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LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM SI - The International System of Measurement (abbreviated 'SI') is the modern form of Metric, complies to universal base units. Metric - A universal system of measurement based on powers of '10' -millimeter, centimeter, meter, kilometer. English - A historical measurement system based on Imperial Units -mils, inch, foot, yard and mile. MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM SI - The International System of Measurement (abbreviated 'SI') is the modern form of Metric, complies to universal base units. Metric - A universal system of measurement based on powers of '10' -millimeter, centimeter, meter, kilometer. English - A historical measurement system based on Imperial Units -mils, inch, foot, yard and mile. MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid.REPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
MODO 801 INLINE HELP SYSTEM Replicators are a means of generating render time duplicates of geometry in a scene allowing users the ability to render literally billions of polygons with full support for all of MODO's shading and rendering capabilities. A Replicator is more like a controller though than an item.Unlike all the other items which have visible representations in the scene (OK, except for the Group Locator MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. MODO 701 INLINE HELP SYSTEM Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > Input MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 601 INLINE HELP SYSTEM Action Centers are a definable origin position for modeling and transform actions in modo. While other 3D software programs use the fixed mesh geometry pivot point as the center for most actions, modo separates the Action Center into an independent dynamically definable component. This provides users a means to easily change the positions from where the action of any tool originates from. MODO 701 INLINE HELP SYSTEM The UV Relax tool is the number one option for reducing distortions. Users can use it to massage a map, exactly as the namesake suggest, by relaxing the data, tugging and pulling neighboring polygons until a comfortable medium can be acheived. Users can limit the application of the relax using falloffs as well.LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Alembic I/O. Save Animation: The Alembic 'Save Animation' option, when enabled, will export the entire animated frame range in the Alembic file.When disabled only the current frame is exported.. COLLADA Export--For user convenience, the 'Absolute Path', 'Merge Reference Items', 'Unit System', and 'Up Axis' settings are included in both their original locations on the 'Accuracy and Units', and MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first MODO 801 INLINE HELP SYSTEM Zoltan Erdokovy December 16, 2014 at 12:06 AM. Dynamic curves have two important properties hidden in the channel list: reCurveStiffnessAngular and reCurveDampingAngular. By increasing their default values it is possible to make the curve behave less as a piece of string and more like a thick, stiff cable.LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Alembic I/O. Save Animation: The Alembic 'Save Animation' option, when enabled, will export the entire animated frame range in the Alembic file.When disabled only the current frame is exported.. COLLADA Export--For user convenience, the 'Absolute Path', 'Merge Reference Items', 'Unit System', and 'Up Axis' settings are included in both their original locations on the 'Accuracy and Units', and MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first MODO 801 INLINE HELP SYSTEM Zoltan Erdokovy December 16, 2014 at 12:06 AM. Dynamic curves have two important properties hidden in the channel list: reCurveStiffnessAngular and reCurveDampingAngular. By increasing their default values it is possible to make the curve behave less as a piece of string and more like a thick, stiff cable. THE FOUNDRY :: MEMBER See how we’re addressing the next big challenge in content creation. Find out how to make creating print-ready 3D content a breeze. Support. Support Portal; Activate aWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. MODO 601 INLINE HELP SYSTEM modo has the ability to save scenes rendered in stereo into any of the supported bitmap formats. In order to do so, the 'Stereo' option must first be enabled for the 'Camera' item in the properties viewport under the 'Camera Effects' subtab. Adjustments can also be made to the 'Interoccular Distance' and the 'Convergence Distance' if necessary. MODO 501 INLINE HELP SYSTEM Occlusion is a technique for calculating the shading of surfaces based on how occluded it is, depending on the settings, any receding or recessed areas would be shaded darker (or lighter). modo also has a 'Render Output' called 'Ambient Occlusion', that produces similar results, but does not take into account surface attributes. Occlusion is a simple and fast way to simulate Global MODO 801 INLINE HELP SYSTEM Default Settings--Time System: The Time System determines how MODO displays time in both the Timeline and input fields related to timing.This option determines the default 'Time Systems' for any new scenes as well. Users may modify these settings independently for each scene in the Scene item. (Users may also input alternate time styles into dialogue and MODO will convert to the chosen format MODO 801 INLINE HELP SYSTEM Add/Remove Draw Options: The Draw Options open/remove additional properties for adjusting how items display in the 3D viewports, when selected additional properties appear.. Show/Hide Dimensions: When this option is enabled, by default, dimension values for the overall bounding box size will appear in the viewport around the Mesh item.An additional subtab will show in the 'Properties' viewport MODO 701 INLINE HELP SYSTEM Depth of Field: This setting is the global toggle to enable/disable the 'Depth of Field' function when rendering.Just as with real world cameras the depth of field effect is highly dependent on the Cameras F-Stop which can be adjusted on the Camera Items properties along with the 'Focus Distance settings which defines the focal plane, the area of acceptable focus in an image. MODO 701 INLINE HELP SYSTEM Keyboard shortcuts can really streamline the user experience, by mapping specific functions to simple keyboard key presses. Any command in modo can have a keyboard shortcut assigned to it.LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 501 INLINE HELP SYSTEM Occlusion is a technique for calculating the shading of surfaces based on how occluded it is, depending on the settings, any receding or recessed areas would be shaded darker (or lighter). modo also has a 'Render Output' called 'Ambient Occlusion', that produces similar results, but does not take into account surface attributes. Occlusion is a simple and fast way to simulate Global MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached.LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 501 INLINE HELP SYSTEM Occlusion is a technique for calculating the shading of surfaces based on how occluded it is, depending on the settings, any receding or recessed areas would be shaded darker (or lighter). modo also has a 'Render Output' called 'Ambient Occlusion', that produces similar results, but does not take into account surface attributes. Occlusion is a simple and fast way to simulate Global MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.REPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, MODO 701 INLINE HELP SYSTEM Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > Input MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support fromREPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality.LOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.WE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 501 INLINE HELP SYSTEM Occlusion is a technique for calculating the shading of surfaces based on how occluded it is, depending on the settings, any receding or recessed areas would be shaded darker (or lighter). modo also has a 'Render Output' called 'Ambient Occlusion', that produces similar results, but does not take into account surface attributes. Occlusion is a simple and fast way to simulate Global MODO 801 INLINE HELP SYSTEM Polygons: On the Polygons tab of the MODO Tools toolbar > Commands > Reduce > Collapse. You can also select whatever geometry you wish to collapse and then choose Geometry > Collapse. Remove. The Remove Polygon command deletes the selected polygons, completley removingthem
MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged.REPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, MODO 701 INLINE HELP SYSTEM Users can adjust the key settings so incoming and outgoing lines are smooth, linear, stepped or a variety of other shapes. Small Bezier-like handles appear next to selected keys that allow users to make these adjustments. LMB+click and drag the handle modifies it, putting it in to the 'Manual' mode. MODO 701 INLINE HELP SYSTEM Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > Input MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 601 INLINE HELP SYSTEM Action Centers are a definable origin position for modeling and transform actions in modo. While other 3D software programs use the fixed mesh geometry pivot point as the center for most actions, modo separates the Action Center into an independent dynamically definable component. This provides users a means to easily change the positions from where the action of any tool originates from. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality. MODO 601 INLINE HELP SYSTEM Action Centers are a definable origin position for modeling and transform actions in modo. While other 3D software programs use the fixed mesh geometry pivot point as the center for most actions, modo separates the Action Center into an independent dynamically definable component. This provides users a means to easily change the positions from where the action of any tool originates from. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first THE FOUNDRY :: MEMBER See how we’re addressing the next big challenge in content creation. Find out how to make creating print-ready 3D content a breeze. Support. Support Portal; Activate a INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. THE FOUNDRY :: ACTIVATE Activation link. If we sent you an email in response to you clicking 'forgotten password?', then you should open that email and click thelink there instead.
MODO 601 INLINE HELP SYSTEM Once the HDR image is created, all that extra information is still, in a way, hidden until the user tells the system how to display it properly. This is where tone mapping comes in. Most modern displays, whether CRT or LCD, are based on technology that greatly limits the visible dynamic range. MODO 601 INLINE HELP SYSTEM modo has the ability to save scenes rendered in stereo into any of the supported bitmap formats. In order to do so, the 'Stereo' option must first be enabled for the 'Camera' item in the properties viewport under the 'Camera Effects' subtab. Adjustments can also be made to the 'Interoccular Distance' and the 'Convergence Distance' if necessary. TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 501 INLINE HELP SYSTEM Occlusion is a technique for calculating the shading of surfaces based on how occluded it is, depending on the settings, any receding or recessed areas would be shaded darker (or lighter). modo also has a 'Render Output' called 'Ambient Occlusion', that produces similar results, but does not take into account surface attributes. Occlusion is a simple and fast way to simulate Global MODO 701 INLINE HELP SYSTEM Painting Brush Reference, links to all tools. Vertex Map painting tools are useful for a variety of functions. Most commonly users working with game assets can apply Vertex Color maps in addition to textures for added variety and depth, and animators can use Weight Maps to control how deformers influence deformations applied togeometry.
MODO 701 INLINE HELP SYSTEM Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > InputLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support fromREPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
FOUNDRY VISIONMONGERS LTD PRIVACY NOTICETHE FOUNDRY VISIONMONGERS LTDFOUNDRY COMPANYFOUNDRY NUKEFOUNDRY SOFTWARE COMPANY 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Within the Groups viewport, LMB+click the 'New Group' button and define a new Group. The dialogue box that opens will allow a name to be defined for the Group with an option to make all selected items members of the named group. Press 'OK' to create the Group and add the selected items. After the Group is created, users need to define thenamed
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support fromREPORT PIRACY
Report Piracy Form. Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy formto pass on
FOUNDRY VISIONMONGERS LTD PRIVACY NOTICETHE FOUNDRY VISIONMONGERS LTDFOUNDRY COMPANYFOUNDRY NUKEFOUNDRY SOFTWARE COMPANY 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Selecting either option opens an OS specific dialog that allows users to select an alternate file that will be imported to replace the desired element (s). Once selected, pressing 'Open' will popup a dialog box allowing users to suppress different items from the new reference source scene. The difference between the two commands is the'All
MODO 801 INLINE HELP SYSTEM Within the Groups viewport, LMB+click the 'New Group' button and define a new Group. The dialogue box that opens will allow a name to be defined for the Group with an option to make all selected items members of the named group. Press 'OK' to create the Group and add the selected items. After the Group is created, users need to define thenamed
MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We're here to help. We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick to respond. Our team provides support from INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, MODO 601 INLINE HELP SYSTEM Once the HDR image is created, all that extra information is still, in a way, hidden until the user tells the system how to display it properly. This is where tone mapping comes in. Most modern displays, whether CRT or LCD, are based on technology that greatly limits the visible dynamic range. MODO 701 INLINE HELP SYSTEM Painting Brush Reference, links to all tools. Vertex Map painting tools are useful for a variety of functions. Most commonly users working with game assets can apply Vertex Color maps in addition to textures for added variety and depth, and animators can use Weight Maps to control how deformers influence deformations applied togeometry.
MODO 501 INLINE HELP SYSTEM A setting of 0% effectively turns the clearcoat function off, increasing values add the reflective effect. Chief Scientist Allen Hastings says that in most cases that use Clearcoat, you'll just want to leave this setting at 100%. Clearcoat Amount 0%. Clearcoat Amount 25%. Clearcoat Amount 50%. MODO 801 INLINE HELP SYSTEM To temporarily disable the object from the dynamics simulation, toggle the 'Enable' option. When any Dynamic item is selected, the following attributes appear in the 'Properties' panel-. Enable: Toggles dynamics on and off for the item. When enabled, MODO will calculate dynamics for the item when a simulation is run or cached. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first MODO 701 INLINE HELP SYSTEM Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > InputLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
REPORT PIRACY
Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy form to pass on information that might help us take action. FOUNDRY VISIONMONGERS LTD PRIVACY NOTICETHE FOUNDRY VISIONMONGERS LTDFOUNDRY COMPANYFOUNDRY NUKEFOUNDRY SOFTWARE COMPANY 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM Replicators are a means of generating render time duplicates of geometry in a scene allowing users the ability to render literally billions of polygons with full support for all of MODO's shading and rendering capabilities. A Replicator is more like a controller though than an item.Unlike all the other items which have visible representations in the scene (OK, except for the Group Locator MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a firstLOGIN | THE FOUNDRY
Do you have an account with The Foundry Community? NEW, The Foundry and The Foundry Community login areas have merged. THE FOUNDRY :: MEMBER Differentiate your business with help from our technology stash. Discover our design-centric approach to UX/UI workflow challenges. See how we’re addressing the next big challenge in content creationWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
REPORT PIRACY
Software Piracy impacts us all, and the best way to help us tackle it is to report it. If you believe that an organisation or individual is using unlicensed software from The Foundry, or if you suspect you have been sold illegal copies of our software, please press Continue below to complete our anti-piracy form to pass on information that might help us take action. FOUNDRY VISIONMONGERS LTD PRIVACY NOTICETHE FOUNDRY VISIONMONGERS LTDFOUNDRY COMPANYFOUNDRY NUKEFOUNDRY SOFTWARE COMPANY 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, TUESDAY, 11 AUGUST |BOOTH 309 Powered by @SIGGRAPH2015 |Booth 309 Time Presentation Title Presenter(s) What to expect Products 9:30 EXHIBITION OPENS 10:00 AM STREAM COMMENCE 10:05 MODO 801 INLINE HELP SYSTEM Now with the settings that govern how overrides are controlled, its nice to know that applying overrides is a rather simple process, as a matter of fact, overrides are just normal edits made when the item is selected, either by modifying an attribute in the 'Properties' panel, or by modifying any values in the 'Channels' viewport, if allowed, ofcourse.
MODO 801 INLINE HELP SYSTEM Replicators are a means of generating render time duplicates of geometry in a scene allowing users the ability to render literally billions of polygons with full support for all of MODO's shading and rendering capabilities. A Replicator is more like a controller though than an item.Unlike all the other items which have visible representations in the scene (OK, except for the Group Locator MODO 801 INLINE HELP SYSTEM Accessible from the menu bar under "System > Preferences", the MODO preferences define the default behavior for a variety of options and functions in MODO, further customizing the application to suit the particular tastes, needs and workflow of the individual user. The Preferences are organized into multiple categories that each deal with specific areas of customization for the application. MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first THE FOUNDRY :: MEMBER See how we’re addressing the next big challenge in content creation. Find out how to make creating print-ready 3D content a breeze. Support. Support Portal; Activate aWE'RE HERE TO HELP
We know how critical getting timely help can be when you’re on a deadline, so with the best support team around (or so our customers keep telling us), we make sure we are easy to contact and quick torespond.
INFORMATION FOR DEVELOPERS OpenFX (OFX C API) The OFX API is an open C standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports it, with hosts other than NUKE including tools such as Eyeon Fusion, Assimilate Scratch, FilmLight Baselight and more. The interface is designed to prevent symbols exported being changed between versions, and so prevents frequent FREQUENTLY ASKED QUESTIONS There is an issue with OS X 10.8 (Mountain Lion) and some of our products that causes the valid FLEXlm SystemID for a machine to switch back and forth between MAC addresses for the machine, resulting in valid licenses being reported as invalid. FOUNDRY VISIONMONGERS LTD PRIVACY NOTICE 1. PURPOSE AND SCOPE The Foundry Visionmongers Ltd (“Foundry”, “we”, “us”) is committed to protecting Personal Data and the processing of such data, MODO 601 INLINE HELP SYSTEM Once the HDR image is created, all that extra information is still, in a way, hidden until the user tells the system how to display it properly. This is where tone mapping comes in. Most modern displays, whether CRT or LCD, are based on technology that greatly limits the visible dynamic range. MODO 701 INLINE HELP SYSTEM Painting Brush Reference, links to all tools. Vertex Map painting tools are useful for a variety of functions. Most commonly users working with game assets can apply Vertex Color maps in addition to textures for added variety and depth, and animators can use Weight Maps to control how deformers influence deformations applied togeometry.
MODO 801 INLINE HELP SYSTEM 3D Mouse--Navigation Style- The 3D Mouse provides two main navigation styles which users may select based on preference- Camera Walkthrough- Â Moving the puck moves the viewport's camera as though you were moving the camera itself. Â Pushing the puck to the right moves the camera to the right (and thus the scene appears to move to the left). Â Can be thought of as similar to playing a first MODO 601 INLINE HELP SYSTEM Action Centers are a definable origin position for modeling and transform actions in modo. While other 3D software programs use the fixed mesh geometry pivot point as the center for most actions, modo separates the Action Center into an independent dynamically definable component. This provides users a means to easily change the positions from where the action of any tool originates from. MODO 801 INLINE HELP SYSTEM Samples: As the Spread Angle increases, additional samples are required to smooth out the resulting soft edge shadow.If the shadow appears grainy, increasing this sample setting is the most likely solution. The default value of 16 is a good starting point for balancing speed and quality.Cookie Policy
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PIONEERING SOFTWARE FOR CREATIVE INDUSTRIES Our products help tackle complex visualization challenges to meet the demands of your customers and projects. With over 20 years of industry know-how and a focus on speed, quality and user-experience, we save you time so you can spend it bringing incredible ideas to life.Nuke
INDUSTRY STANDARD COMPOSITING, EDITORIAL AND REVIEW Nuke®, NukeX® and Nuke Studio®, alongside Hiero® and HieroPlayer® work together to create more efficient workflows, with cutting-edge toolkits for node-based compositing, editorial and review.Hiero
MULTI-SHOT MANAGEMENT, CONFORM, EDIT AND REVIEW Nuke Studio, Hiero® and HieroPlayer® allow for seamless timeline sharing, managing complex projects from conforming to final review.Modo
CREATIVE 3D MODELING, TEXTURING AND RENDERING Experience a powerful 3D modeling and texturing toolset, and unleash the creative explorer inside of you. Easily develop ideas without thetechnical hurdles.
Mari
HIGH-RESOLUTION, DIGITAL 3D PAINTING AND TEXTURING Rapidly create high-volume assets in the same industry-standard package used for complex hero assets. Mari is the complete painting package for heroes, backgrounds and everything in between.Katana
LOOK DEVELOPMENT AND LIGHTING The most innovative and forward-thinking software. No scene too large. No endless waiting. Just more time to be creative, and more ROI fromstudio resources.
Cara VR
VR PLUG-IN TOOLSET FOR NUKE Cara VR makes it easy for artists to use Nuke’s full suite of compositing tools on 360° footage for clean-up, set extensions, 3D element insertion and more.Flix
STORY DEVELOPMENT HUB FOR FILM, TV AND GAMES Flix brings order to the chaos of story development, so Creatives can focus on great storytelling, and Production can be confident projectsrun like clockwork.
Ocula
STEREOSCOPIC PLUG-INS FOR NUKE Experience the all-powerful stereoscopic imagery plug-in set for Nuke. Producing high-quality stereo VFX has never been easier, with fine-level control and retime stereo views.Colorway
DESIGN VARIATION MANAGEMENT Designers can instantly simulate design variations with Colorway, changing patterns, materials and colors to bring their ideas to life. Production Collective PRODUCTION COLLECTIVE Nuke Studio, Modo and Mari all together in one bundle. Designed for professionals, students and educators, our Production Collective delivers unparalleled functionality and flexibility to streamline yourcreative workflow.
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We advance the art and technology of visual experience. We create pioneering software for creative industries.We are Foundry.
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DISCOVER OUR NEW LEARNING HUB From online courses, to videos and tutorials, we’ve got everything you need to further your development.Take me there
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FOUNDRY 2019 SHOWREEL Our shiny new showreel is out! Take a look at some of the amazing work of our customers, using Foundry products. It’s been quite a year.Enjoy!
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OUR FASTEST KATANA YET Dramatically improved core performance and speed, making the time to first pixel plummet so artists can achieve accurate, high-quality results, with no endless waiting.Take me there
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INTRODUCING NUKE 12.1 Building on 12.0, Nuke 12.1 brings updates to improve artists’ day-to-day work life. With the new Shuffle node, performance improvements targeting GPU accelerated nodes, substantial enhancements to BlinkScript and Particles, plus significant work on audio and fileformats.
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MODO 14.0 - LET'S MODO IT It’s a new decade and series of Modo offering a sustained commitment to accelerating creativity with a new way to markup animation, powerful boolean embossing, smarter topology, and continued mPathimprovements.
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FILM.
JASON GAGNON — LOOKDEV SUPERVISOR, MPC Katana makes life easier for artists. It is great for creating custom tools, macros and standard templates to ease production.FILM.
SAM LUCAS — HEAD OF MODELING, MILK Mari is an essential part of our pipeline, enabling us to paint multiple objects over numerous UV sets. It is constantly being updated with new powerful tools, and with an increasing demand for higher resolution textures, it has become invaluable.FILM.
SOLENE CHAN-LAM — LEAD TEXTURE ARTIST, MPC I've never worked with a software company as available for customer feedback and support. I cannot imagine working without my Foundrysoftware.
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