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MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.BUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmMESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.BUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
BUILD - MAME - BUILD DIRECTORY Add -fomit-frame-pointer to 64-bit build options - it works around MT07858. Add partially cleaned up whatsnew for 0.231 (not all pull requests are summar Start cleaning up whatsnew for 0.230 - bugs, additions and promotions are don Cleaned up the rest ofCOMPILE MESS
Download the build tools installer and perform the installation (this may take some time).. Then run buildtools.bat (plain) or cmder.exe (fancy) to get a command-line environment.. Then run the following commands to install mingw: For 32 bit OS: install-mingw32COMPILE MESS 0.161
MESS is developed as a patch for the MAME source, so the MESS source distribution does not include important files like the makefile, which come from MAME.. To obtain the complete source from SVN, follow the instructions here.. Otherwise, download the MESS source and the MAME source with the same version number. Extract the MAME source into a directory somewhere, then extract the MESS source DUMPS NEEDED BY MAJOR MANUFACTURER CANCEL Revision 1 BIOS (08/16/82) is dumped and in MESS. This bios consists of two chips: the chip labeled 5000027 is the same as on revision 2, but 5000026 needs a redump. The current 'dump' of 5000026 (made by concatenating a trimmed dump) is probably correct but needs verification. This version appears to be a pre-release prototype (allIBM
DUMP A BIOS USING DEBUG.COM Dump a BIOS using DEBUG.COM. This is just a quickly created page to save the info how to dump the BIOS and ROM-BIOS extensions of a PC that runs MS-DOS. Text with a “C:\>”, a ”-” or a ”:” before it is text the user needs to type. Text in parentheses is an explanation of what an entered line does. Other text is response fromDEBUG.
MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system.MESS LICENSE
Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page.. The MAME project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available SOFTWARE LIST FORMAT The format also has three different kinds of 'extrainfo' that can be used for several different goals: , and . elements: these are linked to a specific element, e.g. a cart or a floppy, and got introduced to store info necessary for the emulation itself. Typical examples are given e.g. the pcb_type of the cart, or the kind of SRAM on the cart,or
SETUP ECLIPSE FOR MESS This guide will teach you how to setup the Eclipse IDE to work with MESS, including Subversion integration.You might find the linked guide in the Weblinks section usefulLORD NIGHTMARE
Lord Nightmare. Jonathan “Lord Nightmare” Gevaryahu is a contributor to MESS, mostly in the forms of new dumps, new information, the occasional skeleton driver, and near constant IRC 'verbal diarrhea' commentary that drives MooglyGuy insane. REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmMESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.BUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmMESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.BUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
BUILD - MAME - BUILD DIRECTORY Add -fomit-frame-pointer to 64-bit build options - it works around MT07858. Add partially cleaned up whatsnew for 0.231 (not all pull requests are summar Start cleaning up whatsnew for 0.230 - bugs, additions and promotions are don Cleaned up the rest ofCOMPILE MESS
Download the build tools installer and perform the installation (this may take some time).. Then run buildtools.bat (plain) or cmder.exe (fancy) to get a command-line environment.. Then run the following commands to install mingw: For 32 bit OS: install-mingw32COMPILE MESS 0.161
MESS is developed as a patch for the MAME source, so the MESS source distribution does not include important files like the makefile, which come from MAME.. To obtain the complete source from SVN, follow the instructions here.. Otherwise, download the MESS source and the MAME source with the same version number. Extract the MAME source into a directory somewhere, then extract the MESS source DUMPS NEEDED BY MAJOR MANUFACTURER CANCEL Revision 1 BIOS (08/16/82) is dumped and in MESS. This bios consists of two chips: the chip labeled 5000027 is the same as on revision 2, but 5000026 needs a redump. The current 'dump' of 5000026 (made by concatenating a trimmed dump) is probably correct but needs verification. This version appears to be a pre-release prototype (allIBM
DUMP A BIOS USING DEBUG.COM Dump a BIOS using DEBUG.COM. This is just a quickly created page to save the info how to dump the BIOS and ROM-BIOS extensions of a PC that runs MS-DOS. Text with a “C:\>”, a ”-” or a ”:” before it is text the user needs to type. Text in parentheses is an explanation of what an entered line does. Other text is response fromDEBUG.
MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system.MESS LICENSE
Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page.. The MAME project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available SOFTWARE LIST FORMAT The format also has three different kinds of 'extrainfo' that can be used for several different goals: , and . elements: these are linked to a specific element, e.g. a cart or a floppy, and got introduced to store info necessary for the emulation itself. Typical examples are given e.g. the pcb_type of the cart, or the kind of SRAM on the cart,or
SETUP ECLIPSE FOR MESS This guide will teach you how to setup the Eclipse IDE to work with MESS, including Subversion integration.You might find the linked guide in the Weblinks section usefulLORD NIGHTMARE
Lord Nightmare. Jonathan “Lord Nightmare” Gevaryahu is a contributor to MESS, mostly in the forms of new dumps, new information, the occasional skeleton driver, and near constant IRC 'verbal diarrhea' commentary that drives MooglyGuy insane. REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
COMPILE MESS 0.161
MESS is developed as a patch for the MAME source, so the MESS source distribution does not include important files like the makefile, which come from MAME.. To obtain the complete source from SVN, follow the instructions here.. Otherwise, download the MESS source and the MAME source with the same version number. Extract the MAME source into a directory somewhere, then extract the MESS sourceCOMPILE MESS
Download the build tools installer and perform the installation (this may take some time).. Then run buildtools.bat (plain) or cmder.exe (fancy) to get a command-line environment.. Then run the following commands to install mingw: For 32 bit OS: install-mingw32 DUMPS NEEDED BY MAJOR MANUFACTURER CANCEL Revision 1 BIOS (08/16/82) is dumped and in MESS. This bios consists of two chips: the chip labeled 5000027 is the same as on revision 2, but 5000026 needs a redump. The current 'dump' of 5000026 (made by concatenating a trimmed dump) is probably correct but needs verification. This version appears to be a pre-release prototype (allIBM
FREELY AVAILABLE SYSTEMS Vectrex. Smith Engineering 12057 Jefferson Boulevard Culver City, CA 90230 (310) 821-7880 FAX (310) 306-1739 October 27, 1992 Dr. Myron A. Calhoun Associate Professor of Computer Science 2001 Dunbar Road Manhattan, KS 66502-3907 Dear Dr. Calhoun: I recently received a copy of your letter of September 14th to Milton Bradley regarding theVectrex
DUMP A BIOS USING DEBUG.COM Dump a BIOS using DEBUG.COM. This is just a quickly created page to save the info how to dump the BIOS and ROM-BIOS extensions of a PC that runs MS-DOS. Text with a “C:\>”, a ”-” or a ”:” before it is text the user needs to type. Text in parentheses is an explanation of what an entered line does. Other text is response fromDEBUG.
SOFTWARE LIST FORMAT The format also has three different kinds of 'extrainfo' that can be used for several different goals: , and . elements: these are linked to a specific element, e.g. a cart or a floppy, and got introduced to store info necessary for the emulation itself. Typical examples are given e.g. the pcb_type of the cart, or the kind of SRAM on the cart,or
MESS LICENSE
Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page.. The MAME project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. SETUP ECLIPSE FOR MESS MESS (and MAME) is now ready to be compiled.For easy compiling, we will setup some make targets. Right click on your new project in the “Project Explorer” window and select “Create Make Target”.LORD NIGHTMARE
Lord Nightmare. Jonathan “Lord Nightmare” Gevaryahu is a contributor to MESS, mostly in the forms of new dumps, new information, the occasional skeleton driver, and near constant IRC 'verbal diarrhea' commentary that drives MooglyGuy insane. REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscmBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself! SYSTEMS AND GAMES TO BE DUMPED 12 games for the Milton Bradley Microvision: Block Buster (TMS1100), Connect Four (Intel 8021), Mindbuster, Star Trek: Phaser Strike, Vegas Slots, Bowling (TMS1100), Pinball, Alien Raiders, Baseball, Super Blockbuster, Sea Duel, and Cosmic Hunter. 1 Game Boy Color pirate cart: Dragon Ball Z Fight 2002.MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core components USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. MESS ARTWORK PROJECT File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
MESS LICENSE
MESS License. Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page. The MAME project as a whole is distributed under the terms of the GNU General Public License, version2
COMPILE MESS 0.161
MESS is developed as a patch for the MAME source, so the MESS source distribution does not include important files like the makefile, which come from MAME.. To obtain the complete source from SVN, follow the instructions here.. Otherwise, download the MESS source and the MAME source with the same version number. Extract the MAME source into a directory somewhere, then extract the MESS sourceCOMPILE MESS
Download the build tools installer and perform the installation (this may take some time).. Then run buildtools.bat (plain) or cmder.exe (fancy) to get a command-line environment.. Then run the following commands to install mingw: For 32 bit OS: install-mingw32 DUMPS NEEDED BY MAJOR MANUFACTURER CANCEL Revision 1 BIOS (08/16/82) is dumped and in MESS. This bios consists of two chips: the chip labeled 5000027 is the same as on revision 2, but 5000026 needs a redump. The current 'dump' of 5000026 (made by concatenating a trimmed dump) is probably correct but needs verification. This version appears to be a pre-release prototype (allIBM
FREELY AVAILABLE SYSTEMS Vectrex. Smith Engineering 12057 Jefferson Boulevard Culver City, CA 90230 (310) 821-7880 FAX (310) 306-1739 October 27, 1992 Dr. Myron A. Calhoun Associate Professor of Computer Science 2001 Dunbar Road Manhattan, KS 66502-3907 Dear Dr. Calhoun: I recently received a copy of your letter of September 14th to Milton Bradley regarding theVectrex
DUMP A BIOS USING DEBUG.COM Dump a BIOS using DEBUG.COM. This is just a quickly created page to save the info how to dump the BIOS and ROM-BIOS extensions of a PC that runs MS-DOS. Text with a “C:\>”, a ”-” or a ”:” before it is text the user needs to type. Text in parentheses is an explanation of what an entered line does. Other text is response fromDEBUG.
SOFTWARE LIST FORMAT The format also has three different kinds of 'extrainfo' that can be used for several different goals: , and . elements: these are linked to a specific element, e.g. a cart or a floppy, and got introduced to store info necessary for the emulation itself. Typical examples are given e.g. the pcb_type of the cart, or the kind of SRAM on the cart,or
MESS LICENSE
Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page.. The MAME project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. SETUP ECLIPSE FOR MESS MESS (and MAME) is now ready to be compiled.For easy compiling, we will setup some make targets. Right click on your new project in the “Project Explorer” window and select “Create Make Target”.LORD NIGHTMARE
Lord Nightmare. Jonathan “Lord Nightmare” Gevaryahu is a contributor to MESS, mostly in the forms of new dumps, new information, the occasional skeleton driver, and near constant IRC 'verbal diarrhea' commentary that drives MooglyGuy insane. REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscm CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself!MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core componentsBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h FREELY AVAILABLE SYSTEMS Vectrex. Smith Engineering 12057 Jefferson Boulevard Culver City, CA 90230 (310) 821-7880 FAX (310) 306-1739 October 27, 1992 Dr. Myron A. Calhoun Associate Professor of Computer Science 2001 Dunbar Road Manhattan, KS 66502-3907 Dear Dr. Calhoun: I recently received a copy of your letter of September 14th to Milton Bradley regarding theVectrex
MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS ARTWORK PROJECT MESS EMULATOR FOR WINDOWSMESS ROMS File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
SETUP ECLIPSE FOR MESS MESS (and MAME) is now ready to be compiled.For easy compiling, we will setup some make targets. Right click on your new project in the “Project Explorer” window and select “Create Make Target”. REDUMP.NET GIT REPOSITORIES redump.net git repositories: a fast webinterface for the git dscm CREATE LARGE (4GB > X > 20 MB) MAC CHDS This is the second part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Install Mac OS 7.5.3) is the third part.. Please note that you no longer have to do this part yourself!MESS USER'S MANUAL
MESS is an acronym which stands for Multi Emulator Super System.MESS documents and reproduces through emulation the inner components of computers, consoles, chess computers and calculators. As a nice side-effect, MESS allows to use on a modern PC those programs and games which were originally developed for the emulated machines. MESS is mostly programmed in C with some core componentsBUILD TOOLS
Build Tools. NOTE: The compiler used for MESS and MAME has changed since the release of 0.136. You will need to get different build tools depending on if you are compiling from SVN or the 0.136 release source. This page is basically a mirror of the MAME development tools page. MAME and MESS are usually compiled using the free GCC compiler. USE THE APOLLO EMULATION The MESS Apollo emulation may be setup to provide full Apollo Domain services to all Apollo nodes connected to the Ethernet interface eth0 of the MESS host PC.. This feature uses some non-portable and unsupported code which will currently work only for a MESS host PC with Linux.. To build MESS with Ethernet network interface access find the following line in file src/mess/includes/apollo.h FREELY AVAILABLE SYSTEMS Vectrex. Smith Engineering 12057 Jefferson Boulevard Culver City, CA 90230 (310) 821-7880 FAX (310) 306-1739 October 27, 1992 Dr. Myron A. Calhoun Associate Professor of Computer Science 2001 Dunbar Road Manhattan, KS 66502-3907 Dear Dr. Calhoun: I recently received a copy of your letter of September 14th to Milton Bradley regarding theVectrex
MESS SYSTEM INFORMATION FILE Usage – This section lists any helpful commands for the computer or console in question, such as disk operating system and file loading BASIC commands. This information is not intended to replace a proper owner's manual for the system in question, and only contains the most simple commands that can also be found on any of dozens of websites devoted to the system. PREVIOUS MESS VERSIONS The pages mostly are wiki-ized versions of each version's whatsnew.txt, with hyperlinks to the appropriate pages on Project MESS and the wiki itself. Additional information may also be added, such as major changes to the MESS source code or milestones of the project. MESS ARTWORK PROJECT MESS EMULATOR FOR WINDOWSMESS ROMS File Size Description ; DAT File: 364.00 KiB : DAT file for Artwork(2016-10-21)
SETUP ECLIPSE FOR MESS MESS (and MAME) is now ready to be compiled.For easy compiling, we will setup some make targets. Right click on your new project in the “Project Explorer” window and select “Create Make Target”. BUILD - MAME - BUILD DIRECTORY Add -fomit-frame-pointer to 64-bit build options - it works around MT07858. Add partially cleaned up whatsnew for 0.231 (not all pull requests are summar Start cleaning up whatsnew for 0.230 - bugs, additions and promotions are don Cleaned up the rest ofCOMPILE MESS
Download the build tools installer and perform the installation (this may take some time).. Then run buildtools.bat (plain) or cmder.exe (fancy) to get a command-line environment.. Then run the following commands to install mingw: For 32 bit OS: install-mingw32 DUMP A BIOS USING DEBUG.COM Dump a BIOS using DEBUG.COM. This is just a quickly created page to save the info how to dump the BIOS and ROM-BIOS extensions of a PC that runs MS-DOS. Text with a “C:\>”, a ”-” or a ”:” before it is text the user needs to type. Text in parentheses is an explanation of what an entered line does. Other text is response fromDEBUG.
MESS DUMPING PROJECT The goal of this project is to identify, acquire and dump the systems needed for emulation. The project strives to preserve all game consoles, handheld and computers (basically anything not found in an arcade). The MESS Dumping project parallels the work of the MAME Dumping Project. The project has a couple of different sub-pages: SOFTWARE LIST FORMAT The format also has three different kinds of 'extrainfo' that can be used for several different goals: , and . elements: these are linked to a specific element, e.g. a cart or a floppy, and got introduced to store info necessary for the emulation itself. Typical examples are given e.g. the pcb_type of the cart, or the kind of SRAM on the cart,or
MESS LICENSE
Because MESS is based on MAME and shares many components with it, it also uses the MAME™ Distribution License. The offical and current version of this license can always be found on MAMEDev and is also mirrored on this page.. The MAME project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available INSTALL MAC OS 7.5.3 This is the third and final part of several mac related tutorials. The first part can be found here (Install Macintosh System 6) and here (Create Large (4GB > x > 20 MB) Mac CHDs) is the second part.. After completting this tutorial, you should be able to upgrade to Mac OS 7.5.5 and 7.6 but notice that the Mac IIcx was not designed to sportany OS above 7.5.5.
DEVICE_GETINFO
The device_getinfo functions are used by MESS to get additional info about the devices used in a system. They are generally located in thesystems/.c file.
CURT CODER
Separate the GRIP into a C++ device (prof80) Fix Prof-80 ↔ GRIP communication (prof80) Refactor all MESS devices I've written to C++ and move common ones to emu folder. Merge the MESS and MAME i8257 implementations (pc8001) Modernize all MESS drivers I've written. Convert comxpl80 into aWILBERT POL
Wilbert is planning to work some more on: Fix the gameboy driver. Making nice progress already. Fix the color gameboy driver. The color gameboy has already seen some improvements because of the improvements made to the gameboy driver. Replace the current super gameboy driver by a combination of the snes and gb drivers.Skip to content
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KONTRON PSI Ψ 98
Posted on August 25, 2017 by Duke _Note: This post is a summary of my posts to this thread on the Bannister forums._ The PSI Ψ 98 is an early 80s micro computer manufactured by Kontron. It was mainly used for industrial controlling or science lab computer. Recently, rfka01 posted pictures, ROM images and disk images of his unit to the Bannister MAME forum. It’s specs are roughly:* Z80 @ 4 MHz
* 256 KB RAM (up to 16 MB total, using a simple MMU) * MC6845 CRT controller displaying 80×25 lines or 512×256 graphics on a monochrome monitor * Various Z80 support chips: Z80DMA, Z80CTC, Z80SIO, Z80PIO * µPD765 FDC with two 5,25 inch drivesThere is
some documentation
available and all major components are already emulated by MAME, so it shouldn’t be too hard to add. The first step is to load the ROMs into the correct memory address, then make sure that it can access it’s RAM. This is a bit more involved here because of the memory management, but luckily there is a good enough description in the manual. So, after making sure that writes to the memory mapper ports map memory into the correct locations we let the CPU run a bit more. It’s easy to see which I/O ports it accesses, because MAME logs reads and writes to unmapped addresses. Among the writes, we see it writing data to the 6845 and also to video memory ports. The video memory on this system isn’t mapped into the main memory map, but instead accessed via the I/O ports. After hooking those writes up, we can already see in the debugger the first screen it wants to display! So, next step: Get something displayed on the emulated screen. The 6845 drawing routine itself is nothing special and similar to other systems, so it can be implemented quickly, which results in: That’s all it does for now. But, by looking into the log again, we see lots of accesses to floppy controller ports, which basically means that it already tries to boot from floppy (even though we haven’t hooked up a lof the Z80 support chips). After a bit more work and hooking the µPD765 up: Looking quite promising! CP/M complains here that it can’t load the SETCRT program. After a bit of investigation we see that it tries to load it using DMA, which wasn’t hooked up fully. Fixing this, we get this result (also added support for inverted characters here): Sure would be nice if we could actually enter something now! The PSI supports two kinds of keyboards: A serially connected one or a parallel one (they actually use the same connector). Since the system expects ASCII codes we can just use the generic ASCII keyboard MAME offers for now and attach it to the relevant I/O ports: With the keyboard hooked up, we can now get into the debugger stored in boot ROM by pressing Ctrl-K: The command MT 6000 1000 I’ve entered starts a memory test. As you can see it fails here, pointing to issues with the way we implemented our system memory. There is also a disk test that you can start withthe command J 1800:
Since we now have a nice test case, the memory mapping can be fixed for good which results in KOS booting fully now: The login is “*” (which means it points to the default workingdirectory).
It works quite nicely at this point, however any access to the second drive results in the system hanging. In the debugger we can see that it’s running in a tight loop, waiting for a value in memory to change. This means it’s waiting for an interrupt routine that changes this value to continue. The last command executed by the PD765 is RECALIBRATE. This command issues an interrupt when it finishes, and indeed we see this interrupt happening. So, what’s going on here? The interrupt simply happens too fast, before the system has a chance to setup it’s waiting loop. Looking at the floppy disk controller code we can see that RECALIBRATE is supposed to seek to track 0, then issue the interrupt. In MAME, a freshly inserted disk always starts with the head at track 0, so the command finishes instantly. Easy fix then, just add a small delay before the command completes and issues the interrupt. This makes it possible to access the utilities disk in drive 2 and run commands from there. One of the programs on this disk is a BASIC demo called “MAGIC”. It runs in the graphics mode, so that’s perfect for implementing it: Playing around with the system, I’ve noticed that the disk format command didn’t work. A hang just like the problem we fixed earlier. And indeed, adding a small delay after a SEEK command when the disk is already at the correct track fixes it too: Some things left to add: Printing over the centronics port. Load MAMElike this:
> mame psi98 -flop1 kos605d -flop2 util605d -prin output.txt Then enter the following commands: > IODC $PIO=ACTIVE (loads the parallel output driver) > PRINT KOS.INF O=$PIO (print the file KOS.INF to this driver). RS-232 ports. Load MAME like this: > mame psi98 -flop1 kos605d -flop2 util605d -rs232a null_modem -bitb > socket.127.0.0.1:1234 This attaches the null modem to serial port a, and connects it to port 1234 on the local computer. Start PuTTY now and tell it to connect to localhost:1234 with connection type “raw”. Let the emulated system boot now, open the TAB menu and configure the RS-232 port to 2 stop bits. Then enter the following commands: > IODC $PSIA=ACTIVE (load serial port a driver)> IODC I-5=$PSIA
(attach this driver to input channel 5)> IODC O-5=$PSIA
(attach this driver to output channel 5)> PT
(start simple terminal program) At this point you should be able to see any entered keys in the PuTTY window, as well see everything typed into PuTTY in the emulated system. Here are some screenshots:Pasting ASCII art:
So, what’s left? A major point is SASI (it wants the Adaptec ACB-4000 controller). For this, we need to emulate the custom DMA circuit which sadly isn’t described anywhere. The keyboard is currently HLE’ed and not emulated, but we do have a dump of the keyboard controller. It would also be nice to add an ECB card slot system and some cards (memory, I/O, etc.). Posted in MAME Tagged kontron, mame
, psi98 2
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THE BINARIUM
Posted on March 19, 2017 by Duke The Binarium is a museum dedicated to old video games. It’s located in Dortmund, Germany. If you ever wanted to see many of the old machines emulated in MAME in person, then visiting it is a great option. Below you’ll find lots of picture I made from myrecent visit.
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AMBUSHING BOOTLEGS
Posted on February 18, 2017 by Duke Initially I just wanted to do some quick clean ups to the _ambush_ driver. However, while searching for references to the game, I noticed that we had two dumps of bootlegs running on “extended Ambush hardware”: Mario Bros. and Donkey Kong 3. They were already added to MAME, however they lived in the _mario_ driver, likely because the graphics system shares some similarities. _mariobl _was marked working, but _dkong3abl _had bad graphics, and various bits weremissing.
So, I decided to do a bit more refactoring to the _ambush_ driver first, to make it easier to move the bootlegs to the correct driver. This involved changing the driver to make use of our tilemap rendering system for the background and foreground character graphics and documenting the layout of the attribute RAM and sprite RAM. After making sure the existing games still work as they should, I added both bootlegs to the driver. With the ROMs mapped to their correct place, the games ran fine, however had messed up graphics. This was expected of course, since the bootleggers did some major rework to the graphics section of the ambush PCB. The basic graphics decode is the same as ambush (only difference is that the _mario_ bootleg uses sprites with 3 bits per pixel instead of 2), however the tile lookup is handled slightly differently, and the sprite RAM layout is completely different. One interesting fact is that the original _dkong3_ uses a PROM to lookup the color of the background tiles, but since there is no place for this on the Ambush PCB, the bootleggers moved the PROM contents to one of the game code ROMs, and then copy this data on startup to the ambush board attributeRAM area.
Unfortunately the color PROM of the two bootlegs wasn’t dumped, so the driver uses the original game PROMs for the palette for the twogames.
The _mario_ bootleg doesn’t seem to have any graphic or gameplay differences (in fact, even the test mode is still intact and they even updated it to correctly checksum the 3 bootleg ROMs), but the sound now uses two AY8910s (the original Ambush uses AY8912s). The _dkong3_ bootleg removes the Nintendo copyright, but otherwise seems to be identical in graphics and gameplay like _mario_ (there are palette differences, but since we don’t use the correct color PROM it might not be specific to the bootleg), and also uses two AY8910snow.
You can try both bootlegs starting with the upcoming next release of MAME. The driver names are “mariobl” and “dkong3abl”. Posted in MAME Tagged ambush, bootleg
, dkong3
, mame ,
mario , wip
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