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Text
Session.
A* PATHFINDING ALGORITHM 0:00 / 17:00. Live. •. Watch all videos . In Part 2 of this A* Algorithm coding challenge, I focus on adding obstacles (walls) to the grid as well as functionality for movingFLOCKING SIMULATION
3D Boids with QuadTree by Sebastien Raynaud. Evolution Aquarium by Anurag Hazra ( Source Code) Scenic Flocking Variations by Nathan Vos. Fish tank by Robin Andersson ( Source Code) Flocking Boids by oxrock ( Source Code) 3D Flocking, 25.600 particles with custom webgl FBO engine. by Ethan Hermsey ( Source Code) Flocking - 1000triangles bySeo
ESTIMATING Π FROM RANDOM NUMBERS WITH EUCLID'S ALGORITHM Watch on. 0:00. 0:00. 0:00 / 24:19. Live. •. Watch all videos . 🥧 Happy Pi Day 2021! This year I estimate the digits of π with random numbers and the probability of two integers being co-prime., I estimate the digits of Pi with random numbers and the probability of two integers being co-prime. ML5.JS: POSE ESTIMATION WITH POSENET Live. •. Watch all videos . In this video I cover pose estimation: finding the keypoints of person’s pose and skeleton using the pre-trained machine learning model PoseNet (in TRAVELING SALESPERSON In Part 1 of this multi-part coding challenge, I introduce the classic computer science Traveling Salesperson problem (“traveling salesman” (sic) for search) and discussing the THE LORENZ ATTRACTOR IN PROCESSING Live. •. Watch all videos . In this coding challenge, I show you how to visualization the Lorenz Attractor in Processing (Java). p5js. Web Editor. View Code. Download Code. Processing. DRAWING WITH FOURIER TRANSFORM AND EPICYCLES Drawing with Fourier epicycles by Juan Carlos Ponce Campuzano ( Source Code) Manipulating Fourier Transform Drawings by Ilay Skutelsky ( Source Code) Drawing user drawings with Fourier transform by David Snyder ( Source Code) SVG to Fourier Series in vanilla JS by Tayler Miller ( Source Code) THE CODING TRAINCODING CHALLENGESCODING IN THE CABANAP5.JSPROCESSINGGIT AND GITHUBNATURE OF CODE Choo choo! All aboard the Coding Train with Daniel Shiffman, a YouTube channel dedicated to beginner-friendly creative coding tutorials and challenges. Subscribe on YouTube. TUTORIALS · THE CODING TRAIN Tutorials. Here you can find all tutorials made by Daniel Shiffman on TheCodingTrain. For even more tutorials, you can visit the guest tutorials page. If you are interested in creating your own machine learning models, have a look at the Teachable Machine page. LEARNING PROCESSING · THE CODING TRAIN 11 Jul 2015. This video covers the basics of a computer graphics coordinate system and how to write your first lines to code to draw into a Processing window. Watch on YT. : Drawing with Pixels. To theSession.
A* PATHFINDING ALGORITHM 0:00 / 17:00. Live. •. Watch all videos . In Part 2 of this A* Algorithm coding challenge, I focus on adding obstacles (walls) to the grid as well as functionality for movingFLOCKING SIMULATION
3D Boids with QuadTree by Sebastien Raynaud. Evolution Aquarium by Anurag Hazra ( Source Code) Scenic Flocking Variations by Nathan Vos. Fish tank by Robin Andersson ( Source Code) Flocking Boids by oxrock ( Source Code) 3D Flocking, 25.600 particles with custom webgl FBO engine. by Ethan Hermsey ( Source Code) Flocking - 1000triangles bySeo
ESTIMATING Π FROM RANDOM NUMBERS WITH EUCLID'S ALGORITHM Watch on. 0:00. 0:00. 0:00 / 24:19. Live. •. Watch all videos . 🥧 Happy Pi Day 2021! This year I estimate the digits of π with random numbers and the probability of two integers being co-prime., I estimate the digits of Pi with random numbers and the probability of two integers being co-prime. ML5.JS: POSE ESTIMATION WITH POSENET Live. •. Watch all videos . In this video I cover pose estimation: finding the keypoints of person’s pose and skeleton using the pre-trained machine learning model PoseNet (in TRAVELING SALESPERSON In Part 1 of this multi-part coding challenge, I introduce the classic computer science Traveling Salesperson problem (“traveling salesman” (sic) for search) and discussing the THE LORENZ ATTRACTOR IN PROCESSING Live. •. Watch all videos . In this coding challenge, I show you how to visualization the Lorenz Attractor in Processing (Java). p5js. Web Editor. View Code. Download Code. Processing. DRAWING WITH FOURIER TRANSFORM AND EPICYCLES Drawing with Fourier epicycles by Juan Carlos Ponce Campuzano ( Source Code) Manipulating Fourier Transform Drawings by Ilay Skutelsky ( Source Code) Drawing user drawings with Fourier transform by David Snyder ( Source Code) SVG to Fourier Series in vanilla JS by Tayler Miller ( Source Code)SELF AVOIDING WALK
It’s finally time to attempt a Self-Avoiding Walk! In this video, I quickly visualize a simple JavaScript p5.js implementation of a self-avoiding walk. I then tackle the more complex problem of backtracking to find a solution to a space-filling self-avoiding walk.WEBGL IN P5.JS
createGraphics () as WebGL Texture. 30 Dec 2017. In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics () can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D. Watch on YT. : createGraphics () as WebGL Texture. To the Tutorial.RUBIK'S CUBE PART 1
Rubik's Cube made in Unity by Ledii ( Source Code) p5.js Rubik's Cube with speedcubing controls by antracen ( Source Code) Coffeescript 46 lines, 1 byte per cubie by Christer Nilsson ( Source Code) In processing, with better use of matrix transforms and improved controls by Tadimon ( Source Code) p5.js port by zl25drexel ( Source Code) CODE! PROGRAMMING WITH P5.JS · THE CODING TRAIN This video series focuses on the fundamentals of computer programming (variables, conditionals, iteration, functions & objects) using JavaScript. In particular it leverages the p5.js creative computing environment which is oriented towards visual displays on desktops, laptops, tablets or smartphones. The series is designed for computer programming novices. SMART ROCKETS IN P5.JS Smart Rockets in p5.js. Coding Challenge #29. Watch all videos . In this (very long) coding challenge, I implement a genetic algorithm from scratch and create “smart rockets” (based on a simulation by Jer Thorp). The rockets evolve the “best” path to a target, moving around obstacles. p5js. Web Editor. View Code. Download Code. OBJECT DETECTION WITH COCO-SSD The COCO-Stuff dataset. Humans of AI (Editorial Essay) by Philipp Schmitt. Excavating AI - The Politics of Images in Machine Learning Training Sets by Kate Crawford and Trevor Paglen. Object Detection (coco-ssd) Model on tensorflow.js Models GitHub Repository. List of Classes Available inRAY CASTING 2D
In this video, I implement a basic ray casting engine with line segment “surfaces” and vector “rays.” The result simulates a light source casting shadows in a 2D canvas. ML5.JS: POSE ESTIMATION WITH POSENET Live. •. Watch all videos . In this video I cover pose estimation: finding the keypoints of person’s pose and skeleton using the pre-trained machine learning model PoseNet (in ML5.JS: SAVE/LOAD MODEL ml5.js: Save/Load Model. ML5 Beginners Guide Lesson #4.1. Watch all videos . In this video, I discuss how to save and load an image classification model (trained using the “feature extractor”) in ml5.js. p5js. Web Editor. View Code. Download Code. THE LORENZ ATTRACTOR IN PROCESSING Live. •. Watch all videos . In this coding challenge, I show you how to visualization the Lorenz Attractor in Processing (Java). p5js. Web Editor. View Code. Download Code. Processing. THE CODING TRAINCODING CHALLENGESCODING IN THE CABANAP5.JSPROCESSINGGIT AND GITHUBNATURE OF CODE Choo choo! All aboard the Coding Train with Daniel Shiffman, a YouTube channel dedicated to beginner-friendly creative coding tutorials and challenges. Subscribe on YouTube. LEARNING PROCESSING · THE CODING TRAIN 11 Jul 2015. This video covers the basics of a computer graphics coordinate system and how to write your first lines to code to draw into a Processing window. Watch on YT. : Drawing with Pixels. To theSession.
FLOCKING SIMULATION
3D Boids with QuadTree by Sebastien Raynaud. Evolution Aquarium by Anurag Hazra ( Source Code) Scenic Flocking Variations by Nathan Vos. Fish tank by Robin Andersson ( Source Code) Flocking Boids by oxrock ( Source Code) 3D Flocking, 25.600 particles with custom webgl FBO engine. by Ethan Hermsey ( Source Code) Flocking - 1000triangles bySeo
QUADTREE - PART 1 - CODING CHALLENGE #98.1 · THE CODING TRAIN Quadtree with pseudo-random shape intersection by Guillaume Biagi ( Source Code) Java version by sueszli ( Source Code) Quadtree and SIR Model Visualisation by Daniel Sarno ( Source Code) Simulating an Epidemic by Nigel Chin ( Source Code) Quadtree and detecting embedded triangles by Rob D ( UKULELE TUNER WITH MACHINE LEARNING PITCH DETECTION MODEL Ukulele Tuner with Machine Learning Pitch Detection Model. In this challenge, I attempt to create a Ukulele tuner in JavaScript using p5.js, ml5.js and the pre-trained machine learning model CREPE: A Convolutional REpresentation for Pitch Estimation. Can you make onewith a
WEBGL IN P5.JS
createGraphics () as WebGL Texture. 30 Dec 2017. In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics () can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D. Watch on YT. : createGraphics () as WebGL Texture. To the Tutorial.RANDOM WALKER
In this coding challenge, I simulate a “random walk” with the p5.js library. This video is part of the course Nature of Code at ITP, Tisch, NYU. p5js. Web Editor. View Code. Download Code. Processing. VOICE CHATBOT WITH P5.SPEECH Live. •. Watch all videos . This challenge is a continuation of the number guessing chatbot. In this version, I add the p5.Speech library for a voice interface. p5js. View Code. Download Code. Stupid Nonsense Spoken Sentences V2 by Dave Briccetti ( Source Code) THE LORENZ ATTRACTOR IN PROCESSING Live. •. Watch all videos . In this coding challenge, I show you how to visualization the Lorenz Attractor in Processing (Java). p5js. Web Editor. View Code. Download Code. Processing. ML5.JS: SAVE/LOAD MODEL ml5.js: Save/Load Model. ML5 Beginners Guide Lesson #4.1. Watch all videos . In this video, I discuss how to save and load an image classification model (trained using the “feature extractor”) in ml5.js. p5js. Web Editor. View Code. Download Code. THE CODING TRAINCODING CHALLENGESCODING IN THE CABANAP5.JSPROCESSINGGIT AND GITHUBNATURE OF CODE Choo choo! All aboard the Coding Train with Daniel Shiffman, a YouTube channel dedicated to beginner-friendly creative coding tutorials and challenges. Subscribe on YouTube. LEARNING PROCESSING · THE CODING TRAIN 11 Jul 2015. This video covers the basics of a computer graphics coordinate system and how to write your first lines to code to draw into a Processing window. Watch on YT. : Drawing with Pixels. To theSession.
FLOCKING SIMULATION
3D Boids with QuadTree by Sebastien Raynaud. Evolution Aquarium by Anurag Hazra ( Source Code) Scenic Flocking Variations by Nathan Vos. Fish tank by Robin Andersson ( Source Code) Flocking Boids by oxrock ( Source Code) 3D Flocking, 25.600 particles with custom webgl FBO engine. by Ethan Hermsey ( Source Code) Flocking - 1000triangles bySeo
QUADTREE - PART 1 - CODING CHALLENGE #98.1 · THE CODING TRAIN Quadtree with pseudo-random shape intersection by Guillaume Biagi ( Source Code) Java version by sueszli ( Source Code) Quadtree and SIR Model Visualisation by Daniel Sarno ( Source Code) Simulating an Epidemic by Nigel Chin ( Source Code) Quadtree and detecting embedded triangles by Rob D ( UKULELE TUNER WITH MACHINE LEARNING PITCH DETECTION MODEL Ukulele Tuner with Machine Learning Pitch Detection Model. In this challenge, I attempt to create a Ukulele tuner in JavaScript using p5.js, ml5.js and the pre-trained machine learning model CREPE: A Convolutional REpresentation for Pitch Estimation. Can you make onewith a
WEBGL IN P5.JS
createGraphics () as WebGL Texture. 30 Dec 2017. In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics () can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D. Watch on YT. : createGraphics () as WebGL Texture. To the Tutorial.RANDOM WALKER
In this coding challenge, I simulate a “random walk” with the p5.js library. This video is part of the course Nature of Code at ITP, Tisch, NYU. p5js. Web Editor. View Code. Download Code. Processing. VOICE CHATBOT WITH P5.SPEECH Live. •. Watch all videos . This challenge is a continuation of the number guessing chatbot. In this version, I add the p5.Speech library for a voice interface. p5js. View Code. Download Code. Stupid Nonsense Spoken Sentences V2 by Dave Briccetti ( Source Code) THE LORENZ ATTRACTOR IN PROCESSING Live. •. Watch all videos . In this coding challenge, I show you how to visualization the Lorenz Attractor in Processing (Java). p5js. Web Editor. View Code. Download Code. Processing. ML5.JS: SAVE/LOAD MODEL ml5.js: Save/Load Model. ML5 Beginners Guide Lesson #4.1. Watch all videos . In this video, I discuss how to save and load an image classification model (trained using the “feature extractor”) in ml5.js. p5js. Web Editor. View Code. Download Code.WEBGL IN P5.JS
createGraphics () as WebGL Texture. 30 Dec 2017. In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics () can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D. Watch on YT. : createGraphics () as WebGL Texture. To the Tutorial. WORKING WITH DATA & APIS · THE CODING TRAIN The first will be client-side only and examine how to load data with fetch () and present on a web page. Viewers will learn about handling asynchronous events with Promises and how to render data to the DOM as well as draw to HTML5 canvas with p5.js. The second and third project will introduce “full stack” development adding server-side FREQUENTLY ASKED QUESTIONS · THE CODING TRAIN What coding language is this? It's likely that I'm either using Processing or p5.js. Processing is a library and environment built on top of the Java programming language. p5.js is a JavaScript library that focuses on creative coding and inclusively it is also maintained by the Processing Foundation. Processing.RANDOM WALKER
In this coding challenge, I simulate a “random walk” with the p5.js library. This video is part of the course Nature of Code at ITP,Tisch, NYU.
SMART ROCKETS IN P5.JS Smart Rockets in p5.js. Coding Challenge #29. Watch all videos . In this (very long) coding challenge, I implement a genetic algorithm from scratch and create “smart rockets” (based on a simulation by Jer Thorp). The rockets evolve the “best” path to a target, moving around obstacles. p5js. Web Editor. View Code. Download Code.RUBIK'S CUBE PART 1
Rubik's Cube made in Unity by Ledii ( Source Code) p5.js Rubik's Cube with speedcubing controls by antracen ( Source Code) Coffeescript 46 lines, 1 byte per cubie by Christer Nilsson ( Source Code) In processing, with better use of matrix transforms and improved controls by Tadimon ( Source Code) p5.js port by zl25drexel ( Source Code)RAY CASTING 2D
In this video, I implement a basic ray casting engine with line segment “surfaces” and vector “rays.” The result simulates a light source casting shadows in a 2D canvas. FIREWORKS - CODING CHALLENGE #27 · THE CODING TRAIN In this 4th of July themed coding challenge, I build an HTML5 canvas fireworks simulation from scratch using the p5.js JavaScript library. I also show how to use Processing to create 3D Fireworks.FIRE EFFECT
In this coding challenge, I implement a pixel-based “fire” algorithm using Processing (Java).BOOKMARKLETS
In this video, I cover Bookmarklets, a simple way to modify run JavaScript code to modify browser content via a bookmark button.* Home
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#161
ESTIMATING Π FROM RANDOM NUMBERS WITH EUCLID'S ALGORITHM14 Mar 2021
🥧 Happy Pi Day 2021! This year I estimate the digits of π with random numbers and the probability of two integers being co-prime., I estimate the digits of Pi with random numbers and the probability of two integers being co-prime. Watch on YT: Estimating π from Random Numbers with Euclid's Algorithm To the Challenge: Estimating π from Random Numbers with Euclid's AlgorithmLATEST VIDEOS
*
#160
SPRING FORCES
22 Feb 2021
Boing! Time to simulate a spring force! This challenge fits into chapters 2 and 3 of the Nature of Code and demonstrates how to simulate the oscillating motion of a spring using vectors and forces. Watch on YT: Spring Forces To the Challenge: Spring Forces*
#159
SIMPLE PENDULUM SIMULATION16 Feb 2021
Choo choo! In this challenge, I build on chapter 3 (Oscillating Motion) of the Nature of Code series and simulate a simple pendulum in p5.js via angular acceleration. Watch on YT: Simple Pendulum Simulation To the Challenge: Simple PendulumSimulation
*
#158
SHAPE CLASSIFIER NEURAL NETWORK WITH ML5.JS28 Nov 2020
In this challenge, I demonstrate the entire process of training and deploying a machine learning classification model in JavaScript – data collection, model training, and prediction! Watch on YT: Shape Classifier Neural Network with ml5.js To the Challenge: Shape Classifier Neural Network with ml5.jsWatch more videos
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