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COMPOSITION
06.06.2008 Category: 3D This tutorial is aimed for beginners who wish to learn to create 3D models of complicated objects. This is a tutorial for those who wish to practice a modeling technique before starting a more complicated project such as modeling a human head.3D TUTORIALS
25.04.2009 Category: 3D tutorials This is my first space effect tutorial. The tutorial covers the creation of a 3D planet render in 3DS MAX. Everything about modeling, CSS UL LI - HORIZONTAL CSS MENU - SECOND PICTURE CSS UL LI - Horizontal CSS Menu. In this tutorial we're going to create a professional horizontal CSS menu. First we are going to create a HTML list by using Unordered List (ul) and List Item (li) elements. Then we are going to style the list with CSS (Cascading Style Sheets) into the form of a horizontal navigation menu like inPicture 1.
3D PLANET RENDER
This tutorial covers the creation of a 3D planet render in 3DS MAX. The texturing of the 3D planet is done with procedural maps only, so no bitmaps are needed. The 3D planet creation process consists of the the following steps: In picture 1 you see the final 3D planet render. Click on the image to see a larger version at the bottom of this page. MODELING A MOUTH IN 3DS MAX Complete mouth modeled with polygons in 3D Studio MAX. Create new polygons by copying edges. Activate edge sub-object mode in Editable Poly. First choose 9 edges surrounding the lips and copy them by pressing shift in keyboard and using the scale function in 3DS MAX. (You can always copy objects by pressing shift key and using move,rotate or
TONE MAPPING
This HDR tutorial concentrates in tone mapping in Photomatix Pro 3.0.Besides tone mapping I'll do some preprocessing and postprocessing in Photoshop. Tone mapping is the process in which the colors of an HDR image are mapped to a normal image (LDR). In other words the dynamic range of an HDR image is reduced to fit into a normal image(LDR).
CELL SHADING IN 3DS MAX 12.07.2008 Category: 3D (Rendering) In 3D graphics cell shading (also called cartoon shading or toon shading) means a material / rendering method that produces a result that looks like a hand drawn picture. The purpose of cell shading is to create a rendering that looks like cartoon or comic book style. PHOTOSHOP WATER TUTORIAL The next step is to add some perspective to our texture. At the moment the size of the waves is uniform throughout the texture. However when we take perspective into the consideration, the waves in the upper part of the texture should be smaller. THREE-POINT LIGHTING IN 3D STUDIO MAX Three-point lighting consists of three separate lights which can be used to control the lighting, shading and shadows of the subject: Key light. Fill light. Back light / Rim light. Key light is the main light source, it illuminates the subject the most and it defines the overall lighting design of the scene. 3D MODELING OF A CHAIN IN 3D STUDIO MAX 3D Modeling of a Chain in 3DS MAX. Picture 1. This tutorial goes through creation of a 3D chain in 3DS MAX. The end result will look like the chain in the picture. 21.06.2007 Category: 3D (Modeling) In this tutorial you create a simple 3D chain like the one in picture 1 by using cone objects in 3D Studio MAX. ( Create > Standard Primitives> Cone)
SECOND PICTURE- TUTORIALS OF 3D, PHOTOSHOP, PHOTOGRAPHYHOME3D TUTORIALSPHOTOSHOP TUTORIALSPHOTOGRAPHY TUTORIALSPHOTOGRAPHYCOMPOSITION
06.06.2008 Category: 3D This tutorial is aimed for beginners who wish to learn to create 3D models of complicated objects. This is a tutorial for those who wish to practice a modeling technique before starting a more complicated project such as modeling a human head.3D TUTORIALS
25.04.2009 Category: 3D tutorials This is my first space effect tutorial. The tutorial covers the creation of a 3D planet render in 3DS MAX. Everything about modeling, CSS UL LI - HORIZONTAL CSS MENU - SECOND PICTURE CSS UL LI - Horizontal CSS Menu. In this tutorial we're going to create a professional horizontal CSS menu. First we are going to create a HTML list by using Unordered List (ul) and List Item (li) elements. Then we are going to style the list with CSS (Cascading Style Sheets) into the form of a horizontal navigation menu like inPicture 1.
3D PLANET RENDER
This tutorial covers the creation of a 3D planet render in 3DS MAX. The texturing of the 3D planet is done with procedural maps only, so no bitmaps are needed. The 3D planet creation process consists of the the following steps: In picture 1 you see the final 3D planet render. Click on the image to see a larger version at the bottom of this page. MODELING A MOUTH IN 3DS MAX Complete mouth modeled with polygons in 3D Studio MAX. Create new polygons by copying edges. Activate edge sub-object mode in Editable Poly. First choose 9 edges surrounding the lips and copy them by pressing shift in keyboard and using the scale function in 3DS MAX. (You can always copy objects by pressing shift key and using move,rotate or
TONE MAPPING
This HDR tutorial concentrates in tone mapping in Photomatix Pro 3.0.Besides tone mapping I'll do some preprocessing and postprocessing in Photoshop. Tone mapping is the process in which the colors of an HDR image are mapped to a normal image (LDR). In other words the dynamic range of an HDR image is reduced to fit into a normal image(LDR).
CELL SHADING IN 3DS MAX 12.07.2008 Category: 3D (Rendering) In 3D graphics cell shading (also called cartoon shading or toon shading) means a material / rendering method that produces a result that looks like a hand drawn picture. The purpose of cell shading is to create a rendering that looks like cartoon or comic book style. PHOTOSHOP WATER TUTORIAL The next step is to add some perspective to our texture. At the moment the size of the waves is uniform throughout the texture. However when we take perspective into the consideration, the waves in the upper part of the texture should be smaller. THREE-POINT LIGHTING IN 3D STUDIO MAX Three-point lighting consists of three separate lights which can be used to control the lighting, shading and shadows of the subject: Key light. Fill light. Back light / Rim light. Key light is the main light source, it illuminates the subject the most and it defines the overall lighting design of the scene. 3D MODELING OF A CHAIN IN 3D STUDIO MAX 3D Modeling of a Chain in 3DS MAX. Picture 1. This tutorial goes through creation of a 3D chain in 3DS MAX. The end result will look like the chain in the picture. 21.06.2007 Category: 3D (Modeling) In this tutorial you create a simple 3D chain like the one in picture 1 by using cone objects in 3D Studio MAX. ( Create > Standard Primitives> Cone)
3D TUTORIALS
25.04.2009 Category: 3D tutorials This is my first space effect tutorial. The tutorial covers the creation of a 3D planet render in 3DS MAX. Everything about modeling, PHOTOGRAPHY TUTORIALS 14.09.2007 Category: Photography tutorials. Exposure means the total amount of light that the sensor of a digital camera receives. Exposure can be controlled with sensitivity of the sensor (ISO), aperture of the lens (f-number) and the shutter speed. Here I discuss the use of slow shutter speed, or in other words the use of long exposure.TONE MAPPING
This HDR tutorial concentrates in tone mapping in Photomatix Pro 3.0.Besides tone mapping I'll do some preprocessing and postprocessing in Photoshop. Tone mapping is the process in which the colors of an HDR image are mapped to a normal image (LDR). In other words the dynamic range of an HDR image is reduced to fit into a normal image(LDR).
PHOTOGRAPHY COMPOSITION Image Composition. Image composition describes how different subjects and visual elements are arranged inside of the image frame. The purpose of image composition is to create a visually compelling picture, a picture that evokes the interest ofHDR HOW TO
Exposure bracketing is a technique of taking several photos with varying exposures. A digital camera can change exposure in several ways. When it comes to HDR photography, its essential that exposure is controlled by shutter speed while keeping aperture and ISO sensitivityfixed.
IMAGE COMPOSITION: FRAMING INSIDE OF PHOTOS Frames in Photos. 06.09.2007 Category: Photography Composition Works of art are often surrounded by frames. Frames guide the eye of the viewer inside of the picture. 3D MODELING OF A CHAIN IN 3D STUDIO MAX 3D Modeling of a Chain in 3DS MAX. Picture 1. This tutorial goes through creation of a 3D chain in 3DS MAX. The end result will look like the chain in the picture. 21.06.2007 Category: 3D (Modeling) In this tutorial you create a simple 3D chain like the one in picture 1 by using cone objects in 3D Studio MAX. ( Create > Standard Primitives> Cone)
EDIT POLY - ADDING DETAILS - SECONDPICTURE.COM The spoon still needs more details: Activate the vertex sub-object mode in Edit Poly and select two vertices according to picture 3.; Click Break button in Edit Poly modifier. MEANING OF DEPTH OF FIELD IN PHOTOGRAPHY Meaning of Depth of Field . 21.06.2007 Category: Photography Composition Depth of field is a characteristic of a camera that can be used to enhance the image composition of the photo. Depth of field means the sharp area surrounding the point of focus.SECONDPICTURE
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* Photoshop Tutorials * Photography Tutorials * Photography Composition * Web Design Tutorials INTRODUCING POLYGONBLOG - 3DS MAX TUTORIALS AND INSPIRING 3D RENDERS 08.04.2010 Category: 3D tutorials From now on my new 3ds Max tutorialswill be
published in Polybon Blog. It's my new 3d blog devoted to 3d Max, inspiring renders, and free textures. The reason behind this is content management. Second Picture is hand coded. It doesn't utilize any content management system which makes the updating too laborious. Polygon Blog, on the other hand, is built on Wordpress which has several advantages. It gives all you the possibility to better comment my tutorials, and it makes updating the blog a lot faster. Second Picture (and all the old tutorials) will still be here but my new 3d content will be published in Polygon Blog. So, come and checkit out!
Polygon Blog - 3ds Max tutorials RENDERING A PLANET IN 3D STUDIO MAX 25.04.2009 Category: 3D tutorials This is my first space effect tutorial. The tutorial covers the creation of a 3D planet render in 3DS MAX. Everything about modeling, texturing, lighting, and rendering is explained step by step. You won't need any textures with this tutorial since all materials use procedural maps only.Continue reading...
PHOTOSHOP HDR
19.02.2009 Category: Photography tutorials This is a tutorial about Photoshop workflow with an HDR image. The whole process from merging the photos to tone mapping is explained indetail.
Continue reading...
TONE MAPPING IN PHOTOMATIX 17.02.2009 Category: Photography tutorials In this HDR tutorial I concentrate in tone mapping in Photomatix. I show a real life example how to process an HDR image in PhotomatixPro.
Besides the tone mapping I do some preprocessing and postprocessing inPhotoshop.
Continue reading...
HDR PHOTOGRAPHING
14.02.2009 Category: Photography tutorials In this HDR tutorial I discuss photographing for HDR images. Firstly I talk about suitable photography gear and then I discuss the actual photography process.Continue reading...
HDR PHOTOGRAPHY & PROCESSING WORK FLOW 09.02.2009 Category: Photography tutorials In this HDR photography tutorial I describe the HDR photography and processing work flow. The process starts from photography and ends with tone mapping. Additionally I talk about the downsides of HDRphotography.
Continue reading...
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THE MEANING OF HDR IN PHOTOGRAPHY 31.01.2009 Category: Photography tutorials In this HDR photography tutorial I answer the question: What are HDR photos? I clarify the term and describe the meaning of HDR in digitalphotography.
Continue reading...
HORIZONTAL CSS NAVIGATION MENU 31.10.2008 Category: Web Design In this tutorial we're going to create a horizontal CSS navigation menu. First we are going to create a HTML list by using Unordered List (ul) and List Item (li) elements. Then we are going to style the list with CSS (Cascading Style Sheets) to the form of a horizontal navigation menu like in the picture on the left.Continue reading...
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PROCESSING WORKFLOW
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LIGHT & GLOW EFFECTS IN PHOTOSHOP 29.10.2008 Category: Photoshop In this Photoshop effect tutorial I cover the creation of several different light and glow effects in Photoshop. The effects include smoke, light trails, sparkles, stars and bokeh effects. Luckily each of these effects is pretty simple to create in Photoshop.Continue reading...
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MODELING
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RENDERING DIAMONDS WITH MENTAL RAY IN 3DS MAX 04.08.2008 Category: 3D This tutorial has two purposes: A) To familiarize you with Mental Ray in 3DS MAX. B) To learn to create material for diamonds and to render them. The tutorials covers for example the use of Mental Ray's Final Gather and caustics effects.Continue reading...
REALISTIC WATER SURFACE IN PHOTOSHOP 16.07.2008 Category: Photoshop This tutorial explains how to create a realistic water surface in Adobe Photoshop. The water surface is created in a simple way by flipping the photo vertically and utilizing several different Photoshop filters and layer masks to create waves.Continue reading...
CELL SHADING IN 3D STUDIO MAX 12.07.2008 Category: 3D In 3D graphics cell shading (also called cartoon shading or toon shading) means a material / rendering method that produces to a result that looks like a hand drawn picture. The purpose of cell shading is to create a rendering that looks like cartoon or comic book style. In this cell shading tutorial I cover a method of doing cell shading in 3DS MAX with the scanline renderer.Continue reading...
POLY MODELING IN 3DS MAX 06.06.2008 Category: 3D This tutorial is aimed for beginners who wish to learn to create 3D models of complicated objects. This is a tutorial for those who wish to practice a modeling technique before starting a more complicated project such as modeling a human head. In this tutorial we'll create a 3D model of a spoon like in the picture on the left. The spoon will be created by using a poly modeling and subdivision surface techniques.Continue reading...
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