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CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided TIMELINEFX ALPHA VERSION What’s new in TimelineFX Editor Alpha version? 06.05.2021. * Fixed a graphics bug where particles would just draw on top of each other on some graphics cards. * Altered a compiler option for more compatibility. 03.05.2021. * Proper seamless texture preview when the seamless option is checked in the animation tab. EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX C++ Code for TimelineFX. Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. It is missing some key components ( like, sprite TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. PARTICLE EFFECTS FOR GAMES, WEBSITES AND MORE!PARTICLE EFFECTS SOFTWAREPARTICLE EFFECTS MINECRAFTPARTICLE EFFECTS ROBLOXPARTICLE EFFECTS FREE DOWNLOADDOWNLOAD PARTICLE EFFECTS VIDEOPARTICLE EFFECT ID Particle Effects for Games, Websites and More! TimelineFX. Powerful. Easy to Use. Professional Results at an Affordable Price. The TimelineFX Particle Effects Editor has been helping developers all over the world create amazing effects. Download Trial.CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided TIMELINEFX ALPHA VERSION What’s new in TimelineFX Editor Alpha version? 06.05.2021. * Fixed a graphics bug where particles would just draw on top of each other on some graphics cards. * Altered a compiler option for more compatibility. 03.05.2021. * Proper seamless texture preview when the seamless option is checked in the animation tab. EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX C++ Code for TimelineFX. Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. It is missing some key components ( like, sprite TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. UPDATE 2020, NEW EDITOR MAKING GOOD PROGRESS Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
LATEST NEWS/BLOG
I’ve just uploaded the latest version – Alpha 2! This version sees undo implemented which isn’t very exciting but it is a necessary feature to make creating effects a lot more easy if you need to go back to a previous change. I also added a couple of new features over the original version in that you can now preview a revision withoutPARTICLE SHAPES
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided DOWNLOAD TIMELINEFX PARTICLE EFFECTS EDITOR Download TimelineFX. Create advanced particle effects with the TimelineFX Particle Editor and export your effects to sprite sheets, animation strips or in separate files as a sequence of images. Create a full range of effects by drawing their behaviour on graphs and adjusting settings with the easy to TIMELINEFX PARTICLE EFFECTS EDITOR, DOCUMENTATION TimelineFX is an application developed by RigzSoft that will help you create a miriad of particle effects that you can either use dynamically within Blitmax nd Monkey, or export to spritesheets for use in just about anything. Visit www.rigzsoft.co.uk for more information, join the community and download effects libraries andshapes for all your
TIMELINEFX MODULE
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
PIXELJUNK SHOOTER ULTIMATE AND TIMELINEFX It’s always good to see how TimelineFX is being used to make particle effects in games all over the world. I spotted an article on Gamasutra about how Double 11 had created the particle effects in their PixelJunk Shooter Ultimate Game. It’s a great article and goes into a lot of detail about how they also created all of the various effects including dynamic flowing water. INITIAL BETA VERSION NOT FAR AWAY Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
PARTICLE EFFECTS FOR GAMES, WEBSITES AND MORE!PARTICLE EFFECTS SOFTWAREPARTICLE EFFECTS MINECRAFTPARTICLE EFFECTS ROBLOXPARTICLE EFFECTS FREE DOWNLOADDOWNLOAD PARTICLE EFFECTS VIDEOPARTICLE EFFECT ID Particle Effects for Games, Websites and More! TimelineFX. Powerful. Easy to Use. Professional Results at an Affordable Price. The TimelineFX Particle Effects Editor has been helping developers all over the world create amazing effects. Download Trial.CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided TIMELINEFX ALPHA VERSION What’s new in TimelineFX Editor Alpha version? 06.05.2021. * Fixed a graphics bug where particles would just draw on top of each other on some graphics cards. * Altered a compiler option for more compatibility. 03.05.2021. * Proper seamless texture preview when the seamless option is checked in the animation tab. EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX C++ Code for TimelineFX. Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. It is missing some key components ( like, sprite TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. PARTICLE EFFECTS FOR GAMES, WEBSITES AND MORE!PARTICLE EFFECTS SOFTWAREPARTICLE EFFECTS MINECRAFTPARTICLE EFFECTS ROBLOXPARTICLE EFFECTS FREE DOWNLOADDOWNLOAD PARTICLE EFFECTS VIDEOPARTICLE EFFECT ID Particle Effects for Games, Websites and More! TimelineFX. Powerful. Easy to Use. Professional Results at an Affordable Price. The TimelineFX Particle Effects Editor has been helping developers all over the world create amazing effects. Download Trial.CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided TIMELINEFX ALPHA VERSION What’s new in TimelineFX Editor Alpha version? 06.05.2021. * Fixed a graphics bug where particles would just draw on top of each other on some graphics cards. * Altered a compiler option for more compatibility. 03.05.2021. * Proper seamless texture preview when the seamless option is checked in the animation tab. EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX C++ Code for TimelineFX. Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. It is missing some key components ( like, sprite TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. UPDATE 2020, NEW EDITOR MAKING GOOD PROGRESS Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
LATEST NEWS/BLOG
I’ve just uploaded the latest version – Alpha 2! This version sees undo implemented which isn’t very exciting but it is a necessary feature to make creating effects a lot more easy if you need to go back to a previous change. I also added a couple of new features over the original version in that you can now preview a revision withoutPARTICLE SHAPES
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided DOWNLOAD TIMELINEFX PARTICLE EFFECTS EDITOR Download TimelineFX. Create advanced particle effects with the TimelineFX Particle Editor and export your effects to sprite sheets, animation strips or in separate files as a sequence of images. Create a full range of effects by drawing their behaviour on graphs and adjusting settings with the easy to TIMELINEFX PARTICLE EFFECTS EDITOR, DOCUMENTATION TimelineFX is an application developed by RigzSoft that will help you create a miriad of particle effects that you can either use dynamically within Blitmax nd Monkey, or export to spritesheets for use in just about anything. Visit www.rigzsoft.co.uk for more information, join the community and download effects libraries andshapes for all your
TIMELINEFX MODULE
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
PIXELJUNK SHOOTER ULTIMATE AND TIMELINEFX It’s always good to see how TimelineFX is being used to make particle effects in games all over the world. I spotted an article on Gamasutra about how Double 11 had created the particle effects in their PixelJunk Shooter Ultimate Game. It’s a great article and goes into a lot of detail about how they also created all of the various effects including dynamic flowing water. INITIAL BETA VERSION NOT FAR AWAY Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
PARTICLE EFFECTS FOR GAMES, WEBSITES AND MORE!PARTICLE EFFECTS SOFTWAREPARTICLE EFFECTS MINECRAFTPARTICLE EFFECTS ROBLOXPARTICLE EFFECTS FREE DOWNLOADDOWNLOAD PARTICLE EFFECTS VIDEOPARTICLE EFFECT ID Create particle effects for video games by exporting to sprite sheets. There is also C++, Blitzmax and Monkey libraries available for directintegration!
CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
TIMELINEFX ALPHA VERSION Latest Update (6th May 2021): Seamless texture update plus a lot of bug fixes. C++ library is now available on github here!. See the latest changes below for all changes!ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. PARTICLE EFFECTS FOR GAMES, WEBSITES AND MORE!PARTICLE EFFECTS SOFTWAREPARTICLE EFFECTS MINECRAFTPARTICLE EFFECTS ROBLOXPARTICLE EFFECTS FREE DOWNLOADDOWNLOAD PARTICLE EFFECTS VIDEOPARTICLE EFFECT ID Create particle effects for video games by exporting to sprite sheets. There is also C++, Blitzmax and Monkey libraries available for directintegration!
CODE LIBRARIES
Monkey. Monkey is a multi-platform language from the same author that brought us Blitzmax.It’s an excellent language that translates its code into other languages essentially allowing you to compile on a multitude of different platforms, some of which include iPhone, Android, Windows, MacOS, Linux, TIMELINEFX PARTICLE EFFECTS EDITOR Create amazing particle effects for your games, applications and web pages with TimelineFX. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided EFFECTS LIBRARIES FOR TIMELINEFX Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
TIMELINEFX ALPHA VERSION Latest Update (6th May 2021): Seamless texture update plus a lot of bug fixes. C++ library is now available on github here!. See the latest changes below for all changes!ALPHA 3 RELEASED
I have just uploaded Alpha release number 3, which as well as a bunch of bug fixes also includes a proper seamless texture preview which is a big improvement on the previous version: NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
C++ CODE FOR TIMELINEFX Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: This is intended to be used only as a STARTING POINT, for someone else’s conversion, so they don’t have to write all the classes and methods. TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2 Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. UPDATE 2020, NEW EDITOR MAKING GOOD PROGRESS Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
LATEST NEWS/BLOG
I’ve just uploaded the latest version – Alpha 2! This version sees undo implemented which isn’t very exciting but it is a necessary feature to make creating effects a lot more easy if you need to go back to a previous change. I also added a couple of new features over the original version in that you can now preview a revision withoutPARTICLE SHAPES
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
NEW C++ LIBRARY RELEASED + SOME EDITOR BUG FIXES Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
PRESETS UPDATE FOR GRADIENTS AND EMITTERS A new alpha version is now available with more bug fixes and some new presets available for selecting colors and gradients and also I’ve overhauled the new effect/emitter option under the edit menu so that you can now select from a bunch of presets.. I did list that I would add a feature where the number of particles spawned would scale based on the size of the area, but in the end I decided DOWNLOAD TIMELINEFX PARTICLE EFFECTS EDITOR Download TimelineFX. Create advanced particle effects with the TimelineFX Particle Editor and export your effects to sprite sheets, animation strips or in separate files as a sequence of images. Create a full range of effects by drawing their behaviour on graphs and adjusting settings with the easy to TIMELINEFX PARTICLE EFFECTS EDITOR, DOCUMENTATION TimelineFX is an application developed by RigzSoft that will help you create a miriad of particle effects that you can either use dynamically within Blitmax nd Monkey, or export to spritesheets for use in just about anything. Visit www.rigzsoft.co.uk for more information, join the community and download effects libraries andshapes for all your
TIMELINEFX MODULE
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big
PIXELJUNK SHOOTER ULTIMATE AND TIMELINEFX It’s always good to see how TimelineFX is being used to make particle effects in games all over the world. I spotted an article on Gamasutra about how Double 11 had created the particle effects in their PixelJunk Shooter Ultimate Game. It’s a great article and goes into a lot of detail about how they also created all of the various effects including dynamic flowing water. INITIAL BETA VERSION NOT FAR AWAY Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
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Menu:HomeTimelineFX- About- Download- Purchase- Documentation- Video TutorialsParticle ShapesDownloads- TimelineFX Editor- Code Libraries- Effects Libraries for TimelineFXNews/BlogForums TimelineFX The TimelineFX Particle Editor is a complete solution for creating a full range of particle effects for your gamesand applications.
Particle Shapes Our exclusive collection of high quality Particle Shapes including both static and animated. Code Libraries - C++, Monkey 2, Blitzmax Use the particles directly in game with C++, Monkey 2, Blitzmax, Javascript and Monkey-X TIMELINEFX. POWERFUL. EASY TO USE. PROFESSIONAL RESULTS AT AN AFFORDABLE PRICE. _The TimelineFX Particle Effects Editor has been helping developers all over the world create amazing effects.___ Download Trial
NEW UPDATE (LONG OVER DUE!)January 14, 2019
I have just uploaded a new update of TimelineFX! This feels good as I’ve had Read more ------------------------- TIMELINEFX LIBRARY NOW AVAILABLE FOR MONKEY 2January 4, 2017
Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a greatnew Read more
------------------------- PIXELJUNK SHOOTER ULTIMATE AND TIMELINEFXNovember 29, 2015
It’s always good to see how TimelineFX is being used to make particle effects in Read more LATEST EFFECTS LIBRARY Particle Collection 1Particle Shapes
Rigzsoft has been developing particle effects software since 2009. Specialising in particle effects for games, the effects produced by TimelineFX have found their way into many free and commercial games,big and small!
Recent Posts
* New update (long over due!) * TimelineFX library now available for Monkey 2 * PixelJunk Shooter Ultimate and TimelineFX * Version 1.34 Released * Version 1.33 releasedRecent Topics
* Export at more than 30fps? * Timeline FX Editor 1.37 for Windows 7 32bit * TimelineFX DEAD NO LONGER SUPPORTED? * Unable to link .eff files to timeline fx in mac OS* Preset Libraries
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