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Text
750 gp art objects.
5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest. D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDARD&D 5E QUICK REFERENCETRAVELTREASURE TABLES Potion of animal friendship. 40–44. Potion of hill giant strength. 45–49. Potion of growth. 50–54. Potion of water breathing. 55–59. Spell scroll (2nd level) 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDAR Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 27–29. 3d6 (1 0) 1,000 gp gems. Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 30–35. 2d4 (5) 250 gp art objects. Roll 1d6 times on Magic Item Table C. 36–40. 2d4 (5)750 gp art objects.
5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest. D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLES Potion of animal friendship. 40–44. Potion of hill giant strength. 45–49. Potion of growth. 50–54. Potion of water breathing. 55–59. Spell scroll (2nd level) 5E DUNGEON MASTER TABLES Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 27–29. 3d6 (1 0) 1,000 gp gems. Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 30–35. 2d4 (5) 250 gp art objects. Roll 1d6 times on Magic Item Table C. 36–40. 2d4 (5)750 gp art objects.
5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest. D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDARD&D 5E QUICK REFERENCETRAVELTREASURE TABLES Potion of animal friendship. 40–44. Potion of hill giant strength. 45–49. Potion of growth. 50–54. Potion of water breathing. 55–59. Spell scroll (2nd level) 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDAR Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 27–29. 3d6 (1 0) 1,000 gp gems. Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 30–35. 2d4 (5) 250 gp art objects. Roll 1d6 times on Magic Item Table C. 36–40. 2d4 (5)750 gp art objects.
D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest. 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDARD&D 5E QUICK REFERENCETRAVELTREASURE TABLES Potion of animal friendship. 40–44. Potion of hill giant strength. 45–49. Potion of growth. 50–54. Potion of water breathing. 55–59. Spell scroll (2nd level) 5E DUNGEON MASTER TABLESMAGIC TABLESCALENDAR Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 27–29. 3d6 (1 0) 1,000 gp gems. Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 30–35. 2d4 (5) 250 gp art objects. Roll 1d6 times on Magic Item Table C. 36–40. 2d4 (5)750 gp art objects.
D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest. 5E DUNGEON MASTER TABLES Potion of animal friendship. 40–44. Potion of hill giant strength. 45–49. Potion of growth. 50–54. Potion of water breathing. 55–59. Spell scroll (2nd level) 5E DUNGEON MASTER TABLES Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 27–29. 3d6 (1 0) 1,000 gp gems. Roll 1d4 times on Magic Item Table A and 1d6 times on Magic Item Table B. 30–35. 2d4 (5) 250 gp art objects. Roll 1d6 times on Magic Item Table C. 36–40. 2d4 (5)750 gp art objects.
D&D 5E QUICK REFERENCE Environmental Effects. Effects that obscure vision can prove a significant hindrance to most adventuring tasks. Lightly obscured. Disadvantage on Perception. Heavily obscured. Effectively blind. The presence or absence of light in an environment creates three categories of illumination. Bright light. 5E DUNGEON MASTER TABLES Mundane Bright Light Dim Light Duration; Candle: 5 feet +5 feet: 6 hours: Lamp: 15 feet +30 feet: 6 hours: Lantern, bullseye: 60 foot cone +60 feet: 6 hours: Lantern, hooded 5E DUNGEON MASTER TABLES Notes * Leap Day, once every fourth year. For example, 4 DR had a Shieldmeet. † Extra day added between months. This calendar is the most-used in Faerûn, and was created by the wizard Harptos of Kaalinth. It is split into 12 months, each lasting three ten-days. 5E DUNGEON MASTER TABLES 1 cp. Ship's Passage. 1 sp/mile. First Level Spell. 10-30gp + components. Second Level Spell. 30-50gp + components. Third+ Level Spell. Negotionable, possibly an errand or quest.Toggle Menu
* Player Reference Sheet* Treasure Tables
* Magic Tables
* Table A
* Table B
* Table C
* Table D
* Table E
* Table F
* Table G
* Table H
* Table I
* Items
* Travel
* Calendar
DUNGEON MASTER TABLES Useful tables for 5E Dungeons and Dragons.MAGIC ITEM TABLE A
D100
MAGIC ITEM
01–50
Potion of healing
51–60
Spell scroll (cantrip)61–70
Potion of climbing
71–90
Spell scroll (1st level)91–94
Spell scroll (2nd level)95–98
Potion of greater healing99
Bag of holding
00
Driftglobe
MAGIC ITEM TABLE B
D100
MAGIC ITEM
01–15
Potion of greater healing16–22
Potion of fire breath23–29
Potion of resistance30–34
Ammunition, +1
35–39
Potion of animal friendship40–44
Potion of hill giant strength45–49
Potion of growth
50–54
Potion of water breathing55–59
Spell scroll (2nd level)60–64
Spell scroll (3rd level)65–67
Bag of holding
68–70
Keoghtom's ointment
71–73
Oil of slipperiness
74–75
Dust of disappearance76–77
Dust of dryness
78–79
Dust of sneezing and choking80–81
Elemental gem
82–83
Philter of love
84
Alchemy jug
85
Cap of water breathing86
Cloak of the manta ray87
Driftglobe
88
Goggles of night
89
Helm of comprehending languages90
Immovable rod
91
Lantern of revealing92
Mariner's armor
93
Mithral armor
94
Potion of poison
95
Ring of swimming
96
Robe of useful items97
Rope of climbing
98
Saddle of the cavalier99
Wand of magic detection100
Wand of secrets
MAGIC ITEM TABLE C
D100
MAGIC ITEM
01–15
Potion of superior healing16–22
Spell scroll (4thlevel)23–27
Ammunition, +2
28–32
Potion of clairvoyance33–37
Potion of diminution38–42
Potion of gaseous form43–47
Potion of frost giant strength48–52
Potion of stone giant strength53–57
Potion of heroism
58–62
Potion of invulnerability63–67
Potion of mind reading68–72
Spell scroll (5thlevel)73–75
Elixir of health
76–78
Oil of etherealness
79–81
Potion of fire giant strength82–84
Quaal's feather token85–87
Scroll of protection88–89
Bag of beans
90-91
Bead of force
92
Chime of opening
93
Decanter of endless water94
Eyes of minute seeing95
Folding boat
96
Heward's handy haversack97
Horseshoes of speed
98
Necklace of fireballs99
Periapt of health
100
Sending Stones
MAGIC ITEM TABLE D
D100
MAGIC ITEM
01–20
Potion of supreme healing21–30
Potion of invisibility31–40
Potion of speed
41–50
Spell scroll (6thlevel)51–57
Spell scroll (7thlevel)58–62
Ammunition, +3
63–67
Oil of sharpness
68–72
Potion of flying
73–77
Potion of cloud giant strength78–82
Potion of longevity
83–87
Potion of vitality
88–92
Spell scroll (8thlevel)93–95
Horseshoes of a zephyr96–98
Nolzur's marvelous pigments99
Bag of devouring
100
Portable hole
MAGIC ITEM TABLE E
D100
MAGIC ITEM
01–30
Spell scroll (8thlevel)31–55
Potion of storm giant strength56–70
Poti on of supreme healing71–85
Spell scroll (9st level)86–93
Universal solvent
94–98
Arrow of slaying
99-100
Sovereign glue
MAGIC ITEM TABLE F
D100
MAGIC ITEM
01–15
Weapon, +1
16–18
Shield,+ 1
19–21
Sentinel shield
22–23
Amulet of proof against detection and location24–25
Boots of elvenkind
26–27
Boots of striding and springing27–29
Bracers of archery
30–31
Brooch of shielding
32–33
Broom of flying
34–35
Cloak of elvenkind
36–37
Cloak of protection
38–39
Gauntlets of ogre power40–41
Hat of disguise
42–43
Javelin of lightning44–45
Pearl of power
46–47
Rod of the pact keeper, + 148–49
Slippers of spider climbing50–51
Staff of the adder
52-53
Staff of the python
54-55
Sword of vengeance
56–57
Trident of fish command58–59
Wand of magic missiles60–61
Wand of the war mage, + 162–63
Wand of web
64-65
Weapon of warning
66
Adamantine armor (chain mail)67
Adamantine armor (chain shirt)68
Adamantine armor (scale mail)69
Bag of tricks (gray)70
Bag of tricks (rust)71
Bag of tricks (tan)
72
Boots of the winterlands73
Circlet of blasting
74
Deck of illusions
75
Eversmoking bottle
76
Eyes of charming
77
Eyes of the eagle
78
Figurine of wondrous power (silver raven)79
Gem of brightness
80
Gloves of missile snaring81
Gloves of swimming and climbing82
Gloves of thievery
83
Headband of intellect84
Helm of telepathy
85
Instrument of the bards (Doss lute)86
Instrument of the bards (Fochlucan bandore)87
Instrument of the bards (Mac-Fuimidh cittern)88
Medallion of thoughts89
Necklace of adaptation90
Periapt of wound closure91
Pipes of haunting
92
Pipes of the sewers
93
Ring of jumping
94
Ring of mind shielding95
Ring of warmth
96
Ring of water walking97
Quiver of Ehlonna
98
Stone of good luck
99
Wind fan
100
Winged boots
MAGIC ITEM TABLE G
D100
MAGIC ITEM
01–11
Weapon, +2
12–14
Figurine of wondrous power (roll d8)-
1: Bronze griffon
-
2: Ebony fly
-
3: Golden lions
-
4: Ivory goats
-
5: Marble elephant
-
6-7: Onyx dog
-
8: Serpentine owl
15
Adamantine armor (breastplate)16
Adamantine armor (splint)17
Amulet of health
18
Armor of vulnerability19
Arrow-catching shield20
Belt of dwarvenkind
21
Belt of hill giant strength22
Berserker axe
23
Boots of levitation
24
Boots of speed
25
Bowl of commanding water elementals26
Bracers of defense
27
Brazier of commanding fire elementals28
Cape of the mountebank29
Censer of controlling air elementals30
Armor, +1 chain mail31
Armor of resistance (chain mail)32
Armor of resistance (chain shirt)33
Armor,+ 1 chain shirt34
Cloak of displacement35
Cloak of the bat
36
Cube of force
37
Daern's instant fortress38
Dagger of venom
39
Dimensional shackles40
Dragon slayer
41
Elven chain
42
Flame tongue
43
Gem of seeing
44
Giant slayer
45
Clamoured studded leather46
Helm of teleportation47
Horn of blasting
48
Horn of Valhalla (silver or brass)49
Instrument of the bards (Canaithmandolin)50
Instrument ofthe bards (Cii lyre)51
loun stone (awareness)52
loun stone (protection)53
loun stone (reserve)54
loun stone (sustenance)55
Iron bands of Bilarro56
Armor, + 1 leather
57
Armor of resistance (leather)58
Mace of disruption
59
Mace of smiting
60
Mace of terror
61
Mantle of spell resistance62
Necklace of prayer beads63
Periapt of proof against poison64
Ring of animal influence65
Ring of evasion
66
Ring of feather falling67
Ring of free action
68
Ring of protection
69
Ring of resistance
70
Ring of spell storing71
Ring of the ram
72
Ring of X-ray vision73
Robe of eyes
74
Rod of rulership
75
Rod of the pact keeper, +276
Rope of entanglement77
Armor, +1 scale mail78
Armor of resistance (scale mail)79
Shield, +2
80
Shield of missile attraction81
Staff of charming
82
Staff of healing
83
Staff of swarming insects84
Staff of the woodlands85
Staff of withering
86
Stone of controlling earthelementals87
Sun blade
88
Sword of life stealing89
Sword of wounding
90
Tentacle rod
91
Vicious weapon
92
Wand of binding
93
Wand of enemy detection94
Wand of fear
95
Wand of fireballs
96
Wand of lightning bolts97
Wand of paralysis
98
Wand of the war mage, +299
Wand of wonder
100
Wings of flying
MAGIC ITEM TABLE H
D100
MAGIC ITEM
01–10
Weapon, +3
11–12
Amulet of the planes13–14
Carpet of flying
15–16
Crystal ball (very rare version)17–18
Ring of regeneration19–20
Ring of shooting stars21–22
Ring of telekinesis
23–24
Robe of scintillating colors25–26
Robe of stars
27–28
Rod of absorption
29–30
Rod of alertness
31–32
Rod of security
33–34
Rod of the pact keeper, +335–36
Scimitar of speed
37–38
Shield, +3
39–40
Staff of fire
41–42
Staff of frost
43–44
Staff of power
45-46
Staff of striking
47-48
Staff of thunder and lightning49–50
Sword of sharpnes
51–52
Wand of polymorph
53–54
Wand of the war mage, + 355
Adamantine armor (half plate)56
Adamantine armor (plate)57
Animated shield
58
Belt of fire giant strength59
Belt of frost (or stone) giant strength60
Armor, + 1 breastplate61
Armor of resistance (breastplate)62
Candle of invocation63
Armor, +2 chain mail64
Armor, +2 chain shirt65
Cloak of arachnida
66
Dancing sword
67
Demon armor
68
Dragon scale mail
69
Dwarven plate
70
Dwarven thrower
71
Efreeti bottle
72
Figurine of wondrous power (obsidian steed)73
Frost brand
74
Helm of brilliance
75
Horn ofValhalla (bronze)76
Instrument of the bards (Anstruthharp)77
loun stone (absorption)78
loun stone (agility)79
loun stone (fortitude)80
loun stone (insight)81
loun stone (intellect)82
loun stone (leadership)83
loun stone (strength)84
Armor, +2 leather
85
Manual of bodily health86
Manual of gainful exercise87
Manual of golems
88
Manual of quickness of action89
Mirror of life trapping90
Nine lives stealer
91
Oathbow
92
Armor, +2 scale mail93
Spellguard shield
94
Armor, + 1 splint
95
Armor of resistance (splint)96
Armor, + 1 studded leather97
Armor of resistance (studded leather)98
Tome of clear thought99
Tome of leadership and influence100
Tome of understandingMAGIC ITEM TABLE I
D100
MAGIC ITEM
01–05
Defender
06–10
Hammer of thunderbolts16–20
Sword of answering
21–23
Holy avenger
24–26
Ring of djinni summoning27–29
Ring of invisibility30–32
Ring of spell turning36–38
Rod of lordly might
39–41
Vorpal sword
42–43
Belt of cloud giant strength44–45
Armor, +2 breastplate46–47
Armor, +3 chain mail48–49
Armor, +3 chain shirt50–51
Cloak of invisibility52–53
Crystal ball (legendary version)54-55
Armor, + 1 half plate56-57
Iron flask
58-59
Armor, +3 leather
60-61
Armor, +1 plate
62-63
Robe of the archmagi64-65
Rod of resurrection
66-67
Armor, +1 scale mail68-69
Scarab of protection70-71
Armor, +2 splint
72-73
Armor, +2 studded leather74-75
Well of many worlds
76
Magic armor (roll dl2)-
1-2: Armor, +2 half plate-
3-4: Armor, +2 plate-
5-6: Armor, +3 studded leather-
7-8: Armor, +3 breastplate-
9-10: Armor, +3 splint-
11: Armor, +3 half plate-
12: Armor, +3 plate
77
Apparatus of Kwalish78
Armor of invulnerability79
Belt of storm giant strength80
Cubic gate
81
Deck of many things
82
Efreeti chain
83
Armor of resistance (half plate)84
Horn ofValhalla (iron)85
Instrument of the bards (OIIamh harp)86
loun stone (greater absorption)87
loun stone (mastery)88
loun stone (regeneration)89
Plate armor of etherealness90
Plate armor of resistance91
Ring of air elemental command92
Ring of earthelemental command93
Ring of fire elemental command94
Ring of three wishes95
Ring of water elemental command96
Sphere of annihilation97
Talisman of pure good98
Talisman of the sphere99
Talisman of ultimate evil100
Tome of the stilled tongueDetails
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