Are you over 18 and want to see adult content?
More Annotations

A complete backup of vansantvoortlandelijkwonen.nl
Are you over 18 and want to see adult content?

A complete backup of asmulheresdoimperiodamariamangabinha2.blogspot.com
Are you over 18 and want to see adult content?

A complete backup of saasc-pd.herokuapp.com
Are you over 18 and want to see adult content?

A complete backup of hotel-huettensteinach.de
Are you over 18 and want to see adult content?
Favourite Annotations

A complete backup of rugby-league.com
Are you over 18 and want to see adult content?

A complete backup of fanfreegames.com
Are you over 18 and want to see adult content?

A complete backup of codeslapperblog.blogspot.com
Are you over 18 and want to see adult content?

A complete backup of commonwoodworking.com
Are you over 18 and want to see adult content?

A complete backup of vrgn-drt.tumblr.com
Are you over 18 and want to see adult content?

A complete backup of thewarriorsong.com
Are you over 18 and want to see adult content?
Text
WOODEN PYRAMIDS
2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: THUNDERSTONE! And Thunderstone is a race: two to five players see themselves cast into the role of leader of a party of adventures, though you never fight yourself.The party, and all its equipment, is contained in your deck, and it starts out absolutely shit: some terrible Militia, barely strong enough to hold a tiny dagger, and a small assortment of"helpful" items.
WOODEN PYRAMIDS: ECLIPSE PHASE Eclipse Phase, just to catch those of you not familiar with the idea of PNP RPGs, is a game where one player creates a story, a scenario, in the world, and each other player makes a single character that will try to confront the scenario, interact with NPCs, and will generally either accomplish his WOODEN PYRAMIDS: CHRISTMAS REFLECTION 2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: NOVEMBER 2011 I remember when I was, oh, about 11 or 12, my dad bought me a huge binder of Magic: the Gathering cards. I held it with a strange reverence, this giant block of unspeakably rare and valuable pieces ofa
WOODEN PYRAMIDS: 2011 2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: SLOW YOUR ROLL You miss out on action! Wolves, ice spiders, malign spirits, and cutpurse thieves all occupy the roads and backwoods. Not to mention the caves and castles dotting the landscape all but literally beckon bold adventurers to test their might, like a fantasy analogue to that carnival game with the mallet. WOODEN PYRAMIDS: ENVIRO-BEAR 2000 Enviro-Bear 2000 is a charming, oddly simulationist affair where you play a bear in a sedan, trying to get enough food to fatten up and then park in a cave before winter comes. WOODEN PYRAMIDS: 2012 Quick, name a fantasy RPG, one of the old pen-and-paper types. What did you say? Dungeons and Dragons, probably. Maybe not though, maybeit was Pathfinder,
WOODEN PYRAMIDS
tag:blogger.com,1999:blog-8251194554705433122 2020-02-29T01:48:17.251-08:00 Words About Games Unknown noreply@blogger.com Blogger 6 1 25 tag:blogger.com,1999:blogWOODEN PYRAMIDS
2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: THUNDERSTONE! And Thunderstone is a race: two to five players see themselves cast into the role of leader of a party of adventures, though you never fight yourself.The party, and all its equipment, is contained in your deck, and it starts out absolutely shit: some terrible Militia, barely strong enough to hold a tiny dagger, and a small assortment of"helpful" items.
WOODEN PYRAMIDS: ECLIPSE PHASE Eclipse Phase, just to catch those of you not familiar with the idea of PNP RPGs, is a game where one player creates a story, a scenario, in the world, and each other player makes a single character that will try to confront the scenario, interact with NPCs, and will generally either accomplish his WOODEN PYRAMIDS: CHRISTMAS REFLECTION 2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: NOVEMBER 2011 I remember when I was, oh, about 11 or 12, my dad bought me a huge binder of Magic: the Gathering cards. I held it with a strange reverence, this giant block of unspeakably rare and valuable pieces ofa
WOODEN PYRAMIDS: 2011 2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. WOODEN PYRAMIDS: SLOW YOUR ROLL You miss out on action! Wolves, ice spiders, malign spirits, and cutpurse thieves all occupy the roads and backwoods. Not to mention the caves and castles dotting the landscape all but literally beckon bold adventurers to test their might, like a fantasy analogue to that carnival game with the mallet. WOODEN PYRAMIDS: ENVIRO-BEAR 2000 Enviro-Bear 2000 is a charming, oddly simulationist affair where you play a bear in a sedan, trying to get enough food to fatten up and then park in a cave before winter comes. WOODEN PYRAMIDS: 2012 Quick, name a fantasy RPG, one of the old pen-and-paper types. What did you say? Dungeons and Dragons, probably. Maybe not though, maybeit was Pathfinder,
WOODEN PYRAMIDS
tag:blogger.com,1999:blog-8251194554705433122 2020-02-29T01:48:17.251-08:00 Words About Games Unknown noreply@blogger.com Blogger 6 1 25 tag:blogger.com,1999:blogWOODEN PYRAMIDS
2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God.WOODEN PYRAMIDS
Words About Games
MONDAY, FEBRUARY 27, 2012ECLIPSE PHASE
Quick, name a fantasy RPG, one of the old pen-and-paper types. What did you say? Dungeons and Dragons, probably. Maybe not though, maybe it was Pathfinder, or Exalted, or Dark Sun, or Nobilis if you're so indie it hurts. Now name one with an SF setting. Shadowrun! Except that has magic too. Cyberpunk 2020, you offer, tentative because it's such an ungainly system. GURPS? Yes indeed, there is a great lack of role playing games set in the bold future instead of the never-past, and I've never understood the reason for this. Surely we ought to get more excitement out of imagining our possible futures than remixed editions of fairy tales, that owe their origins to a time when a pointy rock was seen as the pinnacle of human scienceand engineering.
Seems like someone out there agrees with me. Specifically, those ones are Posthuman Studios. And that agreement is Eclipse Phase.Read more »
Posted by Martin at 6:06 PM2
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: Eclipse Phase,
Review ,
Traditional Games
WEDNESDAY, JANUARY 18, 2012SLOW YOUR ROLL
OK, we're all playing Skyrim, having a fun time of it. It's undoubtedly a game with a lot to do, with hundreds of quests, dungeons, and abilities. But pump your breaks, that's not what you should be thinking about. It's called _Skyrim_, not _QuestMan_, or _LotsaDungeons_. The greatest, most awesome thing about this game is its namesake, the world you inhabit, and all the exploring and adventure and huge productivity-swallowing world that awaits you outside of quests. So here, I have a suggestion. Not just a different way of playing the game, a different way of playing games altogether. Just follow one simple rule. Don't use fast travel to get anywhere. Ever.Read more »
Posted by Martin at 12:34 AM3
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: Essay
, Skyrim
SUNDAY, DECEMBER 25, 2011 CHRISTMAS REFLECTION 2011 was a lively year for computer gaming, with several brilliant surprises. Multiple roguelike games saw relative commercial success: The Binding of Isaac, Dungeons of Dreadmor, and Realm of the Mad God. Bioware managed to disappoint with Dragon Age II, while announcing Mass Effect 3 will have a few more RPG elements than it's immediate predecessor. But there are two surprises in particular I want to talk about here. Two things I honestly though I would die without seeing: a good Deus Ex sequel, and Duke Nukem Forever.Read more »
Posted by Martin at 9:43 AM3 comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: Deus Ex
, Duke
Nukem ,
Essay ,
Obscure Greek Word
WEDNESDAY, NOVEMBER 16, 2011ENVIRO-BEAR 2000
I maintain an eagle-like vigilance over all of PC gaming, as a matter of principle, so that no game might slip my notice unappraised. Why do I not extend this watchfulness for console games, you might ask? Perhaps you ask this while expelling half-chewed Chex Mix across the room in fanboy rage while you heap ill-formed profanities upon my name and call into question my parents' virtue. Well you unwashed console peasant, it is because PC is, was, and always will be home to the greatest innovation and uniqueness in video games. Case in point?Enviro-Bear 2000.
Read more »
Posted by Martin at 5:46 PM1
comment:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: Enviro-Bear 2000,
Review
Older Posts
Home
Subscribe to: Posts (Atom)BLOG ARCHIVE
* ▼ 2012 (2)
* ▼ February (1)* Eclipse Phase
* ► January (1)* ► 2011 (4)
* ► December (1) * ► November (2) * ► October (1) Simple theme. Powered by Blogger .Details
Copyright © 2023 ArchiveBay.com. All rights reserved. Terms of Use | Privacy Policy | DMCA | 2021 | Feedback | Advertising | RSS 2.0