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damage rolls: total
MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the dieLOOKUP LISTS
Any of your room's wiki pages can contain lookup definitions. To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces or weird characters. After that code, enter a layout table (see the wikiDICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it. ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls &CHAT COMMANDS
Chat Commands. /clear - clears your chat window. /char NAME - start using a character name. /char NAME : TEXT - say one line as a character. /ignore NICK - ignore/stop ignoring user NICK. /me TEXT - emote some text. /nick NAME - change nick to NAME. /nick NAME PASSWORD - log in as NAME with PASSWORD. /ooc TEXT - say TEXT out of character. ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. RE! SURVIVE! (AU STORY) · ROLZ Elise would see three probable places to begin the search; there was a riverbend that was at a base of a small cliff just north of them, that seemed like a good spot for hunters to be in and then there was a valley that went east from that very riverbend that ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. ROLEPLAYING DICE ROLLER · ROLZ 1o3d10 System (Rápido y Fácil): 3 D10 O. The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1. Hero Systemdamage rolls: total
MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the dieLOOKUP LISTS
Any of your room's wiki pages can contain lookup definitions. To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces or weird characters. After that code, enter a layout table (see the wikiDICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it. ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls &CHAT COMMANDS
Chat Commands. /clear - clears your chat window. /char NAME - start using a character name. /char NAME : TEXT - say one line as a character. /ignore NICK - ignore/stop ignoring user NICK. /me TEXT - emote some text. /nick NAME - change nick to NAME. /nick NAME PASSWORD - log in as NAME with PASSWORD. /ooc TEXT - say TEXT out of character. ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. RE! SURVIVE! (AU STORY) · ROLZ Elise would see three probable places to begin the search; there was a riverbend that was at a base of a small cliff just north of them, that seemed like a good spot for hunters to be in and then there was a valley that went east from that very riverbend that ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls &TAVERN PROFILE
The Rolz Dice Rooms were designed to be used by circles of friends playing pen&paper roleplaying games together, to give them a tool for coordination and communication. However, the reality is only about 30% of Rolz users fit that profile from what I can tell, with over 50% being forum players. ROLEPLAYING DICE ROLLER · ROLZ The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter.CARDS - ROLZ
Using custom sets works exactly as using the standard Poker set, the only difference is that you give Rolz the name of the wiki page containing your custom set, like this: /deck new awesomecards. generate a new shared custom deck from " awesomecards ". /deck draw. draw 1 card from the deck publicly.DICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it. ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric2554! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
PATHFINDER: GUILD GAME · ROLZ "Thank you, Jasper, we will put an end to the monster behind this." Hakuul would furrow his brow into a vindictive look. "Our total party count is 6, including Flidais's companion, Crowe.We will make haste to the garden, we've not a moment to waste. HORDE/MASS COMBAT RULES: A DROP-IN REPLACEMENT [WH40K AND Horde Attacking PCs. The horde's attacks automatically hit. Roll for horde base damage. A PC is assumed to be surrounded from all (8) sides, add 2 points of damage for every side. Apply circumstance modifiers to the number of sides the PC can be attacked from - this brings tactics back into horde combat! If the horde creatures have aranged
INFO FOR D&D GROUP (PLAYERS ONLY) · ROLZ To GrandArc: Ok, I will change it as soon as can load the page. I think given the properties I made, fourth level might be more reasonable. I was just thinking that given the description with the silver hammer, it was in some artifact with a bunch of charges, so level didn't matter as much. EXPLORATION: A PATHFINDER KINGMAKER-ESQUE CAMPAIGN · ROLZ The group was ecstatic to hear the news the group had brought to them; the several farmers you had with you were already discussing rotation circles for the crops to maximize the yields and inviting the animal handler Jokul about maybe taming the deer or seeing about hunting themas well.
ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. ROLEPLAYING DICE ROLLER · ROLZ 1o3d10 System (Rápido y Fácil): 3 D10 O. The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1. Hero Systemdamage rolls: total
MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the die SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming upDICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it.LOOKUP LISTS
Any of your room's wiki pages can contain lookup definitions. To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces or weird characters. After that code, enter a layout table (see the wiki ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls & ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. RE! SURVIVE! (AU STORY) · ROLZ Elise would see three probable places to begin the search; there was a riverbend that was at a base of a small cliff just north of them, that seemed like a good spot for hunters to be in and then there was a valley that went east from that very riverbend that ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. ROLEPLAYING DICE ROLLER · ROLZ 1o3d10 System (Rápido y Fácil): 3 D10 O. The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1. Hero Systemdamage rolls: total
MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the die SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming upDICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it.LOOKUP LISTS
Any of your room's wiki pages can contain lookup definitions. To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces or weird characters. After that code, enter a layout table (see the wiki ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls & ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. RE! SURVIVE! (AU STORY) · ROLZ Elise would see three probable places to begin the search; there was a riverbend that was at a base of a small cliff just north of them, that seemed like a good spot for hunters to be in and then there was a valley that went east from that very riverbend thatCARDS - ROLZ
Using custom sets works exactly as using the standard Poker set, the only difference is that you give Rolz the name of the wiki page containing your custom set, like this: /deck new awesomecards. generate a new shared custom deck from " awesomecards ". /deck draw. draw 1 card from the deck publicly.GENERATORS · ROLZ
Random names. Use gen name (template), where (template) is the style of name you want to create. You can also chain several types together by separating them with a space in between. Other supported name types are: You can also combine name generators. For example, this willgenerate an
TAVERN PROFILE
The Rolz Dice Rooms were designed to be used by circles of friends playing pen&paper roleplaying games together, to give them a tool for coordination and communication. However, the reality is only about 30% of Rolz users fit that profile from what I can tell, with over 50% being forum players. SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming up ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric3714! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
TAVERN PROFILE
Is there any reason my dice room titles are being erased? They used to remain for a decent amount of time. Now they are being deleted soonafter I leave them.
CAN YOU CHANGE THE COLOR OF EACH VALUE: · ROLZ Following the syntax for changing the color of text and I get no positive result. Exactly HOW do I change the color or bold text comments or dice values, etc? EXPLODING DICE BASED ON EQUAL DIGITS HELP · ROLZ exploding dice based on equal digits help. I am having a heck of a time trying to get this to actually work. What I'm trying to do is something like the TARO for Tunnels and Trolls, where if you roll trips on 3d6, you add them and roll again. I don't expect to be able to truly do TARO, where if you roll trips on the second and subsequentrolls
IS THERE A WAY TO EMBED ROLZ.ORG DICE ROLLER FUNCTIONALITY GiantsBane · 10. Sep 2019 19:46 by AragonMoonwhisper · 3. Title says it all, I'm putting together a google site / group forum for a pbp game and wanted to try and find an easy dice rolling solution for people so they wouldn't have to jump around to other websites and link rolls (I trust the people, but I wanted to explore all my optionsfirst
DICE ROOMS ARE BEING ERASED. · ROLZ I assume you mean the list of recently used rooms? People kept complaining they wanted them gone faster. And until I get around to making a thing where you can delete them yourself, I thought it would be good to just make them disappear quicker. ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. ROLEPLAYING DICE ROLLER · ROLZ 1o3d10 System (Rápido y Fácil): 3 D10 O. The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1. Hero Systemdamage rolls: total
SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming up ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls & MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the dieHOW TO ROLL
Rolling in Dice Rooms. You can roll in dice rooms but entering the rolling prefix # (or -) followed by the dice code. Hit enter to execute the roll: Another method of rolling in dice rooms is embedding the dice codes into the normal text you're sending. For example, the following line will roll a d20 attack first, and then a d12+10 for thedamage:
ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric9151! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. T E X T F I L E S D O T C O M T E X T F I L E S D O T C O M. If you enjoy textfiles.com, tweet about it with hashtag #textfiles. On the face of things, we seem to be merely talking about text-based files, containing only the letters of the English Alphabet (and the occasional punctuation mark). On deeper inspection, of course, this isn't quite the case. ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. ROLEPLAYING DICE ROLLER · ROLZ 1o3d10 System (Rápido y Fácil): 3 D10 O. The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1. Hero Systemdamage rolls: total
SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming up ROLEPLAYING DICE ROLLER · ROLZ How to Roll · How to actually roll dice in dice rooms. Basic Dice Codes · Basic dice codes and how they work. Success-Based Dice Codes · Guide to success-based dice codes. Generators · Generate stats, names and other things. Cards · Drawing cards. Multiple Rolls & MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the dieHOW TO ROLL
Rolling in Dice Rooms. You can roll in dice rooms but entering the rolling prefix # (or -) followed by the dice code. Hit enter to execute the roll: Another method of rolling in dice rooms is embedding the dice codes into the normal text you're sending. For example, the following line will roll a d20 attack first, and then a d12+10 for thedamage:
ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric9151! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. T E X T F I L E S D O T C O M T E X T F I L E S D O T C O M. If you enjoy textfiles.com, tweet about it with hashtag #textfiles. On the face of things, we seem to be merely talking about text-based files, containing only the letters of the English Alphabet (and the occasional punctuation mark). On deeper inspection, of course, this isn't quite the case. MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the die ROLEPLAYING DICE ROLLER · ROLZ Basic dice codes and how they work. Success-Based Dice Codes. Guide to success-based dice codes. Generators. Generate stats, names and other things. Cards. Drawing cards. Multiple Rolls & Other Commands. How to do many rolls at once.CARDS - ROLZ
Using custom sets works exactly as using the standard Poker set, the only difference is that you give Rolz the name of the wiki page containing your custom set, like this: /deck new awesomecards. generate a new shared custom deck from " awesomecards ". /deck draw. draw 1 card from the deck publicly.TAVERN PROFILE
The Rolz Dice Rooms were designed to be used by circles of friends playing pen&paper roleplaying games together, to give them a tool for coordination and communication. However, the reality is only about 30% of Rolz users fit that profile from what I can tell, with over 50% being forum players. SUCCESS-BASED DICE CODES · ROLZ The following are modifier commands that mix bhevaior of different success-based codes into the dice code you're using. #4d6x4 subfail=1. basic behavior of the X code, but ones subtract a success each. #4d6s4 xmax=1. basic behavior of the S code, but dice coming upLOOKUP LISTS
Any of your room's wiki pages can contain lookup definitions. To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces or weird characters. After that code, enter a layout table (see the wikiDICE ROOMS · ROLZ
How to Create a New Dice Room. You don't need to do anything special to add a nice dice room. Enter the name of the room you want to create and it'll take you there. While in a dice room, you can also use the /join ROOMNAME command to get to an arbitrarily named new room. A dice room starts existing when someone posts a chat message to it. ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric2554! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
TAVERN PROFILE
Is there any reason my dice room titles are being erased? They used to remain for a decent amount of time. Now they are being deleted soonafter I leave them.
CAN YOU CHANGE THE COLOR OF EACH VALUE: · ROLZ Following the syntax for changing the color of text and I get no positive result. Exactly HOW do I change the color or bold text comments or dice values, etc? ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER Successes with additive re-roll: to see how many dice rolled equal to or greater than some number, use "R" if you want the individual die maximum to trigger a re-roll.This way, you can have target difficulties greater than the max number of the die. The system also gives you the number of ones rolled (if there were any) so you can judge whether an action resulted in a fumble. ROLEPLAYING DICE ROLLER · ROLZ Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1 Hero System damage rolls: total result is counted as stun damage. On top of that, body damage is calculated by counting ones as zero, 2-5 as 1, and sixes as 2 points of body damage. MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the die SUCCESS-BASED DICE CODES · ROLZ To see how many dice rolled equal to or greater than some number, and subtract the amount of ones rolled, use "F". The default die of this roll type is d6, so 4f4 can be used as a shorthand for 4d6f4. ROLEPLAYING DICE ROLLER · ROLZ VideoTutorial ; Dice Rooms · How to use the dice rooms in general; Chat Commands · Guide to the chat commands; How to Roll · How to actually roll dice in dice rooms; Basic Dice Codes · Basic dice codes and how they work; Success-Based Dice Codes · Guide to success-based dice codes; Generators · Generate stats, names and other things; Cards · Drawing cards ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric6513! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
HOW TO ROLL
To roll inside a forum post or wiki page, enclose the dice code in square brackets and prefix it with the word "roll". For example, including the following code in a forum post will trigger 4d6 to getrolled:
T E X T F I L E S D O T C O M On the face of things, we seem to be merely talking about text-based files, containing only the letters of the English Alphabet (and the occasional punctuation mark). EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. ROLEPLAYING DICE ROLLER · ROLZHELPABOUT ROLZROLEPLAYING DICE ROLLER Successes with additive re-roll: to see how many dice rolled equal to or greater than some number, use "R" if you want the individual die maximum to trigger a re-roll.This way, you can have target difficulties greater than the max number of the die. The system also gives you the number of ones rolled (if there were any) so you can judge whether an action resulted in a fumble. ROLEPLAYING DICE ROLLER · ROLZ Fudge Rolls: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X. Example: 4 U1 Hero System damage rolls: total result is counted as stun damage. On top of that, body damage is calculated by counting ones as zero, 2-5 as 1, and sixes as 2 points of body damage. MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the die SUCCESS-BASED DICE CODES · ROLZ To see how many dice rolled equal to or greater than some number, and subtract the amount of ones rolled, use "F". The default die of this roll type is d6, so 4f4 can be used as a shorthand for 4d6f4. ROLEPLAYING DICE ROLLER · ROLZ VideoTutorial ; Dice Rooms · How to use the dice rooms in general; Chat Commands · Guide to the chat commands; How to Roll · How to actually roll dice in dice rooms; Basic Dice Codes · Basic dice codes and how they work; Success-Based Dice Codes · Guide to success-based dice codes; Generators · Generate stats, names and other things; Cards · Drawing cards ROLEPLAYING DICE ROLLER · ROLZ Dice Room ROLZ try ROLZ TABLE! ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric6513! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
HOW TO ROLL
To roll inside a forum post or wiki page, enclose the dice code in square brackets and prefix it with the word "roll". For example, including the following code in a forum post will trigger 4d6 to getrolled:
T E X T F I L E S D O T C O M On the face of things, we seem to be merely talking about text-based files, containing only the letters of the English Alphabet (and the occasional punctuation mark). EXPLODING DICE · ROLZ Thanks udo, I did look there but couldn't find what Savage Worlds uses. The W/V seems to roll d6's and sum them. I need to be able to roll d4, d6, d8, d10, and/or d12 and only keep rolling if you roll the max face on the die. MULTIPLE ROLLS & OTHER COMMANDS · ROLZ reroll: ignore one or more results and roll again #reroll=1,2 4d6; reroll multiple: ignore one or more results and roll again, adding 3 dice #reroll=1,2 rx=3 4d6; reroll X times: ignore one or more results and roll each again up to X times with rmax=X #reroll=1,2 rmax=2 4d6; round up: round up all results below this number #round=3 d10; explode: specify one or more results that cause the dieCARDS - ROLZ
/deck new generate a new shared deck /deck draw draw 1 card from the deck publicly /deck draw 3 draw 3 cards from the deck publicly /deck hidden draw 1 card from the deck privately /deck hidden 3 draw 3 cards from the deck privately /deck info show the statusTAVERN PROFILE
On Rolz I employ some basic heuristics designed to alert or inform me about what's going on in dice rooms. For example, I have alerts set up that allow me to prevent people from using the public lobby for sex chats, which for some weird reason is an actual issue in the legacy rooms. There are some other mechanisms like spam and bot detection.LOOKUP LISTS
To make a lookup list, go to a room wiki page of your choice, click on "edit page" and add the code where "MyLookupName" can be any name you want as long as it doesn't contain any spaces orweird characters.
SUCCESS-BASED DICE CODES · ROLZ To see how many dice rolled equal to or greater than some number, and subtract the amount of ones rolled, use "F". The default die of this roll type is d6, so 4f4 can be used as a shorthand for 4d6f4.DICE ROOMS · ROLZ
Forcing Nicknames. If you are the owner of a room, you can disallow anonymous access (Alrics) and force people to identify with a nickname by using the /room names=on command.. Caveats: Note that this doesn't mean people have to register in order to access the room - it just incentivizes them to give a nickname before joining. ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric2013! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
ROLEPLAYING DICE ROLLER · ROLZ Welcome, Alric2554! Lines starting with a / (slash) are chat commands. Lines starting with a # (hash) or a - (minus) will be interpreted asdice codes.
TAVERN PROFILE
Is there any reason my dice room titles are being erased? They used to remain for a decent amount of time. Now they are being deleted soonafter I leave them.
CAN YOU CHANGE THE COLOR OF EACH VALUE: · ROLZ Following the syntax for changing the color of text and I get no positive result. Exactly HOW do I change the color or bold text comments or dice values, etc?ROLZ
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ROLL ANY DICE CODE
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The Rolz.org dice roller supports a variety of roleplaying systems. It interprets dice codes presented in the standard notation commonly used in roleplaying games, but it also knows advanced rules. Refer to the dice code documentation for more info. Please enter the dice code into the input field and hit enter. You can also click on the dice on the right to load them into the field. Click double if you want to roll one of them right away. DICE CODES DOCUMENTATION Examples: click once to load, click twice to roll right away# 1D6
# 1D8+ 1D4+2
# 4D10L2
#repeat 6 4D6H
▶ BASIC DICE CODES * KEEP THE HIGHEST (OR LOWEST): if you want to roll multiple times but have only the highest result(s) count, use the modifier "H". If you want only the lowest result(s) counted, use "L". Drop lowest / keep highest 5 of 6D10: 6D10H Highest 4 of 6D10: 6D10H4 Lowest 4 of 6D10: 6D10L4 Middle 4 of 6D10: 6D10O 1o3d10 System (Rápido y Fácil): 3D10O The default die of this roll type is d10, so 4H2 can be used as a shorthand for 4d10h2. * FUDGE ROLLS: if you want dice to have values from -X to +X, use "U" instead of "D" in the dice code, followed by X.Example: 4U1
* HERO SYSTEM damage rolls: total result is counted as stun damage. On top of that, body damage is calculated by counting ones as zero, 2-5 as 1, and sixes as 2 points of body damage. You can also use the "*" operator for the stun multiplier. Example: 4B6 / with stun multiplier: 4B6*3 For "killing"-type damage, use the K operator like this: 4K6*3 * WILD DIE (D6 SYSTEM): The D6 System has a special rule for one of the dice in each roll, it becomes the "Wild Die". The Wild Die is rolled again as long as it comes up with the max result, but if the first roll is a 1 the next roll as well as the highest result of the other dice becomes a penalty. Two ones make a critical failure. Example: 4W6 | without the wild die failure option: 4V6 * STRESS DIE (ARS MAGICA): Roll the Ars Magica Stress Die (reroll ones and double the result, 10s count as zero on initial roll, it's complicated). The number following the A is the number of botch dice(can be 0).
Example: 1A3
* ANIMA OPEN DIE ROLL: Roll a die, if the result is higher than a certain threshold: roll again, add the result, increase the threshold by one, roll again. If the first roll is lower than the failure threshold, the result is a fumble with a certain failure level, for more information refer to: animarpgbeyondfantasy.wikia.com/wiki/Basic_Game_Mechanics. By
default, the die is a D100, the up-roll threshold is 90, the fumble threshold is 3, and the fumble level modifier is 15.- Example: 1D100Y
- Different thresholds: 1D100Y85:5 - Different die and thresholds, no fumble level modifier: 1D10Y8:1:0 - With Natura 15+ (digit doubles cause open roll): explode=digits1D100Y
â–¶ SUCCESS-BASED ROLLS * Count the number of SUCCESSES: to see how many dice rolled equal to or greater than some number, use "E". Example: explode=digits 4D6E4 The default die of this roll type is d6, so 4e4 can be used as a shorthand for 4d6e4. * SUCCESSES WITH ADDITIVE RE-ROLL: to see how many dice rolled equal to or greater than some number, use "R" if you want the individual die maximum to trigger a re-roll. This way, you can have target difficulties greater than the max number of the die. The system also gives you the number of ones rolled (if there were any) so you can judge whether an action resulted in a fumble. Example: explode=digits 4D6R8 The default die of this roll type is d6, so 4r8 can be used as a shorthand for 4d6r8. * SUCCESSES MINUS FAILURES: to see how many dice rolled equal to or greater than some number, and subtract the amount of ones rolled, use"F".
Example: explode=digits 4D6F4 The default die of this roll type is d6, so 4f4 can be used as a shorthand for 4d6f4. * SUCCESSES "PLUS": to see how many dice rolled equal to or greater than some number, and roll every max result again and see if it's another success, use "M". Example: explode=digits 4D10M4 The default die of this roll type is d10, so 4m4 can be used as a shorthand for 4d10m4. * SUCCESSES WITH EVERYTHING: to see how many dice rolled equal to or greater than some number, and roll every max result again, and subtract the amount of ones rolled, use "S". This is probably the one you want for most systems. Example: explode=digits 4D10S4 The default die of this roll type is d10, so 4s4 can be used as a shorthand for 4d10s4. * SUCCESSES WITH MULTIPLE DICE: Some systems use the cumulative result of two or more dice to determine successes, here the sum of several dice is compared to the difficulty rating. To emulate this, you can group dice like this: Example: explode=digits 1D6:6S4 , meaning 2d6 will be rolled and 4(+)is a success.
Example: explode=digits 5D8:6S10 , here a d8 and a d6 will be rolled, a sum of 10(+) is a success, the entire check is rolled 5 times. * Maximum possible die result counts as TWO SUCCESSES: to see how many dice rolled equal to or greater than some number, use "X". Example: explode=digits 4D6X4 The default die of this roll type is d6, so 4x4 can be used as a shorthand for 4d6x4.â–¶ GENERATORS
* RANDOM NAMES: Use gen name , where is the style of name you want to create. Supported templates are archaic, boy, byname, default, dorf, elf, fantasy, girl, highgothic, lowgothic, primitive, rome, scifi, star, troll, wh. You can also chain several templates together by separating them with a space in between. Example: gen name wh * RANDOM MAGICAL TOMES: gen book * RANDOM TAVERN NAMES: gen tavern * RANDOM INSANITY: gen insanity * RANDOM (MEDIEVAL) NPC: gen npc * D20/PATHFINDER/DUNGEONS&DRAGONS ATTRIBUTES: Use gen d20 to generate a set of D20 attributes. For each attribute, the formula 4D6H is used (drop the lowest d6). If one or more attributes should receive the highest-rolled values, just list them after the command. For example, this gives the highest priority to strength and constitution:gen d20 Str Con
* WARHAMMER CHARACTERS: Use gen wh to generate a basic Warhammer Fantasy character. You may optionally give the race - if not, one will be randomly selected from elf, dwarf, halfling, or human. For example, this generates a basic dwarf:gen wh dwarf
* DARK HERESY / WARHAMMER 40K CHARACTERS: Use gen dh to generate a basic Dark Heresy character. There are many generation options for careers and advancement, refer to the generator's help page for more information: gen dh help. For example, this generates a basic psyker with 5000 XP:gen dh psyker +5000
â–¶ POWER USER STUFF * To see how an individual result came to be, let the mouse pointer hover above the number to see more details. If your browser won't show the details, click on the result to expand it instead. * MULTIPLE ROLLS AT ONCE: to roll for multiple things (e.g. an attack and a damage roll), you can chain together dice codes bysemicolons.
Example: explode=digits 1D20;explode=digits 1D6+2 * A NUMBER OF ROLLS: if you want to repeat the same roll for a number of times, use the repeat command. If you also want the sum of the rolls, use sum instead of repeat. Examples: repeat 6 explode=digits 3D6 or: sum 6 explode=digits 3D6+3 * You can ADD COMMENTS TO YOUR ROLL by appending a pound sign # followed by some text to your code, like this: explode=digits 1D20+2#attack roll
* CUSTOM ATTRIBUTES: another way to define custom rules for a single roll command is using attributes. The following attributes are currently supported: * REROLL: ignore one or more results and roll again ( reroll=1,2 4d6)
* REROLL MULTIPLE: ignore one or more results and roll again, adding 3 dice ( reroll=1,2 rx=3 4d6 ) * REROLL ONLY X TIMES: ignore one or more results and roll each again once ( reroll=1,2 rmax=1 4d6 ) * ROUND: round up all results below this number ( round=3 d10 ) * EXPLODE: specify one or more results that cause the die to be rolled again and the result added up ( explode=5,6 4d6 ) - to cause the max result of the die to explode without having to specify what it is, use the explode=max shorthand. * default DIE: specify another default die ( die=4 7H4 ) * COUNT: count the occurrences of specific die results ( count=1,210d6 )
* CONDITIONALLY MULTIPLY ENTIRE ROLL: specify that the outcome of this roll be multiplied by a factor if one or more dice results come up (_e.g., null entire result if one d6 comes up 1_: 10d6 1=*0 ) * CONDITIONAL ROLL: specify that another roll be performed, and the result added, if a certain result comes up (_e.g., roll additional d8+1 for any d6 that comes up 6_: 10d6 6=d8+1 ) You can combine attributes with another, and also use macros (see below) to invoke them. It doesn't matter if an attribute comes before or after the actual dice code, as long as they are separated by aspace.
* You can DEFINE MACROS to automate repetitive die rolls or often-used number constants (such as your attack bonus). * List your macros: macro * Add a macro: macro attack d20 * Use a macro called " !attack " or even " !attack+4 " * Delete a macro: /macro attack * SAVING AND LOADING user data: you can save your customizations (such as the macros you defined) for later. To save your current session, type "save MyCoolUserName" where MyCoolUserName is an arbitrary name for your session. You have to remember this name in order to retrieve the session later with the corresponding command "load MyCoolUserName".__ JOIN A DICE ROOM
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