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XBOXDEVWIKI
XboxDevWiki is an effort to document the inner workings of the original Microsoft Xbox and Xbox-based SEGA Chihiro. We not only care about technical details about those platforms, but also how to develop homebrew and emulate them. We are not interested in documenting the Xbox 360, Xbox One or any other console at this point. EXPLOITS - XBOXDEVWIKISEE MORE ON XBOXDEVWIKI.NET MANUFACTURING PROCESSMOTHERBOARD
Xbox 1.0. Some measurements of passive components by Redherring32 (The Fish) Xbox Version 1.0 Motherboard. The following table is based on an Xbox 1.0 retail board. Device. Loc. Part Number. Manufacture. Description.HARDWARE REVISIONS
There were several different retail Xbox hardware revisions, which include the following: Microsoft later switched to lower quality Hynix RAM. These Xboxes with non-Samsung RAM are sometimes referred to as 1.6b by the modding community. You can find more information about the hardware used in each revision below.NV2A - XBOXDEVWIKI
There are 3 known revisions of the Xbox GPU (XGPU), and they are as follows. XGPU - Found on boards of revision 1.0. XGPU S - Found on boards of revision 1.1-1.4. XGPU-B - Found on boards of revision 1.6. There is very little known about the difference between the revisions, or why there had to be consecutive revisions. HARD DRIVE - XBOXDEVWIKISEE MORE ON XBOXDEVWIKI.NETXBOX GAME DISC
3 times "XBOX" text with "X Logo" in the background on each side. 1 time "XBOX" text with blank background. 3 times "XBOX" text with "X Logo" in the background on each side. Another tiny pattern segmented into 7 portions in alternating position, (opposite of the "XBOX" text without logo) 4 times a Xbox logo. 2 times the word "genuine".POWER SUPPLY
Power Supply. It's either a Foxlink or Delta Electronics power supply for most xboxes. Some are rumored to be shipped with a Minebea brand and 1.6 xboxes are found with a "tuscany" made probably by Samsung. On a 1.0 xbox supply, there seems to be 2 types for the US 120V and EU 240V market.VIDEO ENCODER
The video encoder is a chip that converts a digital pixel data stream (coming from the nVidia NV2A graphics processor) into analog video signal, just like a RAMDAC would. An ordinary RAMDAC, however, can only output VGA-style RGB signal. The video encoder used in the Xbox is more flexible, and can generate several different types of signals that adhere to various video standards andXBOXDEVWIKI
XboxDevWiki is an effort to document the inner workings of the original Microsoft Xbox and Xbox-based SEGA Chihiro. We not only care about technical details about those platforms, but also how to develop homebrew and emulate them. We are not interested in documenting the Xbox 360, Xbox One or any other console at this point. EXPLOITS - XBOXDEVWIKISEE MORE ON XBOXDEVWIKI.NET MANUFACTURING PROCESSMOTHERBOARD
Xbox 1.0. Some measurements of passive components by Redherring32 (The Fish) Xbox Version 1.0 Motherboard. The following table is based on an Xbox 1.0 retail board. Device. Loc. Part Number. Manufacture. Description.HARDWARE REVISIONS
There were several different retail Xbox hardware revisions, which include the following: Microsoft later switched to lower quality Hynix RAM. These Xboxes with non-Samsung RAM are sometimes referred to as 1.6b by the modding community. You can find more information about the hardware used in each revision below.NV2A - XBOXDEVWIKI
There are 3 known revisions of the Xbox GPU (XGPU), and they are as follows. XGPU - Found on boards of revision 1.0. XGPU S - Found on boards of revision 1.1-1.4. XGPU-B - Found on boards of revision 1.6. There is very little known about the difference between the revisions, or why there had to be consecutive revisions. HARD DRIVE - XBOXDEVWIKISEE MORE ON XBOXDEVWIKI.NETXBOX GAME DISC
3 times "XBOX" text with "X Logo" in the background on each side. 1 time "XBOX" text with blank background. 3 times "XBOX" text with "X Logo" in the background on each side. Another tiny pattern segmented into 7 portions in alternating position, (opposite of the "XBOX" text without logo) 4 times a Xbox logo. 2 times the word "genuine".POWER SUPPLY
Power Supply. It's either a Foxlink or Delta Electronics power supply for most xboxes. Some are rumored to be shipped with a Minebea brand and 1.6 xboxes are found with a "tuscany" made probably by Samsung. On a 1.0 xbox supply, there seems to be 2 types for the US 120V and EU 240V market.VIDEO ENCODER
The video encoder is a chip that converts a digital pixel data stream (coming from the nVidia NV2A graphics processor) into analog video signal, just like a RAMDAC would. An ordinary RAMDAC, however, can only output VGA-style RGB signal. The video encoder used in the Xbox is more flexible, and can generate several different types of signals that adhere to various video standards andXBOXDEVWIKI
XboxDevWiki is an effort to document the inner workings of the original Microsoft Xbox and Xbox-based SEGA Chihiro. We not only care about technical details about those platforms, but also how to develop homebrew and emulate them. We are not interested in documenting the Xbox 360, Xbox One or any other console at this point. EXPLOITS - XBOXDEVWIKI The Hulk. This DVD is unique and contains a partial dashboard (5860 with 4831 libraries) with an xboxdash.xbe signed to run from DVD-ROM. The default.xbe calls this dashboard XBE with parameters to play a video on the disc. By swapping this XBE with the default.xbe, you canboot the
MOTHERBOARD
Xbox 1.0. Some measurements of passive components by Redherring32 (The Fish) Xbox Version 1.0 Motherboard. The following table is based on an Xbox 1.0 retail board. Device. Loc. Part Number. Manufacture. Description. DASHBOARD - XBOXDEVWIKI Hotkey to switch to HD modes. Latest Xbox Dashboard (5960) force 480p display mode: Press and hold Left trigger, right trigger, and both analog stick buttons. The normally displayed 480i dashboard will switch to 480p output while using the Xbox High Definition AV Pack or cable. Repeat button combo to toggle between 480p and 480i.XEMU - XBOXDEVWIKI
xemu is a continuation of xqemu which is a low-level Xbox / Chihiro Emulator started in mid-late 2012 by espes.. xemu was started in early 2020 by mborgerson. The official homepage is https://xemu.app.Compatibility list
BIOS - XBOXDEVWIKI
BIOS. The BIOS (an acronym for Basic Input/Output System and also known as the BIOS ROM or Xbox ROM) is a firmware image that is mapped to the top 16MiB of the CPU's physical address space (0xFF000000 - 0xFFFFFFFF). Like the standard PC BIOS, it is responsible for initializing the Xbox hardware and booting the system. DVD DRIVE - XBOXDEVWIKI The Xbox contains a DVD Drive which can read Xbox Game Discs.For a list of drives Microsoft used in the Xbox, see Hardware Revisions. KERNEL - XBOXDEVWIKI Sections. All sections are identity mapped (meaning file offsets and offsets in RAM match). This is because the kernel is not loaded through a traditional PE / exe loader, but just unpacked into memory.LPC DEBUG PORT
The LPC Debug Port is an unpopulated 2x8 2.54mm (0.1") footprint on the Xbox motherboard that provides access to the system's Low Pin Count Bus, as well as the SMBus.Throughout the Xbox's lifetime, Microsoft modified the LPC port in an attempt to prevent modding and, in some cases, it must be "rebuilt" to restore the port's fullfunctionality.
EEPROM - XBOXDEVWIKI EEPROM. The Xbox EEPROM is a 256 byte non-volatile storage device which contains device-specific information. It is connected via I²C and located on address 0x54. Parts of the EEPROM are encrypted using Kernel/XboxEEPROMKey .MAIN PAGE
From xboxdevwiki
Jump to: navigation, search Welcome to XboxDevWiki.net, a wiki dedicated to research of the original Microsoft Xbox. ------------------------- XboxDevWiki is an effort to document the inner workings of the original Microsoft Xbox and Xbox-based SEGA Chihiro. We not only care about technical details about those platforms, but also how to develop homebrew and emulate them. We are not interested in documenting the Xbox 360, Xbox One or any other console at this point. Also check out the XboxDev GitHub organization where we provide tools and code related to Xbox research and development. ------------------------- WANT TO HELP? CONTACT US! This wiki is the place for all remaining Xbox projects to come together. Please come chat with us in XboxDev on Discord , #xqemu on Freenode IRC(Webchat
) or Cxbx-Reloaded ongitter.im .
You'll also get the details for wiki account creation there.HARDWARE
* Chihiro
* Xbox
* Hardware Revisions* Motherboard
* CPU
* NV2A
* NV2A/Vertex attributes * NV2A/Fixed Function Pipeline * NV2A/Vertex Shader * NV2A/Pixel Combiner * NV2A/Surface Formats* Memory
* Flash ROM
* MCPX
* LPC
* APU
* DSP
* ACI
* Network
* PCI
* SMBus
* EEPROM
* SMC
* Video Encoder
* AV Cables
* DVD Drive
* Xbox Game Disc
* Hard Drive
* Config Sector
* USB
* Xbox Input Devices* Xbox Memory Unit
* Xbox Live Communicator * Xbox DVD Movie Playback Kit* Power Supply
* Development Kits
* Super I/O
* DVD Emulator
* Manufacturing ProcessSYSTEM SOFTWARE
* MCPX ROM
* BIOS / Kernel
* Boot Process
* XBE (Executable file format) * FATX (Filesystem)* Xbox ADPCM
* Dashboard
* Soundtracks
* Exploits
DEVELOPMENT KITS AND TOOLS * nxdk (New Xbox Development Kit)* OpenXDK
* Microsoft XDK
* Xbox Title Libraries* Direct3D
* DirectSound
* System Link
* Xbox Live
* Xbox Debug Monitor* Xbox Neighborhood
* Xbox Kernel DebuggingGAMES
* Games
* Engine List
EMULATION
* Emulators
* XQEMU
* Xbox 360 Backward CompatibilityHISTORICAL PAGES
(archived from the xbox-linux wiki) * Xbox Hard Drive Locking Mechanism * Xbox Savegame System * Xbox Hardware Overview * Xbox Hard Disk Technical_Details * Xbox Hard Disk Partitioning * Xbox Manufacturing Process * The Hidden Boot Code of the Xbox* PIC
* SMBus
* NForce
* 17 Mistakes Microsoft Made in the Xbox Security System * Porting an Operating System to the Xbox HOWTOOTHER
* Patents
* Resources
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"https://xboxdevwiki.net/index.php?title=Main_Page&oldid=6763"NAVIGATION MENU
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* This page was last modified on 4 August 2019, at 13:05.* Privacy policy
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