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SCOTT-EATON.COM
SCULPTURE » SCOTT EATON Human Allocation of Space, 2019. Bronze, 50 x 75 x 25 cm, edition of 5. A new sculpture which debuted at my Artist+AI: Figures and Form exhibition. This bronze (as with all works in the show), was created in collaboration with AI tools that I’ve trained as my ‘art assistants,’ in this instance one that translates my drawings into three-dimensional form. SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
DIGITAL FIGURE SCULPTURE COURSE EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
VENUS OF CUPERTINO » SCOTT EATON My iPad docking station, the Venus of Cupertino, is hot off the press.If you missed the genesis of this project see the early sketches in the drawings section.. The Venus of Cupertino is a sculptural docking station inspired by the rounded forms of the ancient Venus figurines – a fertility goddess for the technology age.. With gentle hands, she will cradle your 2nd, 3rd, or newer iPad while CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
SCOTT EATONCOURSESSCULPTUREDESIGNCREATIVE AIDRAWINGABOUT Humanity (Fall of the Damned) Artist+AI, creativeAI. Jun 19 2019. Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at ANATOMY FOR ARTISTS ONLINE COURSE » SCOTT EATONSEE MORE ONSCOTT-EATON.COM
SCULPTURE » SCOTT EATON Human Allocation of Space, 2019. Bronze, 50 x 75 x 25 cm, edition of 5. A new sculpture which debuted at my Artist+AI: Figures and Form exhibition. This bronze (as with all works in the show), was created in collaboration with AI tools that I’ve trained as my ‘art assistants,’ in this instance one that translates my drawings into three-dimensional form. SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
DIGITAL FIGURE SCULPTURE COURSE EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
VENUS OF CUPERTINO » SCOTT EATON My iPad docking station, the Venus of Cupertino, is hot off the press.If you missed the genesis of this project see the early sketches in the drawings section.. The Venus of Cupertino is a sculptural docking station inspired by the rounded forms of the ancient Venus figurines – a fertility goddess for the technology age.. With gentle hands, she will cradle your 2nd, 3rd, or newer iPad while CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
SCULPTURE » SCOTT EATON Human Allocation of Space, 2019. Bronze, 50 x 75 x 25 cm, edition of 5. A new sculpture which debuted at my Artist+AI: Figures and Form exhibition. This bronze (as with all works in the show), was created in collaboration with AI tools that I’ve trained as my ‘art assistants,’ in this instance one that translates my drawings into three-dimensional form. ANATOMY » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. DRAWINGS » SCOTT EATON Beyond just the final images though, a large part of the magic that has captivated me when developing and using these AI tools is seeing the final image emerge as I draw it. Here is compilation of timelapses from these drawing sessions: Drawing Caffeinated Diversions from scott-eaton.com on Vimeo. Drawing Caffeinated Diversions. ANATOMY FOR ARTISTS ON-SITE MASTERCLASS » SCOTT EATON Scott Eaton’s Anatomy for Artists course offers an in-depth training in anatomy for artists. The course is designed to teach digital artists the fundamental and advanced artistic anatomy and how this knowledge is applied to illustration, character design, modeling, rigging, and animation. Each lecture draws heavily on lessons from theold
BODIES-IN-MOTION » SCOTT EATON » PAGE 2 PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects.ANATOMY BOOKS
I am often asked what are the best books for learning anatomy, these are my TOP 6 Anatomy Books: 1. Artistic Anatomy by Dr. Paul Richer. Dr. Paul Richer was the Professor of Anatomy at the Ecole des Beaux-Arts in the 19th century, the height of the school’s naturalism and figurative powers. This book, translated from theoriginal French
PORTRAITURE & FACIAL ANATOMY ONLINE » SCOTT EATON Portraiture & Facial Anatomy is an intensive six-week course designed to teach artists the critical foundations necessary to accurately depict the human face. The course demystifies the art of portraiture by breaking the face down into its fundamental elements of anatomy – the skull and its landmarks, the skeletal muscles of the head, structural fat pads, subcutaneous fat, visible tendons HUMANITY (FALL OF THE DAMNED) » SCOTT EATON Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at Somerset House in June 2019. DIGITAL FIGURE SCULPTURE COURSE » SCOTT EATON Digital Figure Sculpture Course, digital sculpture, zbrush. Dec 30 2011. This week artists continue their full figure sculptures by sculpting the hands and hair. The techniques for refining the hands are largely a review of the workflows used in Week4’s exercise, but sculpting the hair in ZBrush is an entirely new topic. SCOTT EATONCOURSESSCULPTUREDESIGNCREATIVE AIDRAWINGABOUT Feb 16 2020. Respawn reception on Valentine’s day. I’ve recently returned to soggy London from ever-sunny (but windy) Los Angeles where I ran an intensive facial anatomy course for the artists at Respawn Entertainment (an EA studio). For those who don’t know their work, their freshman release was an epic mech game called Titanfall ANATOMY FOR ARTISTS ONLINE COURSE » SCOTT EATONSEE MORE ONSCOTT-EATON.COM
SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. DIGITAL FIGURE SCULPTURE COURSE EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
DIGITAL FIGURE SCULPTURE COURSE » SCOTT EATON Digital Figure Sculpture Course, digital sculpture, zbrush. Dec 30 2011. This week artists continue their full figure sculptures by sculpting the hands and hair. The techniques for refining the hands are largely a review of the workflows used in Week4’s exercise, but sculpting the hair in ZBrush is an entirely new topic. SCOTT EATONCOURSESSCULPTUREDESIGNCREATIVE AIDRAWINGABOUT Feb 16 2020. Respawn reception on Valentine’s day. I’ve recently returned to soggy London from ever-sunny (but windy) Los Angeles where I ran an intensive facial anatomy course for the artists at Respawn Entertainment (an EA studio). For those who don’t know their work, their freshman release was an epic mech game called Titanfall ANATOMY FOR ARTISTS ONLINE COURSE » SCOTT EATONSEE MORE ONSCOTT-EATON.COM
SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. DIGITAL FIGURE SCULPTURE COURSE EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
DIGITAL FIGURE SCULPTURE COURSE » SCOTT EATON Digital Figure Sculpture Course, digital sculpture, zbrush. Dec 30 2011. This week artists continue their full figure sculptures by sculpting the hands and hair. The techniques for refining the hands are largely a review of the workflows used in Week4’s exercise, but sculpting the hair in ZBrush is an entirely new topic. ANATOMY » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon. The original écorché figure was used for centuries in art academies and ateliers around theworld to
DRAWINGS » SCOTT EATON Caffeinated Diversions, 50x archival prints, 21x15cm. People who know me know that drawing in essential to my creative process. Over the last couple years I have been using part of my morning drawing time (yes, with a coffee or two, or three), to create input drawings to test my Bodies neural network, which I trained on a portion of my BodiesinMotion.photo library. ANATOMY FOR ARTISTS ON-SITE MASTERCLASS » SCOTT EATON Scott Eaton’s Anatomy for Artists course offers an in-depth training in anatomy for artists. The course is designed to teach digital artists the fundamental and advanced artistic anatomy and how this knowledge is applied to illustration, character design, modeling, rigging, and animation. Each lecture draws heavily on lessons from theold
EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
CREATIVEAI » SCOTT EATON CogX 2020 – Artist Vs Machine. I will be participating in a three-artist discussion panel at CogX 2020 on the future of creativity and art in the age of AI, VR, and AR. I will be joined by Jonathan Yeo, contemporary portrait painter, and Patrick Morgan, an artist exploring the boundaries of VR/AR in his work.The conversation will be wide ranging, but focused around how these emerging FACIAL ANATOMY COURSES » SCOTT EATON RECENT. drawing. untitled. Study of Geometry and Motion, variation II. Spring Courses and Workshops. Hyperbolic Compositions I & II. NeurIPS Conference Talk. Turbulence I. BODIES-IN-MOTION » SCOTT EATON » PAGE 2 PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects.ANATOMY BOOKS
I am often asked what are the best books for learning anatomy, these are my TOP 6 Anatomy Books: 1. Artistic Anatomy by Dr. Paul Richer. Dr. Paul Richer was the Professor of Anatomy at the Ecole des Beaux-Arts in the 19th century, the height of the school’s naturalism and figurative powers. This book, translated from theoriginal French
HUMANITY (FALL OF THE DAMNED) » SCOTT EATON Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at Somerset House in June 2019. SEARCH RESULTS PROMETHEUS » SCOTT EATON digital sculpture, zbrush. Aug 05 2007. Here are a couple images of my digital sculpture of Prometheus. The piece is my own interpretation of the Prometheus myth, and is not based on any existing sculptures. I have given a few talks about “the making of”, including one on Digital Sculpture at the Tate Modern in London in September 2006. SCOTT EATONCOURSESSCULPTUREDESIGNCREATIVE AIDRAWINGABOUT Humanity (Fall of the Damned) Artist+AI, creativeAI. Jun 19 2019. Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at ANATOMY FOR ARTISTS ONLINE COURSE » SCOTT EATONSEE MORE ONSCOTT-EATON.COM
SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they DRAWINGS » SCOTT EATON Beyond just the final images though, a large part of the magic that has captivated me when developing and using these AI tools is seeing the final image emerge as I draw it. Here is compilation of timelapses from these drawing sessions: Drawing Caffeinated Diversions from scott-eaton.com on Vimeo. Drawing Caffeinated Diversions. ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. DIGITAL FIGURE SCULPTURE COURSE CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. HUMANITY (FALL OF THE DAMNED) » SCOTT EATON Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at Somerset House in June 2019. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
SCOTT EATONCOURSESSCULPTUREDESIGNCREATIVE AIDRAWINGABOUT Humanity (Fall of the Damned) Artist+AI, creativeAI. Jun 19 2019. Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at ANATOMY FOR ARTISTS ONLINE COURSE » SCOTT EATONSEE MORE ONSCOTT-EATON.COM
SCOTT EATON'S ANATOMY AND SCULPTURE COURSES ABOUT learning.scott-eaton.com is the online portal for Scott Eaton's anatomy and digital sculpture courses. Scott has taught anatomy and sculpting to the biggest game, animation, and visual effects studios including Pixar, Industrial Light & Magic, Disney, EA, Sony Microsoft Games Studios,and many other. These lessons are now online for individual artists to benefit from, no matter where they DRAWINGS » SCOTT EATON Beyond just the final images though, a large part of the magic that has captivated me when developing and using these AI tools is seeing the final image emerge as I draw it. Here is compilation of timelapses from these drawing sessions: Drawing Caffeinated Diversions from scott-eaton.com on Vimeo. Drawing Caffeinated Diversions. ON SKETCHBOOKS AND DRAWING » SCOTT EATON With a few years of sketchbooks. I often talk about the importance of drawing in the creative process, but I don’t think people reallyunderstand.
BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. DIGITAL FIGURE SCULPTURE COURSE CONSTRUCTIVE ANATOMY Title: Constructive Anatomy Author: Bridgman, George B. HUMANITY (FALL OF THE DAMNED) » SCOTT EATON Humanity (Fall of the Damned), 210 x 165 cm, archival print on aluminium, edition of 5. Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at Somerset House in June 2019. ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
COURSES » SCOTT EATON An intensive six-week course to teach the critical foundations of facial anatomy and portrait construction. For more information and registration details please visit: Portraiture & Facial Anatomy Online Course Page. DURATION: 6 Weeks + 4 months additional access. LOCATION: Online. COST: $695 Full Enrollment (limited spaces), $395 Standard. BODIES-IN-MOTION » SCOTT EATON PHOTOGRAPHY. bodiesinmotion.photo. Scott Eaton's Bodies in Motion project, inspired by 19th century photographer Eadweard Muybridge, captures the grace and power of the human figure in motion.The library is available for artists, designers, and agencies around the world looking for the highest quality figure reference for their projects. ANATOMY FOR ARTISTS ON-SITE MASTERCLASS » SCOTT EATON Scott Eaton’s Anatomy for Artists course offers an in-depth training in anatomy for artists. The course is designed to teach digital artists the fundamental and advanced artistic anatomy and how this knowledge is applied to illustration, character design, modeling, rigging, and animation. Each lecture draws heavily on lessons from theold
CREATIVEAI » SCOTT EATON CogX 2020 – Artist Vs Machine. I will be participating in a three-artist discussion panel at CogX 2020 on the future of creativity and art in the age of AI, VR, and AR. I will be joined by Jonathan Yeo, contemporary portrait painter, and Patrick Morgan, an artist exploring the boundaries of VR/AR in his work.The conversation will be wide ranging, but focused around how these emergingANATOMY BOOKS
I am often asked what are the best books for learning anatomy, these are my TOP 6 Anatomy Books: 1. Artistic Anatomy by Dr. Paul Richer. Dr. Paul Richer was the Professor of Anatomy at the Ecole des Beaux-Arts in the 19th century, the height of the school’s naturalism and figurative powers. This book, translated from theoriginal French
ZBRUSH » SCOTT EATON click for larger. A figure study inspired by a sequence from the Bodies in Motion project.For a behind the scenes look at the making of this piece, including a bit of anatomy, a sculpting demo and a complete timelapse video showing the tools and techniques I use, please check out my presentation from the Pixologic ZSummit (the makers of ZBrush, my primary digital sculpting tool): https://youtu EATON HOUDON ÉCORCHÉ » SCOTT EATON The Eaton-Houdon Ecorche is a contemporary anatomy figure based on the classic L’Écorché, the 18th century anatomy study by French neoclassical sculptor Jean-Antoine Houdon.The original écorché figure was used for centuries in art academies and ateliers around theworld to
PORTRAITURE & FACIAL ANATOMY ONLINE » SCOTT EATON Portraiture & Facial Anatomy is an intensive six-week course designed to teach artists the critical foundations necessary to accurately depict the human face. The course demystifies the art of portraiture by breaking the face down into its fundamental elements of anatomy – the skull and its landmarks, the skeletal muscles of the head, structural fat pads, subcutaneous fat, visible tendons ANATOMICAL PERFECTION CREATING A BODY PLAN The body plan is a simplifi ed representation of the major masses and joints of an animal. Understanding the body planof a subject is
DIGITAL FIGURE SCULPTURE COURSE » SCOTT EATON Digital Figure Sculpture Course, digital sculpture, zbrush. Dec 30 2011. This week artists continue their full figure sculptures by sculpting the hands and hair. The techniques for refining the hands are largely a review of the workflows used in Week4’s exercise, but sculpting the hair in ZBrush is an entirely new topic. ART / DESIGN / PHOTOGRAPHY / ANATOMY / CREATIVE AI* Home
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Home COURSES — Anatomy — — Anatomy for Artists on-site— — Anatomy for Artists Online— Digital Figure Sculpture— Facial Anatomy — — Portraiture & Facial Anatomy Online— — Facial Anatomy Workshop, LondonSculptureDesignCreative AIDrawingABOUTContact Categories — anatomy— bodies-in-motion— centaur— design— experiments— news— zbrush SUMMER COURSES AND WORKSHOPScourses , news
Apr 272021
_click
for larger_
SUMMER SESSIONS
Registration is now open for the Summer sessions of my anatomy and figure sculpting courses. These in-depth courses are designed to teach the skills every figurative artist needs to produce inspiring, professional work. The courses have been taught to artists and studios around the world, including PIXAR, INDUSTRIAL LIGHT & MAGIC, DISNEY FEATURE ANIMATION, SONY, WARNER BROS, UBISOFT, BLIZZARD, EA and many others. If you are looking for an intensive course to level up your figurative art skills, consider one of these:Continue reading »
EXPERIMENT WITH GEOMETRY AND MOTION, VARIATION IIart , creativeAI
, machine learning
, sculpture
Mar 122021
“HUMAN ALLOCATION OF SPACE”sculpture
Feb 252020
_Bronze,
50x75x25cm, edition of 5_ENTANGLED II
art , creativeAI
, machine learning
Feb 172020
_Entangled
II, 4k video, 5 minutes_ ------------------------- ENTANGLED II, EXCERPT FACIAL ANATOMY AT RESPAWN ENTERTAINMENTanatomy , news
Feb 162020
_Respawn
reception on Valentine’s day_I’ve
recently returned to soggy London from ever-sunny (but windy) Los Angeles where I ran an intensive facial anatomy course for the artists at Respawn Entertainment (an EA studio). For those who don’t know their work, their freshman release was an epic mech game called _Titanfall_, followed by its sequel. Then in 2019 they release two huge titles – the run-away hit _Apex Legends_, a Fortnight styled battle royale game, and _Star Wars Jedi: Fallen Order_, an, umm, StarWars game.
Continue reading »
ARTIST + AI LECTURE AT OXFORD UNIVERSITYcreativeAI , news
Dec 132019
_The
spires of Oxford_
I’m just back from a trip to Oxford where I gave an afternoon seminar on my explorations with art and machine learning to an amazing group of researchers and distinguished professors at Oxford University. The talk reviewed the last three years of my artistic experimentation using machine learning (AI) as a creative tool for art making and showcased an eclectic range of successes and failures. I’ve been sharing some of the work here, but mostly finished pieces, so it was nice to dust off some of my earlier, formative experiments from the recesses of my hard drive. I’ll try to start uploading more of these here in the coming months. Even though they’re unfinished, they were important developmental milestones and each succeeded/failed in interesting, instructive ways. Stay tuned… Special thanks to Prof. Alexei Efros for arranging the visit. It was great to chat ML, tech and art with a group of super-smart computer scientists, engineers, and thinkers. _crisp winter day in Oxford_ FIGURES & FORM TALK, THU MALTAcreativeAI , news
Oct 082019
_Still
from ‘Entangled II’_ I was privileged to be invited to speak again at the THU conference in Malta, this time on the main stage talking about my explorations using machine learning (AI) as a ‘creative collaborator’ in my artistic process. The talk, weighing in at a hefty 75 minutes, explored the genesis of this body of work, my early steps (and missteps) in this emerging medium, and how I’ve started integrating it into myartistic practice.
_Hyperbolic
Composition I with drawing underlaid (left)_ The talk included a behind-the-scenes look at the inspiration, production and labour that went into the pieces for the _Artist+AI:Figures and Form_
exhibition. I was also excited to show, for the first time, a number of my fun, early experiments that compelled me to dig deeper into the potential of these new tools._AI
musings from a sketchbook_Continue reading »
ESSENTIAL ANATOMY AT SUPERCELLanatomy , news
Sep 252019
I’ve recently returned from a fun couple of days running an Essential Anatomy masterclass for the talented artists at SUPERCELL in beautiful Helsinki, Finland. Readers might know SUPERCELL as the genius developers behind hit mobile games Clash of the Clans, Boom Beach, Clash Royale, and Brawl Stars. They have a reputation for expressive, cartoony character designs, so why the big interest in anatomy? Well, every figurative artists, even cartoonists, needs to drill down into the fundamentals of anatomy in order to build a foundation solid enough that they can stylise and abstract the human figure in a compelling, ‘believable’ way. Continue reading » EXPERIMENTS WITH GEOMETRY & MOTION, IArtist+AI ,
creativeAI
Aug 272019
WALL OF _CAFFEINATED DIVERSIONS_Artist+AI ,
creativeAI , drawingsAug 172019
_Caffeinated
Diversions, 50x archival prints, 21x15cm_ People who know me know that drawingin
essential to my creative process. Over the last couple years I have been using part of my morning drawing time (yes, with a coffee… or two, or three), to create input drawings to test my Bodies neural network , which I trained on a portion of my BodiesinMotion.photolibrary.
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for larger_
The idea behind this “AI tool” is that I train it to learn the correspondence between my drawing style and photographic representations of the human figure, in this case photography carefully lit and shot by me in the studio. Then, once trained, I can use it to dynamically ‘paint’ my drawings in the style of my photography. It is a wondrous interaction, and there is a magical space where I can draw very stylized or abstracted figures and the neural network infers some very interesting anatomical results, always beautifully lit and shaded. The images here are from my wall of _Caffeinated Diversions_, fifty of the most interesting results from these morning experiments. The grey line drawings are my hand-drawn inputs, the coloured images the output ofmy Bodies network.
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Beyond just the final images though, a large part of the magic that has captivated me when developing and using these AI tools is seeing the final image emerge as I draw it. Here is compilation of timelapses from these drawing sessions: HUMANITY (FALL OF THE DAMNED)Artist+AI ,
creativeAI
Jun 192019
_Humanity
(Fall of the Damned), 210 x 165 cm, archival print on aluminium,edition of 5_
Hand drawn, painted using my Bodies neural network. One of the center pieces at my “Artist+AI: Figures and Form” exhibition at SomersetHouse in June 2019.
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CONTEMPLATING MASS UNEMPLOYMENT IIArtist plus AI
, creativeAI
, drawings
May 202019
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Drawing, painted using two variations of my Bodies neural network. “Making of’ below.Continue reading »
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TWITTER - THE LATEST... Disclaimer - if we're together on a Zoom call and it looks like I am not paying attention, I actually am but there'… https://t.co/1lXMpm7zpP - Friday Jun 4 - 11:40am Exploring a second state for 'Humanity (Fall of the Damned)'. https://t.co/N3aSAaSRgk - Saturday May 15 - 12:01pm Join me and the other @NVIDIA #GTC21 AI Art Gallery artists @harshitrnnh and @NeuralBricolage in a discussion on ho… https://t.co/QuBlfvv69x - Tuesday Apr 13 - 2:17pmNEWSLETTER
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