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release on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
PIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals.DEREK YU
Title: Land Ho! Date: 2005 Medium: Digital (Photoshop/Illustrator) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get INDIE GAME DEV: DEATH LOOPS INDIE GAME DEV: DEATH LOOPS. In this article, I will identify two traps that many indie game developers fall into that either prevent them from finishing their projects or extend the length of the development to a point where there is tremendous pressure for the gameto succeed.
AQUARIA - BIT BLOT
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through the DEREK YU'S HOME ON THE WEBABOUTDEREK YU © 2009-2020 Derek Yu MAKE GAMES WITH DEREK THE SPELUNKY BOOK. In 2016, Boss Fight Books published "the Spelunky book" as a paperback and ebook. Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to itsrelease on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
PIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals.DEREK YU
Title: Land Ho! Date: 2005 Medium: Digital (Photoshop/Illustrator) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get INDIE GAME DEV: DEATH LOOPS INDIE GAME DEV: DEATH LOOPS. In this article, I will identify two traps that many indie game developers fall into that either prevent them from finishing their projects or extend the length of the development to a point where there is tremendous pressure for the gameto succeed.
AQUARIA - BIT BLOT
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through theDEREK YU
Hi, welcome! My name's Derek Yu, and I'm a 24-year-old illustrator and game designer living in San Francisco. I like comic books, videogames, and pigeons.
DEREK YU
The Pixel Tutorial. This is the beginner's guide to pixel art. It's a 10-step program that takes you through the creation of a sprite, fromstart to finish.
AQUARIA - BIT BLOT
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria.DEREK YU
Title: Land Ho! Date: 2005 Medium: Digital (Photoshop/Illustrator) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. GetDEREK YU
Title: Xitang Chicken Date: 2005 Medium: Oil on Canvas Size: 20" x 16 Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons LicenseDEREK YU
Title: Love Begins and Ends at 16-bits Date: 2005 Medium: Digital (Photoshop/Illustrator)DEREK YU
Title: Rocco Date: 2005 Medium: Digital (Photoshop) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get an RSS feed ofDEREK YU
Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get an RSS feed of this blog.RSS feed ofthis blog.
AQUARIA - BIT BLOT
A breath-taking underwater fantasy game. Winner of the Grand Prize at the 2007 Independent Games Festival.DEREK YU
Title: Master Jin's Male Nude Studies Date: 2005 Medium: Pencils MAKE GAMES WITH DEREK THE SPELUNKY BOOK. In 2016, Boss Fight Books published "the Spelunky book" as a paperback and ebook. Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to itsrelease on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
DEREK YU'S HOME ON THE WEB © 2009-2020 Derek YuPIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
INDIE GAME DEV: INDIE ARCHETYPES While reading this article, you may find that you identify strongly with one archetype or another - keep in mind, though, that they are 1. entirely fictional and 2. designed through the relatively narrow lens of finishing an indie game project. So use these archetypes only as a tool to think about improving your skills in that sense. PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals.DEREK YU
Title: Land Ho! Date: 2005 Medium: Digital (Photoshop/Illustrator) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. GetAQUARIA - BIT BLOT
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through the MAKE GAMES WITH DEREK THE SPELUNKY BOOK. In 2016, Boss Fight Books published "the Spelunky book" as a paperback and ebook. Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to itsrelease on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
DEREK YU'S HOME ON THE WEB © 2009-2020 Derek YuPIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
INDIE GAME DEV: INDIE ARCHETYPES While reading this article, you may find that you identify strongly with one archetype or another - keep in mind, though, that they are 1. entirely fictional and 2. designed through the relatively narrow lens of finishing an indie game project. So use these archetypes only as a tool to think about improving your skills in that sense. PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals.DEREK YU
Title: Land Ho! Date: 2005 Medium: Digital (Photoshop/Illustrator) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. GetAQUARIA - BIT BLOT
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through theDEREK YU
The Pixel Tutorial. This is the beginner's guide to pixel art. It's a 10-step program that takes you through the creation of a sprite, fromstart to finish.
DEREK YU
Hi, welcome! My name's Derek Yu, and I'm a 24-year-old illustrator and game designer living in San Francisco. I like comic books, videogames, and pigeons.
DEREK YU
Fat Pixel Dump. Miscellaneous (2005 to Present): Miscellaneous (2004 and Earlier): Forum Smilies (2005): Game Industry Personalities(2003): Diabolika 2
MAKE GAMES WITH DEREK THE SPELUNKY BOOK. In 2016, Boss Fight Books published "the Spelunky book" as a paperback and ebook. Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to itsrelease on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
DEREK YU'S HOME ON THE WEB © 2009-2020 Derek YuPIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals. INDIE GAME DEV: INDIE ARCHETYPES While reading this article, you may find that you identify strongly with one archetype or another - keep in mind, though, that they are 1. entirely fictional and 2. designed through the relatively narrow lens of finishing an indie game project. So use these archetypes only as a tool to think about improving your skills in that sense.DEREK YU
Title: The Hero Date: 2006 Medium: Digital (Photoshop) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get an RSS feed PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
INDIE GAME DEV: DEATH LOOPS INDIE GAME DEV: DEATH LOOPS. In this article, I will identify two traps that many indie game developers fall into that either prevent them from finishing their projects or extend the length of the development to a point where there is tremendous pressure for the gameto succeed.
THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through the MAKE GAMES WITH DEREK THE SPELUNKY BOOK. In 2016, Boss Fight Books published "the Spelunky book" as a paperback and ebook. Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to itsrelease on Steam.
DEREK YU
More Screens: Download: imok.zip (12.8 Mb) Jack Thompson made "A Modest Proposal," and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageouslevels designed by
DEREK YU'S HOME ON THE WEB © 2009-2020 Derek YuPIXEL ART GALLERY
PIXEL ART GALLERY. On this page I've gathered some screenshots from a variety of retro games whose pixel art I admire. I tried to choose a variety of genres, platforms, and styles to show you just how broad the medium of pixel art can be. Most of these games are from the 90s and early 2000s. In my mind, this was a "golden age" for pixel art PIXEL ART TUTORIAL: BASICS Pixel art, also known as dot art in Japan, is a form of digital art where editing is done on the pixel level. It's primarily associated with the graphics of 80s and 90s video games, where commercial artists strained against limited memory and low resolutions to create increasingly eye-catching visuals. INDIE GAME DEV: INDIE ARCHETYPES While reading this article, you may find that you identify strongly with one archetype or another - keep in mind, though, that they are 1. entirely fictional and 2. designed through the relatively narrow lens of finishing an indie game project. So use these archetypes only as a tool to think about improving your skills in that sense.DEREK YU
Title: The Hero Date: 2006 Medium: Digital (Photoshop) Copyright ©2005 Derek Yu. The contents of this site are covered by a Creative Commons License. Get an RSS feed PIXEL ART: COMMON MISTAKES PIXEL ART: COMMON MISTAKES. We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something yourself, it doesn't look right! In this tutorial, we'll start with some "beginner's pixel art" and we'll make edits to it inorder
INDIE GAME DEV: DEATH LOOPS INDIE GAME DEV: DEATH LOOPS. In this article, I will identify two traps that many indie game developers fall into that either prevent them from finishing their projects or extend the length of the development to a point where there is tremendous pressure for the gameto succeed.
THE INDEPENDENT GAMING SOURCE'S ASSEMBLEE COMPETITION Assemblee Competition Artwork and Music by The TIGForums Community Compiled by Derek Yu January 20th, 2010 . The artwork and music on this page was created for part one of TIGSource's Assemblee Competition. The goal of this part of the competition was to provide assets for people to make games with in part two.. These assets are now provided to the public through theDEREK YU
Derek Yu. I like to dabble in things. This is where you'll find everything that doesn't belong anywhere else, like tutorials and well, right now it's only got tutorials. But eventually IABOUT - DEREK YU
Derek Yu. Hi, welcome! My name's Derek Yu, and I'm a 24-year-old illustrator and game designer living in San Francisco. I like comic books, video games, and pigeons. I like the artwork of Jamie Hewlitt, Katsuya Terada, Mike Mignola, Dave Cooper, James Jean, Nicholai Fechin, and John Singer Sargent. My heroes are Mom, Dad, and MacGyver.DEREK YU
Fat Pixel Dump. Miscellaneous (2005 to Present): Miscellaneous (2004 and Earlier): Forum Smilies (2005): Game Industry Personalities(2003): Diabolika 2
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© 2009-2013 Derek YuDetails
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