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DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated.VIRTUALDUB HISTORY
VIRTUALDUB DOCUMENTATION: FAQ VirtualDub requires a Video for Windows (VFW) compatible device to capture video. Some newer devices are shipping with a Windows Driver Model (WDM) driver, that VFW programs can only use through a Microsoft conversion wrapper; this wrapper doesn't always work very well and generally can't cope with IEEE-1394 ("FireWire") devices at all, suchas
VIRTUALDUB DOCUMENTATION: OPTIMIZATION When this is enabled, VirtualDub attempts to negotiate a fast YUV or YCrCb path between the video decompression and compression codecs. Both input and output video streams must be compressed, and you can get weird artifacts or flipped video with buggy codecs -- do not use it if Indeo Video R3.2 or Radius Cinepak are involved. VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. VIRTUALDUB DOCUMENTATION: CODECS VirtualDub documentation: codecs. Codecs are third-party drivers that export compression and decompression services to Windows applications. How do I manually add/remove/switch codecs? Under Windows 95/98, codec entries are stored in SYSTEM.INI: ;VIDC.xxxx = yyyy, where xxxx is the FOURCC for the driver and yyyy is the name ;of the driver's DLL ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
WELCOME TO VIRTUALDUB.ORG! ¶Blog replaced. Hello, it's been quite a long time. Needless to say, the real world caught up with me a long time ago and I ran out oftime/motivation
DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated.VIRTUALDUB HISTORY
VIRTUALDUB DOCUMENTATION: FAQ VirtualDub requires a Video for Windows (VFW) compatible device to capture video. Some newer devices are shipping with a Windows Driver Model (WDM) driver, that VFW programs can only use through a Microsoft conversion wrapper; this wrapper doesn't always work very well and generally can't cope with IEEE-1394 ("FireWire") devices at all, suchas
VIRTUALDUB DOCUMENTATION: OPTIMIZATION When this is enabled, VirtualDub attempts to negotiate a fast YUV or YCrCb path between the video decompression and compression codecs. Both input and output video streams must be compressed, and you can get weird artifacts or flipped video with buggy codecs -- do not use it if Indeo Video R3.2 or Radius Cinepak are involved. VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. VIRTUALDUB DOCUMENTATION: CODECS VirtualDub documentation: codecs. Codecs are third-party drivers that export compression and decompression services to Windows applications. How do I manually add/remove/switch codecs? Under Windows 95/98, codec entries are stored in SYSTEM.INI: ;VIDC.xxxx = yyyy, where xxxx is the FOURCC for the driver and yyyy is the name ;of the driver's DLL ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
DIRECTDRAW RENDERING GLITCHES WITH MULTIPLE DISPLAYS DirectDraw rendering glitches with multiple displays. It's been reported to me that an odd thing happens on systems with multiple monitors where VirtualDub will repeatedly lock up the system with display flashes whenever the display panes overlap the second monitor. VIRTUALDUB DOCUMENTATION: CODECS VirtualDub documentation: codecs. Codecs are third-party drivers that export compression and decompression services to Windows applications. How do I manually add/remove/switch codecs? Under Windows 95/98, codec entries are stored in SYSTEM.INI: ;VIDC.xxxx = yyyy, where xxxx is the FOURCC for the driver and yyyy is the name ;of the driver's DLLKNOWLEDGE BASE
Knowledge base Version 1.5.10 (18160) 16-bit to 32-bit conversion crash The integer SSE RGB16-to-RGB32 converter routine crashes if the input is not a multiple of 4 pixels. This affects both display code and image sequence reads. Switching the desktop to 24-bit, disabling DirectX display support in Options/Preferences/Display, and using 24-bit source images are workarounds. VIRTUALDUB DOCUMENTATION: COMPILING The Processor Pack is a free download from Microsoft's website, although you will need to patch to SP5 first (this is mandatory anyway since some pre-SP3 bugs will cause VirtualDub to miscompile). It also includes MASM ( ml.exe) as well. If you don't have the Processor Pack installed, the SSE instruction sfence will not compile. VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers.VIRTUALDUB FILTERS
VirtualDub filters. VirtualDub filters can be loaded manually by clicking on the Load button that appears in the Add Filters dialog box. They can also be automatically loaded at startup if you copy the .vdf file into a plugins subdirectory under the VirtualDub program directory. It is possible, although unusual, for filters to conflict with each other, so if you have problems with a particular VIRTUALDUB DOCUMENTATION: USING THE FRAMESERVER The frameserver is an integral part of VirtualDub, but you will need to install various clients. There is an auxsetup.exe application included that will install the AVIFile client; directions for installing the codec (VCM) client are in the help file. In addition, there is an aviproxy directory in the binary distribution which willallow you to
PLUGIN SDK - VIRTUALDUB.ORG Plugin SDK VirtualDub has the capability to load third-party DLLs that include their own video filters. The filters that are built into VirtualDub use the same interface that is exported to DLLs, so you can write filters similar to or better than the included ones. WORKING WITH IMAGE SEQUENCES Starting with VirtualDub 1.6.0, you can also sequential JPEGs and single files. In 1.6.2, you can also open non-interlaced PNG. Once the sequence has loaded, use Video > Frame Rate to set the correct frame rate for the sequence. To exporting a video segment as a sequence of numbered images on disk in VirtualDub, use File > Save Image Sequence. REDESIGNING THE VIRTUALDUB VIDEO FILTERING SYSTEM ¶Redesigning the VirtualDub video filtering system. The video filter system is one of the oldest remaining parts of the VirtualDub source code, now that I've rewritten the capture and project modules, and large portions of the render module. ALTIRRA HARDWARE REFERENCE MANUAL Altirra Hardware Reference Manual Created by Avery Lee 1.1 Introduction This document describes the hardware programming model used by Altirra, an emulator for the Atari 8-bit series WELCOME TO VIRTUALDUB.ORG! ¶Blog replaced. Hello, it's been quite a long time. Needless to say, the real world caught up with me a long time ago and I ran out oftime/motivation
DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated. VIRTUALDUB DOCUMENTATION: FAQ VirtualDub requires a Video for Windows (VFW) compatible device to capture video. Some newer devices are shipping with a Windows Driver Model (WDM) driver, that VFW programs can only use through a Microsoft conversion wrapper; this wrapper doesn't always work very well and generally can't cope with IEEE-1394 ("FireWire") devices at all, suchas
ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
3D GRAPHICS ACCELERATION OVER REMOTE DESKTOP ¶3D graphics acceleration over Remote Desktop. A friend of mine tipped me off to an interesting post on DIRECTXDEV about GPU acceleration over Remote Desktop. DIRECTDRAW RENDERING GLITCHES WITH MULTIPLE DISPLAYS DirectDraw rendering glitches with multiple displays. It's been reported to me that an odd thing happens on systems with multiple monitors where VirtualDub will repeatedly lock up the system with display flashes whenever the display panes overlap the second monitor. THE WINDOWS REGISTRY VS. INI FILES There is one more argument against the registry and for INI files: portable operation. This is where settings are stored in a file next to the executable so both can be moved together. This does hold plenty of water, I have to admit. As a test, I added some experimental code into an Altirra test release that allows registry operations to be EXCEPTION HANDLING ON AMD64 The reason has to do with the way exception handling works on AMD64 Windows. In Win32, active exception handlers are kept together in a singly-linked list, pointed to by the Thread Environment Block (TEB). The TEB, is in turn, set as the base of the FS selector, so YOU CAN'T JUST THROW /ARCH:AVX TO SPEED UP YOUR PROGRAM The gist of the article was that you could get big gains just by throwing some VC++ compiler switches such as /arch:SSE2 or /arch:AVX to tell the compiler to use vector instructions. Presto, your code magically gets faster with less than an hour of work and without having to modify the algorithm! WELCOME TO VIRTUALDUB.ORG! ¶Blog replaced. Hello, it's been quite a long time. Needless to say, the real world caught up with me a long time ago and I ran out oftime/motivation
DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated. VIRTUALDUB DOCUMENTATION: FAQ VirtualDub requires a Video for Windows (VFW) compatible device to capture video. Some newer devices are shipping with a Windows Driver Model (WDM) driver, that VFW programs can only use through a Microsoft conversion wrapper; this wrapper doesn't always work very well and generally can't cope with IEEE-1394 ("FireWire") devices at all, suchas
ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
3D GRAPHICS ACCELERATION OVER REMOTE DESKTOP ¶3D graphics acceleration over Remote Desktop. A friend of mine tipped me off to an interesting post on DIRECTXDEV about GPU acceleration over Remote Desktop. DIRECTDRAW RENDERING GLITCHES WITH MULTIPLE DISPLAYS DirectDraw rendering glitches with multiple displays. It's been reported to me that an odd thing happens on systems with multiple monitors where VirtualDub will repeatedly lock up the system with display flashes whenever the display panes overlap the second monitor. THE WINDOWS REGISTRY VS. INI FILES There is one more argument against the registry and for INI files: portable operation. This is where settings are stored in a file next to the executable so both can be moved together. This does hold plenty of water, I have to admit. As a test, I added some experimental code into an Altirra test release that allows registry operations to be EXCEPTION HANDLING ON AMD64 The reason has to do with the way exception handling works on AMD64 Windows. In Win32, active exception handlers are kept together in a singly-linked list, pointed to by the Thread Environment Block (TEB). The TEB, is in turn, set as the base of the FS selector, so YOU CAN'T JUST THROW /ARCH:AVX TO SPEED UP YOUR PROGRAM The gist of the article was that you could get big gains just by throwing some VC++ compiler switches such as /arch:SSE2 or /arch:AVX to tell the compiler to use vector instructions. Presto, your code magically gets faster with less than an hour of work and without having to modify the algorithm! VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. THE GNU GENERAL PUBLIC LICENSE The GNU General Public License. VirtualDub is distributed under the GNU General Public License, which specifies the conditions under which you may modify and redistribute VirtualDub.This license is designed to insure the freedom of the software and to grant you rights to distribute modified copies in a manner consistent with those freedoms. VIRTUALDUB DOCUMENTATION: CODECS VirtualDub documentation: codecs. Codecs are third-party drivers that export compression and decompression services to Windows applications. How do I manually add/remove/switch codecs? Under Windows 95/98, codec entries are stored in SYSTEM.INI: ;VIDC.xxxx = yyyy, where xxxx is the FOURCC for the driver and yyyy is the name ;of the driver's DLL REDESIGNING THE VIRTUALDUB VIDEO FILTERING SYSTEM ¶Redesigning the VirtualDub video filtering system. The video filter system is one of the oldest remaining parts of the VirtualDub source code, now that I've rewritten the capture and project modules, and large portions of the render module.VIDEO SHADERS
¶Video shaders. As I said in the previous blog entry, one of the new features in 1.6.11 is the ability to bind custom vertex and pixel shaders to a video display pane. ALTIRRA 1.3 RELEASED ¶Altirra 1.3 released. I've released a new version of Altirra, my Atari 8-bit computer emulator.Version 1.3 contains a large number of compatibility fixes and runs a number of A SHADER COMPILER FOR VIRTUALDUB, PART 3 ¶A shader compiler for VirtualDub, part 3. Okay, back to something VirtualDub related. :) I went ahead and did some more work on the vdshader filter, and thus I present version 1.2: DEBUGGING THE DIRECTSHOW CAPTURE DRIVER THE HARD WAY ¶Debugging the DirectShow capture driver the hard way. Those of you who have been following my development history for a while know that at one point I predicted I PIXEL CENTER POSITIONING WITH 10LEVEL9 ¶Pixel center positioning with 10level9. I seem to have a knack for asking questions that no one has an answer to. The most recent one has to do with Microsoft's Direct3D 10level9 technology, which lets you write Direct3D 11 applications that target DX9-class hardware. Specifically, I wanted to know the positioning of pixel centers. VIRTUALDUB 1.6.3 RELEASED ¶VirtualDub 1.6.3 released. I decided to start playing Final Fantasy VIII again this last weekend while feeling a bit under the weather. It's grown on me over the years; I liked it a lot more once I realized that summoning Guardian Forces repeatedly was the most mind-numbingly boring way to play the game (which is why some call FF8 the best movie ever made for the PSX) and also that I'd WELCOME TO VIRTUALDUB.ORG! ¶Blog replaced. Hello, it's been quite a long time. Needless to say, the real world caught up with me a long time ago and I ran out oftime/motivation
DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated.VIRTUALDUB FEATURES
VirtualDub isn't an editor application; it's a pre- and post-processor that works as a valuable companion to one: Reads and writes AVI2 (OpenDML) and multi-segment AVI clips. Integrated MPEG-1 and Motion-JPEG decoders. Remove and replace audio tracks without touching the video. Extensive video filter set, including blur, sharpen,emboss, smooth
VIRTUALDUB HISTORY
THE GNU GENERAL PUBLIC LICENSE The GNU General Public License. VirtualDub is distributed under the GNU General Public License, which specifies the conditions under which you may modify and redistribute VirtualDub.This license is designed to insure the freedom of the software and to grant you rights to distribute modified copies in a manner consistent with those freedoms. VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. VIRTUALDUB DOCUMENTATION: USING THE FRAMESERVER The frameserver is an integral part of VirtualDub, but you will need to install various clients. There is an auxsetup.exe application included that will install the AVIFile client; directions for installing the codec (VCM) client are in the help file. In addition, there is an aviproxy directory in the binary distribution which willallow you to
ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
DIRECTDRAW RENDERING GLITCHES WITH MULTIPLE DISPLAYS DirectDraw rendering glitches with multiple displays. It's been reported to me that an odd thing happens on systems with multiple monitors where VirtualDub will repeatedly lock up the system with display flashes whenever the display panes overlap the second monitor. WELCOME TO VIRTUALDUB.ORG! ¶Blog replaced. Hello, it's been quite a long time. Needless to say, the real world caught up with me a long time ago and I ran out oftime/motivation
DOWNLOADS - VIRTUALDUB.ORGCONTACT INFORMATIONFORUMKNOWLEDGE BASE Downloads Note: The material in these files is released under the GNU General Public License.Please read it before redistributing or mirroring. If you would like to mirror VirtualDub, be aware that it is not legal under the GPL to mirror the binary alone, and please email with your intention to mirror so we can make sure mirrors are consistent and updated.VIRTUALDUB FEATURES
VirtualDub isn't an editor application; it's a pre- and post-processor that works as a valuable companion to one: Reads and writes AVI2 (OpenDML) and multi-segment AVI clips. Integrated MPEG-1 and Motion-JPEG decoders. Remove and replace audio tracks without touching the video. Extensive video filter set, including blur, sharpen,emboss, smooth
VIRTUALDUB HISTORY
THE GNU GENERAL PUBLIC LICENSE The GNU General Public License. VirtualDub is distributed under the GNU General Public License, which specifies the conditions under which you may modify and redistribute VirtualDub.This license is designed to insure the freedom of the software and to grant you rights to distribute modified copies in a manner consistent with those freedoms. VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. VIRTUALDUB DOCUMENTATION: USING THE FRAMESERVER The frameserver is an integral part of VirtualDub, but you will need to install various clients. There is an auxsetup.exe application included that will install the AVIFile client; directions for installing the codec (VCM) client are in the help file. In addition, there is an aviproxy directory in the binary distribution which willallow you to
ALTIRRA, AN 8-BIT ATARI COMPUTER EMULATOR ALTIRRA BASIC REFERENCE MANUAL Introduction Altirra BASIC is a BASIC interpreter for the Atari 8-bit computer line, including the 400/800, 1200XL, 600/800XL, 800/130XE,and XEGS computers.
DIRECTDRAW RENDERING GLITCHES WITH MULTIPLE DISPLAYS DirectDraw rendering glitches with multiple displays. It's been reported to me that an odd thing happens on systems with multiple monitors where VirtualDub will repeatedly lock up the system with display flashes whenever the display panes overlap the second monitor. VIRTUALDUB DOCUMENTATION: FAQ VirtualDub requires a Video for Windows (VFW) compatible device to capture video. Some newer devices are shipping with a Windows Driver Model (WDM) driver, that VFW programs can only use through a Microsoft conversion wrapper; this wrapper doesn't always work very well and generally can't cope with IEEE-1394 ("FireWire") devices at all, suchas
VIRTUALDUB DOCUMENTATION: COMPILING The Processor Pack is a free download from Microsoft's website, although you will need to patch to SP5 first (this is mandatory anyway since some pre-SP3 bugs will cause VirtualDub to miscompile). It also includes MASM ( ml.exe) as well. If you don't have the Processor Pack installed, the SSE instruction sfence will not compile.KNOWLEDGE BASE
Knowledge base Version 1.5.10 (18160) 16-bit to 32-bit conversion crash The integer SSE RGB16-to-RGB32 converter routine crashes if the input is not a multiple of 4 pixels. This affects both display code and image sequence reads. Switching the desktop to 24-bit, disabling DirectX display support in Options/Preferences/Display, and using 24-bit source images are workarounds. VIRTUALDUB DOCUMENTATION: CODECS VirtualDub documentation: codecs. Codecs are third-party drivers that export compression and decompression services to Windows applications. How do I manually add/remove/switch codecs? Under Windows 95/98, codec entries are stored in SYSTEM.INI: ;VIDC.xxxx = yyyy, where xxxx is the FOURCC for the driver and yyyy is the name ;of the driver's DLL VIRTUALDUB DOCUMENTATION: CAPTURE This is a bug in many video capture drivers. The exact limit is actually 2 32 microseconds, or 1 hour, 11 minutes, 34 seconds. Many TV tuner devices are susceptable to this bug, as are the miro/Pinnacle DCxx devices; you may be able to fix the problem simply by upgrading to the latest capture drivers. VIRTUALDUB DOCUMENTATION: USING THE FRAMESERVER The frameserver is an integral part of VirtualDub, but you will need to install various clients. There is an auxsetup.exe application included that will install the AVIFile client; directions for installing the codec (VCM) client are in the help file. In addition, there is an aviproxy directory in the binary distribution which willallow you to
VIRTUALDUB DOCUMENTATION: OPTIMIZATION When this is enabled, VirtualDub attempts to negotiate a fast YUV or YCrCb path between the video decompression and compression codecs. Both input and output video streams must be compressed, and you can get weird artifacts or flipped video with buggy codecs -- do not use it if Indeo Video R3.2 or Radius Cinepak are involved.VIRTUALDUB FILTERS
VirtualDub filters. VirtualDub filters can be loaded manually by clicking on the Load button that appears in the Add Filters dialog box. They can also be automatically loaded at startup if you copy the .vdf file into a plugins subdirectory under the VirtualDub program directory. It is possible, although unusual, for filters to conflict with each other, so if you have problems with a particular PLUGIN SDK - VIRTUALDUB.ORG Plugin SDK VirtualDub has the capability to load third-party DLLs that include their own video filters. The filters that are built into VirtualDub use the same interface that is exported to DLLs, so you can write filters similar to or better than the included ones. REDESIGNING THE VIRTUALDUB VIDEO FILTERING SYSTEM ¶Redesigning the VirtualDub video filtering system. The video filter system is one of the oldest remaining parts of the VirtualDub source code, now that I've rewritten the capture and project modules, and large portions of the render module.virtualdub.org
Proof that I had too much free time in collegeCURRENT VERSION
v1.10.4 (stable)
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WHAT IS VIRTUALDUB?
VirtualDub is a video capture/processing utility for 32-bit and 64-bit Windows platforms (98/ME/NT4/2000/XP/Vista/7), licensed under the GNU General Public License (GPL) . It lacks the editing power of a general-purpose editor such as Adobe Premiere, but is streamlined for fast linear operations over video. It has batch-processing capabilities for processing large numbers of files and can be extended with third-party video filters . VirtualDub is mainly geared toward processing AVI files, although it can read (not write) MPEG-1 and also handle sets of BMP images. I basically started VirtualDub in college to do some quick capture-and-encoding that I wanted done; from there it's basically grown into a more general utility that can trim and clean up video before exporting to tape or processing with another program. I released it on the web and others found it useful, so I've been tinkering around with its code ever since. If you have the time, please download and enjoy.§ ¶
BUG IN XINPUT/DIRECTINPUT DETECTIONSAMPLE
MSDN has code to detect whether a controller device enumerated by the DirectInput API is also an XInput device, so that programs can avoid reporting the same controller twice when both APIs are supported: http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014%28v=vs.85%29.aspx Be warned, there is a memory leak in the supplied IsXInputDevice() function: the VARIANT returned by IWbemClassObject::Get() needs to be freed with VariantClear() after the device string is checked. This is hard to notice if you just drop in the code, as it only triggers on device enumeration and that likely only happens on startup or when a device change notification is received. I only noticed it because I temporarily modified my device enumeration code to run in a loop to see how fast (or slow) the WMI-based check would be.(Read more....)
2 comments | Dec 29, 2013 at 09:50 | default§ ¶
VIRTUALDUB 1.10.4 RELEASED VirtualDub 1.10.4 is out. It has a number of bug fixes, some small additions to the external encoding and filter color support, and addresses a small compatibility issue with the Direct3D display pathand Windows 8.1.
This version also finally replaces 1.9.11 as the stable version. Many regressions have been resolved due to the amount of time that the 1.10.x branch has had to cook, and I don't like the "eternal beta" model of development. I know my work on VirtualDub has been very slow, which I apologize for, but I'd like to thank everyone who tested the experimental and test releases and reported problems. List of changes after the jump.(Read more....)
40 comments | Oct 27, 2013 at 11:29 | defaultDetails
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