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ZENO ROGUE GAMES
Zeno Rogue Games - Projects. HyperRogue is a roguelike set in a world where geometry does not behave in expected ways, and which is more infinite than anything Euclidean. The game has emphasis on tactics, exploration, and unique presentation. You can explore 69 lands, each with its own unique monsters, terrain, treasure, and magical orbs,each
HYPERROGUE - ROGUEVIZ HyperRogue - RogueViz. RogueViz is a non-Euclidean geometry engine by Zeno and Tehora Rogue. It provides unique capabilities for visualizations, games, math art, and research in non-Euclidean geometry. Originally created for HyperRogue, a roguelike video game set in the hyperbolic geometry, and then used for our research in datavisualization
HYPERROGUE - DOWNLOADS HyperRogue 11.3a for Windows (free) Note: See itch.io for a 64-bit executable (helpful if you are running out of 32-bit memory). The version on itch.io is also updated more frequently than here. Download HyperRogue (version 11.3a) here (~60 MB). The ZIP file includes a Windows executable and (a bit outdated) documentation. HYPERROGUE - GALLERY OF LANDS - TEMPLE OF THE ROGUELIKE HyperRogue - Gallery of Lands. This page shows all the lands available in HyperRogue. These are high resolution screenshots, showing a bigger part of the world than you normally see in the actual game. Note that HyperRogue provides multiple graphical styles. Version 9.2 introduces 3D versions of monsters and terrain features, but screenshots inVAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems.HYDRA SLAYER
Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It is inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike, and some mathematical puzzles about brave heroes slaying many headed beasts. You can see the screenshots , or look at the detailed list of features. See more options on the top bar. ROGUELIKE CELEBRATION 2020 A report by slashie_ On October 3 and 4 2020, the fifth iteration of the Roguelike Celebration happened online. Last year I missed it (flying Medellín to San Francisco is expensive!) but I had no excuse this year. The biggest novelty of the event was the MUD RAGNAROK – TEMPLE OF THE ROGUELIKE Ragnarok allows you to choose your own path through the great tree Yggdrasil on which the world rests. Quests neither have to be solved in any strict order nor all of them need to be done to win. However, choosing right region to proceed into is risky action. Unless you RESULTS FOR ASCII DREAMS ROGUELIKE OF THE YEAR 2012 Results for Ascii Dreams Roguelike of the Year 2012. Michał Bieliński Events, Roguelike Games, Websites January 1, 2013. October 18, 2017. 1 Minute. The full list sorted by name is available at the Ascii Dreams. This year there was fierce mobilization among ToME and ADOM players. Ultimately the former won despite ADOM taking lead for atime.
TEMPLE OF THE ROGUELIKE March 25, 2021, we had the first ever 7DRL Expo at RogueNet. The temple was set up to host the booths for 11 different roguelike projects, visitors were able to check a video of the 7DRL, and talk with their developers using roguenet’s unique chat interface. Following the peculiarities of the 7DRL challenge, the event happenedon a single day
ZENO ROGUE GAMES
Zeno Rogue Games - Projects. HyperRogue is a roguelike set in a world where geometry does not behave in expected ways, and which is more infinite than anything Euclidean. The game has emphasis on tactics, exploration, and unique presentation. You can explore 69 lands, each with its own unique monsters, terrain, treasure, and magical orbs,each
HYPERROGUE - ROGUEVIZ HyperRogue - RogueViz. RogueViz is a non-Euclidean geometry engine by Zeno and Tehora Rogue. It provides unique capabilities for visualizations, games, math art, and research in non-Euclidean geometry. Originally created for HyperRogue, a roguelike video game set in the hyperbolic geometry, and then used for our research in datavisualization
HYPERROGUE - DOWNLOADS HyperRogue 11.3a for Windows (free) Note: See itch.io for a 64-bit executable (helpful if you are running out of 32-bit memory). The version on itch.io is also updated more frequently than here. Download HyperRogue (version 11.3a) here (~60 MB). The ZIP file includes a Windows executable and (a bit outdated) documentation. HYPERROGUE - GALLERY OF LANDS - TEMPLE OF THE ROGUELIKE HyperRogue - Gallery of Lands. This page shows all the lands available in HyperRogue. These are high resolution screenshots, showing a bigger part of the world than you normally see in the actual game. Note that HyperRogue provides multiple graphical styles. Version 9.2 introduces 3D versions of monsters and terrain features, but screenshots inVAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems.HYDRA SLAYER
Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It is inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike, and some mathematical puzzles about brave heroes slaying many headed beasts. You can see the screenshots , or look at the detailed list of features. See more options on the top bar. ROGUELIKE CELEBRATION 2020 A report by slashie_ On October 3 and 4 2020, the fifth iteration of the Roguelike Celebration happened online. Last year I missed it (flying Medellín to San Francisco is expensive!) but I had no excuse this year. The biggest novelty of the event was the MUD RAGNAROK – TEMPLE OF THE ROGUELIKE Ragnarok allows you to choose your own path through the great tree Yggdrasil on which the world rests. Quests neither have to be solved in any strict order nor all of them need to be done to win. However, choosing right region to proceed into is risky action. Unless you RESULTS FOR ASCII DREAMS ROGUELIKE OF THE YEAR 2012 Results for Ascii Dreams Roguelike of the Year 2012. Michał Bieliński Events, Roguelike Games, Websites January 1, 2013. October 18, 2017. 1 Minute. The full list sorted by name is available at the Ascii Dreams. This year there was fierce mobilization among ToME and ADOM players. Ultimately the former won despite ADOM taking lead for atime.
HYPERROGUE - DOWNLOADS puzzle roguelike on a hyperbolic plane. Buy HyperRogue 11.3a on Steam! HyperRogue for Windows, Linux and OSX is available on Steam! The gameplay is exactly the same as in the free version (except that updates are first included in the paid versions), but you get access to achievements, online leaderboards, an active discussion forum, and the convenience of Steam. HYPERROGUE - GALLERY OF LANDS - TEMPLE OF THE ROGUELIKE HyperRogue - Gallery of Lands. This page shows all the lands available in HyperRogue. These are high resolution screenshots, showing a bigger part of the world than you normally see in the actual game. Note that HyperRogue provides multiple graphical styles. Version 9.2 introduces 3D versions of monsters and terrain features, but screenshots inVAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems. GUILD: THE ROGUELIKE Thrax (1), Gyoll (2), Saltus (3), and Ascia (4) are exploring a dungeon. Thrax is chasing some monsters, and has a goblin (g) trappedup in a dead end.
HYDRA SLAYER
Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It is inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike, and some mathematical puzzles about brave heroes slaying many headed beasts. You can see the screenshots , or look at the detailed list of features. See more options on the top bar. POWDER – TEMPLE OF THE ROGUELIKE Jeff Lait is a long-standing figure of the roguelike scene. A pioneer on handheld roguelikes with the homebrew GameBoy Advance game: POWDER, and one of the only two persons to have participated in all thirteen yearly 7DRL Challenges to date. I interviewed him almost 10 years ago and he already had a veritable career in our micro-universe. it also looks like he managed to fulfill his main goal A SHORT HISTORY OF THE ROGUELIKE TERM by Slash, priest of the Temple of the Roguelike, January 2018 The "roguelike" term started being used around 1993 in Usenet (a predecessor to the Internet Forums) to group together the discussion on "single-user, fantasy role-playing computer games, generally set in a dungeon, run with a simple graphic interface". For the lack of aclearer
CRAWL – TEMPLE OF THE ROGUELIKE The player begins the game trapped in a dungeon, with the ultimate goal of escaping. Along the way, the player will explore the dungeon, encounter monsters, and find treasure to help in that endeavor. The game now runs on linux and there is a lot of new content, including magical items, non physical damage, textbooks and many more things.—.
GLENN WICHMAN (ROGUE) Glenn Wichman (Rogue) Mr. Glenn Wichman is known as one of the creators of the original Rogue back in the 80’s, before computer games were a multi-billion dollar market, and when one single lonewolf developer (or a small team) had a chance for success on the commercial world. He comes back after almost twenty years to find out theevolution
2010 ROGUELIKE OF THE YEAR RANKINGS Rank Roguelike Votes % 1 ToME 4.0.0 384 22,9% 2 Dungeon Crawl Stone Soup 294 17,6% 3 Dwarf Fortress 171 10,2% 4 DoomRL 95 5,7% 5 RogueSurvivor 69 4,1% 6
HYPERROGUE - ABOUTPLAY ONLINEHISTORY & NAMING & CREDITSFAQHYPERROGUEMODELSDONATE A very infinite world. With more space than anything Euclidean. The game dynamically generates new parts of the world as you move. No previous understanding of hyperbolic geometry is required -- actually, playing HyperRogue is probably the best way to learn about this, much better and deeper than any mathematical formulas. TEMPLE OF THE ROGUELIKE March 25, 2021, we had the first ever 7DRL Expo at RogueNet. The temple was set up to host the booths for 11 different roguelike projects, visitors were able to check a video of the 7DRL, and talk with their developers using roguenet’s unique chat interface. Following the peculiarities of the 7DRL challenge, the event happenedon a single day
ZENO ROGUE GAMES
Zeno Rogue Games - Projects. HyperRogue is a roguelike set in a world where geometry does not behave in expected ways, and which is more infinite than anything Euclidean. The game has emphasis on tactics, exploration, and unique presentation. You can explore 69 lands, each with its own unique monsters, terrain, treasure, and magical orbs,each
HYPERROGUE - DOWNLOADS HyperRogue 11.3a for Windows (free) Note: See itch.io for a 64-bit executable (helpful if you are running out of 32-bit memory). The version on itch.io is also updated more frequently than here. Download HyperRogue (version 11.3a) here (~60 MB). The ZIP file includes a Windows executable and (a bit outdated) documentation. HYPERROGUE - ROGUEVIZ HyperRogue - RogueViz. RogueViz is a non-Euclidean geometry engine by Zeno and Tehora Rogue. It provides unique capabilities for visualizations, games, math art, and research in non-Euclidean geometry. Originally created for HyperRogue, a roguelike video game set in the hyperbolic geometry, and then used for our research in datavisualization
GUILD: THE ROGUELIKE Thrax (1), Gyoll (2), Saltus (3), and Ascia (4) are exploring a dungeon. Thrax is chasing some monsters, and has a goblin (g) trappedup in a dead end.
HYPERROGUE 11.4B
HyperRogue 11.4b. Exception thrown, see JavaScript console. This is an online demo of HyperRogue. Have fun! Download HyperRogue for: Better performance. Sound effects. use your magical Orbs strategically in tough situations. other special modes. HYPERROGUE - GALLERY OF LANDS - TEMPLE OF THE ROGUELIKE HyperRogue - Gallery of Lands. This page shows all the lands available in HyperRogue. These are high resolution screenshots, showing a bigger part of the world than you normally see in the actual game. Note that HyperRogue provides multiple graphical styles. Version 9.2 introduces 3D versions of monsters and terrain features, but screenshots inVAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems.HYPERROGUE - CURVES
Curves of HyperRogue by Fulgur14 HyperRogue uses several different types of curves as a part of its lands. Let's have a look at them: Straight Lines You will encounter straight lines mainly as a part of Great Walls that separate different lands. HYPERROGUE - ABOUTPLAY ONLINEHISTORY & NAMING & CREDITSFAQHYPERROGUEMODELSDONATE A very infinite world. With more space than anything Euclidean. The game dynamically generates new parts of the world as you move. No previous understanding of hyperbolic geometry is required -- actually, playing HyperRogue is probably the best way to learn about this, much better and deeper than any mathematical formulas. TEMPLE OF THE ROGUELIKE March 25, 2021, we had the first ever 7DRL Expo at RogueNet. The temple was set up to host the booths for 11 different roguelike projects, visitors were able to check a video of the 7DRL, and talk with their developers using roguenet’s unique chat interface. Following the peculiarities of the 7DRL challenge, the event happenedon a single day
ZENO ROGUE GAMES
Zeno Rogue Games - Projects. HyperRogue is a roguelike set in a world where geometry does not behave in expected ways, and which is more infinite than anything Euclidean. The game has emphasis on tactics, exploration, and unique presentation. You can explore 69 lands, each with its own unique monsters, terrain, treasure, and magical orbs,each
HYPERROGUE - DOWNLOADS HyperRogue 11.3a for Windows (free) Note: See itch.io for a 64-bit executable (helpful if you are running out of 32-bit memory). The version on itch.io is also updated more frequently than here. Download HyperRogue (version 11.3a) here (~60 MB). The ZIP file includes a Windows executable and (a bit outdated) documentation. HYPERROGUE - ROGUEVIZ HyperRogue - RogueViz. RogueViz is a non-Euclidean geometry engine by Zeno and Tehora Rogue. It provides unique capabilities for visualizations, games, math art, and research in non-Euclidean geometry. Originally created for HyperRogue, a roguelike video game set in the hyperbolic geometry, and then used for our research in datavisualization
GUILD: THE ROGUELIKE Thrax (1), Gyoll (2), Saltus (3), and Ascia (4) are exploring a dungeon. Thrax is chasing some monsters, and has a goblin (g) trappedup in a dead end.
HYPERROGUE 11.4B
HyperRogue 11.4b. Exception thrown, see JavaScript console. This is an online demo of HyperRogue. Have fun! Download HyperRogue for: Better performance. Sound effects. use your magical Orbs strategically in tough situations. other special modes. HYPERROGUE - GALLERY OF LANDS - TEMPLE OF THE ROGUELIKE HyperRogue - Gallery of Lands. This page shows all the lands available in HyperRogue. These are high resolution screenshots, showing a bigger part of the world than you normally see in the actual game. Note that HyperRogue provides multiple graphical styles. Version 9.2 introduces 3D versions of monsters and terrain features, but screenshots inVAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems.HYPERROGUE - CURVES
Curves of HyperRogue by Fulgur14 HyperRogue uses several different types of curves as a part of its lands. Let's have a look at them: Straight Lines You will encounter straight lines mainly as a part of Great Walls that separate different lands. GUILD: THE ROGUELIKE Thrax (1), Gyoll (2), Saltus (3), and Ascia (4) are exploring a dungeon. Thrax is chasing some monsters, and has a goblin (g) trappedup in a dead end.
HYPERROGUE - DOWNLOADS puzzle roguelike on a hyperbolic plane. Buy HyperRogue 11.3a on Steam! HyperRogue for Windows, Linux and OSX is available on Steam! The gameplay is exactly the same as in the free version (except that updates are first included in the paid versions), but you get access to achievements, online leaderboards, an active discussion forum, and the convenience of Steam.HYPERROGUE 11.4B
HyperRogue 11.4b. Exception thrown, see JavaScript console. This is an online demo of HyperRogue. Have fun! Download HyperRogue for: Better performance. Sound effects. use your magical Orbs strategically in tough situations. other special modes.VAPORS OF INSANITY
Vapors of Insanity features: A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations. You can play both in hex and orthogonal mode. An original spell system, where you can build complicated spells using simpler spells as components. Also original skill/experience and fighting systems.HYPERROGUE - CURVES
Curves of HyperRogue by Fulgur14 HyperRogue uses several different types of curves as a part of its lands. Let's have a look at them: Straight Lines You will encounter straight lines mainly as a part of Great Walls that separate different lands. VIRTUAL CROCHETING OF EUCLIDEAN PLANES IN A 3-SPHERE Virtual Crocheting of Euclidean Planes in a 3-Sphere See the paper for more information.. Rotate with arrow keys. Go forward/backward with PageUp/PageDown. (Go fullscreen first, otherwise the browser mightscroll this page.)
UNTAHRIS - ABOUT
Version 4.0 Overview In the Untahris Common Playground, you can play several classic fun, simple arcade games, including games similar to Tetris, Snake, Tron, Arkanoid, Pong, Thrust, Bomberman, Rampart, Liero.You can play them both in single player and multiplayer mode (on one computer, local network, or maybe Internet).HYPERROGUE - FAQ
HyperRogue FAQ by Fulgur14 This is a simple, spoiler-free FAQ for your adventures in the world of HyperRogue. You don't need this to play the game, but it might help with some of your frustrations and inform you about some elements of the game that might not be immediately obvious. CRAWL – TEMPLE OF THE ROGUELIKE The player begins the game trapped in a dungeon, with the ultimate goal of escaping. Along the way, the player will explore the dungeon, encounter monsters, and find treasure to help in that endeavor. The game now runs on linux and there is a lot of new content, including magical items, non physical damage, textbooks and many more things.—.
RAGNAROK – TEMPLE OF THE ROGUELIKE Ragnarok allows you to choose your own path through the great tree Yggdrasil on which the world rests. Quests neither have to be solved in any strict order nor all of them need to be done to win. However, choosing right region to proceed into is risky action. Unless youSkip to content
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ROGUELIKE CELEBRATION 2020 IS HAPPENING! Roguelike Celebration is going to happen this year again! of course, due to things happening in the world, this year it will be a Virtualcelebration.
Get ready for some awesome talks and Roguelike madness, October 3 and4.
> Our next celebration will be a virtual event on Saturday October 3 > and Sunday October 4, 2020.>
> We’re planning to have live-streamed talks, so if you have an idea > for a talk, submit a talk proposal!>
> A thing that we’ve loved about past Roguelike Celebrations is > hosting activities that aren’t exactly “talks”, such as live > speedruns, procedurally-generated comedy shows, and interactive live > games. As we move virtual, we’d love to see even more things like > this! If you’d like to present any sort of live activity that > isn’t necessarily a “talk”, the CFP is also the right place> for that!
>
> A thing that we’ve loved about past Roguelike Celebrations is > hosting activities that aren’t exactly “talks”, such as live > speedruns, procedurally-generated comedy shows, and interactive live > games. As we move virtual, we’d love to see even more things like > this! If you’d like to present any sort of live activity that > isn’t necessarily a “talk”, THE CFP IS ALSO THE RIGHT PLACE> FOR THAT
> !
>
> We’re also working to expand our celebration beyond just live > talks and performances. We don’t know yet what that will look > like, but we’re thinking about things like commissioning articles > for a roguelike zine, running a shop full of community-made swag, or > hosting more experimental interactive experiences.>
> If you’re an artist, game dev, or otherwise make something that > could end up as part of our conference, drop us a line at _contact > at roguelike.club_. As mentioned above, they are currently also accepting proposals fortalks.
So if you want to share something interesting related to roguelikes, either developing or playing them, send your pitch!slash
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May 28, 2020
1 Minute
ROGUELIKES AND D&D: A PROFOUND CONNECTION Finally, after many weeks of delays and many hours of work, I managed to finish a new article based on the research I did for my 2018 talk at the roguelike celebration. I hope this article provides useful insights and allows having an additional approach to roguelikes as agenre on its own.
Many thanks to all the friends who provided useful feedback. You can read the article HEREslash Articles
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December 13, 2018
1 Minute
SHOW YOUR GAME AT THE ROGUELIKE CELEBRATION 2018! The roguelike celebration , the biggest, coolest, greatest gathering of roguelike enthusiasts on Earth, is drawing close (October 6th and 7th, 2018 at the GitHub offices in San Francisco, California), and this year it will feature the ROGUELIKE @RCADE, a space where players will be able to check different kinds of roguelikes, the arcade will feature a mix of: * Developers or amateur developers, showing off their games or 7-dayroguelikes.
* Avid fans of various games showing them off, and explaining to people how they work. * Historial roguelike or roguelike-influential games running on_VERY OLD HARDWARE_
Are you a DEVELOPER or a HARDCORE ROGUELIKE PLAYER? or maybe you just want to help a game reach more people! Fill out this form and let the organizers know about it! We are organizing this space and would love to have more games to show. But do it quickly, time isrunning out!
slash Events
, Roguelike Games
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September 15, 2018
1 Minute
ROGUELIKE CELEBRATION 2018 IS COMING! The Roguelike Celebration , perhaps the biggest roguelike-centered event in the world, is happening for thethird time in 2018.
The date has been set to October 6 and 7, and it will happen again at GitHub’s HQ in San Francisco, as it did last year. Get your tickets now for two days of awesome talks, meeting with roguelike players and developers, playing some games and having a lot of geek fun! Also, the Call For Presenters is open until July 7, so if you think you have something interesting to share with the roguelike community, share your idea! Past two years have been full of great talks on a variety of topics. Check their website for the full archive of talks in the meantime too!slash Events
, Roguelike Development,
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June 9, 2018
1 Minute
THE RESULTS FOR THE 2018 7DRL CHALLENGE ARE NOW AVAILABLE! Check out all the finished roguelikes for this year’s 7DRLChallenge!
HERE !
Many thanks to the reviewing committee!* Xecutor 12.55%
* irskep 7.45%
* roaderful 6.67%
* jere 6.27%
* rubybliels 6.27%
* sparr 5.88%
* 8BitGoggles 5.10%
* MatthewLacker 4.71%* tomtl 4.71%
* James McNeill 4.31%* PNJeffries 4.31%
* CaptainKraft 3.92%* Deevoh 3.92%
* heroicfisticuffs 3.92%* IceBoxr 3.14%
* Lachlan Kingsford 3.14%* keipra 2.75%
* Wazoo Labs 2.75%
* AquaTsar 1.96%
* jmlait 1.96%
* Vedor 1.57%
* Fengol 1.18%
* Starstew 1.18%
* PyrooL 0.39%
slash 7DRL
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May 4, 2018
1 Minute
ROGUELIKE DEVELOPERS MEET DURING GDC 2018 SAN FRANCISCO — In what can only be described as a brilliantly executed procedurally generated meetup (disguised as a chaotic, improvised and unplanned mess), over 20 professional roguelike developers attending the 2018 Game Developers Conference met at Yerba Buena Gardens last March 21 to talk about their current projects, share stories of development and have a fun time together. Among the participants were the developers of _Dwarf Fortress_, _Jupiter Hell_, _Caves of Qud_, _Cardinal Quest_, _Tangledeep_, and _Ananias_, as well as the main organizer of the _RoguelikeCelebration_ event.
“_I hope next year’s output will be closer to what a real planner would do and more believable too._“, said Santiago Zapata, designer of the procedural generator used for the event.slash Events
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March 25, 2018
1 Minute
JEFF LAIT HAS BEEN AWARDED A SCI-TECH ACADEMY AWARD Jeff Lait is a long-standing figure of the roguelike scene. A pioneer on handheld roguelikes with the homebrew GameBoy Advance game: POWDER , and one of the only two persons to have participated in all thirteen yearly 7DRL Challenges to date. I interviewed him almost 10 years agoand he
already had a veritable career in our micro-universe. it also looks like he managed to fulfill his main goal for the future which was“to survive”.
This year, he has been awarded a Science and Technology Academy Award for his contributions to Houdini , a high-end toolkit to generate special effects (including a lot of procedural effects), used in many companies including Disney. From our years-ago interview, it seems he was starting his career on SideFX by then. Welcome to the X-Men _“I’d like to thank my wife Catelyn and my daughter Sophie for helping separate the real from the unreal in this world”_ Take a look at the clip where Patrick Steward announces the award. Congratulations to Jeff!slash POWDER
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February 15, 2018February 15, 20181 Minute
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