Are you over 18 and want to see adult content?
More Annotations
A complete backup of spzpoz-zdunskawola.pl
Are you over 18 and want to see adult content?
A complete backup of kontraktorjogja.id
Are you over 18 and want to see adult content?
A complete backup of coar-repositories.org
Are you over 18 and want to see adult content?
A complete backup of reservistenverband.de
Are you over 18 and want to see adult content?
Favourite Annotations
A complete backup of ccbfinancial.com
Are you over 18 and want to see adult content?
A complete backup of credit-report-credit-score.com
Are you over 18 and want to see adult content?
A complete backup of farukkirmizi.com
Are you over 18 and want to see adult content?
A complete backup of biogenericpharma.ca
Are you over 18 and want to see adult content?
A complete backup of outletgunleri.com
Are you over 18 and want to see adult content?
Text
WebAudio API Learn
WEBSYNTHS : BROWSER-BASED MUSICAL INSTRUMENTS WebSynths is a FREE collection of browser-based musical instruments. WebSynths.org Learn more about browser-based instruments and theWebAudio API Learn
WEBSYNTHS : BROWSER-BASED MUSICAL INSTRUMENTS WebSynths is a FREE collection of browser-based musical instruments. WebSynths.org Learn more about browser-based instruments and theWebAudio API Learn
WEBSYNTHS : BROWSER-BASED MUSICAL INSTRUMENTS WebSynths is a FREE collection of browser-based musical instruments. WebSynths.org Learn more about browser-based instruments and theWebAudio API Learn
WEBSYNTHS : BROWSER-BASED MUSICAL INSTRUMENTS WebSynths is a FREE collection of browser-based musical instruments. WebSynths.org Learn more about browser-based instruments and theWebAudio API Learn
WEBSYNTHS : BROWSER-BASED MUSICAL INSTRUMENTS WebSynths is a FREE collection of browser-based musical instruments. WebSynths.org Learn more about browser-based instruments and theWebAudio API Learn
Loading WebSynths
001: light show
load
save
shop
☰
bpm
beats per minute
oscillator 1
shape
sine square / pulse sawtooth triangle noise (white) noise (pink)noise (brown)
waveform
pulse width
pulse width
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
super size
3 5 7 9 11 13 15
oscillators
detune (%)
stereo width (%)
frequency modifiers
shift (%)
+3 +2 +1 none -1 -2 -3shift (octave)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
attack
initial shift (%)
delay attack start
2/1.2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
terminal shift (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
frequency follow filter lowpass highpass bandpass lowshelf highshelf peaking notch allpasstype
emphasis
mix (%)
amplitude modifiers
scale (%)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
pan
position
auto pan
rate (Hz)
depth (%)
convolver
drum 1: bass drum a drum 1: bass drum b drum 1: snare a drum 1: snare b drum 1: clap a drum 1: clap b drum 1: closed hat a drum 1: closed hat b drum 1: open hat a drum 1: open hat b drum 1: ride a drum 1: ride b drum 2: bass drum drum 2: snare drum 2: rim shot drum 2: closed hat drum 2: block drum 3: bass drum drum 3: snare drum 3: closed hat drum 3: open hat drum 3: high tom drum 3: low tom drum 4: bass drum drum 4: snare drum 4: closed hat drum 4: open hat drum 4: high tom drum 4: mid tom drum 4: low tom drum 4: clap drum 4: crash drum 4: ride drum 4: rimshot drum 4: shaker drum 4: tamborine drum 5: bass drum drum 5: snare drum 5: closed hat drum 5: open hat drum 5: clap drum 5: crash drum 5: ride drum 6: bass drum drum 6: snare drum 6: closed hat drum 6: open hat drum 6: crash drum 7: bass drum drum 7: snare drum 7: clap drum 7: quijada drum 8: bass drum drum 8: snare drum 8: closed hat drum 8: open hat drum 8: clap drum 8: crash drum 8: cow bell drum 9: bass drum drum 9: snare drum 9: closed hat drum 9: open hat drum 9: clap drum 9: crashtype
gain (%)
mix (%)
eq
high cut
hertz
parametric
amplitude (dB)
frequency (Hz)
low cut
hertz
oscillator 2
shape
sine square / pulse sawtooth triangle noise (white) noise (pink)noise (brown)
waveform
pulse width
pulse width
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
super size
3 5 7 9 11 13 15
oscillators
detune (%)
stereo width (%)
frequency modifiers
shift (%)
+3 +2 +1 none -1 -2 -3shift (octave)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
attack
initial shift (%)
delay attack start
2/1.2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
terminal shift (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
frequency follow filter lowpass highpass bandpass lowshelf highshelf peaking notch allpasstype
emphasis
mix (%)
amplitude modifiers
scale (%)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
pan
position
auto pan
rate (Hz)
depth (%)
convolver
drum 1: bass drum a drum 1: bass drum b drum 1: snare a drum 1: snare b drum 1: clap a drum 1: clap b drum 1: closed hat a drum 1: closed hat b drum 1: open hat a drum 1: open hat b drum 1: ride a drum 1: ride b drum 2: bass drum drum 2: snare drum 2: rim shot drum 2: closed hat drum 2: block drum 3: bass drum drum 3: snare drum 3: closed hat drum 3: open hat drum 3: high tom drum 3: low tom drum 4: bass drum drum 4: snare drum 4: closed hat drum 4: open hat drum 4: high tom drum 4: mid tom drum 4: low tom drum 4: clap drum 4: crash drum 4: ride drum 4: rimshot drum 4: shaker drum 4: tamborine drum 5: bass drum drum 5: snare drum 5: closed hat drum 5: open hat drum 5: clap drum 5: crash drum 5: ride drum 6: bass drum drum 6: snare drum 6: closed hat drum 6: open hat drum 6: crash drum 7: bass drum drum 7: snare drum 7: clap drum 7: quijada drum 8: bass drum drum 8: snare drum 8: closed hat drum 8: open hat drum 8: clap drum 8: crash drum 8: cow bell drum 9: bass drum drum 9: snare drum 9: closed hat drum 9: open hat drum 9: clap drum 9: crashtype
gain (%)
mix (%)
eq
high cut
hertz
parametric
amplitude (dB)
frequency (Hz)
low cut
hertz
oscillator 3
shape
sine square / pulse sawtooth triangle noise (white) noise (pink)noise (brown)
waveform
pulse width
pulse width
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
super size
3 5 7 9 11 13 15
oscillators
detune (%)
stereo width (%)
frequency modifiers
shift (%)
+3 +2 +1 none -1 -2 -3shift (octave)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
attack
initial shift (%)
delay attack start
2/1.2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
terminal shift (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
frequency follow filter lowpass highpass bandpass lowshelf highshelf peaking notch allpasstype
emphasis
mix (%)
amplitude modifiers
scale (%)
lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
pan
position
auto pan
rate (Hz)
depth (%)
convolver
drum 1: bass drum a drum 1: bass drum b drum 1: snare a drum 1: snare b drum 1: clap a drum 1: clap b drum 1: closed hat a drum 1: closed hat b drum 1: open hat a drum 1: open hat b drum 1: ride a drum 1: ride b drum 2: bass drum drum 2: snare drum 2: rim shot drum 2: closed hat drum 2: block drum 3: bass drum drum 3: snare drum 3: closed hat drum 3: open hat drum 3: high tom drum 3: low tom drum 4: bass drum drum 4: snare drum 4: closed hat drum 4: open hat drum 4: high tom drum 4: mid tom drum 4: low tom drum 4: clap drum 4: crash drum 4: ride drum 4: rimshot drum 4: shaker drum 4: tamborine drum 5: bass drum drum 5: snare drum 5: closed hat drum 5: open hat drum 5: clap drum 5: crash drum 5: ride drum 6: bass drum drum 6: snare drum 6: closed hat drum 6: open hat drum 6: crash drum 7: bass drum drum 7: snare drum 7: clap drum 7: quijada drum 8: bass drum drum 8: snare drum 8: closed hat drum 8: open hat drum 8: clap drum 8: crash drum 8: cow bell drum 9: bass drum drum 9: snare drum 9: closed hat drum 9: open hat drum 9: clap drum 9: crashtype
gain (%)
mix (%)
eq
high cut
hertz
parametric
amplitude (dB)
frequency (Hz)
low cut
hertz
filters
filter matrix
off serial parallel solo filter 1 solo filter 2 no filterpreset
FROM OSCILLATORS
to filter 1 (%)
to filter 2 (%)
to filters out (%)
FROM FILTER 1
to filter 2 (%)
to filters out (%)
FROM FILTER 2
to filters out (%)
filter 1
lowpass highpass bandpass lowshelf highshelf peaking notch allpasstype
cutoff (Hz)
frequency follow
amount (%)
cutoff lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
cutoff envelope
attack
initial cutoff (Hz)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offattack (bpm-based)
attack (seconds)
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offrelease (bpm-based)
release (seconds)
terminal cutoff (Hz)emphasis
filter 2
lowpass highpass bandpass lowshelf highshelf peaking notch allpasstype
cutoff (Hz)
frequency follow
amount (%)
cutoff lfo
basic extended
settings
sine square sawtooth reverse sawtooth triangle random & holdshape
legato time (%)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based frequency
frequency (Hz)
width
width envelope
delay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
cutoff envelope
attack
initial cutoff (Hz)
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offattack (bpm-based)
attack (seconds)
release
sustain
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offrelease (bpm-based)
release (seconds)
terminal cutoff (Hz)emphasis
amplitude envelope
basic extended
settings
attack
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
attack part 1
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
target (%)
attack part 2
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
target (%)
decay
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
target (%)
release
sustain
maximum sustain time 2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
hold
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
release part 1
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
target (%)
release part 2
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
target (%)
release part 3
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
2/1. 2/1 1/1. 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
effects
compressor
threshold (dB)
ratio (dB)
make-up gain (%)
add dry (%)
distortion
0 1 2 3 4 5
type
drive (0 to 1)
gain (0 to 1)
amount
eq
high cut (Hz)
high cut emphasis
low cut (Hz)
low cut emphasis
level (%)
mix (%)
modulators
chorus
color (ms)
rate (Hz)
depth (%)
stereo invert
low cut (Hz)
mix (%)
tremolo
shape (triangle to square) 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
rate (Hz)
depth (%)
stereo invert
stereo width (%)
mix (%)
delays
single delay
1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
seconds
feedback (%)
eq
high cut (Hz)
low cut (Hz)
mix (%)
dual delay
input to delay A (%) input to delay B (%) 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16Toff
delay A time from bpm delay A time (seconds) 1/1 1/1T 1/2. 1/2 1/2T 1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T off delay B time from bpm delay B time (seconds)feedback A to A (%)
feedback B to B (%)
feedback A to B (%)
feedback B to A (%)
delay A pan (%)
delay B pan (%)
delay A to output (%) delay B to output (%)eq
high cut A (Hz)
high cut B (Hz)
low cut A (Hz)
low cut B (Hz)
mix (%)
reverb
reverb delay
1/4. 1/4 1/4T 1/8. 1/8 1/8T 1/16. 1/16 1/16T 1/32. 1/32 1/32T offbpm-based
delay (seconds)
small room medium room large room small hall medium hall large hall bright plate dark plate percussion plate small ambience large ambience big gate collins short metal reverse short metal long metal reverse long metal wet tunnelreverb type
reverb eq
high cut (Hz)
low cut (Hz)
reverb mix (%)
eq
high cut
hertz
high shelf (12kHz)
amplitude (dB)
parametric 1
amplitude (dB)
frequency (Hz)
parametric 2
amplitude (dB)
frequency (Hz)
low shelf (80Hz)
amplitude (dB)
low cut
hertz
volume
gain
scale (%)
limiter
threshold (dB)
meter
z
C
262 Hz
x
D
294 Hz
c
D#
311 Hz
v
F
349 Hz
b
G
392 Hz
n
G#
415 Hz
m
A#
466 Hz
<
C
523 Hz
>
D
587 Hz
?
D#
622 Hz
a
F
698 Hz
s
G
784 Hz
d
G#
831 Hz
f
A#
932 Hz
g
C
1047 Hz
Error: The MIDI system failed to start. If you are reading this, WebSynths was unable to activate midi. The following steps may fix that: * Use the latest version of Google Chrome.
* Quit Chrome. Connect your MIDI device and relaunch Chrome. Get lowest midi trigger from midi 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 103 102 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0lowest midi trigger
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16midi channel
INCOMING MIDI DATA
microtonal linear microtonal exponential manual equal tempered just intonation quarter tonepitch system
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49number of pads
left pitch
right pitch
left pitch (Hz)
1 (Hz)
2 (Hz)
3 (Hz)
4 (Hz)
5 (Hz)
6 (Hz)
7 (Hz)
8 (Hz)
9 (Hz)
10 (Hz)
11 (Hz)
12 (Hz)
13 (Hz)
14 (Hz)
15 (Hz)
none C major C minor C♯ major C♯ minor D major D minor E♭ major E♭ minor E major E minor F major F minor F♯ major F♯ minor G major G minor A♭ major A♭ minor A major A minor B♭ major B♭ minor B major B minorkey
0 - C 0 - C♯ / D♭ 0 - D 0 - D♯ / E♭ 0 - E 0 - F 0 - F♯ / G♭ 0 - G 0 - G♯ / A♭ 0 - A 0 - A♯ / B♭ 0 - B 1 - C 1 - C♯ / D♭ 1 - D 1 - D♯ / E♭ 1 - E 1 - F 1 - F♯ / G♭ 1 - G 1 - G♯ / A♭ 1 - A 1 - A♯ / B♭ 1 - B 2 - C 2 - C♯ / D♭ 2 - D 2 - D♯ / E♭ 2 - E 2 - F 2 - F♯ / G♭ 2 - G 2 - G♯ / A♭ 2 - A 2 - A♯ / B♭ 2 - B 3 - C 3 - C♯ / D♭ 3 - D 3 - D♯ / E♭ 3 - E 3 - F 3 - F♯ / G♭ 3 - G 3 - G♯ / A♭ 3 - A 3 - A♯ / B♭ 3 - B 4 - C 4 - C♯ / D♭ 4 - D 4 - D♯ / E♭ 4 - E 4 - F 4 - F♯ / G♭ 4 - G 4 - G♯ / A♭ 4 - A 4 - A♯ / B♭ 4 - B 5 - C 5 - C♯ / D♭ 5 - D 5 - D♯ / E♭ 5 - E 5 - F 5 - F♯ / G♭ 5 - G 5 - G♯ / A♭ 5 - A 5 - A♯ / B♭ 5 - B 6 - C 6 - C♯ / D♭ 6 - D 6 - D♯ / E♭ 6 - E 6 - F 6 - F♯ / G♭ 6 - G 6 - G♯ / A♭ 6 - A 6 - A♯ / B♭ 6 - B 7 - C 7 - C♯ / D♭ 7 - D 7 - D♯ / E♭ 7 - E 7 - F 7 - F♯ / G♭ 7 - G 7 - G♯ / A♭ 7 - A 7 - A♯ / B♭ 7 - B 8 - C 8 - C♯ / D♭ 8 - D 8 - D♯ / E♭ 8 - E 8 - F 8 - F♯ / G♭ 8 - G 8 - G♯ / A♭ 8 - A 8 - A♯ / B♭ 8 - Bstart note
fundamental
twelve tone twelve tone major twelve tone minorpitch system
Stopping all oscillators and feedback loopspanic
tuning
midi •
ABOUT WEBSYNTHS.COM
Do you enjoy using websynths.com and want to help make it available to everyone on the planet for free? Please consider making just a $9 donation. All contributions are greatly appreciated! SOME RELATED STATS: Number of users per day in 2018: 300 Time invested writing code: 450hrs Hosting cost: $150 per year Total amount donated to date: $19Instructions
The Web Audio API and Specs Facebook page for comments, updates, music and patch sharingBy Mitch Wells
WebSynths.org: Resources and PeersSETTINGS
QWERTY AZERTY QWERTZkeyboard layout
user patchesallbassdrumeffectkeyboardleadmotionstring and padwindtype
If you load or save a patch, it will appear here.000: blank canvas
001: light show
002: calories
003: next-door bot
004: far bass
005: xylo forest
006: square trousers007: documentary
008: ping
009: gentle giant
010: cassidy
011: genesis
012: monk
013: evolve
014: majestron
015: brass monkey
016: theory
017: saint sweepy
018: huck finn
019: dilithium
020: toothy
021: ganeymede
022: basic pad
023: soap
024: insectolin
025: elise
026: brenda
027: swarm
028: martian dial-up029: tabernac 9000
030: precog
031: kubrick
032: lost satellite
033: bespin
034: bitter mechazen035: funk bass
036: ruff bass
037: rubber bass
038: plastic bass
039: wobbble
040: bass sweep
041: crystal lead
042: tirils
043: whistler
044: ressikan
045: andes
046: honky fonk
047: harpsichordal
048: space puter
049: sebastian
050: what what
051: astro
052: olifant
053: spielzeug
054: scamper
055: baby mammoth
056: feathers
057: chime
058: pitched steel
059: big drum
060: jeep bass drum
061: tokyo bass drum062: kick
063: sly bass drum
064: bronx kick
065: atlanta kick
066: chicago kick
067: odd tom
068: hat
069: chicago hat
070: odd shake
071: zils
072: ride
073: reverse ride
074: cheap crash
075: q
076: snap
077: snare 1
078: snare 2
079: snare 3
080: slap snare
081: hollywood snare082: atlanta snare
083: chicago snare
084: proto snare
085: clap
086: atlanta clap
087: synth toms
088: cow bell
089: mo cowbell
090: rim shot
091: quijada
092: kik-hat-sn
093: mallet box
094: evader
095: easy riser
096: moojembe
097: khoisan
098: trash can
099: klang
100: worm hole
101: saucers
102: slow helicopter103: liftoff
104: meth
105: k holden
106: filthy machine
107: igor
108: glitchy
109: atari siren
110: bit bomb
111: windy
112: thx-y
113: appu appu
114: tiny zombie
115: baroque
116: dhabi
117: hammer
118: kurosawa
119: shoto tonfa
120: leeds
121: buzzy lead
122: on release
123: ebb
124: elfin
125: el sueno
126: hallucigenia
127: pulsing pad
128: tek hit
129: dear tears
130: stellar rolls
131: simple click
132: pew pew
133: plastic siren
134: the factory
135: bass face
136: sapporo horns
patch name save patch load patch load tuning from patchX About WebSynths
THE WEB AUDIO API IS STILL AN EXPERIMENT * WebSynths does crash — I encourage you to save and record yourwork regularly
* IF YOU ARE GETTING UNWANTED CLICKS OR DISTORTION: * hit the panic button to clear voices * save your patch, reload the website into your browser, then load your saved patch back in * shut down all applications except your browser * close all websites except WebSynths in your browser * the super saw may be overwhelming your CPU, use a differentoscillator waveform
* try turning down the volume attenuator and turning on the volumelimiter
* try turning off effects as they may be overwhelming your CPU * Most parameter changes impact the next note played — if you hold a note and change a variable, the held note will likely not beimpacted
* The Web MIDI API is still an EXPERIMENT. It stops working at random, and you may need to reload the page to start it up again. * The same WebSynths patch will sound different on different machines, operating systems and browsers — and a patch that will break a weaker machine (resulting in audible clicks and stutters) may work fine on a stronger machine * If a sound gets stuck, hit the panic button to stop all sound * There is a rare chance that a crash will emit a sustained high-pitched squeal — be prepared to close the browser window to save your ears and speakers from damage * AS OF TODAY, THE LATEST VERSION OF CHROME SEEMS TO WORK BESTSPECS
* Browser-based, mobile-first, responsive interface * Unique microtonal tuning system * Unique nested-module patch creation paradigm * Preset patch library with over 130 patches * Save and load user created patches * Ability to load one patch's microtonal tuning system into another * Trigger sounds via MIDI (with velocity), touch, (QWERTY, AZERTY, or QWERTZ) computer keyboard, or mouse clicks * 3 oscillators, each with * sine, square, sawtooth, pulse, and triangle waveform types * pulse width with dedicated lfo * super size with up to 15 voices, with adjustable detune and stereowidth
* white, pink, and brown noise waveforms * frequency-follow filter * pitch and amplitude envelopes * pitch and amplitude LFOs with dedicated envelopes * pan position with auto-pan * convolver with drum samples * high cut, low cut and parametric eq * 2 filters, each with 8 filter modes and dedicated frequency envelopes and frequency LFOs * Filter matrix with presets * All LFOs have basic and extended functions, 5 wave shapes, dedicated envelope, and are BPM syncable * Random and hold LFO oscillator waveform with legato * All envelopes are BPM syncable * 7 segment amplitude envelope * Effects: compressor, distortion with eq, single and dual BPM syncable delays with eq, stereo chorus, stereo tremolo, reverb (18 models), eq (6 bands), and limiter * Visual audio meter* Polyphonic
* Panic button
LINKS
Comments, updates, patch & music sharing : official facebook This puppy is a work in progress by Mitch Wells : mitchwells.comX instructions
THESE ARE PRELIMINARY, TO HELP OUT THOSE NEW TO SYNTHS. I'M WORKING ON TUTORIAL VIDEOS THAT SHOULD BE AVAILABLE SOON. * You can use the arrows on your computer keyboard to scroll throughthe presets.
* The triggers on the bottom are your keyboard. You can use your QWERTY keyboard, mouse, touch or MIDI keyboard to trigger them. * You can change the tuning of the keys, or scale, by clicking thetuning button.
* MIDI is a way to use an external physical instrument to play it. If you have a MIDI keyboard that you wish to use, hit the MIDI buttonto set it up.
* If a note gets stuck, hit the panic button, it will stop all voices from playing. * Oscillators are the voices. This synth has 3 of them (located in the menu on the left.) You can change the character of each voice by changing the parameters under the 'Oscillator 1 / 2 / 3' sections on the left. The 'Shape' menu allows you to choose from different styles of voice for each oscillator. You can turn each voice on or off and mix and match them for some weird and wonderful sounds. * The filter section applies equalization to your oscillators (changes the brightness essentially) via the cutoff and emphasis controls. You can change the filter type to 'low pass / high pass' andmany more.
* The amplitude envelope changes how your sound is played, volume-wise, when you hit a note. For example, having a long release time will mean that once you let go of the note you are playing it will tail off until fading out. Having a slow attack will mean that your note will fade in instead of playing at full volume straightaway.
* The effects section allows you to add various effects to your overall sound. You can change the effects, mix them together and toggle them on or off too. If you want to create some really spacious and trippy vibes I'd suggest playing with Reverb and DelayiOS 9 Fix
touch here
Chrome 2018 Fix
begin session
Details
Copyright © 2024 ArchiveBay.com. All rights reserved. Terms of Use | Privacy Policy | DMCA | 2021 | Feedback | Advertising | RSS 2.0