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BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON ONLINE APP NOW LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
UNITY COMPUTESHADERS COURSE COMPLETED Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FIRST UDEMY COURSE IS LIVE I’ve been working on a video based course teaching how to code HTML5 Games. It is now live on Udemy. Follow the link below to get the course free up to the end of April 2018. COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON ONLINE APP NOW LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
HANDS-ON THREE.JS
Hands-on THREE.js. Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. Sections include Geometry and Materials, Lighting, Cameras, Animation and Post Processing. Should be fun. 35 videos in all. FIRST UDEMY COURSE IS LIVE I’ve been working on a video based course teaching how to code HTML5 Games. It is now live on Udemy. Follow the link below to get the course free up to the end of April 2018. UNITY COMPUTESHADERS COURSE COMPLETED Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON ONLINE APP NOW LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
HANDS-ON THREE.JS
Hands-on THREE.js. Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. Sections include Geometry and Materials, Lighting, Cameras, Animation and Post Processing. Should be fun. 35 videos in all. FIRST UDEMY COURSE IS LIVE I’ve been working on a video based course teaching how to code HTML5 Games. It is now live on Udemy. Follow the link below to get the course free up to the end of April 2018. UNITY COMPUTESHADERS COURSE COMPLETED Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. NIK LEVER – I CREATE VIDEO COURSES MAINLY ON THE UDEMY Welcome. If you want to know a little more about the guy behind the courses. I started writing code in the early 80s using a Sinclair Spectrum.Starting with Sinclair BasicBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON ONLINE APP NOW LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A MULTI-PLAYER GAME Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
UNITY COMPUTESHADERS COURSE COMPLETED Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FIRST UDEMY COURSE IS LIVE I’ve been working on a video based course teaching how to code HTML5 Games. It is now live on Udemy. Follow the link below to get the course free up to the end of April 2018. COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the backgroundBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
APPS – NIK LEVER
Spritoon. Online app to allow developers to create sprite sheets andanimations.
ADD AR TO AN ONLINE SHOP USING WEBXR AND THREEJS AR is the perfect solution for viewing a product in your own home.In this article we’ll look at using WebXR and ThreeJS to add AR experiences to an online shop.What do you mean you’ve never heard of WebXR or ThreeJS? ThreeJS is a very popular Open Source library that makes it about as easy as possible to add 3D content to a web page.Under the hood it uses a WebGL renderer.HANDS-ON THREE.JS
Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price. SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the backgroundBLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
APPS – NIK LEVER
Spritoon. Online app to allow developers to create sprite sheets andanimations.
ADD AR TO AN ONLINE SHOP USING WEBXR AND THREEJS AR is the perfect solution for viewing a product in your own home.In this article we’ll look at using WebXR and ThreeJS to add AR experiences to an online shop.What do you mean you’ve never heard of WebXR or ThreeJS? ThreeJS is a very popular Open Source library that makes it about as easy as possible to add 3D content to a web page.Under the hood it uses a WebGL renderer.HANDS-ON THREE.JS
Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.APPS – NIK LEVER
Spritoon. Online app to allow developers to create sprite sheets andanimations.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. ADD AR TO AN ONLINE SHOP USING WEBXR AND THREEJS AR is the perfect solution for viewing a product in your own home.In this article we’ll look at using WebXR and ThreeJS to add AR experiences to an online shop.What do you mean you’ve never heard of WebXR or ThreeJS? ThreeJS is a very popular Open Source library that makes it about as easy as possible to add 3D content to a web page.Under the hood it uses a WebGL renderer.HANDS-ON THREE.JS
Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers.GAMES – NIK LEVER
App and game developer, animator and model engineer shares histinkering.
APPS – NIK LEVER
Online app to allow developers to create sprite sheets and animations. CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
UPDATED MY YOUTUBE CHANNEL Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
FUN WITH WEBXR
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
CREATE A 3D MULTI-PLAYER GAME USING THREE.JS AND SOCKET.IO Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background COURSES – NIK LEVER Learn Unity Shaders from Scratch. A Udemy video course taking students from a beginner to an experienced Unity shader developer. The course covers both the Surface Shaders option and Vertex-Fragment Shaders. With over 70 custom shaders in the resources this is a comprehensive course. Click the link to get the course for the best discount price.APPS – NIK LEVER
Spritoon. Online app to allow developers to create sprite sheets andanimations.
SPRITOON | DOCUMENTATION options (object = {}) an options object to handle the button {string} text - the text on this button - defaults to no text {string} font - the font to use - defaults to Verdana {Rect} rect - A Rect that gives the position and size of the Button in canvas coordinates {string} color - the color of the text in css style eg #ffffff would be white {string} background - the color of the background CONTACT – NIK LEVER App and game developer, animator and model engineer shares histinkering.
NEW UDEMY UNITY SHADERS COURSE LIVE Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packtplatforms.
BLOG – NIK LEVER
Currently well into the research side of my latest Udemy course. ‘Learn to Create WebXR web pages using THREE.js‘.WebXR is a API that is close to full approval by the w3c. It is currently fully supported by Chrome on medium cost and above Android devices, and via an emulator on desktops using Chrome. If you have a headset it is supported by the Oculus and Firefox Reality browsers. ADD AR TO AN ONLINE SHOP USING WEBXR AND THREEJS AR is the perfect solution for viewing a product in your own home.In this article we’ll look at using WebXR and ThreeJS to add AR experiences to an online shop.What do you mean you’ve never heard of WebXR or ThreeJS? ThreeJS is a very popular Open Source library that makes it about as easy as possible to add 3D content to a web page.Under the hood it uses a WebGL renderer.HANDS-ON THREE.JS
Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages.Skip to the content
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Nik Lever
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Welcome.
I started writing code in the early 80s using a Sinclair Spectrum . Starting with Sinclair Basic and eventually moving onto Z80 Assembly language. Professionally I was a cartoon animator at the time running a small production company called Catalyst Pictures Ltd . An interest in electronics led to automating a rostrum camera with stepper motors all run from a Sinclair Spectrum. A Commodore Amiga followed and then inevitably a Windows PC. More recently code has tended to be browser based and iOS apps and games. I retired from full time work in March 2017 and have been tinkeringsince.
Running a CodeClub in Saddleworth, UK. Playing with all the iOS Kits: SpriteKit, SceneKit and ARKit. Tinkering with Raspberry PI, Arduino and Micro:bits, making a 5″ scale steam train and constructing a tree house from felled beechtrees.
On this site I plan to show the various apps and games developed, add the odd blog about my tinkering and contribute the odd tutorial on how to go about some of the things I’ve been messing with.FIND ME
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nik.j.lever@gmail.comSEARCH
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App and game developer, animator and model engineer shares histinkering.
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