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PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. ColorsSNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. ColorsSNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
VOLUME GENERATOR
Anti-aliasing: This will result in 1 samples per output pixel. Javascript Code. Load example: COLOR BLINDNESS TOOLS Simulation based on the method described by Machado, Oliveira, Fernandes (2009). Intensity. Simulation based on the method described by Machado, Oliveira, Fernandes (2009).3D TRANSFORMATIONS
Click any of the buttons below to add a transformation operation. Transformations will be applied in the order defined here.STAR CATALOG
Only named stars: Auto-Rotate. Code by Roland Rytz Data from the HYG DatabaseHYG Database WEBGL RANDOM TERRAINHang on
COLOR HASH - GENERATE COLORS FROM STRINGS This will generate a pseudo-random color based on an input string. For any given string, the generated color will always be the same, like ahash function.
DRAGON CURVE
Needs more canvas
SWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue. THE MIRAC INSTRUCTION SET MIRAC Instruction Set Version 1.4 2014-07-21 The Instruction Set Section I: Program flow NOPE Null Operation 00 000 000 000 - - PC ⇐ PC + 1 Do nothing and increment PC.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
VOLUME GENERATOR
Anti-aliasing: This will result in 1 samples per output pixel. Javascript Code. Load example: COLOR BLINDNESS TOOLS Simulation based on the method described by Machado, Oliveira, Fernandes (2009). Intensity. Simulation based on the method described by Machado, Oliveira, Fernandes (2009).3D TRANSFORMATIONS
Click any of the buttons below to add a transformation operation. Transformations will be applied in the order defined here.STAR CATALOG
Only named stars: Auto-Rotate. Code by Roland Rytz Data from the HYG DatabaseHYG Database WEBGL RANDOM TERRAINHang on
COLOR HASH - GENERATE COLORS FROM STRINGS This will generate a pseudo-random color based on an input string. For any given string, the generated color will always be the same, like ahash function.
DRAGON CURVE
Needs more canvas
SWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue. THE MIRAC INSTRUCTION SET MIRAC Instruction Set Version 1.4 2014-07-21 The Instruction Set Section I: Program flow NOPE Null Operation 00 000 000 000 - - PC ⇐ PC + 1 Do nothing and increment PC.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
LINDENMAYER SYSTEMS
An L-System is a parallel rewriting system and a type of formal grammar. An L-System consists of an alphabet, a set of rewrite rules and an initial axiom, which is the string on which the first iteration of replacements is applied.. Example:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAIN WebGL Random Terrain. Needs more canvasNeeds more canvasNeeds morecanvas.
SWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue. TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liPLANT GENERATION
Max branch depth: Stem angle: Stem weight:CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
LINDENMAYER SYSTEMS
An L-System is a parallel rewriting system and a type of formal grammar. An L-System consists of an alphabet, a set of rewrite rules and an initial axiom, which is the string on which the first iteration of replacements is applied.. Example:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAIN WebGL Random Terrain. Needs more canvasNeeds more canvasNeeds morecanvas.
TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.3D TRANSFORMATIONS
Click any of the buttons below to add a transformation operation. Transformations will be applied in the order defined here.VOLUME GENERATOR
Anti-aliasing: This will result in 1 samples per output pixel. Javascript Code. Load example: COLOR BLINDNESS TOOLS Simulation based on the method described by Machado, Oliveira, Fernandes (2009). Intensity. Simulation based on the method described by Machado, Oliveira, Fernandes (2009).SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
TONE GENERATOR
Waveform. Sine Square Sawtooth Triangle. Frequency WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL WEBGL RANDOM TERRAIN WebGL Random Terrain. Needs more canvasNeeds more canvasNeeds morecanvas.
TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liHIDDEN VALLEY
Needs more canvas Needs more canvasSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireCARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
THE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireCARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
THE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.SNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. Colors WEBGL RANDOM TERRAINHang on
WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGL TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
VOLUME GENERATOR
Anti-aliasing: This will result in 1 samples per output pixel. Javascript Code. Load example: COLOR BLINDNESS TOOLS Simulation based on the method described by Machado, Oliveira, Fernandes (2009). Intensity. Simulation based on the method described by Machado, Oliveira, Fernandes (2009).3D TRANSFORMATIONS
Click any of the buttons below to add a transformation operation. Transformations will be applied in the order defined here.STAR CATALOG
Only named stars: Auto-Rotate. Code by Roland Rytz Data from the HYG DatabaseHYG Database COLOR HASH - GENERATE COLORS FROM STRINGS This will generate a pseudo-random color based on an input string. For any given string, the generated color will always be the same, like ahash function.
TONE GENERATOR
Waveform. Sine Square Sawtooth Triangle. Frequency WEBGL RANDOM TERRAINHang on
THE MIRAC INSTRUCTION SET MIRAC Instruction Set Version 1.4 2014-07-21 The Instruction Set Section I: Program flow NOPE Null Operation 00 000 000 000 - - PC ⇐ PC + 1 Do nothing and increment PC.SWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
LINDENMAYER SYSTEMS
An L-System is a parallel rewriting system and a type of formal grammar. An L-System consists of an alphabet, a set of rewrite rules and an initial axiom, which is the string on which the first iteration of replacements is applied.. Example: WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. ColorsSNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
MRI RENDERING
MRI Rendering. Drag to move. Right mouse drag to rotate. Scroll tomove in / out.
TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.PLANT GENERATION
Max branch depth: Stem angle: Stem weight:MIRAC EMULATOR
Description A 16x16 pixel monochrome dot matrix display. There are various modes for controlling it, including manipulating single pixels, badge feeding entireTHE /R/PLACE ATLAS
The /r/place Atlas. This is an Atlas aiming to chart all the artworks created during the /r/place April's fools event on Reddit in 2017.. The code was developed by Roland Rytz (mail, reddit) and is available under the free AGPL license on GitHub.. I have worked on the Atlas full-time (and more!) for over two weeks.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
LINDENMAYER SYSTEMS
An L-System is a parallel rewriting system and a type of formal grammar. An L-System consists of an alphabet, a set of rewrite rules and an initial axiom, which is the string on which the first iteration of replacements is applied.. Example: WEBGL VOLUME RENDERING Volume Rendering. Volume ray casting in WebGL 2. Volume. ColorsSNAKE - DRAEMM.LI
0 Points Press R! Normal food. Your snake grows by 1 piece. +1 Point. You grow by 3 pieces. +5 Points. You shrink by one piece. +3 Points. You shrink by 3 pieces. +5 Points. You accelerate. +3 Points. You slowdown. +3 Points.
MRI RENDERING
MRI Rendering. Drag to move. Right mouse drag to rotate. Scroll tomove in / out.
TIMEHELPER - DRAEMM.LI TimeHelper - draemm.liSWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.CARDS - DRAEMM.LI
German-Spanish. Voc 1.0 10 cards. Voc 2.0 14 cards. Voc 2.1 10 cards.Multis 4 cards.
STAR CATALOG
Only named stars: Auto-Rotate. Code by Roland Rytz Data from the HYG DatabaseHYG DatabaseVOLUME GENERATOR
Anti-aliasing: This will result in 1 samples per output pixel. Javascript Code. Load example:3D TRANSFORMATIONS
Click any of the buttons below to add a transformation operation. Transformations will be applied in the order defined here. COLOR BLINDNESS TOOLS Simulation based on the method described by Machado, Oliveira, Fernandes (2009). Intensity. Simulation based on the method described by Machado, Oliveira, Fernandes (2009). WEBGL RANDOM TERRAINHang on
TEXT GENERATOR
Text generator - draemm.li Generate! WEBGLIFE - DRAEMM.LI Conway's Game of Life implemented in WebGLDRAGON CURVE
Needs more canvas
SWITZERLAND 3D
Switzerland 3D. This will download quite a bit of data (around 50MB). It's not recommended to view this on mobile devices. Continue.THINGS I MADE
By Roland Rytz - E-Mail - GithubSELECTED
Volume Rendering (WebGL 2)MIRAC CPU Emulator
Swiss Railway Clock
L-Systems
Procedural Trees
Procedural Panorama
The /r/place Atlas
Color Blindness ToolsTone Generator
TERRAIN GENERATION
2D terrain, infinite zoom 3D terrain, greyscale3D points terrain
World generator
3D Terrain
Planet Generator
Procedural Erosion
GRAPHICS
Star Catalog
WebGL Game of Life
Point Cloud MRI RenderingSwitzerland 3D
3D Transformations
Mandelbrot Set
Sparkle
Star Flight
Growing Bacteria
Hilbert Curve
Koch Curve
Sierpinski ArrowheadFlowsnake Curve
Dragon Curve
USEFUL TOOLS
Mapstuff - Mindmap toolTime Helper
VARIOUS EXPERIMENTS
Text Generator
A "genetic" "algorithm" Vigenère encryption Brainfuck interpreter Unique color from stringQuadtree
Euclidean Spanning TreeAPPS
Cards - A flashcard appGAMES
Heart Attack!
TetrJS
Snake
Pong
Details
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