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BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters)ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETS.NU SHIP CALCULATOR Planets.nu Ship Calculator. The effects of damage on engines and weapons is discussed here. NOTE: Hull Mass is used for Combat and mines. Total Mass is GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructedBUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters)ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
MINEFIELDS - PLANETS NU Minefields. A minefield is a small area of space that is peppered with warheads that track and launch themselves at passing. enemy ships that are unlucky enough to trigger one of them. Minefields are formed when a starship with torpedoes chooses the mission "Lay Mines." All the ships torpedoes are. TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
PLANETS.NU RESEARCH ASSISTANT Planets.nu Research Assistant. Player affinity lines are of the form: (Sector) (Flag) (Overlap) / (Game length) This is the number of turns that the players were in the game together. All ranks are current rank of player, unless the player was a Supreme Commander or an Emperor.BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters) ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number.ALCHEMY STARSHIPS
The Merlin Class Alchemy Ship is a Tech 10 starship with 10 engines and 2700 KT of cargo room. Its fuel tank can hold 450 KT of fuel. The hull is a very massive 920 KT, which makes it one of the largest ships in any fleet. The ship is armed with 8 beam weapons.FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETS.NU SHIP CALCULATOR Planets.nu Ship Calculator. The effects of damage on engines and weapons is discussed here. NOTE: Hull Mass is used for Combat and mines. Total Mass is GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructedBUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters)ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETS.NU SHIP CALCULATOR Planets.nu Ship Calculator. The effects of damage on engines and weapons is discussed here. NOTE: Hull Mass is used for Combat and mines. Total Mass is GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructedBUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters)ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
MINEFIELDS - PLANETS NU Minefields. A minefield is a small area of space that is peppered with warheads that track and launch themselves at passing. enemy ships that are unlucky enough to trigger one of them. Minefields are formed when a starship with torpedoes chooses the mission "Lay Mines." All the ships torpedoes are. TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
PLANETS.NU RESEARCH ASSISTANT Planets.nu Research Assistant. Player affinity lines are of the form: (Sector) (Flag) (Overlap) / (Game length) This is the number of turns that the players were in the game together. All ranks are current rank of player, unless the player was a Supreme Commander or an Emperor.BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters) ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number.ALCHEMY STARSHIPS
The Merlin Class Alchemy Ship is a Tech 10 starship with 10 engines and 2700 KT of cargo room. Its fuel tank can hold 450 KT of fuel. The hull is a very massive 920 KT, which makes it one of the largest ships in any fleet. The ship is armed with 8 beam weapons.FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number.ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number.ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. HOST ORDER - PLANETS VGA Planets Nu Host Order. Update of clientside-actions: Superspy deluxe (Fcode change) Minefield fcodes established. Lady Royale generates MCs. Most Mission 9, in order of ID: -Build fighters (incl. 'lfm') - including Imperial Assault. - including Ground Combat. PLANETS.NU RESEARCH ASSISTANT Planets.nu Research Assistant. Player affinity lines are of the form: (Sector) (Flag) (Overlap) / (Game length) This is the number of turns that the players were in the game together. All ranks are current rank of player, unless the player was a Supreme Commander or an Emperor. TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number. MINEFIELDS - PLANETS Note 1: Minefields over 100 light-years in diameter can only be created if the Lay Large Minefields advantage has not been disabled. Mine Sweeping Starships with beam weapons that are within sweeping range of an enemy minefield can destroy the mines using the Mine Sweep mission. The starship will fire its beam weapons at a wide setting to blanket an area of space with energy in order to knock PRIORITY BUILD POINTS Priority Build Points can be earned in several ways: For every 100 KT (or fraction thereof) of starship hull mass you actively destroy (starship to starship combat or starships destroyed by setting off a glory device, you will earn 1 Priority Build Point. 1 Priority Build Point is earned when a starship is recycled.ROB SHIP - PLANETS
Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
ALCHEMY STARSHIPS
The Merlin Class Alchemy Ship is a Tech 10 starship with 10 engines and 2700 KT of cargo room. Its fuel tank can hold 450 KT of fuel. The hull is a very massive 920 KT, which makes it one of the largest ships in any fleet. The ship is armed with 8 beam weapons.REBEL CONFEDERATION
Rebel Confederation. The Rebel Confederation was originally assembled to overthrow a single oppressive regime. Since that time it has spread the doctrine of freedom and the philosophy of continual, perpetual revolution throughout the stars. The Rebels are a powerful combat race with significant logistical advantages. PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
MINEFIELDS - PLANETS Note 1: Minefields over 100 light-years in diameter can only be created if the Lay Large Minefields advantage has not been disabled. Mine Sweeping Starships with beam weapons that are within sweeping range of an enemy minefield can destroy the mines using the Mine Sweep mission. The starship will fire its beam weapons at a wide setting to blanket an area of space with energy in order to knock ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number. PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
MINEFIELDS - PLANETS Note 1: Minefields over 100 light-years in diameter can only be created if the Lay Large Minefields advantage has not been disabled. Mine Sweeping Starships with beam weapons that are within sweeping range of an enemy minefield can destroy the mines using the Mine Sweep mission. The starship will fire its beam weapons at a wide setting to blanket an area of space with energy in order to knock ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number. PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. HOST ORDER - PLANETS VGA Planets Nu Host Order. Update of clientside-actions: Superspy deluxe (Fcode change) Minefield fcodes established. Lady Royale generates MCs. Most Mission 9, in order of ID: -Build fighters (incl. 'lfm') - including Imperial Assault. - including Ground Combat. PLANETS.NU RESEARCH ASSISTANT Planets.nu Research Assistant. Player affinity lines are of the form: (Sector) (Flag) (Overlap) / (Game length) This is the number of turns that the players were in the game together. All ranks are current rank of player, unless the player was a Supreme Commander or an Emperor. ROB SHIP - INTRODUCTION TO PLANETS.NU Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
MINEFIELDS - PLANETS Note 1: Minefields over 100 light-years in diameter can only be created if the Lay Large Minefields advantage has not been disabled. Mine Sweeping Starships with beam weapons that are within sweeping range of an enemy minefield can destroy the mines using the Mine Sweep mission. The starship will fire its beam weapons at a wide setting to blanket an area of space with energy in order to knockGROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number. PRIORITY BUILD POINTS Priority Build Points can be earned in several ways: For every 100 KT (or fraction thereof) of starship hull mass you actively destroy (starship to starship combat or starships destroyed by setting off a glory device, you will earn 1 Priority Build Point. 1 Priority Build Point is earned when a starship is recycled.ALCHEMY STARSHIPS
The Merlin Class Alchemy Ship is a Tech 10 starship with 10 engines and 2700 KT of cargo room. Its fuel tank can hold 450 KT of fuel. The hull is a very massive 920 KT, which makes it one of the largest ships in any fleet. The ship is armed with 8 beam weapons.REBEL CONFEDERATION
Rebel Confederation. The Rebel Confederation was originally assembled to overthrow a single oppressive regime. Since that time it has spread the doctrine of freedom and the philosophy of continual, perpetual revolution throughout the stars. The Rebels are a powerful combat race with significant logistical advantages. PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETS.NU SHIP CALCULATOR Planets.nu Ship Calculator. The effects of damage on engines and weapons is discussed here. NOTE: Hull Mass is used for Combat and mines. Total Mass is PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed ROB SHIP - INTRODUCTION TO PLANETS.NU Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters) RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETS NU - VGA PLANETS SPACE STRATEGY GAMEINTROVGA PLANETS SPACE STRATEGY GAMEABOUTINTRODUCTION TO PLANETS.NUFRIENDLY CODES Planets Nu is the 21st century version of the fantastic space strategy game VGA Planets. Play in your browser or on your phone against thousands of other warriors PLANETS NU - VGA PLANETS SPACE STRATEGY GAME Planets Nu - VGA Planets Space Strategy Game. "An incredible online boardgame for strategic fun!" - Commodore Big Beefer of The Empire of the Birds. "Planets is a game for intelligent people, it is like chess with the connection to those 'sci-fi series' we love.. ". - Captain Iso--T of the Robotic Imperium. GUIDES - COLONIES - INTRODUCTION TO PLANETS.NU Guides —> Colonies. This page provide links to documents related to effectively playing the Missing Colonies of Man at Planets.nu. This section of the Planets.nu documentation is dedicated to providing players with suggestions and advice on how to play better. Unlike the other sections, there is a large amount of subjective material here. GAME SETUP CUSTOMIZATION Game Setup Customization. General Information —> Game Setup Options —> Game Setup Customization. Custom games can be created by players in good standing here on Planets.nu, and they can be modified from any base configuration in myriad ways. This is a description of the settings that can be used to customize games. PLANETS.NU SHIP CALCULATOR Planets.nu Ship Calculator. The effects of damage on engines and weapons is discussed here. NOTE: Hull Mass is used for Combat and mines. Total Mass is PLANETARY STRUCTURE BUILDING Planetary Structure Building. Pressing the Build button will open the Planetary Structures Building screen. From here, you may build structures on the planet, such as mineral mines, factories, and defense posts. The maximum number of each that can be constructed ROB SHIP - INTRODUCTION TO PLANETS.NU Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters) RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines PLANETARY PRODUCTION QUEUE Planetary Production Queue. General Information —> Setup Options —> Build Queues —> Planetary Production Queue. NOTE: The shipbuilding process at Planets.nu uses four different systems, each briefly described in the Build Queues page. Check your game's Settings to make sure you are in a Planetary Production Queue (PPQ) game beforegoing on.
TRY TO TOW - INTRODUCTION TO PLANETS.NU Try to Tow. Any starship with two engines may attempt to tow another starship that starts the turn at the same location by selecting the Try to Tow Mission. In general, it is possible to tow any starship that you can see. If successful, a tow will accomplish two things. First, it will move the towed starship to the same destination thatthe
PLANETS.NU RESEARCH ASSISTANT Planets.nu Research Assistant. Player affinity lines are of the form: (Sector) (Flag) (Overlap) / (Game length) This is the number of turns that the players were in the game together. All ranks are current rank of player, unless the player was a Supreme Commander or an Emperor. ROB SHIP - INTRODUCTION TO PLANETS.NU Ships belonging to players who have been granted a Diplomacy setting of Safe Passage or higher. This mission will be performed prior to all starship movement, including towing. This, combined with their tow capture advantage, is the core reason for the Privateer's success taking starships. There is a small chance (1%) that this mission willfail.
ANNOTATED HOST ORDER Update of client-side actions. This step updates the Host with all purely internal client actions. Each of the following sub-steps are a part of this, with certain exceptions. These steps are intentionally performed first so there is no conflict possible with any action or event external to that player's turn.BUILDING FIGHTERS
Robots, Rebels, and Colonies can build fighters in space for 5 supplies plus the usual minerals instead of 100mc. Speaking of building fighters in space, there should be a "load and build" command for these races' carriers, as well as a "load and build" for torpedo ships that automatically loads the appropriate cargo onto the ship and set the friendly code (mkt for torpedoes, lfm for fighters)GROUND COMBAT
Ground combat is a special sort of combat which occurs when a starship drops colonists onto an planet not controlled by the starship's owner. Please note that, if multiple starships drop colonists on an unoccupied planet (or one occupied by a third party) in the same turn, the drops take place in ascending order according to Ship ID number.ALCHEMY STARSHIPS
The Merlin Class Alchemy Ship is a Tech 10 starship with 10 engines and 2700 KT of cargo room. Its fuel tank can hold 450 KT of fuel. The hull is a very massive 920 KT, which makes it one of the largest ships in any fleet. The ship is armed with 8 beam weapons. RIGHT/LEFT COMBAT ADVANTAGE so the torper will want the left side to deny the carrier the left side advantage. Carrier vs carrier: fighters fight better from the left, chance of bonus mass from the right: - if both carriers weigh 140 kilotons or less, there's no chance of a bonus mass so each carrier wants the left side. - if both carriers weigh 320 kilotons ormore
FIGHTER MINE SWEEP
Fighter Mine Sweep. The Colonials can use starship-based fighters to sweep for standard space mines. Each fighter can destroy 20 mines per turn from each minefield within 100 light-years of the carrier that launched it. If the starship doing the mine sweeping has beam weapons then the ship will also use the beam weapons to destroy mines9:12:54
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> "An incredible online boardgame for strategic fun!" > - Commodore Big Beefer of The Empire of the Birds > "Planets is a game for intelligent people, it is like chess with the > connection to those 'sci-fi series' we love.. " > - Captain Iso--T of the Robotic Imperium > "Simply the best turn based 4X space strategy game ever created." > - Captain Domlaay of the Rebel Alliance > "The best free game on the internet." > - Admiral Noche of the Missing Colonies of Man > "For me, there are two really important things that Planets offers: > Meaningful intelligence and Meaningful logistics" > - Commodore SMN of the Fascist Empire > "I would like to thank Tim Wisseman and the VGA Planets community > for entrusting the VGA Planets legacy to us." > - Rear-Admiral Joshua of the Empire of the Birds, Founder of Planets> Nu
> "Planets Nu is the best thing since sliced bread!" > - Captain Marklein of the Robotic Imperium > "I was so excited when I found planets nu. My youth returned when it > came to this strategy game." > - Commander LewisMarsh of the Cyborg > "Thank you ... to everyone here for making this a vibrant community > for our little addiction!" > - Supreme Commander Halion of the Solar Federation> "Love."
> - Admiral Thin Lizzy of the Lizard Alliance > "If you lead a busy life, turn based gaming is the only option to > have serious multiplayer strategy." > - Commodore SMN of the Fascist Empire > "This has been a wonderful year for most of my opponents as I lose > game after game and love every minute." > - Commodore Mthomas47 of the Cyborg > "How many games are still going strong 20+ years after they were > first produced?" > - Commander Bacchus of the Solar Federation > "I think NU is GREAT" > - Captain Valhalla of the Privateer Bands I'm new. Let's get playing! I already have a Planets Nu account. Install App (Recommended)* YouTube
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