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VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with anVALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art. MATERIAL_MODIFY_CONTROL 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official site BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box toCABLES AND ROPES
$TEXTUREGROUP
$SURFACEPROP
Syntax. Syntax is the same for both models and materials: $surfaceprop Names are defined in \scripts\surfaceproperties_manifest.txt (and thefiles it
LOGIC_TIMER
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with anVALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art. MATERIAL_MODIFY_CONTROL 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official site BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box toCABLES AND ROPES
$TEXTUREGROUP
$SURFACEPROP
Syntax. Syntax is the same for both models and materials: $surfaceprop Names are defined in \scripts\surfaceproperties_manifest.txt (and thefiles it
LOGIC_TIMER
HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs. BIND - VALVE DEVELOPER COMMUNITY A convenient command for toggling a Cvar on or off by pressing a key. Functionally identical to bind KEY "incrementvar CVAR 0 1 1" . Syntax: BindToggle KEY CVAR. If you wanted your p key to turn sv_cheats on or off, you would type BindToggle p sv_cheats . BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. TRIGGER_REMOVE_TF_PLAYER_CONDITION Entity description. This entity will remove a specific condition from players within its volume (same as the removecond command).. List of Conditions. Conditions:DECOMPILING MAPS
Decompiling is the process of taking a compiled map file and generating a file that Hammer can open. Decompiled maps are not perfect recreations, because of format differences. This makes them useful for learning, measurement, and inspection, but not direct recompilation. The original source is ideal for reproductions ormodifications.
AREAPORTAL - VALVE DEVELOPER COMMUNITY A closed areaportal. An areaportal is a brush entity, func_areaportal, func_areaportalwindow, that can be used to 'seal' separate visleaves and control visibility. Areaportals serve two separate purposes: culling geometry and removing entire areas from rendering. Areaportals are like doorways that are either open or closed.VERTEXLITGENERIC
Supported Parameters $bumpmap Normal mapping. $color2 Color tinting. $decaltexture (only in ) Use a 2nd UV channel for high-resolution decal support. $detail DetailLIGHT_ENVIRONMENT
Note: The light_environment still inherits most properties from the basic light entity. This means that the light_environment can be named (by adding the targetname keyvalue with SmartEdit off) and even disabled/enabled, although it will look very crude as VRAD only calculates direct lighting for named lights. Furthermore, there is a bug in games other than CS:GO where light from a named lightLOGIC_TIMER
logic_timer is a point entity available in all Source games. It fires an output at regular or random intervals. It can optionally alternate between a "high" and a "low" output. OPPOSING FORCE SKY LIST black; of4a3 N/A N/A N/A cliff; op4_rubble 0 -30 255 255 255 30 cliff2; Example Map Ideal Sun Angle Ideal Sun Pitch Ideal Brightnessof0a0 227
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.VALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. VALVE INDEX® : VIVEZ LA VR À UN AUTRE NIVEAU Valve Index® : vivez la VR à un autre niveau - Valve Corporation. Vivez la VR à un autre niveau. « La meilleure façon de vivre la VR.. IGN.
BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official siteVALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.VALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. VALVE INDEX® : VIVEZ LA VR À UN AUTRE NIVEAU Valve Index® : vivez la VR à un autre niveau - Valve Corporation. Vivez la VR à un autre niveau. « La meilleure façon de vivre la VR.. IGN.
BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official site CONTACT US - VALVE CORPORATION We make games, Steam, and hardware. Join Us. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. STEAMOS SOFTWARE ENGINEER CAREERS Responsibilities. Working as part of Valve's SteamOS development team, adding features and components to our Debian-based Linux distribution. Regularly shipping updates to SteamOS. Directly and meaningfully impacting the experience of customers and partners. Working with OEMs throughout the hardware product cycle from design through production STEAM SOFTWARE ENGINEER CAREERS Apply for this position. As a software engineer on the Steam team, you will join a world-class group of software engineers, business leaders, and designers who are continually creating and releasing social entertainment experiences to players around the globe. We're hoping to add your expertise in software engineering to our team. VALVE DEVELOPER COMMUNITY Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK .DECOMPILING MAPS
Decompiling is the process of taking a compiled map file and generating a file that Hammer can open. Decompiled maps are not perfect recreations, because of format differences. This makes them useful for learning, measurement, and inspection, but not direct recompilation. The original source is ideal for reproductions ormodifications.
COMMAND LINE OPTIONS Forces a specified background map to be used. Useful for testing custom background maps. To avoid loading standard background maps for speed reasons, use the -dev command-line parameter. +sv_lan . When set to 1, launches the game in LAN mode. Useful to stop players from joining your game from the Internet. +sv_cheats .HAMMER VERTEX TOOL
Vertex manipulation gives you complete control over the shape of a solid object. Using the Vertex Tool, you can reshape the object by manipulating individual vertices and brush edges, easily creating odd (and sometimes invalid) shapes.This is useful for modifying specific pieces of a group of objects, where resizing would interfere with other objects in the group. LEFT 4 DEAD 2 LEVEL CREATION L4D2 Custom Campaigns/Maps Forums. Deadline Example Campaign - L4D1 example add-on campaign by Valve. Deadline 2 Example Campaign - L4D2, a dramatic sequel to Deadline 1. The Left 4 Dead Wiki - Part of the Valve Wiki Network. World Of Level Design - Contains several Left 4 Dead 1/2 mapping guides. Level Design Video Tutorials - Various video SKY LIST - VALVE DEVELOPER COMMUNITY This is a list of skies available in Source and GoldSource engine games, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname .VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.VALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. VALVE INDEX® : VIVEZ LA VR À UN AUTRE NIVEAU Valve Index® : vivez la VR à un autre niveau - Valve Corporation. Vivez la VR à un autre niveau. « La meilleure façon de vivre la VR.. IGN.
BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official siteVALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.VALVE CORPORATION
Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. VALVE INDEX® : VIVEZ LA VR À UN AUTRE NIVEAU Valve Index® : vivez la VR à un autre niveau - Valve Corporation. Vivez la VR à un autre niveau. « La meilleure façon de vivre la VR.. IGN.
BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. 7 DAYS TO DIE DEDICATED SERVER A 7 Days to Die Dedicated Server is used for playing with multiple people in the same world. Servers can be hosted by yourself, as well as by a company. Servers used to only allow up to 4 people, but that was changed as of Alpha 1.1 Official site CONTACT US - VALVE CORPORATION We make games, Steam, and hardware. Join Us. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. STEAMOS SOFTWARE ENGINEER CAREERS Responsibilities. Working as part of Valve's SteamOS development team, adding features and components to our Debian-based Linux distribution. Regularly shipping updates to SteamOS. Directly and meaningfully impacting the experience of customers and partners. Working with OEMs throughout the hardware product cycle from design through production STEAM SOFTWARE ENGINEER CAREERS Apply for this position. As a software engineer on the Steam team, you will join a world-class group of software engineers, business leaders, and designers who are continually creating and releasing social entertainment experiences to players around the globe. We're hoping to add your expertise in software engineering to our team. VALVE DEVELOPER COMMUNITY Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK .DECOMPILING MAPS
Decompiling is the process of taking a compiled map file and generating a file that Hammer can open. Decompiled maps are not perfect recreations, because of format differences. This makes them useful for learning, measurement, and inspection, but not direct recompilation. The original source is ideal for reproductions ormodifications.
COMMAND LINE OPTIONS Forces a specified background map to be used. Useful for testing custom background maps. To avoid loading standard background maps for speed reasons, use the -dev command-line parameter. +sv_lan . When set to 1, launches the game in LAN mode. Useful to stop players from joining your game from the Internet. +sv_cheats .HAMMER VERTEX TOOL
Vertex manipulation gives you complete control over the shape of a solid object. Using the Vertex Tool, you can reshape the object by manipulating individual vertices and brush edges, easily creating odd (and sometimes invalid) shapes.This is useful for modifying specific pieces of a group of objects, where resizing would interfere with other objects in the group. LEFT 4 DEAD 2 LEVEL CREATION L4D2 Custom Campaigns/Maps Forums. Deadline Example Campaign - L4D1 example add-on campaign by Valve. Deadline 2 Example Campaign - L4D2, a dramatic sequel to Deadline 1. The Left 4 Dead Wiki - Part of the Valve Wiki Network. World Of Level Design - Contains several Left 4 Dead 1/2 mapping guides. Level Design Video Tutorials - Various video SKY LIST - VALVE DEVELOPER COMMUNITY This is a list of skies available in Source and GoldSource engine games, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname .VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort. VALVE CORPORATIONABOUT USJOBS Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
SPRINKLE - VALVE DEVELOPER COMMUNITYSEE MORE ON DEVELOPER.VALVESOFTWARE.COMVERTEXLITGENERIC
Supported Parameters $bumpmap Normal mapping. $color2 Color tinting. $decaltexture (only in ) Use a 2nd UV channel for high-resolution decal support. $detail Detail$EMISSIVEBLEND
Note: $emissiveblend parameters are X+ and Y-, for both flowmap and scroll. (e.g. Giving X a positive scroll vector will have it go left and giving Y a positive VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from https BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.PROP_SCALABLE
prop_scalable. prop_scalable is a point entity available in Half-Life 2: Episode Two. It creates a non-solid model that can be resized dynamically via inputs. It is used for the "superportal" effects at the beginning and end of the game. This entity isENV_SCREENOVERLAY
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort. VALVE CORPORATIONABOUT USJOBS Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
SPRINKLE - VALVE DEVELOPER COMMUNITYSEE MORE ON DEVELOPER.VALVESOFTWARE.COMVERTEXLITGENERIC
Supported Parameters $bumpmap Normal mapping. $color2 Color tinting. $decaltexture (only in ) Use a 2nd UV channel for high-resolution decal support. $detail Detail$EMISSIVEBLEND
Note: $emissiveblend parameters are X+ and Y-, for both flowmap and scroll. (e.g. Giving X a positive scroll vector will have it go left and giving Y a positive VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from https BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.PROP_SCALABLE
prop_scalable. prop_scalable is a point entity available in Half-Life 2: Episode Two. It creates a non-solid model that can be resized dynamically via inputs. It is used for the "superportal" effects at the beginning and end of the game. This entity isENV_SCREENOVERLAY
VTFTOOL - VALVE DEVELOPER COMMUNITY VTFTool by Jed (aka Wunderboy) is a GUI-based replacement for several SDK command line tools for handling VTF texture files. Like VTF2TGA, it can take a VTF file or folder of files, and convert them back into TGA format for editing. You can also export all the MIP images for a texture, plus export a TXT file which contains the config settings for re-compiling the TGA back into VTF format. VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from httpsRENDERING AT 4K
To render at 4K: Quit the Source Filmmaker if it's open. In Steam, right-click Source Filmmaker, click Properties, click the SET LAUNCH OPTIONS button, and add -sfm_resolution 2160 -w 3840 -h 2160 to your command-line startup options.; Launch the Source Filmmaker. You can also use this command-line switch in a command prompt or in a desktopshortcut.
SQUIRREL - VALVE DEVELOPER COMMUNITY Squirrel is a programming language similar to Lua, but uses a C like syntax.In Source Squirrel is used as one of the scripting languages in the VScript scripting system. The official Squirrel documentation can be found here. Squirrel heavily uses an associative array data structure called a table.Both the keys and values of a table can contain almost any kind of variable.BATTLE GROUNDS 2
The Battle Grounds 2 - The Source engine based sequel to the only real revolutionary war mod.. The game is set in the Revolutionary War 1775-1783 in the US. British Soldiers and colonist royal to the crown, loyalists, fight American colonists and soldiers fighting for the freedom and self-government of the thirteen colonies. AREAPORTAL - VALVE DEVELOPER COMMUNITY A closed areaportal. An areaportal is a brush entity, func_areaportal, func_areaportalwindow, that can be used to 'seal' separate visleaves and control visibility. Areaportals serve two separate purposes: culling geometry and removing entire areas from rendering. Areaportals are like doorways that are either open or closed. BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to TEMPLATE:KV BASEANIMATING/DOC ← Template:KV_BaseEntity. Info holder of all relevant keyvalues inherited from theCBaseAnimating C++ class. The template has a very specific syntax that you must follow to apply properly, because new games have added new features throughout the years. SFM/MATERIALS OVERRIDE SFM/Materials override. To add materials override you need to right click on animation set and select "Add override materials". This will allow you to see "materials" folder if you open this model in Element Viewer. There you will be able to open any material and add some custom attributes that will override corresponding parameter in this L4D2 ALL NAV MESHES ATTRIBUTES ESCAPE_ROUTE: Basic guideline path of map from start to finish by linking spawns/checkpoints to the ending checkpoint/finale. This path helps the game/AI to make proper decisions based on routes and levelprogression.
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort. VALVE CORPORATIONABOUT USJOBS Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
SPRINKLE - VALVE DEVELOPER COMMUNITYSEE MORE ON DEVELOPER.VALVESOFTWARE.COMVERTEXLITGENERIC
Supported Parameters $bumpmap Normal mapping. $color2 Color tinting. $decaltexture (only in ) Use a 2nd UV channel for high-resolution decal support. $detail Detail$EMISSIVEBLEND
Note: $emissiveblend parameters are X+ and Y-, for both flowmap and scroll. (e.g. Giving X a positive scroll vector will have it go left and giving Y a positive BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from httpsPROP_SCALABLE
prop_scalable. prop_scalable is a point entity available in Half-Life 2: Episode Two. It creates a non-solid model that can be resized dynamically via inputs. It is used for the "superportal" effects at the beginning and end of the game. This entity isENV_SCREENOVERLAY
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort. VALVE CORPORATIONABOUT USJOBS Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
SPRINKLE - VALVE DEVELOPER COMMUNITYSEE MORE ON DEVELOPER.VALVESOFTWARE.COMVERTEXLITGENERIC
Supported Parameters $bumpmap Normal mapping. $color2 Color tinting. $decaltexture (only in ) Use a 2nd UV channel for high-resolution decal support. $detail Detail$EMISSIVEBLEND
Note: $emissiveblend parameters are X+ and Y-, for both flowmap and scroll. (e.g. Giving X a positive scroll vector will have it go left and giving Y a positive BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from httpsPROP_SCALABLE
prop_scalable. prop_scalable is a point entity available in Half-Life 2: Episode Two. It creates a non-solid model that can be resized dynamically via inputs. It is used for the "superportal" effects at the beginning and end of the game. This entity isENV_SCREENOVERLAY
VTFTOOL - VALVE DEVELOPER COMMUNITY VTFTool by Jed (aka Wunderboy) is a GUI-based replacement for several SDK command line tools for handling VTF texture files. Like VTF2TGA, it can take a VTF file or folder of files, and convert them back into TGA format for editing. You can also export all the MIP images for a texture, plus export a TXT file which contains the config settings for re-compiling the TGA back into VTF format. VALVE RESOURCE VIEWER Valve Resource Viewer is an application, which it can open VPK files and other files by Valve. All Source2 and (possibly) Source. It can be downloaded from httpsRENDERING AT 4K
To render at 4K: Quit the Source Filmmaker if it's open. In Steam, right-click Source Filmmaker, click Properties, click the SET LAUNCH OPTIONS button, and add -sfm_resolution 2160 -w 3840 -h 2160 to your command-line startup options.; Launch the Source Filmmaker. You can also use this command-line switch in a command prompt or in a desktopshortcut.
SQUIRREL - VALVE DEVELOPER COMMUNITY Squirrel is a programming language similar to Lua, but uses a C like syntax.In Source Squirrel is used as one of the scripting languages in the VScript scripting system. The official Squirrel documentation can be found here. Squirrel heavily uses an associative array data structure called a table.Both the keys and values of a table can contain almost any kind of variable.BATTLE GROUNDS 2
The Battle Grounds 2 - The Source engine based sequel to the only real revolutionary war mod.. The game is set in the Revolutionary War 1775-1783 in the US. British Soldiers and colonist royal to the crown, loyalists, fight American colonists and soldiers fighting for the freedom and self-government of the thirteen colonies. AREAPORTAL - VALVE DEVELOPER COMMUNITY A closed areaportal. An areaportal is a brush entity, func_areaportal, func_areaportalwindow, that can be used to 'seal' separate visleaves and control visibility. Areaportals serve two separate purposes: culling geometry and removing entire areas from rendering. Areaportals are like doorways that are either open or closed. BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to TEMPLATE:KV BASEANIMATING/DOC ← Template:KV_BaseEntity. Info holder of all relevant keyvalues inherited from theCBaseAnimating C++ class. The template has a very specific syntax that you must follow to apply properly, because new games have added new features throughout the years. SFM/MATERIALS OVERRIDE SFM/Materials override. To add materials override you need to right click on animation set and select "Add override materials". This will allow you to see "materials" folder if you open this model in Element Viewer. There you will be able to open any material and add some custom attributes that will override corresponding parameter in this L4D2 ALL NAV MESHES ATTRIBUTES ESCAPE_ROUTE: Basic guideline path of map from start to finish by linking spawns/checkpoints to the ending checkpoint/finale. This path helps the game/AI to make proper decisions based on routes and levelprogression.
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an CONTACT US - VALVE CORPORATION We make games, Steam, and hardware. Join Us. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
FIELD OF VIEW
Field of View (FOV) When we set out to create the Index HMD, one of our primary goals was to improve the overall fidelity of the VR experience, including visuals, audio, ergonomics, tracking quality, and more. Clearly, providing a wide field of view is a critical part of visual fidelity: it increases immersion, makes wearing an HMD more BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.$SURFACEPROP
Syntax. Syntax is the same for both models and materials: $surfaceprop Names are defined in \scripts\surfaceproperties_manifest.txt (and thefiles it
STEAMVR/TROUBLESHOOTINGFIRSTGEN SteamVR + First Gen Dev Kit Troubleshooting. The following is troubleshooting information for SteamVR + the first generation Vivedevelopment kit.
VALVE INDEX®
Valve Index is high-fidelity virtual reality. Superior displays and optics, off-ear audio, and adjustable comfort.CONTROLLERS
Long-term comfort. Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an CONTACT US - VALVE CORPORATION We make games, Steam, and hardware. Join Us. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.CONTACT DOTA 2 TEAM
Contact Dota 2 Team - Valve Corporation. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. Subject. To help us avoid spam, please complete this CAPTCHA to ensureyou are human.
FIELD OF VIEW
Field of View (FOV) When we set out to create the Index HMD, one of our primary goals was to improve the overall fidelity of the VR experience, including visuals, audio, ergonomics, tracking quality, and more. Clearly, providing a wide field of view is a critical part of visual fidelity: it increases immersion, makes wearing an HMD more BSPSOURCE - VALVE DEVELOPER COMMUNITY BSPSource v1.4.0. BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.$SURFACEPROP
Syntax. Syntax is the same for both models and materials: $surfaceprop Names are defined in \scripts\surfaceproperties_manifest.txt (and thefiles it
STEAMVR/TROUBLESHOOTINGFIRSTGEN SteamVR + First Gen Dev Kit Troubleshooting. The following is troubleshooting information for SteamVR + the first generation Vivedevelopment kit.
CONTACT US - VALVE CORPORATION We make games, Steam, and hardware. Join Us. If you need customer service or technical support regarding Steam or Valve games, visit Steam Support at https://help.steampowered.com, where we can most efficiently direct your issue to the attention of the right team. HEADSET - VALVE INDEX® - UPGRADE YOUR EXPERIENCE - VALVE Extremely low persistence. Valve Index displays have a reduced illumination period of 0.330ms to 0.530ms (framerate dependent), allowing imagery to remain just as sharp when your head is in motion as when you're standing still. This is a 5x improvement over first-generation PC VR HMDs.BASE STATIONS
Laser tracking. Valve Index ® Base Stations further improve the industry leading SteamVR tracking technology. Fixed lasers sweep 100 times a second to track photonic sensors on the headset and controllers. This ensures the highest resolution (sub-millimeter) experiences across all postures and actions without fear of occlusion. VTFTOOL - VALVE DEVELOPER COMMUNITY VTFTool by Jed (aka Wunderboy) is a GUI-based replacement for several SDK command line tools for handling VTF texture files. Like VTF2TGA, it can take a VTF file or folder of files, and convert them back into TGA format for editing. You can also export all the MIP images for a texture, plus export a TXT file which contains the config settings for re-compiling the TGA back into VTF format. WATER - VALVE DEVELOPER COMMUNITY Articles. Adding Water: placing water in a map; Water (shader): the shader that draws water on the video card Moving Water: tutorial on implementing water that acts like a func_movelinear; Flowing Water: realistically flowing water that was first introduced in cs_militia; Related entities. water_lod_control; func_water_analog; env_splash; trigger_waterydeath; func_fish_pool AREAPORTAL - VALVE DEVELOPER COMMUNITY An areaportal is a brush entity, func_areaportal, func_areaportalwindow, that can be used to 'seal' separate visleaves and control visibility.. Areaportals serve two separate purposes: culling geometry and removing entire areas from rendering. Areaportals are like doorways that are either open or closed. BLENDER SOURCE TOOLS In Blender: Select Edit > Preferences. Move to the Add-ons tab. Click Install at the top-right of the window. Find the downloaded zip file and select it (Double click) 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to TEMPLATE:KV BASEANIMATING/DOC ← Template:KV_BaseEntity. Info holder of all relevant keyvalues inherited from theCBaseAnimating C++ class. The template has a very specific syntax that you must follow to apply properly, because new games have added new features throughout the years.$TEXTUREGROUP
Warning: Increasing the limit beyond 32 will usually cause the engine to crash at random with "Memory could not be read" errors. L4D2 ALL NAV MESHES ATTRIBUTES ESCAPE_ROUTE: Basic guideline path of map from start to finish by linking spawns/checkpoints to the ending checkpoint/finale. This path helps the game/AI to make proper decisions based on routes and levelprogression.
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