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WELCOME TO PHASER 3
Phaser 3 is the next generation of the Phaser Game Framework. Every last element has been rebuilt from scratch using a fully modular structure, combined with a data-orientated approach. It includes a brand-new custom WebGL renderer designed specifically for the needs of modern 2D games. Phaser 3.0.0 was officially released on February 13th2018.
PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - PHASER 3 EXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 6 This represents the sprite as a physical body in Phasers Arcade Physics engine. The body object has a lot of properties and methods that we can play with. For example, to simulate the effects of gravity on a sprite, it's as simple as writing: player.body.setGravityY (300) This is an arbitrary value, but logically, the higher the value, the PHASER - EXAMPLES - PHYSICS - ARCADE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - SCENES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - INPUT - CURSOR KEY MOVEMENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime. Device Scaling. PHASER - NEWS - FEATURED GAMESGAMEBLOGEXAMPLES Staff Pick. game. 4th June 2020. Control Fireboy and Watergirl through a labyrinth of puzzles and traps in their fifth epic co-operative adventure. Work together, overcome the various obstacles, and reach intriguing new temples to explore.WELCOME TO PHASER 3
Phaser 3 is the next generation of the Phaser Game Framework. Every last element has been rebuilt from scratch using a fully modular structure, combined with a data-orientated approach. It includes a brand-new custom WebGL renderer designed specifically for the needs of modern 2D games. Phaser 3.0.0 was officially released on February 13th2018.
PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - PHASER 3 EXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 6 This represents the sprite as a physical body in Phasers Arcade Physics engine. The body object has a lot of properties and methods that we can play with. For example, to simulate the effects of gravity on a sprite, it's as simple as writing: player.body.setGravityY (300) This is an arbitrary value, but logically, the higher the value, the PHASER - EXAMPLES - PHYSICS - ARCADE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - SCENES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - INPUT - CURSOR KEY MOVEMENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.PHASER - DOWNLOAD
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - DOWNLOAD - PHASER 3.55.2 "ICHIKA" Phaser 3.55.2 "Ichika" is the current stable version and was released on 27th May 2021. The previous version of Phaser was 3.55.1.. clone. js. min.js. zip. tar.gzPHASER - EXAMPLES
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER 2.6.2 API DOCS Phaser 2.6.2. "Via": If a class has an entry in the via column it means you can quickly access it through a local reference. I.e. you can control the camera via this.camera from any state, or game.camera if game has been globally defined. Manages booting, creating subsystems and running the logic and render loop. PHASER - NEWS - MULTIPLAYER SPACE INVADERS TUTORIAL PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - CREATE FROM OBJECTS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.TYPES.SCENES.SETTINGSOBJECT name type description; status: number The current status of the Scene. Maps to the Scene constants. key: string The unique key of this Scene. PHASER.TYPES.SCENES.SETTINGSCONFIG name type arguments Default description; key: string The unique key of this Scene. Must be unique within the entire Game instance. PHASER.TYPES.PHYSICS.MATTER.MATTERWORLDCONFIG name type arguments Default description; gravity: boolean | Phaser.Types.Math.Vector2Like Sets Phaser.Physics.Matter.World#gravity.If false Gravity will be set to zero.. setBounds: object | PHASER.TYPES.PHYSICS.MATTER.MATTERRUNNERCONFIG name type arguments Default description; isFixed: boolean false: A boolean that specifies if the runner should use a fixed timestep (otherwise it is variable). PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime. Device Scaling. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TILEMAP Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PASSING DATA TO A SCENE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - GAME-OBJECTS - CONTAINER Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.COMPONENT.OVERLAP overlap (displayObject) → {boolean} which can be a Sprite, Image, TileSprite or anything that extends those such as Button or provides a getBounds method and result. This check ignores the hitArea property if set and runs a getBounds comparison on both objects to determine the result. Therefore it's relatively expensive to use in large PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. GENERATEFRAMENUMBERS Description: Generate an array of Phaser.Types.Animations.AnimationFrame objects from a texture key and configuration object.. Generates objects with numbered frame names, as configured by the given Phaser.Types.Animations.GenerateFrameNumbers.. If you're working with a texture atlas, see the generateFrameNames method instead.. It's a helper method, designed to make it easier foryou to
PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime. Device Scaling. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TILEMAP Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PASSING DATA TO A SCENE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - GAME-OBJECTS - CONTAINER Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.COMPONENT.OVERLAP overlap (displayObject) → {boolean} which can be a Sprite, Image, TileSprite or anything that extends those such as Button or provides a getBounds method and result. This check ignores the hitArea property if set and runs a getBounds comparison on both objects to determine the result. Therefore it's relatively expensive to use in large PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. GENERATEFRAMENUMBERS Description: Generate an array of Phaser.Types.Animations.AnimationFrame objects from a texture key and configuration object.. Generates objects with numbered frame names, as configured by the given Phaser.Types.Animations.GenerateFrameNumbers.. If you're working with a texture atlas, see the generateFrameNames method instead.. It's a helper method, designed to make it easier foryou to
PHASER - NEWS - FEATURED GAMES Staff Pick. game. 4th June 2020. Control Fireboy and Watergirl through a labyrinth of puzzles and traps in their fifth epic co-operative adventure. Work together, overcome the various obstacles, and reach intriguing new temples to explore.WELCOME TO PHASER 3
Phaser 3 is the next generation of the Phaser Game Framework. Every last element has been rebuilt from scratch using a fully modular structure, combined with a data-orientated approach. It includes a brand-new custom WebGL renderer designed specifically for the needs of modern 2D games. Phaser 3.0.0 was officially released on February 13th2018.
PHASER - EXAMPLES - SCENES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TEXTURES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 8 Each child will be placed starting at x: 12, y: 0 and with an x step of 70. This means that the first child will be positioned at 12 x 0, the second one is 70 pixels on from that at 82 x 0, the third one is at 152 x 0, and so on. The 'step' values are a really handy way ofspacing out a
PHASER - EXAMPLES - DISPLAY - ALPHA Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - INPUT - MOUSE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.SCENES.EVENTS.START Description: The Scene Systems Start Event. This event is dispatched by a Scene during the Scene Systems start process. Primarily used by Scene Plugins. Listen to it from a Scene using this.scene.events.on ('start', listener). PHASER.MATH.RANDOMDATAGENERATOR Phaser API Documentation Version: Namespaces PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Preloader. We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML - all parsed and handled automatically, ready for use in game and stored in a global Cache for Game Objects to share. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - TEXTURES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TILEMAP Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PASSING DATA TO A SCENE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.COMPONENT.OVERLAP Checks to see if the bounds of this Game Object overlaps with the bounds of the given Display Object, which can be a Sprite, Image, TileSprite or anything that extends those such as Button or provides a getBounds method and result.. This check ignores the hitArea property if set and runs a getBounds comparison on both objects to determinethe result.
PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - GAME-OBJECTS - CONTAINER Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. UPDATE - PHASER 3 API DOCUMENTATION (BETA) name type description; time: number The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Preloader. We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML - all parsed and handled automatically, ready for use in game and stored in a global Cache for Game Objects to share. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - TEXTURES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TILEMAP Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PASSING DATA TO A SCENE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.COMPONENT.OVERLAP Checks to see if the bounds of this Game Object overlaps with the bounds of the given Display Object, which can be a Sprite, Image, TileSprite or anything that extends those such as Button or provides a getBounds method and result.. This check ignores the hitArea property if set and runs a getBounds comparison on both objects to determinethe result.
PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - GAME-OBJECTS - CONTAINER Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. UPDATE - PHASER 3 API DOCUMENTATION (BETA) name type description; time: number The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. PHASER - NEWS - FEATURED GAMES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.WELCOME TO PHASER 3
Browse all the Dev Logs to see how development went.. Development Schedule (Archived) You can view a Gantt chart showing the development schedule we followed during the build of Phaser 3. It highlights the order in which new systems were added to the API and how they tied-in PHASER - EXAMPLES - SCENES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PHYSICS - ARCADE Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 8 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TEXT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALPHA Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PATHS - CURVES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.SCENES.EVENTS.START Description: The Scene Systems Start Event. This event is dispatched by a Scene during the Scene Systems start process. Primarily used byScene Plugins.
PHASER.MATH.RANDOMDATAGENERATOR Phaser API Documentation Version: Namespaces PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime. Device Scaling. PHASER - NEWS - FEATURED GAMESGAMEBLOGEXAMPLES Staff Pick. game. 4th June 2020. Control Fireboy and Watergirl through a labyrinth of puzzles and traps in their fifth epic co-operative adventure. Work together, overcome the various obstacles, and reach intriguing new temples to explore.WELCOME TO PHASER 3
Phaser 3 is the next generation of the Phaser Game Framework. Every last element has been rebuilt from scratch using a fully modular structure, combined with a data-orientated approach. It includes a brand-new custom WebGL renderer designed specifically for the needs of modern 2D games. Phaser 3.0.0 was officially released on February 13th2018.
PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. MAKING YOUR FIRST PHASER 3 GAME: PART 6 This represents the sprite as a physical body in Phasers Arcade Physics engine. The body object has a lot of properties and methods that we can play with. For example, to simulate the effects of gravity on a sprite, it's as simple as writing: player.body.setGravityY (300) This is an arbitrary value, but logically, the higher the value, the GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 8 Each child will be placed starting at x: 12, y: 0 and with an x step of 70. This means that the first child will be positioned at 12 x 0, the second one is 70 pixels on from that at 82 x 0, the third one is at 152 x 0, and so on. The 'step' values are a really handy way ofspacing out a
PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - WORLD BOUNDS EVENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime. Device Scaling. PHASER - NEWS - FEATURED GAMESGAMEBLOGEXAMPLES Staff Pick. game. 4th June 2020. Control Fireboy and Watergirl through a labyrinth of puzzles and traps in their fifth epic co-operative adventure. Work together, overcome the various obstacles, and reach intriguing new temples to explore.WELCOME TO PHASER 3
Phaser 3 is the next generation of the Phaser Game Framework. Every last element has been rebuilt from scratch using a fully modular structure, combined with a data-orientated approach. It includes a brand-new custom WebGL renderer designed specifically for the needs of modern 2D games. Phaser 3.0.0 was officially released on February 13th2018.
PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. MAKING YOUR FIRST PHASER 3 GAME: PART 6 This represents the sprite as a physical body in Phasers Arcade Physics engine. The body object has a lot of properties and methods that we can play with. For example, to simulate the effects of gravity on a sprite, it's as simple as writing: player.body.setGravityY (300) This is an arbitrary value, but logically, the higher the value, the GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 8 Each child will be placed starting at x: 12, y: 0 and with an x step of 70. This means that the first child will be positioned at 12 x 0, the second one is 70 pixels on from that at 82 x 0, the third one is at 152 x 0, and so on. The 'step' values are a really handy way ofspacing out a
PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - WORLD BOUNDS EVENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.PHASER - DOWNLOAD
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - DOWNLOAD - PHASER 3.55.2 "ICHIKA" Phaser 3.55.2 "Ichika" is the current stable version and was released on 27th May 2021. The previous version of Phaser was 3.55.1.. clone. js. min.js. zip. tar.gz PHASER - EXAMPLES - PHASER 3 EXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER 2.6.2 API DOCS Phaser 2.6.2. "Via": If a class has an entry in the via column it means you can quickly access it through a local reference. I.e. you can control the camera via this.camera from any state, or game.camera if game has been globally defined. Manages booting, creating subsystems and running the logic and render loop.PHASER - EXAMPLES
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALPHA Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.TYPES.CORE.GAMECONFIG name type arguments Default description; width: number | string 1024: The width of the game, in game pixels. PHASER.MATH.RANDOMDATAGENERATOR Phaser API Documentation Version: Namespaces PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - NEWS - FEATURED GAMESGAMEBLOGEXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.WELCOME TO PHASER 3
Browse all the Dev Logs to see how development went.. Development Schedule (Archived) You can view a Gantt chart showing the development schedule we followed during the build of Phaser 3. It highlights the order in which new systems were added to the API and how they tied-in PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 6 Phaser has support for a variety of different physics systems, each acting as a plugin available to any Phaser Scene. At the time of writing it ships with Arcade Physics, Impact Physics and Matter.jsPhysics.
MAKING YOUR FIRST PHASER 3 GAME: PART 8 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - WORLD BOUNDS EVENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - A FAST, FUN AND FREE OPEN SOURCE HTML5 GAME FRAMEWORKNEWSLEARNDOWNLOADEXAMPLESCOMMUNITYPLUGINS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - NEWS - FEATURED GAMESGAMEBLOGEXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.WELCOME TO PHASER 3
Browse all the Dev Logs to see how development went.. Development Schedule (Archived) You can view a Gantt chart showing the development schedule we followed during the build of Phaser 3. It highlights the order in which new systems were added to the API and how they tied-in PHASER - NEWS - GAME OBJECT POOLS TUTORIAL: OPTIMIZE YOUR Tommy Leung from Ourcade presents this invaluable tutorial: "Speed is often an important performance metric in a game. If players have to react in realtime then framerate is a big deal. PHASER - EXAMPLES - INPUT - GAMEPAD Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. MAKING YOUR FIRST PHASER 3 GAME: PART 6 Phaser has support for a variety of different physics systems, each acting as a plugin available to any Phaser Scene. At the time of writing it ships with Arcade Physics, Impact Physics and Matter.jsPhysics.
MAKING YOUR FIRST PHASER 3 GAME: PART 8 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALIGN Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - WORLD BOUNDS EVENT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.PHASER - DOWNLOAD
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - PHASER 3 EXAMPLES Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - DOWNLOAD - PHASER 3.55.2 "ICHIKA" Phaser 3.55.2 "Ichika" is the current stable version and was released on 27th May 2021. The previous version of Phaser was 3.55.1.. clone. js. min.js. zip. tar.gzPHASER - EXAMPLES
Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER 2.6.2 API DOCS Phaser 2.6.2 "Via": If a class has an entry in the via column it means you can quickly access it through a local reference. I.e. you can control the camera via this.camera from any state, or game.camera if game has been globally defined. GETTING STARTED WITH PHASER 3: PART 1 Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TEXT Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - DISPLAY - ALPHA Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER - EXAMPLES - TWEENS Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. PHASER.MATH.RANDOMDATAGENERATOR Phaser API Documentation Version: Namespaces Join the PHASER DISCORD - and chat with thousands of other devs!* News
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DESKTOP AND MOBILE HTML5 GAME FRAMEWORK A fast, free and fun open source framework for Canvas and WebGL powered browser games. Download & Get Started 3.24.1PHASER FEATURES
* WebGL & Canvas
* Preloader
* Physics
* Sprites
* Groups
* Animation
* Particles
* Camera
WEBGL & CANVAS
Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for lightning fast rendering across Desktop and Mobile.PRELOADER
We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML - all parsed and handled automatically, ready for use in game and stored in a global Cache for Game Objects to share.PHYSICS
Phaser ships with support for 3 physics systems: Arcade Physics, an extremely light-weight AABB library perfect for low-powered devices. Impact Physics for advanced tile support and Matter.js - a full-body system with springs, constraints and polygon support.SPRITES
Sprites are the life-blood of your game. Position them, tween them, rotate them, scale them, animate them, collide them, paint them onto custom textures and so much more! Sprites also have full Input support: click them, touch them, drag them around, snap them - even pixel perfect click detection if needed.GROUPS
Group bundles of Sprites together for easy pooling and recycling, avoiding constant object creation. Groups can also be collided: for example a "Bullets" group checking for collision against the "Aliens" group, with a custom collision callback to handle the outcome.ANIMATION
Phaser supports classic Sprite Sheets with a fixed frame size as well as several common texture atlas formats including Texture Packer, Starling and Unity YAML. All of these can be used to easily createanimations.
PARTICLES
A particle system is built-in, which allows you to create fun particle effects easily. Create explosions or constant streams for effects like rain or fire. Or attach the Emitter to a Sprite for a jet trail.CAMERAS
Phaser has advanced multi-camera support. Easily create extra cameras then position and scale them anywhere on screen. Cameras can be scrolled and also have special effects like shake, flash and fade. Pan around and follow Sprites with ease.INPUT
Talk to a Phaser Pointer and it doesn't matter if the input came from a touch-screen or mouse, it can even change mid-game without dropping a beat. Touch, Mouse, Keyboard, Gamepad and lots of useful functions allow you to craft whatever input system you need.SOUND
Phaser supports both Web Audio and legacy HTML Audio. It automatically handles mobile device locking, easy Audio Sprite creation, looping, streaming, volume, playback rates and detuning. We know how much of a pain dealing with audio on mobile is, so we did our best to resolvethat!
TILEMAPS
Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime.DEVICE SCALING
Phaser 2 has a built-in Scale Manager which allows you to scale your game to fit any size screen. Control aspect ratios, minimum and maximum scales and full-screen support (coming soon to Phaser 3)PLUGIN SYSTEM
We are trying hard to keep the core of Phaser limited to only essential classes, so we built a smart Plugin system to handle everything else. Create your own plugins easily and share them withthe community.
MOBILE BROWSER
Phaser was built specifically for Mobile web browsers. Of course it works blazingly fast on Desktop too, but unlike lots of frameworks mobile was our main focus. If it doesn't perform well on mobile then we don't add it into the Core.DEVELOPER SUPPORT
We use Phaser every day on our many client projects. As a result it's constantly evolving and improving and we jump on bugs and pull requests quickly. This is a living, breathing framework maintained by a commercial company with custom feature development and support packages available. We live and breathe HTML5 games.WEB FIRST
Phaser exists within the ecosystem of the web browser. It was built to allow you to create web based games and that is where it will always focus. It's a rapidly changing landscape and we're staying on-top of these changes to ensure new browser APIs are supported quickly.* Input
* Sound
* Tilemaps
* Device Scaling
* Plugin System
* Mobile Browser
* Developer Support
* Web First
LATEST NEWS
FACEBOOK INSTANT GAMES PHASER TUTORIALtutorial
Phaser Sponsor
The first in a series of long-form tutorials covering the process of creating a Facebook Instant Game with Phaser 3. TEXTUREPACKER AND PHASER 3 TUTORIALtutorial
Phaser Sponsor
A comprehensive tutorial with example code on how to create texture atlases for Phaser 3 with Texture Packer. BASICS OF INFINITE TERRAIN GENERATIONnews
26th August 2020
Emanuele covers the basics of creating infinite terrain generation in a horizontal endless runner game.MECHA MAYHEM
game
24th August 2020
Regain control of your mech take down the corrupt mayor in this fungame!
TOWER OF HANOI
news
19th August 2020
Julian shares the source code for a Tower of Hanoi simulator that was built with Phaser 2. GOTHICVANIA CHURCH PACKnews
17th August 2020
Ansimuz shares a fantastic game art pack that can build used to build a castlevania like scene in Phaser. DASHY PANDA UPDATED TO INCLUDE OBJECT POOLINGnews
12th August 2020
Emanuele releases an update to the Dashy Panda game that includes more customizations, object pooling, and updates the game for Phaser 3! PHASER 3 HTML5 GAME BEGINNER TUTORIALtutorial
10th August 2020
Learn how to build a simple HTML5 game with Phaser 3! GETTING STARTED WITH PHASERtutorial
5th August 2020
Rutger McKenna provides a basic introduction to Phaser 3. SIMPLE REVEAL EFFECT IN PHASER 3tutorial
3rd August 2020
Tommy Leung from Ourcade shares an excellent tutorial on how you can create a reveal or scratch off effect in Phaser 3! PIXEL BASED PHYSICS ENGINEnews
29th July 2020
Pixel based physics engine with HTML5 example powered by Phaser SOLUS SECTOR TACTICSStaff Pick
game
27th July 2020
A fun filled turn based strategy game.THE LEGEND OF ORB
game
22nd July 2020
Check out this metroidvania game developed by stacksta. GAME DEVELOPMENT WITH PHASER AND MONGODBnews
20th July 2020
Watch Developer Advocate @nraboy walkthrough game development withPhaser and MongoDB!
MINER DASH
Staff Pick
game
17th July 2020
Grab a pickaxe and dig away on this journey to the core of the Earth. A hyperactive miner, a bag of trusty tools, and a variety of resources, that’s all you need to drill through the many layers of Earth in this charming adventure.DRAWSUM SOURCE CODE
news
17th July 2020
Commercial HTML5 math game “DrawSum” source code available forfree
PHASER 3 FRAMEWORK REVIEWnews
15th July 2020
@Yosept at Hackernoon shares his review of the Phaser 3 framework JAVASCRIPT GAME DEVELOPMENT IN PHASERJS WITH SHARPFIVESnews
13th July 2020
Alex Hrybyk discusses game development with Phaser on Tech JR. YORKCS PHASER 3 BASICStutorial
10th July 2020
York Computer Solutions LLC shares content for learning Phaser 3basics.
GAMESNACKS BRINGS QUICK CASUAL GAMES TO ANY DEVICEnews
8th July 2020
GameSnacks helps brings web games to millions of people world wide!SOAP BUBBLES
game
6th July 2020
Wash away germs in this free web game! CREATING AN ISOMETRIC VIEW IN PHASER 3tutorial
3rd July 2020
Taylor Nodell shares an excellent tutorial on creating an isometricscene in Phaser!
The Phaser community is huge, prolific, friendly, and awesome! Brand new content is added daily . From game releases, to videos and tutorials.QUICK START GUIDE
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Download Phaser and work locally or develop in the cloud. It's up toyou!
Download Phaser
2. SETUP
Get started with our guides: _sublime icon _JavaScript _visual studio icon _TypeScript (VS)3. CREATE!
Share your game and get support from our friendly community.Join the Community
GAMES MADE WITH PHASER Thousands of games are made with Phaser. Here are some recent favorites : SOLUS SECTOR TACTICSMINER DASH
BOUNCY WOODS
FIREBOY AND WATERGIRL 5: ELEMENTS PICKEM'S TINY ADVENTUREBEAUTIFUL BRICKS
TWILIOQUEST
SOMETHING DUNGEONS
FAST TYPER 2
GEMS 'N ROPES
FAST TYPER
FLAPPY FOOT CHINKO
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