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SYSTEM CREATOR
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly aspossible.
WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. 5E COMPATIBLE ARCHIVES Jade Colossus 5e Conversion Guide. 5e Compatible $ 6.99 – $ 39.99. $ 6.99. View products. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and NO THANK YOU, EVIL! CHARACTER SHEETS No Thank You, Evil! is terrific fun, and there are so many characters you can create! Make as many character sheets as No Thank You, Evil! Character Sheets Read More » HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly aspossible.
WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. 5E COMPATIBLE ARCHIVES Jade Colossus 5e Conversion Guide. 5e Compatible $ 6.99 – $ 39.99. $ 6.99. View products. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and NO THANK YOU, EVIL! CHARACTER SHEETS No Thank You, Evil! is terrific fun, and there are so many characters you can create! Make as many character sheets as No Thank You, Evil! Character Sheets Read More » PTOLUS: MONTE COOK'S CITY BY THE SPIRE Ptolus: Monte Cook’s City by the Spire was derived from Monte’s personal campaign, which ran for nearly a decade and through the development and early days of Third Edition. The players (two groups) were all coworkers of Monte’s—the designers, developers, editors, and marketers of 3e Dungeons & Dragons. With Monte at the helm, and soYOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big BangEDGE OF THE SUN
Edge of the Sun. Edge of the Sun, one of the three books offered in the Numenera: Liminal Shores Kickstarter. The sun is destined to destroy its children. Eventually, it will swallow all the planets closest to it and eject the rest into the infinite darkness. Already, the sun’s nearest child—the planet Mercury—is long gone.INVISIBLE SUN APP
The free Invisible Sun app is an aid for development mode play. It’s a handy aid for communicating within your group between sessions and away from the gaming table. Manage side scenes and communications between players and with your group, and access the Invisible Sun Sooth Deck and Path of Suns. ANNOUNCING THE DARKEST HOUSE Like an invasive vine or a creeping shadow, The Darkest House insinuates itself into any world. It is a malignant and primal force, unconcerned with the specifics of the worlds it seeps into. The Darkest House exists in our world—in your world—in any world. Wherever there is hunger, The Darkest House can gain a foothold. ASSET DECK - MONTE COOK GAMES STORE The 100-card Asset Deck brings all these factors together, adding a new dimension of play to any Numenera, The Strange, or Cypher System game. At the conclusion of an adventure, at the end of an important encounter—or anytime you want to reward excellent play—give your players a card from the Asset Deck. You can draw one at random or pick VISLAE KIT - MONTE COOK GAMES STORE The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for each order, tokens, and more come in a very cool box that is practically a collector’s item in its own right. It’s a great buyfor players who
HOW THE INVISIBLE SUN DIRECTED CAMPAIGN WORKS How the Invisible Sun Directed Campaign Works. When the Directed Campaign launches on June 1st, those GMs who have opted in will gain access to an exclusive website. That will have two main features: A package of downloadable content. A GM’s discussion area. Let’sbreak both of
HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly aspossible.
WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
PTOLUS DIGITAL EXTRAS COMING SOON! Ptolus Digital Extras are on the way! Your copy of Ptolus: Monte Cook’s City by the Spire includes roughly 300 pages of additional digital content. These digital extras, which include items like form-fillable character sheets, the huge searchable index, fiction, campaign diaries, and more, are coming soon! Check back in mid-May. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera andINVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly aspossible.
WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
PTOLUS DIGITAL EXTRAS COMING SOON! Ptolus Digital Extras are on the way! Your copy of Ptolus: Monte Cook’s City by the Spire includes roughly 300 pages of additional digital content. These digital extras, which include items like form-fillable character sheets, the huge searchable index, fiction, campaign diaries, and more, are coming soon! Check back in mid-May. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera andINVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. CYPHER CHRONICLES, VOL. 2021-20 Cypher Chronicles, vol. 2021-20. June 4, 2021. June 4, 2021. / By LaTia Jacquise / News, The Cypher Chronicles / Cypher Chronicles, Ptolus, The Darkest House. High praise for The Darkest House, dark matter pathways bringing the world of The Strange to life, convention season is almost upon us after a year away, and more! PTOLUS: MONTE COOK'S CITY BY THE SPIRE Ptolus: Monte Cook’s City by the Spire was derived from Monte’s personal campaign, which ran for nearly a decade and through the development and early days of Third Edition. The players (two groups) were all coworkers of Monte’s—the designers, developers, editors, and marketers of 3e Dungeons & Dragons. With Monte at the helm, and so CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
CYPHER CHRONICLES, VOL. 2021-17 Cypher Chronicles, vol. 2021-17. May 7, 2021. May 7, 2021. / By Charles Ryan / The Cypher Chronicles. Ptolus is fulfilling to backers, and The Darkest House is nearly done. It’s been an exciting and busy week here at Monte Cook Games! You can get Cypher Chronicles, and other MCG news, delivered right to your inbox!EDGE OF THE SUN
Edge of the Sun. Edge of the Sun, one of the three books offered in the Numenera: Liminal Shores Kickstarter. The sun is destined to destroy its children. Eventually, it will swallow all the planets closest to it and eject the rest into the infinite darkness. Already, the sun’s nearest child—the planet Mercury—is long gone.YOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
ANNOUNCING THE DARKEST HOUSE Like an invasive vine or a creeping shadow, The Darkest House insinuates itself into any world. It is a malignant and primal force, unconcerned with the specifics of the worlds it seeps into. The Darkest House exists in our world—in your world—in any world. Wherever there is hunger, The Darkest House can gain a foothold.INVISIBLE SUN APP
The free Invisible Sun app is an aid for development mode play. It’s a handy aid for communicating within your group between sessions and away from the gaming table. Manage side scenes and communications between players and with your group, and access the Invisible Sun Sooth Deck and Path of Suns.INVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. VISLAE KIT - MONTE COOK GAMES STORE The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for each order, tokens, and more come in a very cool box that is practically a collector’s item in its own right. It’s a great buyfor players who
HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
PTOLUS DIGITAL EXTRAS COMING SOON! Ptolus Digital Extras are on the way! Your copy of Ptolus: Monte Cook’s City by the Spire includes roughly 300 pages of additional digital content. These digital extras, which include items like form-fillable character sheets, the huge searchable index, fiction, campaign diaries, and more, are coming soon! Check back in mid-May. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants to WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin.THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
PTOLUS DIGITAL EXTRAS COMING SOON! Ptolus Digital Extras are on the way! Your copy of Ptolus: Monte Cook’s City by the Spire includes roughly 300 pages of additional digital content. These digital extras, which include items like form-fillable character sheets, the huge searchable index, fiction, campaign diaries, and more, are coming soon! Check back in mid-May. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and CYPHER CHRONICLES, VOL. 2021-20 Cypher Chronicles, vol. 2021-20. June 4, 2021. June 4, 2021. / By LaTia Jacquise / News, The Cypher Chronicles / Cypher Chronicles, Ptolus, The Darkest House. High praise for The Darkest House, dark matter pathways bringing the world of The Strange to life, convention season is almost upon us after a year away, and more! GAME DESIGN CHALLENGE: CONVERTING PTOLUS PART 1 Heartseeking shot went away in 5e; as a 3e spell meant to bypass physical Armor Class (AC) bonuses, it wasn’t really needed in 5e because AC doesn’t scale so high anymore (compare a 3e balor with AC 35 to a 5e balor with AC 19).Create device also went away because in 3e it was a long-duration version of conjure device, and in 5e we’re able to do that by casting conjure device using PTOLUS: MONTE COOK'S CITY BY THE SPIRE Ptolus: Monte Cook’s City by the Spire was derived from Monte’s personal campaign, which ran for nearly a decade and through the development and early days of Third Edition. The players (two groups) were all coworkers of Monte’s—the designers, developers, editors, and marketers of 3e Dungeons & Dragons. With Monte at the helm, and so CYPHER CHRONICLES, VOL. 4-2021 Cypher Chronicles, vol. 4-2021. Kudos to new GMs everywhere, a ton of great art from dangerously close to our sun, and strange messages from a dark house: that’s just a taste of the fun news and great recommendations we have for you in this week’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right toyour
CYPHER CHRONICLES, VOL. 2021-17 Cypher Chronicles, vol. 2021-17. May 7, 2021. May 7, 2021. / By Charles Ryan / The Cypher Chronicles. Ptolus is fulfilling to backers, and The Darkest House is nearly done. It’s been an exciting and busy week here at Monte Cook Games! You can get Cypher Chronicles, and other MCG news, delivered right to your inbox!YOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
EDGE OF THE SUN
Edge of the Sun. Edge of the Sun, one of the three books offered in the Numenera: Liminal Shores Kickstarter. The sun is destined to destroy its children. Eventually, it will swallow all the planets closest to it and eject the rest into the infinite darkness. Already, the sun’s nearest child—the planet Mercury—is long gone. ANNOUNCING THE DARKEST HOUSE Like an invasive vine or a creeping shadow, The Darkest House insinuates itself into any world. It is a malignant and primal force, unconcerned with the specifics of the worlds it seeps into. The Darkest House exists in our world—in your world—in any world. Wherever there is hunger, The Darkest House can gain a foothold.INVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. ANNOUNCING PTOLUS FOR 5E AND THE CYPHER SYSTEM Monte Cook has written hundreds of roleplaying game products, along with numerous short stories, novels, nonfiction titles, and comic books. He is probably best known for his work on such notable titles as Planescape, Ptolus, the 3rd Edition of Dungeons & Dragons (which he codesigned with Jonathan Tweet and Skip Williams), Arcana Evolved, and of course Numenera and the Cypher System. HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin. A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants toTHE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big Bang WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and NO THANK YOU, EVIL! CHARACTER SHEETS No Thank You, Evil! is terrific fun, and there are so many characters you can create! Make as many character sheets as No Thank You, Evil! Character Sheets Read More » HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
THE DARKEST HOUSE
A New Type of RPG Product. The Darkest House is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment, with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin. A PLAYER'S GUIDE TO PTOLUS GMs will need a copy of Ptolus: Monte Cook’s City by the Spire to run adventures in the city of Ptolus, but A Player’s Guide to Ptolus is an accessible and portable option for players who want quick access to myriad details of the city. A Player’s Guide to Ptolus is system-neutral, and provides information and inspiration to both 5e and Cypher System players—or anyone else who wants toTHE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big Bang WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and NO THANK YOU, EVIL! CHARACTER SHEETS No Thank You, Evil! is terrific fun, and there are so many characters you can create! Make as many character sheets as No Thank You, Evil! Character Sheets Read More »THE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF) PTOLUS: MONTE COOK'S CITY BY THE SPIRE Ptolus: Monte Cook’s City by the Spire was derived from Monte’s personal campaign, which ran for nearly a decade and through the development and early days of Third Edition. The players (two groups) were all coworkers of Monte’s—the designers, developers, editors, and marketers of 3e Dungeons & Dragons. With Monte at the helm, and so WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big BangYOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
EDGE OF THE SUN
Edge of the Sun. Edge of the Sun, one of the three books offered in the Numenera: Liminal Shores Kickstarter. The sun is destined to destroy its children. Eventually, it will swallow all the planets closest to it and eject the rest into the infinite darkness. Already, the sun’s nearest child—the planet Mercury—is long gone. VISLAE KIT - MONTE COOK GAMES STORE The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for each order, tokens, and more come in a very cool box that is practically a collector’s item in its own right. It’s a great buyfor players who
ASSET DECK - MONTE COOK GAMES STORE The 100-card Asset Deck brings all these factors together, adding a new dimension of play to any Numenera, The Strange, or Cypher System game. At the conclusion of an adventure, at the end of an important encounter—or anytime you want to reward excellent play—give your players a card from the Asset Deck. You can draw one at random or pickINVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. HOW THE INVISIBLE SUN DIRECTED CAMPAIGN WORKS How the Invisible Sun Directed Campaign Works. When the Directed Campaign launches on June 1st, those GMs who have opted in will gain access to an exclusive website. That will have two main features: A package of downloadable content. A GM’s discussion area. Let’sbreak both of
CYPHER SYSTEM CREATURE DECK This deck contains 99 weird and wondrous Cypher System creatures, drawn from the Cypher System Rulebook and beyond. When you need to build an encounter (either while prepping your game or at the gaming table), simply pick or randomly draw a card from this deck. You’ve got basic stats (with a reference to the book, for full stats andinfo) on
HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
YOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin. ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. 5E COMPATIBLE ARCHIVES Jade Colossus 5e Conversion Guide. 5e Compatible $ 6.99 – $ 39.99. $ 6.99. View products. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big BangINVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. DARCY ROSS, AUTHOR AT MONTE COOK GAMES Darcy Ross. Darcy L. Ross, Community Relations Coordinator for Monte Cook Games, is a storyteller, scientist, and community organizer. Across media, she aims to highlight people doing good things in the gaming community and to bring new people into gaming. She co-hosts the podcast Cypher Speak, has blogged for the award-winning Gnome Stew,and
HOMEPAGE - MONTE COOK GAMESNEWSSTOREFAN SUPPORTABOUTCONTACT USCYPHERSYSTEM CREATOR
Ptolus: Monte Cook’s City by the Spire for Cypher SystemBy Monte Cook672-page (plus extras) hardcover or PDF$149.99 (hardcover); $59.99 (PDF) . Ptolus: Monte Cook’s City by the Spire.WELCOME TO PTOLUS
YOUR BEST GAME EVER
Description. Stuck at home? Can’t get the gang together? Thinking about trying an online game—but need a few tips? In recognition of the Covid-19 crisis, Monte Cook Games is offering the entire chapter on online games from Your Best Game Ever for free. It is now part ofthe free preview.
WHERE THE MACHINES WAIT Where the Machines Wait is a mega-adventure for 5e for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and just explore the ruin. ARCANA OF THE ANCIENTS Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game. 5E COMPATIBLE ARCHIVES Jade Colossus 5e Conversion Guide. 5e Compatible $ 6.99 – $ 39.99. $ 6.99. View products. WHERE THE MACHINES WAIT Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dungeons. Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. (Includes complete conversion notes for Numenera and WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big BangINVISIBLE SUN
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. DARCY ROSS, AUTHOR AT MONTE COOK GAMES Darcy Ross. Darcy L. Ross, Community Relations Coordinator for Monte Cook Games, is a storyteller, scientist, and community organizer. Across media, she aims to highlight people doing good things in the gaming community and to bring new people into gaming. She co-hosts the podcast Cypher Speak, has blogged for the award-winning Gnome Stew,and
CYPHER CHRONICLES, VOL. 2021-20 We reveal Where the Machines Wait, look at some interesting uses for Ptolus, stand outside of the doors to The Darkest House, bask in glowing reviews for Arcana of the Ancients and Your Best Game Ever, plus more! All in this issue of Cypher Chronicles. CALLING ALL GMS—GAMEHOLECON 2021! LaTia is an active streamer—most perhaps notably with the WotC-partnered show Rivals of Waterdeep—gamer, and freelance writerand developer.
PTOLUS: MONTE COOK'S CITY BY THE SPIRE Ptolus: Monte Cook’s City by the Spire was derived from Monte’s personal campaign, which ran for nearly a decade and through the development and early days of Third Edition. The players (two groups) were all coworkers of Monte’s—the designers, developers, editors, and marketers of 3e Dungeons & Dragons. With Monte at the helm, and so WELCOME TO THE STRANGE Welcome to The Strange. This is the first in a series of posts introducing The Strange. For more, keep your eye on www.montecookgames.com–we’ll post new articles every week throughout June, July, and into August! The universe of normal matter is not all. A cosmos-sized artifact of dark energy was born billions of years ago in the Big BangTHE STRANGE
And there’s a Player’s Guide as well—it’s 96 pages but at the same low price point as the Numenera Player’s Guide. And if you’re still not convinced, you can download a free preview and take a look inside the book! The Strange. 416-page hardcover and PDF. By Monte Cook and Bruce R. Cordell. $59.99 (hardcover); $19.99 (PDF)BUILDING TOMORROW
Building Tomorrow includes: Nearly 300 new numenera items to discover or craft. Cyphers, artifacts, and plans! High challenges that threaten isolated communities. Build adventures or entire campaigns around these threats. New communities to expand your idea of a Ninth World locale. Visit Kaustrin, which orbits a black hole, or Skyam—anentire
PTOLUS DICE AND VINYL WALL MAPS Ptolus Vinyl Wall Maps. The beautiful, amazingly detailed map of Ptolus from Ptolus: Monte Cook’s City by the Spire, printed on lustrous, fold-free, durable vinyl.Available in two sizes: Huge and ginormous! Either version is a handy reference for your Ptolus campaign, and a beautiful focal point for any gaming room wall.CONSENT IN GAMING
Consent in Gaming gives you the strategies you need to make sure everyone at the table has a great experience, even when the game goes in a challenging direction. Consent in Gaming. By Sean K. Reynolds and Shanna Germain. PDF only. VISLAE KIT - MONTE COOK GAMES STORE The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for each order, tokens, and more come in a very cool box that is practically a collector’s item in its own right. It’s a great buyfor players who
THE SPIRE OF THE HUNTING SOUND NUMENERA QUICKSTART The Spire of the Hunting Sound is a complete adventure—plus complete quickstart rules—for novice and veteran Numenera players. If you’ve never played Numenera, or don’t even own the game rules, you’ll find everything you need (except dice!) to learn, run, and play the adventure. And experienced players will love the adventureitself.
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CYPHER CHRONICLES, VOL. 17-2020 A magic-filled missive from Monte Cook Games! An excerpt and art preview from We Are All Mad Here, details fromLATEST NEWS
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CYPHER CHRONICLES, VOL. 17-2020 A magic-filled missive from Monte Cook Games! An excerpt and art preview from We Are All Mad Here, details from the datasphere, spell resources for the savviest vislae, upcoming stream announcements, and recommendations for games and inspiration from us geeks at home. You can get Cypher Chronicles, and other MCG*
THE VAN HAUTEN COLLECTION: MAGICAL PRAXIS Every long-form and minor magic, all in one handy place. Surely, vislae, you need no reminder of the impact Elsbeth Van Hauten has had upon the standardization and categorization of magical practices. Perhaps the first vislae to return to Satyrine following the War, Van Hauten’s academic prowess is legendary. She compiled*
CYPHER CHRONICLES, VOL. 16-2020 Inspired by dinosaurs and lush, digital islands, we return from break at MCG with links and pictures to delight and amaze! Read on for MCG news, updates, and recommendations. You can get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your email address and click the*
CYPHER CHRONICLES, VOL. 15-2020 We hope you are all safe and healthy, and remain so during this stressful time. Monte and Darcy will be streaming a cozy #SplitTheParty hangout this evening on Twitch. Ptolus BackerKit is open—and there are Late Pledge options if you missed the Kickstarter. No Thank You, Evil! and the Numenera Starter Set*
CYPHER CHRONICLES, VOL. 14-2020 Check out Arcana of the Ancients and, if you dare, The Nightside. Plus some great diversions in this time of anxiety, and an update on things here at MCG! You can get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your email address and clickthe
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ARCANA OF THE ANCIENTS There are powers even greater than magic . . . In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wondersNEWEST RELEASES
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THE VAN HAUTEN COLLECTION: MAGICAL PRAXIS Every long-form and minor magic, all in one handy place. Surely, vislae, you need no reminder of the impact Elsbeth*
ARCANA OF THE ANCIENTS There are powers even greater than magic . . . In the misty recesses of time, before the kingdoms and*
THE NIGHTSIDE
You don’t have to be evil to own this book. But it helps. Some say the Nightside is evil, but*
NUMENERA XP DECK
So beautiful you’ll hesitate to spend your XP! In Numenera, exploration and risk are everything. Players earn experience pointsfor making
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NUMENERA PLAYMAT
An elegant and practical gaming surface In Numenera, players roll all the dice. And there aren’t a great many tables*
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