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CHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file: STREAMS | TOKIOSEE MORE ON TOKIO.RSI/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer is SELECT | TOKIOSEE MORE ON TOKIO.RSASYNC IN DEPTH
SHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex. ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it. WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task. TOKIORUNTIMETUNGSTENITEAPI DOCSSPAWNBLOGLEARN Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOWER-HTTP Announcing tower-http. Today I'm excited to announce tower-http, which is a collection of HTTP specific middleware and utilities built with Tower's Service trait.. Tower itself contains middleware that are all protocol agnostic. For example its timeout middleware is compatible with any Service implementation regardless of which protocol it uses. That is great because it means the middleware isCHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file: STREAMS | TOKIOSEE MORE ON TOKIO.RSI/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer is SELECT | TOKIOSEE MORE ON TOKIO.RSASYNC IN DEPTH
SHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex. ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it. WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task.TOKIO
Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOKIO 1.0 Announcing Tokio 1.0. We are pleased to announce the 1.0 release of Tokio, an asynchronous runtime for the Rust programming language. Tokio provides the needed building blocks for writing reliable networking applications without compromising speed. It comes with asynchronous APIs for TCP, UDP, timers, a multi-threaded, work-stealing schedulerGLOSSARY | TOKIO
A channel is a tool that allows one part of the code to send messages to other parts. Tokio provides a number of channels, each serving a different purpose. mpsc: multi-producer, single-consumer channel. Many values can be sent. oneshot: single-producer, single consumer channel. A single value can be sent.HELLO TOKIO
The runtime does not automatically start, so the main function needs to start it. The # function is a macro. It transforms the async fn main () into a synchronous fn main () that initializes a runtime instance and executes the async main function. For example, the following: # async fn main() { println!("hello"); } WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task. MAKING THE TOKIO SCHEDULER 10X FASTER Making the Tokio scheduler 10x faster. We've been hard at work on the next major revision of Tokio, Rust's asynchronous runtime. Today, a complete rewrite of the scheduler has been submitted as a pull request.The result is huge performance and latency improvements. ANNOUNCING TOKIO 0.2 AND A ROADMAP TO 1.0 Announcing Tokio 0.2 and a Roadmap to 1.0. We are very excited to announce Tokio 0.2. This is a ground up rework of Tokio based on async / await and experience gained over the past three years.. Add the following to Cargo.toml:. tokio = { version = "0.2", features = }. This is a major update, and as such there are changes to almost all parts of the library.SPAWNING | TOKIO
Spawning the task submits it to the Tokio scheduler, which then ensures that the task executes when it has work to do. The spawned task may be executed on the same thread as where it was spawned, or it may execute on a different runtime thread. The task canFRAMING | TOKIO
Framing is the process of taking a byte stream and converting it to a stream of frames. A frame is a unit of data transmitted between two peers. The Redis protocol frame is defined as follows: Note how the frame only consists of data without any semantics. ANNOUNCING THE TOKIO RUNTIME tokio::spawn. The first function takes a future to seed the application and starts the runtime. Roughly, it does the following: Start the reactor. Start the thread pool. Spawn the future onto the thread pool. Blocks the thread until the runtime becomes idle. The runtime becomes idle once all spawned futures have completed and allI/O resources
TOKIORUNTIMETUNGSTENITEAPI DOCSSPAWNBLOGLEARN Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOWER-HTTP Announcing tower-http. Today I'm excited to announce tower-http, which is a collection of HTTP specific middleware and utilities built with Tower's Service trait.. Tower itself contains middleware that are all protocol agnostic. For example its timeout middleware is compatible with any Service implementation regardless of which protocol it uses. That is great because it means the middleware isCHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file:I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer isSHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex. STREAMS | TOKIOSEE MORE ON TOKIO.RSASYNC IN DEPTH
ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it. WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task.SPAWNING | TOKIO
Spawning the task submits it to the Tokio scheduler, which then ensures that the task executes when it has work to do. The spawned task may be executed on the same thread as where it was spawned, or it may execute on a different runtime thread. The task can TOKIORUNTIMETUNGSTENITEAPI DOCSSPAWNBLOGLEARN Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOWER-HTTP Announcing tower-http. Today I'm excited to announce tower-http, which is a collection of HTTP specific middleware and utilities built with Tower's Service trait.. Tower itself contains middleware that are all protocol agnostic. For example its timeout middleware is compatible with any Service implementation regardless of which protocol it uses. That is great because it means the middleware isCHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file:I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer isSHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex. STREAMS | TOKIOSEE MORE ON TOKIO.RSASYNC IN DEPTH
ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it. WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task.SPAWNING | TOKIO
Spawning the task submits it to the Tokio scheduler, which then ensures that the task executes when it has work to do. The spawned task may be executed on the same thread as where it was spawned, or it may execute on a different runtime thread. The task canTOKIO
Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started.I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer isTUTORIAL | TOKIO
The project that you will build in this tutorial is available as Mini-Redis on GitHub. Mini-Redis is designed with the primary goal of learning Tokio, and is therefore very well commented, but this also means that Mini-Redis is missing some features you would want in a real Redis library. You can find production-ready Redis libraries oncrates.io.
GLOSSARY | TOKIO
A channel is a tool that allows one part of the code to send messages to other parts. Tokio provides a number of channels, each serving a different purpose. mpsc: multi-producer, single-consumer channel. Many values can be sent. oneshot: single-producer, single consumer channel. A single value can be sent.SELECT | TOKIO
Per-task concurrency. Both tokio::spawn and select! enable running concurrent asynchronous operations. However, the strategy used to run concurrent operations differs. The tokio::spawn function takes an asynchronous operation and spawns a new task to run it. A task INVENTING THE SERVICE TRAIT Inventing the Service trait. Tower is a library of modular and reusable components for building robust networking clients and servers. At its core is the Service trait. A Service is an asynchronous function that takes a request and produces a response. However, some aspects of its design may not be immediately obvious. Rather than explaining the Service trait as it exists in Tower MAKING THE TOKIO SCHEDULER 10X FASTER Making the Tokio scheduler 10x faster. We've been hard at work on the next major revision of Tokio, Rust's asynchronous runtime. Today, a complete rewrite of the scheduler has been submitted as a pull request.The result is huge performance and latency improvements.FRAMING | TOKIO
Framing is the process of taking a byte stream and converting it to a stream of frames. A frame is a unit of data transmitted between two peers. The Redis protocol frame is defined as follows: Note how the frame only consists of data without any semantics. REDUCING TAIL LATENCIES WITH AUTOMATIC COOPERATIVE TASK This is roughly equivalent to the Tokio's block_in_place. In short, as of now, the automatic cooperative task yielding strategy that has just been introduced is the best we have found for reducing tail latencies. Because this strategy only requires Tokio's types to opt-in, the end user does not need to change anything to gain this benefit. DIAGNOSTICS WITH TRACING Diagnostics with Tracing. Effectively developing systems and operating them in production requires visibility into their behavior at runtime. While conventional logging can provide some of this visibility, asynchronous software . — like applications using the Tokio runtime — introduces new challenges.. tracing is a collection of libraries that provide a framework for instrumenting Rust TOKIORUNTIMETUNGSTENITEAPI DOCSSPAWNBLOGLEARN Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOWER-HTTP Announcing tower-http. Today I'm excited to announce tower-http, which is a collection of HTTP specific middleware and utilities built with Tower's Service trait.. Tower itself contains middleware that are all protocol agnostic. For example its timeout middleware is compatible with any Service implementation regardless of which protocol it uses. That is great because it means the middleware isCHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file:ASYNC IN DEPTH
I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer is STREAMS | TOKIOSEE MORE ON TOKIO.RS SELECT | TOKIOSEE MORE ON TOKIO.RS ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it.SHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex.SPAWNING | TOKIO
Spawning the task submits it to the Tokio scheduler, which then ensures that the task executes when it has work to do. The spawned task may be executed on the same thread as where it was spawned, or it may execute on a different runtime thread. The task can TOKIORUNTIMETUNGSTENITEAPI DOCSSPAWNBLOGLEARN Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started. ANNOUNCING TOWER-HTTP Announcing tower-http. Today I'm excited to announce tower-http, which is a collection of HTTP specific middleware and utilities built with Tower's Service trait.. Tower itself contains middleware that are all protocol agnostic. For example its timeout middleware is compatible with any Service implementation regardless of which protocol it uses. That is great because it means the middleware isCHANNELS | TOKIO
Channels. Now that we have learned a bit about concurrency with Tokio, let's apply this on the client side. Put the server code we wrote before into an explicit binary file:ASYNC IN DEPTH
I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer is STREAMS | TOKIOSEE MORE ON TOKIO.RS SELECT | TOKIOSEE MORE ON TOKIO.RS ANNOUNCING VALUABLE, A LIBRARY FOR OBJECT-SAFE VALUE Announcing Valuable, a library for object-safe value inspection. Over the past few weeks, we have been working on Valuable, a new crate that provides object-safe value inspection. It is almost ready to publish, so I thought I'd write an article to introduce it.SHARED STATE
Generally you want to use the first approach for simple data, and the second approach for things that require asynchronous work such as I/O primitives. In this chapter, the shared state is a HashMap and the operations are insert and get. Neither of these operations is asynchronous, so we will use a Mutex.SPAWNING | TOKIO
Spawning the task submits it to the Tokio scheduler, which then ensures that the task executes when it has work to do. The spawned task may be executed on the same thread as where it was spawned, or it may execute on a different runtime thread. The task canTOKIO
Tokio is an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications. It gives the flexibility to target a wide range of systems, from large servers with dozens of cores to small embedded devices. Get Started.I/O | TOKIO
I/O. I/O in Tokio operates in much the same way as in std, but asynchronously.There is a trait for reading (AsyncRead) and a trait for writing (AsyncWrite).Specific types implement these traits as appropriate (TcpStream, File, Stdout).AsyncRead and AsyncWrite are also implemented by a number of data structures, such as Vec and &.This allows using byte arrays where a reader or writer isTUTORIAL | TOKIO
The project that you will build in this tutorial is available as Mini-Redis on GitHub. Mini-Redis is designed with the primary goal of learning Tokio, and is therefore very well commented, but this also means that Mini-Redis is missing some features you would want in a real Redis library. You can find production-ready Redis libraries oncrates.io.
ANNOUNCING TOKIO 1.0 Announcing Tokio 1.0. We are pleased to announce the 1.0 release of Tokio, an asynchronous runtime for the Rust programming language. Tokio provides the needed building blocks for writing reliable networking applications without compromising speed. It comes with asynchronous APIs for TCP, UDP, timers, a multi-threaded, work-stealing schedulerGLOSSARY | TOKIO
A channel is a tool that allows one part of the code to send messages to other parts. Tokio provides a number of channels, each serving a different purpose. mpsc: multi-producer, single-consumer channel. Many values can be sent. oneshot: single-producer, single consumer channel. A single value can be sent. WELCOMING ALICE RYHL AS THE FIRST PAID TOKIO CONTRIBUTOR Welcoming Alice Ryhl as the first paid Tokio contributor. Thanks to sponsors like Fly.io, Discord, Embark, we are happy to announce that Tokio will be funding Alice Ryhl to devote more time to Tokio. This is the beginning of a program to pay contributors to work on Tokio, funded through donations via Github sponsorships.. Building a library like Tokio is a monumental task. MAKING THE TOKIO SCHEDULER 10X FASTER Making the Tokio scheduler 10x faster. We've been hard at work on the next major revision of Tokio, Rust's asynchronous runtime. Today, a complete rewrite of the scheduler has been submitted as a pull request.The result is huge performance and latency improvements.FRAMING | TOKIO
Framing is the process of taking a byte stream and converting it to a stream of frames. A frame is a unit of data transmitted between two peers. The Redis protocol frame is defined as follows: Note how the frame only consists of data without any semantics. TOKIO ALPHA RELEASE WITH ASYNC & AWAIT Tokio alpha release with async & await. We're pleased to announce the release of the first Tokio alpha with async & await support. This includes updating all of the ANNOUNCING THE TOKIO RUNTIME tokio::spawn. The first function takes a future to seed the application and starts the runtime. Roughly, it does the following: Start the reactor. Start the thread pool. Spawn the future onto the thread pool. Blocks the thread until the runtime becomes idle. The runtime becomes idle once all spawned futures have completed and allI/O resources
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------------------------- BUILD RELIABLE NETWORK APPLICATIONS WITHOUT COMPROMISING SPEED. TOKIO IS AN ASYNCHRONOUS RUNTIME FOR THE RUST PROGRAMMING LANGUAGE. IT PROVIDES THE BUILDING BLOCKS NEEDED FOR WRITING NETWORK APPLICATIONS. IT GIVES THE FLEXIBILITY TO TARGET A WIDE RANGE OF SYSTEMS, FROM LARGE SERVERS WITH DOZENS OF CORES TO SMALL EMBEDDED DEVICES.Get Started
BUILT BY THE COMMUNITY, FOR THE COMMUNITY.RELIABLE
TOKIO'S APIS ARE MEMORY-SAFE, THREAD-SAFE, AND MISUSE-RESISTANT. THIS HELPS PREVENT COMMON BUGS, SUCH AS UNBOUNDED QUEUES, BUFFER OVERFLOWS, AND TASK STARVATION.FAST
BUILDING ON TOP OF RUST, TOKIO PROVIDES A MULTI-THREADED, WORK-STEALING SCHEDULER. APPLICATIONS CAN PROCESS HUNDREDS OF THOUSANDS OF REQUESTS PER SECOND WITH MINIMAL OVERHEAD.EASY
ASYNC/AWAIT REDUCES THE COMPLEXITY OF WRITING ASYNCHRONOUS APPLICATIONS. PAIRED WITH TOKIO'S UTILITIES AND VIBRANT ECOSYSTEM, WRITING APPLICATIONS IS A BREEZE.FLEXIBLE
THE NEEDS OF A SERVER APPLICATION DIFFER FROM THAT OF AN EMBEDDED DEVICE. ALTHOUGH TOKIO COMES WITH DEFAULTS THAT WORK WELL OUT OF THE BOX, IT ALSO PROVIDES THE KNOBS NEEDED TO FINE TUNE TO DIFFERENTCASES.
* Stack
* Runtime
* Hyper
* Tonic
* Tower
* Mio
* Tracing
* Bytes
THE STACK
APPLICATIONS AREN'T BUILT IN A VACUUM. THE TOKIO STACK INCLUDES EVERYTHING NEEDED TO SHIP TO PRODUCTION, FAST.RUNTIME
INCLUDING I/O, TIMER, FILESYSTEM, SYNCHRONIZATION, AND SCHEDULING FACILITIES, THE TOKIO RUNTIME IS THE FOUNDATION OF ASYNCHRONOUSAPPLICATIONS.
Learn more ➔
HYPER
AN HTTP CLIENT AND SERVER LIBRARY SUPPORTING BOTH THE HTTP 1 AND 2PROTOCOLS.
Learn more ➔
TONIC
A BOILERPLATE-FREE GRPC CLIENT AND SERVER LIBRARY. THE EASIEST WAY TO EXPOSE AND CONSUME AN API OVER THE NETWORK.Learn more ➔
TOWER
MODULAR COMPONENTS FOR BUILDING RELIABLE CLIENTS AND SERVERS. INCLUDES RETRY, LOAD-BALANCING, FILTERING, REQUEST-LIMITING FACILITIES, ANDMORE.
Learn more ➔
MIO
MINIMAL PORTABLE API ON TOP OF THE OPERATING-SYSTEM'S EVENTED I/O API.Learn more ➔
TRACING
UNIFIED INSIGHT INTO THE APPLICATION AND LIBRARIES. PROVIDES STRUCTURED, EVENT-BASED, DATA COLLECTION AND LOGGING.Learn more ➔
BYTES
AT THE CORE, NETWORKING APPLICATIONS MANIPULATE BYTE STREAMS. BYTES PROVIDES A RICH SET OF UTILITIES FOR MANIPULATING BYTE ARRAYS.Learn more ➔
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