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STARDRIFT EMPIRES WIKI This page was last modified on 8 April 2012, at 07:51. This page has been accessed 5,530,147 times. Privacy policy; About Stardrift EmpiresWiki; Disclaimers
COMBAT - STARDRIFT EMPIRES WIKI Destroying. At the end of each round, when all ships are done firing, any ship that has less than 70% of its initial Hull Rating has a chance to explode equal to the total hull reduction.. So in our above example after round 4 the Atlas Cargo will have suffered 160 total Hull damage and have 240 Hull (out of its starting 400) left. That means it has lost 40% of its Hull ((160/400)*100) and ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
PLANET - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COMGALAXY SCREEN
The Galaxy Screen provides various information on one solar system at a time.. At the top of the screen, you can enter the coordinates for the solar system you want to scan, or navigate one after the other byusing the arrows.
SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the LUCKY DRAW - STARDRIFT EMPIRES WIKI Lucky Draw provides various bonus items to players based on their RSP level. Every day that a user logs in to the game they are awarded a token for one lucky draw spin. Additional tokens may be purchased for 8,000 credits per token. TITAN ATTACK PLATFORM The Titan Class Attack Platform is the latest in planetary assault technology. It can be deployed into orbit in a solar system and act as a mobile base for your fleet. BUILDINGS - STARDRIFT EMPIRES WIKI Buildings are the structures you create on your planet to help you develop your empire. Each building must first be built and then can be upgraded to increase its effectiveness. Each building level takes up one field on your planet.To free up fields for other buildings, use the Teardown function, or use credits to Terraform your planet tocreate more fields.
STARDRIFT EMPIRES WIKI This page was last modified on 8 April 2012, at 07:51. This page has been accessed 5,530,147 times. Privacy policy; About Stardrift EmpiresWiki; Disclaimers
COMBAT - STARDRIFT EMPIRES WIKI Destroying. At the end of each round, when all ships are done firing, any ship that has less than 70% of its initial Hull Rating has a chance to explode equal to the total hull reduction.. So in our above example after round 4 the Atlas Cargo will have suffered 160 total Hull damage and have 240 Hull (out of its starting 400) left. That means it has lost 40% of its Hull ((160/400)*100) and ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
PLANET - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COMGALAXY SCREEN
The Galaxy Screen provides various information on one solar system at a time.. At the top of the screen, you can enter the coordinates for the solar system you want to scan, or navigate one after the other byusing the arrows.
SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the LUCKY DRAW - STARDRIFT EMPIRES WIKI Lucky Draw provides various bonus items to players based on their RSP level. Every day that a user logs in to the game they are awarded a token for one lucky draw spin. Additional tokens may be purchased for 8,000 credits per token. TITAN ATTACK PLATFORM The Titan Class Attack Platform is the latest in planetary assault technology. It can be deployed into orbit in a solar system and act as a mobile base for your fleet. SHIPS - STARDRIFT EMPIRES WIKI (Here is a list of the new ships for Nova. Click the links for pics and descriptions.) Empusa Fighter Curetes Cruiser Pallas Bomber Thanatos Destroyer. Rapid Fire Table . This does not include rapid fire against defenses, only ships. INTERFACE - STARDRIFT EMPIRES WIKI The Stardrift Empires game Interface is pretty intuitive, and makes it easy to manage your empire. The screen consist of four major parts. A header section. The page titlebar. Main page content. The Support Menu at the bottom.; The header is on top of every page, and has the main navigation elements. DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the DEFENSES - STARDRIFT EMPIRES WIKI Defenses are stationary structures built on your planets to help defend against enemy ships.They are usually considerably cheaper than ships for the same amount of power, but cannot be used in attacks or to defend planets other than the one they are built on.. In combat, all of the defender's defenses will fight just as ships do against an attacker. . Unlike ships, however, at the end of the ZEUS - STARDRIFT EMPIRES WIKI The Zeus is the ultimate warship. It possesses Rapid Fire against all other units in the universe except the Plasma Cannon, Large Decoy, Decoy, Titan Attack Platform, and other Zeus.Furthermore, its massive Hull Rating and Shield Rating make it difficult to destroy (see the Ineffectiveness Rule), and it can destroy every other ship and defense with a single hit except for other TITAN ATTACK PLATFORM The Titan Class Attack Platform is the latest in planetary assault technology. It can be deployed into orbit in a solar system and act as a mobile base for your fleet.ALLIANCE LIST
This is a raw list of in-game Alliances.An actual list with detailed ranking can all be found on the Leaders page in-game when selecting the group Alliance instead of User from the drop down menu. This list also provides an opportunity to add a detailed, more in depth description of your alliance. NON-PLAYER CHARACTER Non-player character. A non-player character (NPC) in the Universe is a character not controlled by a player. The non-player characters have their own ships and defenses and can be attacked by players. They have a limited lifespan, see the linked-in, race-specific pages for more details. New non-player characters spawn hourly at a rate ofHYDROGEN REFINERY
The Hydrogen Refinery separates the atoms in water to produce hydrogen gas, the primary fuel powering your ships' and buildings' fusion reactors.The process is slow and expensive, making hydrogen the rarest and most valuable resource.Like the Ore Mine and the Crystal Mine, the Hydrogen Refinery can have workers assigned to it to produce extrahydrogen.
ADVANCED RESEARCH COMMUNICATIONS NETWORK The Advanced Research Communications Network, or ARCNet for short, allows your scientists on multiple planets across your empire to work together on a new technology collectively. Each level of ARCNet researched allows scientists from one extra Research Lab to join inthe research.
BUILDINGS - STARDRIFT EMPIRES WIKI Buildings are the structures you create on your planet to help you develop your empire. Each building must first be built and then can be upgraded to increase its effectiveness. Each building level takes up one field on your planet.To free up fields for other buildings, use the Teardown function, or use credits to Terraform your planet tocreate more fields.
STARDRIFT EMPIRES WIKI This page was last modified on 8 April 2012, at 07:51. This page has been accessed 5,530,147 times. Privacy policy; About Stardrift EmpiresWiki; Disclaimers
ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
STARDRIFT EMPIRES NOVA Stardrift Empires Nova is an exciting new Universe with updated game mechanics, including faster attack and build speeds, new buildings, new ships, and a new defense! SHIPS - STARDRIFT EMPIRES WIKI (Here is a list of the new ships for Nova. Click the links for pics and descriptions.) Empusa Fighter Curetes Cruiser Pallas Bomber Thanatos Destroyer. Rapid Fire Table . This does not include rapid fire against defenses, only ships. RESEARCH - STARDRIFT EMPIRES WIKI Wars are fought with technology and technology is discovered through research. All research is done at your Research Lab, where you can improve your existing technologies, and discover new ones.Technologies do different things, such as improve units or unlock new technologiesand ships.
LEADERS - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COM SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the ORE MINE - STARDRIFT EMPIRES WIKI Ore is the most used, and most abundant resource in the galaxy. It is the fundamental building block of ships and buildings, and can also be used in researching many technologies. BUILDINGS - STARDRIFT EMPIRES WIKI Buildings are the structures you create on your planet to help you develop your empire. Each building must first be built and then can be upgraded to increase its effectiveness. Each building level takes up one field on your planet.To free up fields for other buildings, use the Teardown function, or use credits to Terraform your planet tocreate more fields.
STARDRIFT EMPIRES WIKI This page was last modified on 8 April 2012, at 07:51. This page has been accessed 5,530,147 times. Privacy policy; About Stardrift EmpiresWiki; Disclaimers
ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
STARDRIFT EMPIRES NOVA Stardrift Empires Nova is an exciting new Universe with updated game mechanics, including faster attack and build speeds, new buildings, new ships, and a new defense! SHIPS - STARDRIFT EMPIRES WIKI (Here is a list of the new ships for Nova. Click the links for pics and descriptions.) Empusa Fighter Curetes Cruiser Pallas Bomber Thanatos Destroyer. Rapid Fire Table . This does not include rapid fire against defenses, only ships. RESEARCH - STARDRIFT EMPIRES WIKI Wars are fought with technology and technology is discovered through research. All research is done at your Research Lab, where you can improve your existing technologies, and discover new ones.Technologies do different things, such as improve units or unlock new technologiesand ships.
LEADERS - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COM SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the ORE MINE - STARDRIFT EMPIRES WIKI Ore is the most used, and most abundant resource in the galaxy. It is the fundamental building block of ships and buildings, and can also be used in researching many technologies. STARDRIFT EMPIRES NOVA Stardrift Empires Nova is an exciting new Universe with updated game mechanics, including faster attack and build speeds, new buildings, new ships, and a new defense! COMBAT - STARDRIFT EMPIRES WIKI Destroying. At the end of each round, when all ships are done firing, any ship that has less than 70% of its initial Hull Rating has a chance to explode equal to the total hull reduction.. So in our above example after round 4 the Atlas Cargo will have suffered 160 total Hull damage and have 240 Hull (out of its starting 400) left. That means it has lost 40% of its Hull ((160/400)*100) and INTERFACE - STARDRIFT EMPIRES WIKI The Stardrift Empires game Interface is pretty intuitive, and makes it easy to manage your empire. The screen consist of four major parts. A header section. The page titlebar. Main page content. The Support Menu at the bottom.; The header is on top of every page, and has the main navigation elements.STARDRIFT EMPIRES
Stardrift Empires is a new massive multiplayer sci-fi combat game. Research and build your fleet; explore and conquer a vast science fiction universe with hundreds of solar systems. ORE MINE - STARDRIFT EMPIRES WIKI Ore is the most used, and most abundant resource in the galaxy. It is the fundamental building block of ships and buildings, and can also be used in researching many technologies. DEFENSES - STARDRIFT EMPIRES WIKI Defenses are stationary structures built on your planets to help defend against enemy ships.They are usually considerably cheaper than ships for the same amount of power, but cannot be used in attacks or to defend planets other than the one they are built on.. In combat, all of the defender's defenses will fight just as ships do against an attacker. . Unlike ships, however, at the end of the ZEUS - STARDRIFT EMPIRES WIKI The Zeus is the ultimate warship. It possesses Rapid Fire against all other units in the universe except the Plasma Cannon, Large Decoy, Decoy, Titan Attack Platform, and other Zeus.Furthermore, its massive Hull Rating and Shield Rating make it difficult to destroy (see the Ineffectiveness Rule), and it can destroy every other ship and defense with a single hit except for other DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the RAPID FIRE - STARDRIFT EMPIRES WIKI Rapid Fire is a property most ship types have in relation to certain relatively weaker ships and defenses. It refers to the mechanism which enables a ship to make multiple strikes in a single round of a battle.Near one extreme, Apollo Fighters possess Rapid Fire of 3 against Atlas Cargo, while at the other extreme, Zeus possess Rapid Fire to varying degrees against all but the heaviest ships FIRST ENCOUNTER ASSAULT RECON (FEAR) First Encounter Assault Recon (FEAR) is a combat based alliance that is now taking on new recruits. We welcome any who want to join an organized and safe alliance. FEAR is an alliance for those who want to keep themselves secure. BUILDINGS - STARDRIFT EMPIRES WIKI Buildings are the structures you create on your planet to help you develop your empire. Each building must first be built and then can be upgraded to increase its effectiveness. Each building level takes up one field on your planet.To free up fields for other buildings, use the Teardown function, or use credits to Terraform your planet tocreate more fields.
COMBAT - STARDRIFT EMPIRES WIKI Destroying. At the end of each round, when all ships are done firing, any ship that has less than 70% of its initial Hull Rating has a chance to explode equal to the total hull reduction.. So in our above example after round 4 the Atlas Cargo will have suffered 160 total Hull damage and have 240 Hull (out of its starting 400) left. That means it has lost 40% of its Hull ((160/400)*100) and ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
PLANET - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COM RESEARCH - STARDRIFT EMPIRES WIKI Wars are fought with technology and technology is discovered through research. All research is done at your Research Lab, where you can improve your existing technologies, and discover new ones.Technologies do different things, such as improve units or unlock new technologiesand ships.
SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the ZEUS - STARDRIFT EMPIRES WIKI The Zeus is the ultimate warship. It possesses Rapid Fire against all other units in the universe except the Plasma Cannon, Large Decoy, Decoy, Titan Attack Platform, and other Zeus.Furthermore, its massive Hull Rating and Shield Rating make it difficult to destroy (see the Ineffectiveness Rule), and it can destroy every other ship and defense with a single hit except for other DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the LUCKY DRAW - STARDRIFT EMPIRES WIKI Lucky Draw provides various bonus items to players based on their RSP level. Every day that a user logs in to the game they are awarded a token for one lucky draw spin. Additional tokens may be purchased for 8,000 credits per token. ADVANCED RESEARCH COMMUNICATIONS NETWORK The Advanced Research Communications Network, or ARCNet for short, allows your scientists on multiple planets across your empire to work together on a new technology collectively. Each level of ARCNet researched allows scientists from one extra Research Lab to join inthe research.
BUILDINGS - STARDRIFT EMPIRES WIKI Buildings are the structures you create on your planet to help you develop your empire. Each building must first be built and then can be upgraded to increase its effectiveness. Each building level takes up one field on your planet.To free up fields for other buildings, use the Teardown function, or use credits to Terraform your planet tocreate more fields.
COMBAT - STARDRIFT EMPIRES WIKI Destroying. At the end of each round, when all ships are done firing, any ship that has less than 70% of its initial Hull Rating has a chance to explode equal to the total hull reduction.. So in our above example after round 4 the Atlas Cargo will have suffered 160 total Hull damage and have 240 Hull (out of its starting 400) left. That means it has lost 40% of its Hull ((160/400)*100) and ORACLE - STARDRIFT EMPIRES WIKI The Oracle is a special building that allows you to see fleet movements of nearby planets.This fusion-powered device can only be built on moons, and each scan of a planet costs 5,000 hydrogen. Scans are done from the galaxy page, or the scans page, which only moonshave.
PLANET - STARDRIFT EMPIRES WIKISEE MORE ON WIKI.STARDRIFTEMPIRES.COM RESEARCH - STARDRIFT EMPIRES WIKI Wars are fought with technology and technology is discovered through research. All research is done at your Research Lab, where you can improve your existing technologies, and discover new ones.Technologies do different things, such as improve units or unlock new technologiesand ships.
SHIPYARD - STARDRIFT EMPIRES WIKI Usage. Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.. To add a unit to the queue click the "add to build queue" button or enter the ZEUS - STARDRIFT EMPIRES WIKI The Zeus is the ultimate warship. It possesses Rapid Fire against all other units in the universe except the Plasma Cannon, Large Decoy, Decoy, Titan Attack Platform, and other Zeus.Furthermore, its massive Hull Rating and Shield Rating make it difficult to destroy (see the Ineffectiveness Rule), and it can destroy every other ship and defense with a single hit except for other DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the LUCKY DRAW - STARDRIFT EMPIRES WIKI Lucky Draw provides various bonus items to players based on their RSP level. Every day that a user logs in to the game they are awarded a token for one lucky draw spin. Additional tokens may be purchased for 8,000 credits per token. ADVANCED RESEARCH COMMUNICATIONS NETWORK The Advanced Research Communications Network, or ARCNet for short, allows your scientists on multiple planets across your empire to work together on a new technology collectively. Each level of ARCNet researched allows scientists from one extra Research Lab to join inthe research.
STARDRIFT EMPIRES NOVA Stardrift Empires Nova is an exciting new Universe with updated game mechanics, including faster attack and build speeds, new buildings, new ships, and a new defense! STARDRIFT EMPIRES WIKI This page was last modified on 8 April 2012, at 07:51. This page has been accessed 5,530,147 times. Privacy policy; About Stardrift EmpiresWiki; Disclaimers
INTERFACE - STARDRIFT EMPIRES WIKI The Stardrift Empires game Interface is pretty intuitive, and makes it easy to manage your empire. The screen consist of four major parts. A header section. The page titlebar. Main page content. The Support Menu at the bottom.; The header is on top of every page, and has the main navigation elements. DEBRIS - STARDRIFT EMPIRES WIKI Debris is left behind when ships are destroyed in combat.Whenever a ship is destroyed, 30% of the ore and crystal used to construct the destroyed ships remains floating in orbit around the planet as debris. Any hydrogen used to construct the ships destroyed will be lost, and will not contribute to the debris. Many attacks are intended solely for debris creation and subsequent harvesting by the ZEUS - STARDRIFT EMPIRES WIKI The Zeus is the ultimate warship. It possesses Rapid Fire against all other units in the universe except the Plasma Cannon, Large Decoy, Decoy, Titan Attack Platform, and other Zeus.Furthermore, its massive Hull Rating and Shield Rating make it difficult to destroy (see the Ineffectiveness Rule), and it can destroy every other ship and defense with a single hit except for other ORE MINE - STARDRIFT EMPIRES WIKI Ore is the most used, and most abundant resource in the galaxy. It is the fundamental building block of ships and buildings, and can also be used in researching many technologies. MOON - STARDRIFT EMPIRES WIKI Moon Size. In Starfleet Commander Nova, moons are assigned a size at the time of formation based on the size of the debris which created it. Moonsize Diameter: = FLOOR ( (x + 3 * Base Moon Percentage Chance ) ^ 0,5 * 1000 ) x is a number between 10-20 (10Details
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