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WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably the FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19.FUNNY MAGE NAME!?
LF a funny short original mage name, im planning to do frost pvp and just wondering if anyone had any ideas, I understand I should think of this on my own but at least get the ball rolling for me tyvm! Reply With Quote. 2011-06-27, 07:25 AM #2. Gaexion Ramza Beoulve. ViewProfile.
A SMART INNERVATE MACRO NEEDED 2,852. Re: A smart Innervate macro needed. To do that, you just need a mouseover macro with an Alt modifier. #showtooltip. /cast ; . That way you cast any spell on yourself (Innervate in your case) holding Alt, or cast on mouse-over if you're not.VULPERA NAMES
Last edited by Usagi Senshi; 2019-10-09 at 08:35 AM . Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo! I was just asking myself what kind of names Vulpera have. At first they sound japanese, yeah. So I just had a look and Kiro and Nisha are also names that come from areas around the Black Sea. ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile.FURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section.KAYNE OR ALTRUIS
Kayn is an asshole and basically hurts someone who you should like (Cain and Abel) and then Altruis is a bit nicer and his name sounds like Altruistic. Pretty much yeah. I'd never accuse Blizzard of being subtle. Although in their defence, Altruis has at least had his sillyname since TBC.
WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES Mounts. Soultwisted Deathwalker (New) Summons and dismisses this mount. Account wide. Account wide. 1.5 sec cast. Death Knight (Forums, Talent Calculator) Unholy. Necrotic Wounds Bursting a Festering Wound converts it into a Necrotic Wound, absorbing 5% of all healing received for 12 sec and healing you for the amount absorbed when the effect ends.up to 5% of your max health. CLASSIC WOW GUILD TRACKER SHEET V1.4 Classic WoW Guild Tracker Sheet v1.4. Good day! I have created a Google Document for tracking a few things for my guild, and it has reached a point that I would like to share it with the WoW Classic community. In the document there are two main tabs, depending on your faction. For Classic, I am playing Alliance side (Though I have beenHorde on
WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably the FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19.FUNNY MAGE NAME!?
LF a funny short original mage name, im planning to do frost pvp and just wondering if anyone had any ideas, I understand I should think of this on my own but at least get the ball rolling for me tyvm! Reply With Quote. 2011-06-27, 07:25 AM #2. Gaexion Ramza Beoulve. ViewProfile.
A SMART INNERVATE MACRO NEEDED 2,852. Re: A smart Innervate macro needed. To do that, you just need a mouseover macro with an Alt modifier. #showtooltip. /cast ; . That way you cast any spell on yourself (Innervate in your case) holding Alt, or cast on mouse-over if you're not.VULPERA NAMES
Last edited by Usagi Senshi; 2019-10-09 at 08:35 AM . Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo! I was just asking myself what kind of names Vulpera have. At first they sound japanese, yeah. So I just had a look and Kiro and Nisha are also names that come from areas around the Black Sea. ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile.FURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section.KAYNE OR ALTRUIS
Kayn is an asshole and basically hurts someone who you should like (Cain and Abel) and then Altruis is a bit nicer and his name sounds like Altruistic. Pretty much yeah. I'd never accuse Blizzard of being subtle. Although in their defence, Altruis has at least had his sillyname since TBC.
HOW TO SETUP CHAT WINDOWS Right click on general tab and select Create New Window. Now enter name of your new tab. You can make several new tabs, so names should be relative to what you want to see in that chat. Click Accept. Now click right click on new created tab and select Settings. Ok, now this is fun part. In this config window, you have 3 categories on yourleft.
ENHANCEMENT SHAMAN
Aldor: 6dps for 2hander. 7,75dps for 2 1handers. 8,54dps for 2 1handers with dual wield talent. Scryer. 9,44dps with 25% melee crit chanse. Above calculations are for dps on trash, for bosses Scryer proc will do around 25% less dps and is on par with aldor version. WHATEVER HAPPENED TO ELITIST JERKS? Whatever happened to Elitist Jerks? Back in the day, they were pretty much the authority on game mechanics, with their guys being the first ones to spot bugs and knowing stuff about the game often better than Blizzard themselves. Anything that was a consensus on EJ you could pretty much treat in-game as gospel and look smart to others with, but TBC: BUY BOOST OR LEVEL UP NOW? If you have a lot of free time (6-8+ hours a day) it's a good time to get started. Just a tip: because of Xp recquirement nerf to lvl up and the big boost of experience of quests after lvl 20, i suggest you level now to 20 or 30 and stop until prepatch. Then resume leveling when prepatch hit. That is because on Classic the leveling speed takes COBRA REFLEXES (PET TALENT) Cobra reflex boost your pet attack speed, but reduce white attack dmg PER strike. If you take just that, it is a dps boost, but not a huge one, BUT it boosts several BM talent. Frenzy, Ferocious inspiration and Invigoration are the 3 talents that are boosted a lot by Cobra's reflex. Another note, it boosts the pet's own talent if you take them.FURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section. RIGHTEOUS DEFENSE MACRO HELP Hello all I searched around and could nto find the macro I am looking for. I play prot pally as an offspec/alt (DK tank as my main) and I miss my deathgrip taunt :( I had a macro that allowed me to simply target an add, hit RD and taunt it over, whether it was targeting something or not. I transfered servers with my pally and all his macros are gone bleh! Could someone post a macro that wouldELVUI CLOCK
ElvUI clock. ElvUI clock show my local time, and i can't find to change it to the server time. I tried to disable the whole ui and change to realm time but when i re-enable ElvUI it goes back to my local time. Anyone knows how to fix it? Reply With Quote. 2015-01-26, 01:30 PM #2. Deleted. WHATS THE BEST SHAMAN NAMES? Re: Whats the best shaman names? Shamalayne, coz Varian s blade s name is Shalamayne. Reply With Quote. 2010-05-23, 01:06 PM #12. awake283.BEST WARLOCK NAMES?
Re: Best Warlock names? i have a mage named Omguronfire, but I like my locks name: Ragnarokex. seen some cool ones tho like Ibcrittinyou and Rofldotz. lol. "A real man makes his own luck" - Billy Zane, Titanic. Reply With Quote. 2010-02-15, 02:58 WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES Earn your wings and a special covenant-themed mount in the next major content update, Chains of Domination! Instead of challenging you with a Pathfinder achievement like in previous expansions, you’ll instead earn flying in Shadowlands early on within the newest chapters of yourcovenant campaign.
CLASSIC WOW GUILD TRACKER SHEET V1.4 Classic WoW Guild Tracker Sheet v1.4. Good day! I have created a Google Document for tracking a few things for my guild, and it has reached a point that I would like to share it with the WoW Classic community. In the document there are two main tabs, depending on your faction. For Classic, I am playing Alliance side (Though I have beenHorde on
WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably the FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19. ELIXIR MASTER VS TRANSMUTATION MASTER VS POTION MASTER Posts. 238. What is better is determined by what role you intend to fill. If you are looking for straight up cash, transmute is usually better if gems sell better than flasks/pots on your server. If you are the cauldron bitch for your guild, than go elixir; or if you want save money on pots, providing your guild doesn't supply them go with pot. A SMART INNERVATE MACRO NEEDED 2,852. Re: A smart Innervate macro needed. To do that, you just need a mouseover macro with an Alt modifier. #showtooltip. /cast ; . That way you cast any spell on yourself (Innervate in your case) holding Alt, or cast on mouse-over if you're not. GLANCING BLOWS IN TBC? 10,161. Originally Posted by StillMcfuu. When TBC came out glancing blow was significantly changed. It went from a 40% base at +3 level (boss) to 25%. The reduction per wep skill +5 was only 5% at that point, instead of 10. When expertise replaced wep skill, the ability to reduce glancing blows negative damage was removed. INSCRUTABLE QUANTUM DEVICE USAGE So, really, outside of the heal effect which requires the actions of other players, every single other part of the Inscrutable Quantum Device will help you to complete said content. Execute is a bit lackluster yes, but overall IQD will go a lot more towards helping a ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile.FURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section. WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES Earn your wings and a special covenant-themed mount in the next major content update, Chains of Domination! Instead of challenging you with a Pathfinder achievement like in previous expansions, you’ll instead earn flying in Shadowlands early on within the newest chapters of yourcovenant campaign.
CLASSIC WOW GUILD TRACKER SHEET V1.4 Classic WoW Guild Tracker Sheet v1.4. Good day! I have created a Google Document for tracking a few things for my guild, and it has reached a point that I would like to share it with the WoW Classic community. In the document there are two main tabs, depending on your faction. For Classic, I am playing Alliance side (Though I have beenHorde on
WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably the FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19. ELIXIR MASTER VS TRANSMUTATION MASTER VS POTION MASTER Posts. 238. What is better is determined by what role you intend to fill. If you are looking for straight up cash, transmute is usually better if gems sell better than flasks/pots on your server. If you are the cauldron bitch for your guild, than go elixir; or if you want save money on pots, providing your guild doesn't supply them go with pot. A SMART INNERVATE MACRO NEEDED 2,852. Re: A smart Innervate macro needed. To do that, you just need a mouseover macro with an Alt modifier. #showtooltip. /cast ; . That way you cast any spell on yourself (Innervate in your case) holding Alt, or cast on mouse-over if you're not. GLANCING BLOWS IN TBC? 10,161. Originally Posted by StillMcfuu. When TBC came out glancing blow was significantly changed. It went from a 40% base at +3 level (boss) to 25%. The reduction per wep skill +5 was only 5% at that point, instead of 10. When expertise replaced wep skill, the ability to reduce glancing blows negative damage was removed. INSCRUTABLE QUANTUM DEVICE USAGE So, really, outside of the heal effect which requires the actions of other players, every single other part of the Inscrutable Quantum Device will help you to complete said content. Execute is a bit lackluster yes, but overall IQD will go a lot more towards helping a ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile.FURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section. WORLD OF WARCRAFT FORUMS MMO Champion: World of Warcraft News. Threads 1,337,857 Posts 32,986,999 Members 611,343 Active Members 8,680. Welcome to our newestmember, doxer
WHATEVER HAPPENED TO ELITIST JERKS? Whatever happened to Elitist Jerks? Back in the day, they were pretty much the authority on game mechanics, with their guys being the first ones to spot bugs and knowing stuff about the game often better than Blizzard themselves. Anything that was a consensus on EJ you could pretty much treat in-game as gospel and look smart to others with, but HOW TO SETUP CHAT WINDOWS Right click on general tab and select Create New Window. Now enter name of your new tab. You can make several new tabs, so names should be relative to what you want to see in that chat. Click Accept. Now click right click on new created tab and select Settings. Ok, now this is fun part. In this config window, you have 3 categories on yourleft.
COBRA REFLEXES (PET TALENT) Cobra reflex boost your pet attack speed, but reduce white attack dmg PER strike. If you take just that, it is a dps boost, but not a huge one, BUT it boosts several BM talent. Frenzy, Ferocious inspiration and Invigoration are the 3 talents that are boosted a lot by Cobra's reflex. Another note, it boosts the pet's own talent if you take them. RIGHTEOUS DEFENSE MACRO HELP Hello all I searched around and could nto find the macro I am looking for. I play prot pally as an offspec/alt (DK tank as my main) and I miss my deathgrip taunt :( I had a macro that allowed me to simply target an add, hit RD and taunt it over, whether it was targeting something or not. I transfered servers with my pally and all his macros are gone bleh! Could someone post a macro that wouldELVUI CLOCK
ElvUI clock. ElvUI clock show my local time, and i can't find to change it to the server time. I tried to disable the whole ui and change to realm time but when i re-enable ElvUI it goes back to my local time. Anyone knows how to fix it? Reply With Quote. 2015-01-26, 01:30 PM #2. Deleted. INNERVATE MACRO!??! NEED HELP, THANK YOU! 880. If you just want to use Innervate and whisper the person you gave it to, a macro is the simplest way: #showtooltip Innervate. /use Innervate. /w %t You have Innervate. That'd be the easiest way and will work with everyone. WHATS THE BEST SHAMAN NAMES? Re: Whats the best shaman names? Shamalayne, coz Varian s blade s name is Shalamayne. Reply With Quote. 2010-05-23, 01:06 PM #12. awake283.BEST WARLOCK NAMES?
280. Re: Best Warlock names? BenAfflock is teh win. GearScore - is directly related to Skill; the More you care about it, the Less you have. GearScore - is like a Bikini; what it shows is Suggestive, what it hides is far more Important. Reply With Quote. 2010-02-15, 03:24 PM #42. iLive. View Profile. A GOOD FERAL DRUID NAME I've made four Druids, three of which are 70. Everytime I've gone through the same list of names, most of which you've seen in this thread: Transformer (Cool sigs with this one) Willferal (Really nice one) Colinferal (Works, but not as well as Will) Clutch (Clutch shifting -- Works well under pressure) WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES World of Warcraft News, with guides, patch notes, previews of upcomingcontent, and more!
RIGHTEOUS DEFENSE MACRO HELP Hello all I searched around and could nto find the macro I am looking for. I play prot pally as an offspec/alt (DK tank as my main) and I miss my deathgrip taunt :( I had a macro that allowed me to simply target an add, hit RD and taunt it over, whether it was targeting something or not. I transfered servers with my pally and all his macros are gone bleh! Could someone post a macro that would COBRA REFLEXES (PET TALENT) Cobra reflex boost your pet attack speed, but reduce white attack dmg PER strike. If you take just that, it is a dps boost, but not a huge one, BUT it boosts several BM talent. Frenzy, Ferocious inspiration and Invigoration are the 3 talents that are boosted a lot by Cobra's reflex. Another note, it boosts the pet's own talent if you take them. 9.1 BOOMKIN COVENANT 9.1 Boomkin Covenant. Looking for advice. It is too early to tell if the changes mentioned will stay or if they will re-evaluate and make more changes for boomkins. However, where we sit now with the announced new leggos as well as the changes. Are we sure that NF is still going to be the superior cov choice for boomkin? A GOOD KARAZHAN GROUP Re: A Good Karazhan Group. The usual Karazhan group for my guild is as followed: 1 Protection Warrior. 1 Feral Druid. 1 Mage. 1 Warlock/Shadow Priest (depends which is available) 2 Holy Paladins. 1 Restoration Shaman/Holy Priest (depends which is available) 1Fury/Arms Warrior.
WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably theCLASSIC XP NERF
17. Originally Posted by Kralljin. I don't think Mage AoE leveling is easily replicable for most players, because it's naturally limited to a single class, will be more of a pain with the AoE cap (as going oom before mobs die is a legit possibility there) and falls apart the moment anyone competes for mobs. And frankly, this guy relies heavily WILL 9.2.5 BE THE END OF SHADOWLANDS? [MINOR SPOILERS 9.2 is probably the final patch at most, 9.1.5 might even be the finale at this rate, depending on if they can even develop 9.2 in time before the 2 year timer for expansions is over, otherwise that puts shadowlands as the longest expansion, with the longest content ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile. FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19. WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES World of Warcraft News, with guides, patch notes, previews of upcomingcontent, and more!
RIGHTEOUS DEFENSE MACRO HELP Hello all I searched around and could nto find the macro I am looking for. I play prot pally as an offspec/alt (DK tank as my main) and I miss my deathgrip taunt :( I had a macro that allowed me to simply target an add, hit RD and taunt it over, whether it was targeting something or not. I transfered servers with my pally and all his macros are gone bleh! Could someone post a macro that would COBRA REFLEXES (PET TALENT) Cobra reflex boost your pet attack speed, but reduce white attack dmg PER strike. If you take just that, it is a dps boost, but not a huge one, BUT it boosts several BM talent. Frenzy, Ferocious inspiration and Invigoration are the 3 talents that are boosted a lot by Cobra's reflex. Another note, it boosts the pet's own talent if you take them. 9.1 BOOMKIN COVENANT 9.1 Boomkin Covenant. Looking for advice. It is too early to tell if the changes mentioned will stay or if they will re-evaluate and make more changes for boomkins. However, where we sit now with the announced new leggos as well as the changes. Are we sure that NF is still going to be the superior cov choice for boomkin? A GOOD KARAZHAN GROUP Re: A Good Karazhan Group. The usual Karazhan group for my guild is as followed: 1 Protection Warrior. 1 Feral Druid. 1 Mage. 1 Warlock/Shadow Priest (depends which is available) 2 Holy Paladins. 1 Restoration Shaman/Holy Priest (depends which is available) 1Fury/Arms Warrior.
WHY CAN'T BLOOD ELVES BE BOOSTED? Because fuck you, that's why. They probably want to cut down on the extremely massive racial population imbalance Blood Elves introduce to the horde. Historically at many times after TBC release the Horde was more than 50% blood elves. Probably theCLASSIC XP NERF
17. Originally Posted by Kralljin. I don't think Mage AoE leveling is easily replicable for most players, because it's naturally limited to a single class, will be more of a pain with the AoE cap (as going oom before mobs die is a legit possibility there) and falls apart the moment anyone competes for mobs. And frankly, this guy relies heavily WILL 9.2.5 BE THE END OF SHADOWLANDS? [MINOR SPOILERS 9.2 is probably the final patch at most, 9.1.5 might even be the finale at this rate, depending on if they can even develop 9.2 in time before the 2 year timer for expansions is over, otherwise that puts shadowlands as the longest expansion, with the longest content ROCKBITER VS FLAMETONGUE? Flametongue scales with weapon speed anyway, adds similar damage, and gives spellpower damage. when u get flametongue, you can officially retire rockbiter. end of story. Reply With Quote. 2009-04-29, 04:18 AM #7. Gawrhshshsh. View Profile. FUNNY NAME FOR PALADIN 1,213. Re: Funny name for Paladin. Speakandspell. On a side note, I tried getting the name "Misterfister" for an enhance shammy but the name was taken >. We are WARRIORS man! If we can't make it bleed, we will sure as hell dent the f%^ck out of it! Reply With Quote. 2009-12-07, 03:02 PM #19. POLICY UPDATE FOR INPUT BROADCASTING Policy Update for Input Broadcasting - May 2021. On November 3, 2020, we posted an update to our policy for input broadcasting software, and soon thereafter, we began taking action against accounts found to be using third party software to automatically mirror keystrokes to multiple game clients. We find that, like full automation of play 2021-2022 NFL THREAD Hah if it even existed. Taking on that salary is bad enough, I know the Rams were in cap hell for a while. Either way If the best the Falcons could do was a late 2nd rounder (unless the Titans just implode) and a 2023 4th while giving up a 2023 6th then they really didn't have a lot of great offers. WHATEVER HAPPENED TO ELITIST JERKS? Whatever happened to Elitist Jerks? Back in the day, they were pretty much the authority on game mechanics, with their guys being the first ones to spot bugs and knowing stuff about the game often better than Blizzard themselves. Anything that was a consensus on EJ you could pretty much treat in-game as gospel and look smart to others with, but WWW.MMO-CHAMPION.COM www.mmo-champion.com CLASSIC WOW GUILD TRACKER SHEET V1.4 Classic WoW Guild Tracker Sheet v1.4. Good day! I have created a Google Document for tracking a few things for my guild, and it has reached a point that I would like to share it with the WoW Classic community. In the document there are two main tabs, depending on your faction. For Classic, I am playing Alliance side (Though I have beenHorde on
2 LEGENDARIES IN 9.1? Imo it will be 2 in 9.2 when we will likely free Runecarver. No. (To be more specific, it was 2 since you completed campaign ~week after cap and in 7.3 there was ultra rare legendary trinket or ring that didn't count for cap) We are taking out torghast in 9.1 and he’s there Sooooo 9.1 is possible.WOW CLASSIC
Hi Guys, I need your help as I just do not know enough about WoW macros. This is for Classic for a Warrior. I have the following macro which on its own works just fine: /cast Battle Stance /cast charge /cast Defensive Stance If I use it I charge and it switches to Def Stance right away. Now, to save myself a button on my action bar I want to change it so that if I press a modifier, e.g. CTRL SPELL REFLECTION MACRO I am having a problem with the spell reflection macro I'm using #showtooltip Spell Reflection /equipslot 16 Venerable Dal'Rend's Sacred Charge /equipslot 17 Bloody Bulwark /cast Spell Reflection when ever I press the button, it won't change my 2 hander wep for 1h+shield, instead it will say 'Must have a shield equipped'. now I have a few more macros like #showtooltip Shield BashFURY : 1H VS 2H
If it makes you feel better, they did mention that there is a negligible difference between 1h dual wield and 2h dual wield so it comes down to item level. Understandable though because the Frost DK one mentions the change on the front page while the Fury Warrior one was mentioned in the Gear and Best in Slot section.MIND FLAY MACRO
Posts. 4,333. Well the macro would look like this: Code: #showtooltip /cast Mind Flay. however it has a little bit of client/server lag attached to it and you might find large gaps in your rotation with it if you spam it. One of the bugfixes from 4.1 was: Priest Bug Fixes. -Mind Flay should no longer lose a tick of damagewhen the
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THE DIVISION 2
Go to Forums » Forum Filters WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES TORGHAST POLYGON INTERVIEW, TORGHAST TORMENTS FEEDBACK, SHADOWLANDSPALADIN CHANGES
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LUMY
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* View Started Threads Published on 2020-05-15 12:52 AM POLYGON INTERVIEW WITH PAUL KUBITPOLYGON
recently interviewed Paul Kubit to find out more about Torghast, Towerof the Damned.
* Torghast offers players materials to create legendary weapons, capped weekly so that you don't have an infinite grind. * At launch, players can only equip a single Legendary at a time. You'll be able to make more if you play more though. * No plans for a Torghast leaderboard at this time, but they could always do one in the future. TORGHAST TORMENTS FEEDBACK Originally Posted by BLIZZARD (Blue Tracker)
We agree that one of the best things about Torghast is that you can play at your own pace, without feeling rushed. We certainly don’t want to make Torghast into a fast-paced, timed game mode. We have instead added Torments, which are designed to provide some additional texture for players at high levels, and to solve a problem that arises when extremely difficult content meets our often cooldown-based classdesign.
HERE’S WHAT TORMENTS SHOULD DO. Imagine a perfectly-efficient Torghast group. They are willing to do whatever it takes to climb the tower. At the highest difficulty they can manage, that means waiting for all cooldowns on every pull – unless there’s some reason not to do so. This is our problem: that’s not fun to play, but it’s the right way to play if you wantto win.
Torments should apply just enough pressure that this group can still kill every single creature on the floor (which takes a while, since these enemies have lots of HP), while still being careful, using crowd control, taking a few seconds to rest or strategize between pulls, and even then, maybe sometimes waiting just a little longer for a cooldown before engaging. If that is the most efficient way to play Torghast, then we’ve hit our mark exactly. If that perfectly efficient group has to skip big portions of a floor because Torment debuffs are getting too out of hand, we have a problem. HERE’S WHAT TORMENTS SHOULDN’T DO. * Make Torghast into a fast-paced, time-constrained feature that feels too similar to existing timed features like Mythic Keystone Dugeons, Horrific Visions, or Island Expeditions. * Prevent you from taking a break when you need one. * Intimidate casual players from playing Torghast altogether. HOW CAN TESTERS HELP US TUNE IT? Playtest Torghast, and let us know how it feels. We appreciate all feedback, and the most valuable feedback for this feature will come from experience in Torghast, rather than discussions about time-based difficulty that aren’t informed by in-game experience. If something feels bad, let us know why. * Did you feel rushed when you didn’t want to? Was that pressure because of actual game difficulty, or was it simply the presence ofthe Torment itself?
* Were you unable to defeat a level because of Torments, even though you were playing at a normal pace? * Did you want to take a break mid-run but felt like you couldn’t? * Do you feel like Torments are appropriate, but should be introduced at a higher level than they currently are (12)? * Alternately, did a particular Torment feel underwhelming? Do you still feel like you can wait 10 minutes between every single pull without threat of being overwhelmed? There are several different Torments in the current Alpha. Some affect spawning and environment, and others affect your character directly. Some increase over time, and others remain at a fixed difficulty. * How do they feel in comparison to one another? * Does a particular Torment feel more punishing or unfun than theothers?
We’ve seen some emotional response to this change, which we take to mean that you care about Torghast being fun. We do too. Please keep up the productive discussions, and we’ll keep listening. SHADOWLANDS PALADIN CLASS CHANGES Originally Posted by BLIZZARD (Blue Tracker)
Word of Glory was buffed recently on alpha, in particular for Holy. Some people have seen, but, a few things not clear on Blessing of the Seasons from tooltips alone: the party is only in one Season at a time (whichever you’ve cast most recently). So you are not simply pressing a button every 15 seconds to maintain 4 buffs. You can let each season last anywhere from 15-60s. Assuming you have a favored buff based on role/context, that you want to keep for 60s, it’s more like 4 presses every 2 minutes, but you might vary that based on planning ahead to have certain buffs at certain times. Ashen Hallow was pretty recently iterated upon, and its tuning might be pretty far off. Increasing value or reducing cooldown could both be options there, although increasing value might be preferable because the visual is so enormous. Also, a long cooldown is better contrast to the other Paladin options. Seraphim + Inquisition is uncomfortable, we agree. Candidly, one reason it’s hard to address is that there’s probably a split among people thinking one or the other would be cooler to keep. Open problemfor now.
Shield of the Righteous: This is an example (with respect to Ret and Holy) of something there hasn’t been much of in the past two expansions or so. A button mainly intended for another spec, that is given to the class while leveling, that you don’t have a strictly clear max-level use for. You certainly can use it, and one can imagine situations where you would. But if you don’t, or don’t put it on your bar, that’s fine. Our current thinking is that instead of taking it away when you choose your specialization, we can just … not. We are discussing the UI that lights up buttons you don’t have on your bar, for cases like this.42 Comments
DEVELOPER INTERVIEW - ION HAZZIKOSTASby
STOY
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* View Started Threads Published on 2020-05-14 05:59 PM DEVELOPER INTERVIEW - ION HAZZIKOSTAS WOWCHAKRA is sitting down with Ion Hazzikostas to discuss World of Warcraft.TORGHAST
* The long term goal for Torghast is not for it to become extremely easy the higher you rise in floors. It is still very much in development and the team doesn't want runs to take forever. * There will be a range of achievements to complete in Torghast. * The team is building Torghast with including events in mind to change up the experience, such as different creatures invading thetower.
* They are hoping to have legendary crafting testable in a few weeks. Collecting parts for legendary creation will unlock a door just outside of Torghast where a mysterious smith (the one who crafted Frostmourne) will help you use the materials to craft your items. * You should be able to unlock the door to the rune smith during the first week of the expansion, but material gathering will take longer.SHADOWLANDS
* Time is different in Shadowlands. It is a construct or order and structure, which isn't a focus in the Shadowlands. * We will have to see how this difference in time will effect our characters when we come out the other end.COVENANTS
* Choices with consequences tied into the mechanics of the game are core aspects of an RPG. They fully understand modern community mentality, however, and do not want people to feel like there is a wrong choice. They want to iterate on the covenants during the alpha to expand past just the abilities, such as with the soulbinds. They want these to showcase strengths and weaknesses for different content.CLASS TRAINERS
* Class trainers will teach new players about their different specializations in Shadowlands. * When you make a new character in Shadowlands, you will simply be a class with no specialization until you reach level 10. * There are no plans to have players learn spells from class trainersagain.
BURNING OF TELDRASSIL * Tyrande's story will continue a piece of the burning of Teldrassil in Shadowlands. The war started in BfA is not over in her eyes. * We may encounter many who fell during Battle for Azeroth in theShadowlands.
* The team knows there is an unresolved story with Teldrassil and plan to continue it in future stories, not necisarrily in Shadowlands.HERITAGE ARMOR
* Races will continue to receive their heritage armor throughout Shadowlands. There is nothing to announce regarding who gets it next,however.
ADVENTURE SYSTEM - MISSION TABLE * The team is hoping to have the adventure system up on the Alpha ina month.
* The team is looking to shift the mission table to something that matches the fantasy of encounters in WoW. They don't want it to be simply a coin flip or automated by add-ons.PROFESSIONS
* Armor crafters will be able to craft items to help with legendary crafting. They want item crafting professions to feel important throughout Shadowlands. * The optional crafting materials might be added to previous expansion professions in the future. * You can still craft items without optional items and get random stats, but the team wanted to introduce a way for the player to have some control of what they create. LEGENDARIES AND CATCH-UP MECHANICS * There will likely be some sort of catch-up mechanic for legendaries throughout Shadowlands. * The system is designed so a fresh alt can start aiming towards a legendary right away, unlike Legion. * The team is experimenting with making legendary recipes account-wide for alts.TECHNICAL
* The team always wants to take advantage of the latest technology, such as with the options for ray tracing support. * They also want to maintain a totally accessible minimum specs.TIER SETS
* Tier sets will make a return later in Shadowlands, but the team is still deciding what to do with set bonuses. * Set bonuses are one of the reasons they pulled back on tier sets originally. They limited item diversity because certain slots were locked to tier sets.PVP GEAR
* PvP stats are not returning. Itemization will remain like it is in Battle for Azeroth, with the inclusion of a PvP vendor to give players more choice of gear acquisition.TRANSMOG
* Current thinking is that transmog from each covenant is locked to players that belong to that covenant. * If you have multiple characters in a covenant, however, the transmogs will be account-wide for characters of the same covenant.PRE-EXPANSION EVENT
* The pre-patch can only release when all of Shadowlands is done. * The team is monitoring BfA and thinking of additions that will give players rewards and goals to pursue while they wait for the pre-patch.WAR MODE
* The team is continuing to build upon War mode in Shadowlands. There might be more free-for-all events instead of faction events, including the possibility of challenges between covenants. CURRENT REPUTATION BUFF * The reputation buff is still ending, but the team is planning to add new permanent bonuses that will help alts catch up for the rest of the expansion, such as the with the legendary cloak progression or getting corruption that you want. LEGENDARY PROGRESSION * Legendary acquisition won't necessarily get faster as you progress in the tower, but you will likely get more options for different scenarios as you accumulate more.CGI CINEMATICS
* The team will continue to use all of the expected media seen in Battle for Azeroth throughout Shadowlands. CHARACTERS IN SHADOWLANDS * Many important characters from Azeroth will be in Shadowlands in some form, and the team is excited for everyone to see where differentcharacters end up.
* Arthas is obviously SOMEWHERE in the Shadowlands, but they want to be respectful with the character. We will learn more about him and his true nature, but we most likely won't be adventuring or interactingmuch with him.
ORIBOS
* Oribos will be available in the alpha in the next week. * Oribos will function much like Dalaran did in Legion while the Covenant sanctums will function much like order halls. LOADING SCREENS IN TORGHAST * The loading screens between floors is a technical limitation. The team might experiment with using a visual effect to transition instead of a blue-bar loading screen.SHADOWLANDS LORE
* The ability to travel between Azeroth and the Shadowlands is possible for your characters in lore. It also allows us to take characters from Azeroth into the Shadowlands. * Bolvar will be involved in the pre-expansion events and the story of Shadowlands. Sylvanas left him alive at the end of their encounter.91 Comments
SHADOWLANDS ALPHA - BUILD 34365 Published on 2020-05-13 09:55 PM SHADOWLANDS ALPHA - BUILD 34365 A new Shadowlands build is out! * New Human face shape options were added * The barbershop UI was updated to use a UI similar to charactercreation
* Test characters will have their Covenant change daily in order to test the Covenant abilities in Torghast.* Blade Flurry
was added for Level 52+ Rogues, allowing the spell to be cast instantly without being on the GCD.NEW MODELS
NEW ICONS
BARBERSHOP UI UPDATE The Barbershop UI now uses a similar interface to the NEW SHADOWLANDS CHARACTER CREATION SCREEN.
NEW HUMAN FACE SHAPES This build added new Human face shape selections upon character creation. Males get Oval, Boxy, and Diamond and Females get Triangle,Round, and Heart.
UPDATE - TORGHAST, TOWER OF THE DAMNED Originally Posted by BLIZZARD (Blue Tracker/ Official Forums
)
UPDATED MAY 13
We have a major update to Torghast in this new Alpha build for testersto experience.
COVENANT ABILITIES
You will now be assigned a Covenant when entering Torghast, including that Covenant’s signature and class abilities. * Your test character’s Covenant will change daily, cycling throughall four Covenants.
* Developers’ notes: The goal here is to get a look at some abilities before we’re able to fully test the Covenants/Zones they belong to. Please note that Anima Powers do not yet exist for Venthyr, Necrolord, or Night Fae abilities. Additionally, paladins, rogues, and death knights are not quite ready for Torghast, but they’re comingsoon™.
CLASSES
The following classes now have Anima Powers available to them and can now access Torghast, Tower of the Damned:* Hunter
* Monk
* Developers’ note: Monks are still missing a few powers, but theycan begin testing.
STARTING ROOM OF THE DAMNED The Wayfinder in the starting room has been removed, and “Easy”, “Normal”, and “Heroic” runs have been removed. Please pay yourrespects.
* Developers’ note: F The Torghast entryway is now a room that allows you to pick which cell block you wish to attempt, through a series of portals. The portalsare:
* Twisting Corridors * Skoldus Hall (quest) * Fracture Chambers (quest) * The Soulforges (quest) * Coldheart Interstitia (quest) * Developers’ Notes: To emulate Easy, Normal, or Heroic runs, enter the Twisting Corridors. Other doors will take you to the 6-floor quest runs, which are currently limited to floors 1-6. All Twisting Corridors runs now end after 18 floors, regardless of difficulty. Delving deeper into the Twisting Corridors unlocks higher floor checkpoints from which to start a run. After entering the Twisting Corridors portal, speak to the Wayfinder to select your starting floor number.GAMEPLAY CHANGES
* Deaths are now measured on a per-run basis: * 1 player: 5 deaths allowed (Tarragrue on 6th death) * 2 players: 8 deaths allowed * 3 players: 10 deaths allowed * 4 players: 13 deaths allowed * 5 players: 15 deaths allowed * Players can no longer ascend to the next floor without first defeating the Empowered creature guarding the portal. * Players who release their spirit after their party members have ascended to a higher floor will resume on the higher floor. * Ashen Phylacteries no longer require a killing blow to trigger Maw Power effects that are triggered by destroying them. * Shackled Brokers now have more distinct names, and if you snuff out their life force, that broker will remain dead for the remainder ofyour run.
* The Broker’s Purse now drops less Phantasma than before, and this amount is now affected by group size. * Vendors should now instantly update their displays for all players when a player buys a limited-stock item. * Animimics now have a chance to drop something valuable. * The first Anima Cell of each run can now be found once you traversethrough a portal.
THE JAILER’S TORMENTS At higher floor difficulties, you’ll now find yourselves subjected to additional scrutiny from the Jailer in the form of stacking debuffs that will make your ascent more difficult. * A safe area at the beginning of each floor protects players from the effects of the Jailer’s Torments. Players remain safe until they leave the safe area, enter combat, or loot something. * The Torments differ by cell block: * Eye of Skoldus: The hounds of Skoldus periodically seek out players while they are out of combat. * Fracturing Forces: Mawsworn ambushers periodically hunt and stalk players while they are out of combat. * Soulforge Heat: The burning heat of the Soulforges constantly sears players for a percentage of their maximum health as Fire damage. * Breath of Coldheart: The life-sapping breath of the Coldheart Interstitia reduces player damage the longer they remain on a floor. * Mort’regar’s Echoes: Ghastly echoes of the dead haunt players, increasing the magic damage they receive the longer they remain on afloor.
* Might of the Upper Reaches: The Jailer’s might crushes opposition, increasing the physical damage players receive the longer they remain on a floor. * Developers’ Notes: Much like Mythic Keystone dungeons have dangerous affixes at higher Keystone levels, those who ascend Torghast will endure the Torments of the Jailer. This is very much a work in progress and an early look at a system we’re iterating on. Please post your feedback on it in this forum thread.NEW ITEMS
You can see the FULL LIST OF NEW ITEMS ON THE WOWDB BETA SITE.
tbody>tr">
LEVEL
TYPE
SLOT
NAME
1
Junk
Night
Fae Hearthstone
1
Junk
Night Fae
Insignia
1
Other
Shrouded
Necromancer Head
1
Other
Amalgamation
of Sin
1
Other
The Bad
Container
50
Mount
Blue Runestag
1
Key
Locked
Toolbox Key
1
Key
Battlefront
Ration Key
1
Quest
Key
to Upper Reaches - Seat of the Jailer1
Quest
Althera's
Field Report
1
Quest
Sinstone
Fragment 3
1
Quest
Steward's
Golden Key
1
Quest
Razor Hill
Report
1
Quest
Dranosh'ar
Blockade Report
1
Quest
Far
Watch Post Report
1
Quest
Stone
Fiend Tracker
155
Warglaives
One Hand
Ardenweald
Covenant Warglaives
1
Explosives and DevicesLil' Eddie
1
Explosives and DevicesConstruct
Disguise
1
Other
Faerie Dust
1
Other
Theotar's
Special Reserve
ACHIEVEMENT CHANGES
Originally Posted by MMO-CHAMPION SHADOWLANDS DUNGEONDUNGEONS & RAIDS
* I Only Have Eyes For YouReanimate and
then defeat Duraka the Unbreakable in Defeat Duraka the Unbreakable in the Sanguine Depths on Mythic Difficulty. 10 points. * Someone Could Trip on these! (New)Find
Mistcaller's 6 toys in Mists of Tirna Scithe on Mythic Difficulty.TALENT CHANGES
Originally Posted by MMO-CHAMPION DEMON HUNTERHAVOC
* Burning Hatred
Row 2, Column 2. Spell: Burning Hatred . Replaces: Demon's BiteDemon's Bite
* Demon Blades Row
2, Column 3. Spell: Demon Blades . Replaces: Demon's BiteSPELL CHANGES
Originally Posted by MMO-CHAMPION COMPANIONS* Pocket PHA7-YNX
Name changed from "Pocket Colossus" to "Pocket PHA7-YNX". DEATH KNIGHT (Forums, Talent
Calculator , PvP Talent Calculator , ArtifactCalculator )
* Icebound FortitudeYour blood freezes,
granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. Death Knight - Blood, Frost, Unholy Spec. Death Knight - Blood, Frost, Unholy Spec. Instant. 3 min cooldown. Instant. 3 mincooldown.
RUNEFORGING
* Rune of the ApocalypseAffixes your rune
weapon with a rune that gives your ghoul's attacks a chance to apply one of the following debuffs to the target, Death: Healing Reduction, War: Increases damage taken by from the Death Knight, Famine: Reduces damage taken by dealt to the Death Knight, Pestilence: Slows the target and deals damage over time. Modifying your rune weapon requires a Runeforge in Ebon Hold. 5 sec cast.HUNTER (Forums ,
Talent Calculator , PvPTalent Calculator ,
Artifact Calculator )* Tar Trap Hurls a
tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have % 50% reduced movement speed while in the area of effect. Trap will exist for 60 sec. 40 yd range. Instant.30 sec cooldown.
PALADIN (Forums ,
Talent Calculator , PvPTalent Calculator ,
Artifact Calculator ) * Hammer of Wrath (Normal)Hurls a divine
hammer that strikes an enemy for [ 92% Holydamage.
* Hammer of Wrath (Hammer of Wrath)Hurls a divine
hammer that strikes an enemy for [ 92% Holydamage.
ROGUE (Forums , Talent Calculator , PvP Talent Calculator , ArtifactCalculator )
OUTLAW
* Blade Flurry
Strikes up to nearby 5 targets for Physical damage, and Causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec. Requires One-Handed Melee Weapon. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 15 Energy. Instant. 30 sec cooldown. 1 sec global cooldown. * Blade Flurry (New)Blade Flurry now
instantly strikes up to nearby 5 targets for Physical damage. Rogue - Outlaw Spec. Rogue - Outlaw Spec.* Outlaw Rogue
Increases damage/healing by 13%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Increases periodic damage/healing by 13%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Rogue - Outlaw Spec. Rogue - OutlawSpec.
SUBTLETY
* Backstab Stab the target, causing Physical damage. Damage increased by 20% when you are behind your target, and critical strikes apply Find Weakness for 8 6 sec. Awards 1 combo points. Requires Daggers. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Melee range. Instant. 1 sec global cooldown.* Backstab When
you are behind your target, Backstab now also exposes a flaw in their defenses, applying Find Weakness for 8 6 sec. Rogue - Subtlety Spec. Rogue - Subtlety Spec.* Gloomblade
Punctures your target with your shadow-infused blade for Shadow damage, bypassing armor. Critical strikes apply Find Weakness for 8 6 sec. Awards 1 combo points. Requires Daggers. Subtlety Rogue - Level 15 Talent. Subtlety Rogue - Level 15 Talent. 35 Energy. Melee range. Instant. 1 sec global cooldown.* Shuriken Storm
Sprays shurikens at up to 8 targets within 10 yards, dealing Physical damage. Critical strikes with Shuriken Storm apply Find Weakness for 8 6 sec. Awards 1 combo points per target hit plus an additional 1. Limited to 8 targets. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.MISC CHANGES
Originally Posted by MMO-CHAMPION BATTLE MASTERS * 8.0 BG TEMP - Domination. Level: 45-110 Domination. Players: 8-15. Rated players: 10. Map: 8.0 BG Temp. * AI TEST - ARATHI BASIN - Level: 10-120. Players: 8-15. Rated players: 10. Map: AI Test - Arathi Basin. * ALL ARENAS - Level: 15-120 Level: 10-60. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Bastion Arena, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, Shado-Pan Showdown, The Robodrome, The Tiger's Peak, Tol'Viron Arena. * ALL ARENAS - Brawl. Level: 120 10-60. Players: 8-15. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, The Robodrome, The Tiger's Peak, Tol'Viron Arena. * ALL ARENAS - STOCKED HOUSE - Brawl. Level: 110-120 10-60. Players: 1-3. Rated players: 3. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena. * ALTERAC VALLEY - Epic Battleground. Level: 20-120 60. Players: 10-40. Rated players: 25. Map: Alterac Valley. * ARATHI BASIN - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Classic Arathi Basin. * ARATHI BASIN - Domination. Level: 10-120 60. Players: 8-15. Rated players: 10. Map: Arathi Basin. * ARATHI BASIN - Brawl. Level: 120 50-60. Players: 8-15. Rated players: 10. Map: Arathi Basin Comp Stomp. * ARATHI BASIN WINTER - Brawl Brawl. Level: 50-60. Players: 8-15. Rated players: 10. Map: Arathi Basin Winter. * ASHAMANE'S FALL - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Ashamane's Fall. * ASHAMANE'S FALL - Level: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Ashamane's Fall. * ASHAMANE'S FALL - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Ashamane's Fall. * ASHRAN - Epic Battleground. Level: 100-120 40-60. Players: 10-25. Rated players: 25. Map: Ashran. * BASTION ARENA - Level Level: 10: 60. Players: 5. Rated players: 5.Map: Bastion Arena.
* BATTLE FOR WINTERGRASP - Epic Battleground. Level: 80-120 50-60. Players: 10-40. Rated players: 25. Map: Battle for Wintergrasp. * BATTLE FOR WINTERGRASP - Epic Battleground. Level: 80-120 40-60. Players: 10-40. Rated players: 25. Map: Battle for Wintergrasp. * BLACK ROOK HOLD ARENA - Level: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Black Rook Hold Arena. * BLACK ROOK HOLD ARENA - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Black Rook Hold Arena. * BLACK ROOK HOLD ARENA - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Black Rook Hold Arena. * BLACKROCK - Level: 110-120. Players: 2. Map: Battle for BlackrockMountain.
* BLADE'S EDGE - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Blade's Edge Arena. * BLADE'S EDGE ARENA - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Blade's Edge Arena. * BLADE'S EDGE ARENA - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Blade's Edge Arena. * BLADE'S EDGE ARENA - Level: 10-120 60. Players: 5. Rated players: 5. Map: Blade's Edge Arena. * BRAWL - ALL ARENAS - Level: 110-120 Level: 10-60. Players: 3. Rated players: 3. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena. * CLASSIC ARATHI BASIN - Domination. Level: 10-120 Domination. Players: 8-15. Rated players: 10. Map: Classic Arathi Basin. * CLASSIC ASHRAN - Endless Epic Battleground. Level: 20-120 50-60. Players: 10-25. Rated players: 25. Map: Ashran. * CLASSIC WARSONG GULCH - Capture the Flag. Level: 10-120. Players: 5-10. Rated players: 10. Map: Classic Warsong Gulch. * COOKING: IMPOSSIBLE - Level: 110-120 Level: 50-60. Players: 5-10. Rated players: 10. Map: Cooking: Impossible. * DALARAN SEWERS - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Dalaran Sewers. * DALARAN SEWERS - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Dalaran Sewers. * DALARAN SEWERS - Level: 10-120 60. Players: 5. Rated players: 5. Map: Dalaran Sewers. * DEEP SIX - Brawl. Level: 110-120 10-60. Players: 6. Rated players: 6. Maps: Seething Shore, Silvershard Mines, Temple of Kotmogu, WarsongGulch.
* DEEPWIND DUNK - Brawl. Level: 45-120 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy). * DEEPWIND DUNK - Brawl. Level: 45-120 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy). * DEEPWIND GORGE - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Deepwind Gorge (Legacy). * DEEPWIND GORGE - Domination Domination. Level: 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge. * DEEPWIND GORGE - Domination Domination. Level: 40-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge. * DEEPWIND GORGE (LEGACY) - Domination. Level: 45-120 40-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy). * EYE OF THE HORN - Brawl. Level: 15-120 50-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm. * EYE OF THE STORM - Domination. Level: 15-120 20-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm. * EYE OF THE STORM - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Rated Eye of the Storm. * GRAVITY LAPSE - Brawl. Level: 110-120 50-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm. * HOOK POINT - Level: 40-120 Level: 10-60. Players: 5. Rated players:5. Map: Hook Point.
* ISLE OF CONQUEST - Epic Battleground. Level: 20-120 60. Players: 10-40. Rated players: 25. Map: Isle of Conquest. * MUGAMBALA - Level: 110-120 Level: 10-60. Players: 5. Rated players:5. Map: Mugambala.
* NAGRAND ARENA - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Nagrand Arena. * NAGRAND ARENA - Level: 10-120 60. Players: 5. Rated players: 5.Map: Nagrand Arena.
* NAGRAND ARENA - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Nagrand Arena. * RANDOM BATTLEGROUND - Level: 10-120 60. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch. * RANDOM BATTLEGROUND - Level: 10-120 60. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch. * RANDOM EPIC BATTLEGROUND - Level: 20-120 60. Players: 5-40. Maps: Alterac Valley, Ashran, Battle for Wintergrasp, Isle of Conquest. * RATED BATTLEGROUND - Level: 120 Level: 10-60. Players: 5-10. Rated players: 10. Maps: Arathi Basin, Deepwind Gorge, Rated Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch. * RATED BATTLEGROUND - Level: 20-90 Level: 10-60. Players: 8-15. Rated players: 15. Maps: Arathi Basin, Eye of the Storm, Strand of theAncients.
* RATED BATTLEGROUND - Level: 100 Level: 10-60. Players: 4-6. Rated players: 6. Maps: Seething Shore, Silvershard Mines, Temple of Kotmogu, Twin Peaks, Warsong Gulch. * RATED EYE OF THE STORM - Level: 100-120 Level: 50-60. Players: 5-10. Rated players: 10. Map: Rated Eye of the Storm. * RUINS OF LORDAERON - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Ruins of Lordaeron. * RUINS OF LORDAERON - Level: 10-120 60. Players: 5. Rated players: 5. Map: Ruins of Lordaeron. * RUINS OF LORDAERON - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Ruins of Lordaeron. * SEETHING SHORE - Resource Race. Level: 110-120 40-60. Players: 5-10. Rated players: 10. Map: Seething Shore. * SEETHING STRAND - Domination. Level: 45-120 Domination. Players: 8-15. Rated players: 10. Map: Seething Strand. * SHADO-PAN SHOWDOWN - Brawl. Level: 1-120 10-60. Players: 5. Rated players: 5. Map: Shado-Pan Showdown. * SILVERSHARD MINES - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Silvershard Mines. * SILVERSHARD MINES - Payload. Level: 35-120 30-60. Players: 5-10. Rated players: 10. Map: Silvershard Mines. * SMALL BATTLEGROUND D - Various. Level: 110-120 Various. Players: 5. Rated players: 5. Map: Small Battleground D. * SOUTHSHORE VS. TARREN MILL - Brawl. Level: 110-120 50-60. Players: 10-40. Map: Southshore vs. Tarren Mill. * STRAND OF THE ANCIENTS - Siege. Level: 50-120 10-60. Players: 8-15. Rated players: 15. Map: Strand of the Ancients. * TEMPLE OF HOTMOGU - Brawl. Level: 40-120 50-60. Players: 1-10. Rated players: 10. Map: Temple of Kotmogu. * TEMPLE OF KOTMOGU - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Temple of Kotmogu. * TEMPLE OF KOTMOGU - Power Orbs. Level: 40-120 60. Players: 2-10. Rated players: 10. Map: Temple of Kotmogu. * THE BATTLE FOR GILNEAS - Domination. Level: 25-120 20-60. Players: 3-10. Rated players: 10. Map: The Battle for Gilneas. * THE BATTLE FOR GILNEAS - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Seething Shore. * THE RING OF VALOR - Level: 10-100. Players: 5. Rated players: 5. Map: The Ring of Valor. * THE ROBODROME - Level: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: The Robodrome. * THE TIGER'S PEAK - Level: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: The Tiger's Peak. * THE TIGER'S PEAK - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: The Tiger's Peak. * THE TIGER'S PEAK - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: The Tiger's Peak. * TOL'VIRON ARENA - Level: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Tol'Viron Arena. * TOL'VIRON ARENA - Level: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Tol'Viron Arena. * TOL'VIRON ARENA - Level: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Tol'Viron Arena. * TWIN PEAKS - Capture the Flag. Level: 30-120 60. Players: 5-10. Rated players: 10. Map: Twin Peaks. * WARSONG GULCH - Capture the Flag. Level: 10-120 60. Players: 5-10. Rated players: 10. Map: Warsong Gulch. * WARSONG GULCH - Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Warsong Gulch. * WARSONG SCRAMBLE - Brawl. Level: 10-120 50-60. Players: 5-10. Rated players: 10. Map: Warsong Gulch.CURRENCY TYPES
HIDDEN
* (OLD) COVENANT ANIMA - Name changed from "Covenant Anima" to "(old) Covenant Anima". Placeholder Resource Use 1813SHADOWLANDS
* (OLD) SHADOWLANDS ANIMA - Name changed from "Shadowlands Anima" to "(old) Shadowlands Anima". Use 1813HOLIDAYS
* LUNAR FESTIVAL - Every year the druids of Moonglade hold a celebration of their city's great triumph over an ancient evil. During the Lunar Festival, citizens of Azeroth have the opportunity to honor their elders by celebrating their sage wisdom, sharing in magnificent feasts, and of course... shooting fireworks!MAP AREAS
UNKNOWN
* GARDEN OF RESPITE - Name changed from "Korinna's Conservatory" to "Garden of Respite". * HAETIO'S SOLACE (NEW) * SORYN'S MEADOW (NEW)SCENARIOS
ASSAULT ON THE HOUSE OF RITUALS * 06: THE THIRD FALL OF KEL'THUZAD - Name changed from "06: Confronting the Margrave" to "06: The Third Fall of Kel'Thuzad". Confront Margrave Sin'dane about Kel'Thuzad's treachery. End Kel'Thuzad's manipulations in Maldraxxus. * 07: THE MALDRAXXIAN ARMISTICE - Name changed from "08: The Maldraxxian Armistice" to "07: The Maldraxxian Armistice".THE EMBER COURT
* 01: LAST-MINUTE PREPARATIONS - Name changed from "01: Opening Ceremony" to "01: Last-Minute Preparations". Welcome guests and instruct your staff. Prepare the court and issue orders to your staff. * 02: THE COURT - Name changed from "06: Closing Ceremony" to "02: The Court". Ensure your guests are happy before asking for tribute. Ensure that your guests enjoy the party! * 03: TRIBUTE - Name changed from "07: Tribute" to "03: Tribute". * 04: THE AFTER PARTY (NEW) - Unwind and enjoy the leftovers. Stay aslong as you like!
THE GREATER GOOD
* 03: DARK MACHINATIONS - Defeat Petris and Phaedra. Defeat Adoniasand Phaedra.
STRING CHANGES
Originally Posted by MMO-CHAMPION * ARCANE_CHARGES_TOOLTIP (NEW) - Resource used by Arcane Mages. Some abilities generate Arcane Charges which greatly enhance spells such as Arcane Blast, increasing the damage and mana cost. Arcane Barrage consumes all your Arcane Charges enabling it to hit multiple enemies. * AUCTION_HOUSE_BUCKET_VARIATION_EQUIPMENT_TOOLTIP (NEW) - Items in this group may vary in stats and appearance. Check the auction's tooltip before buying. * AUCTION_HOUSE_BUCKET_VARIATION_PET_TOOLTIP (NEW) - Pets in this group may vary in stats, level, and quality. Check the auction's tooltip before buying. * AUCTION_HOUSE_BUYER_FORMAT (NEW) - Buyer: |cffffffff%s|r * AUCTION_HOUSE_HIGH_BIDDER_FORMAT (NEW) - High Bidder:|cffffffff%s|r
* COMBO_POINTS_DRUID_TOOLTIP (NEW) - Resource used by Druids in Cat Form. Some abilities generate Combo Points, and Finishing moves consume all Combo Points to increase their effectiveness. * COMBO_POINTS_POWER (NEW) - Combo Points * COMBO_POINTS_ROGUE_TOOLTIP (NEW) - Resource used by all Rogues. Some abilities generate Combo Points, and Finishing moves consume all Combo Points to increase their effectiveness. * NPEV2_BUYBACK_ITEMS - Any recently sold items will Recently sold items show up here. You can |cFF00FFFFRight Click|r{Atlas|NPE_RightClick:16} to buy them back. Click|r on them tobuy them back
* NPEV2_CASTER_ABILITYINITIAL - Press|cFF00FFFF%s|r Press |cFF00FFFF%s|r to cast %s\n\nDon't move while casting. * NPEV2_MULTIPLE_QUESTS_OFFERED (NEW) - This quest giver offersmultiple quests
* NPEV2_SELL_GREY_ITEMS - Items marked with a gold coin are |cFF00FFFFtreasure items|r and are always safe to sell. |cFF00FFFFRight Click|r an item to sell it to the Vendor * PAID_CHARACTER_CUSTOMIZE_DISABLED_TOOLTIP - Paid Character Customize Customization is currently disabled for this character. * SPELL_FAILED_CUSTOM_ERROR_470 (NEW) - You must defeat the Empoweredguard to ascend.
* SPELL_FAILED_CUSTOM_ERROR_471 (NEW) - Requires Soulsteel Forge.27 Comments
SHADOWLANDS COVENANT CLASS AND SIGNATURE ABILITIES - MAY 13 UPDATEby
LUMY
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* View Started Threads Published on 2020-05-13 06:06 PM SMALL WORLD OF WARCRAFT - NEW BOARD GAME, MSI NY'ALOTHA SHOWDOWN:METHOD VS. AVERSION
SHADOWLANDS COVENANT CLASS AND SIGNATURE ABILITIES - MAY 13 UPDATE Blizzard has updated their preview of COVENANT CLASS AND SIGNATUREABILITIES
coming in Shadowlands. Note that the blog post was updated ahead of the next Alpha Build, therefore datamining and tooltips may not be100% accurate.
Originally Posted by MMO-CHAMPION DEMON HUNTER FODDER TO THE FLAME (NECROLORD)-
Commission a duel to the death against a Condemned Demon from the Theater of Pain. Vanquishing your foe releases its demon soul and creates a pool of demon blood. Fighting within the pool increases your attack speed by 20% and reduces the damage that enemies deal to you by 10%. Fleshcraft treats the Condemned Demon as a powerful enemy.HUNTER
WILD SPIRITS (NIGHT FAE)- Summon a Wild
Spirit at the target location that applies Wild Mark to all enemy targets below it for 15 sec. While the Wild Spirit is active, each ability you use against a target affected by the Wild Mark calls forth a spirit beast to strike your target forNature damage.
MONK
FAELINE STOMP (NIGHT FAE)- Strike the
ground fiercely to expose a faeline for 30 sec, dealing Nature damage and taking an action based on your specialization. Your abilities have a 10% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline. * Brewmaster: Ignite enemies along the faeline Breath of Fire. * Mistweaver: Heal allies along the faeline Essence Font bolt. * Windwalker: Rip Chi and Energy Spheres out of enemies along thefaeline.
FALLEN ORDER (VENTHYR)- Opens a mirror
for 24 seconds summoning reflections of your order’s Fallen Ox, Crane, and Tiger adepts every 1 second for 6 seconds. Adepts associated with your specialization will fight for a longer duration and cast additional abilities.PALADIN
VANQUISHER'S HAMMER (NECROLORD)- Throws a
hammer at your target dealing Shadow damage and empowering your next Word of Glory or Templar’s Verdict: * Holy: Word of Glory automatically triggers Light of Dawn. * Protection: Word of Glory automatically triggers Shield of theRighteous.
* Retribution: Templar’s Verdict automatically triggers DivineStorm.
BLESSING OF THE SEASONS (NIGHT FAE)- Bless
your party members with the aspect of one of the seasons, lasting 1 minute or until you advance to the next season. 15 second cooldown. * BLESSING OF SUMMER- Bless your
nearby party members for 60 sec, causing their attacks to have a high chance to deal Holy damage. Turns to Autumnafter use.
* BLESSING OF AUTUMN- Bless your
nearby party members for 60 sec, causing their cooldowns to recover 10% faster. Turns to Winter after use. * BLESSING OF WINTER- Bless
yourself for 60 sec, reducing the movement speed of enemies within 40 yards by 20%, and their attack speed by 10%. Turns to Spring afteruse.
* BLESSING OF SPRING- Bless your
nearby party members for 60 sec, increasing their healing done and healing received by 10%. Turns to Summer after use.PRIEST
FAE BLESSINGS (NIGHT FAE)- Surround
yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell. * Shadow Mend, Mind Blast, Flash Heal, Heal: Reduces an ally's damage taken by 10% for 15 sec. * Power Word: Shield: Invigorates your target with 2% mana or 20%resource.
* Void Bolt, Prayer of Healing, Power Word: Radiance: Reduces the cooldowns of up to 5 allies’ major abilities by 3 seconds.ROGUE
SEPSIS (NIGHT FAE) - Infect the target’s blood, dealing Nature damage over 10 seconds. If the target survives its full duration, they suffer additional damage and you Vanish from sight. Cooldown reduced by 60 seconds if Sepsis does not last its full duration.SHAMAN
FAE TRANSFUSION (NIGHT FAE)- Transfer the
life force of up to 8 enemies in the targeted area, dealing Nature damage every 0.5 sec for 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself.WARRIOR
ANCIENT AFTERSHOCK (NIGHT FAE)- Slam the
ground with your weapon, releasing a shockwave dealing Nature damage and stunning up to 5 enemies for 1.5 sec. Enemies struck take Nature damage every 2 sec for 12 sec and transfer it to you as 6 Rage. If you would like to see all the COVENANT ABILITIES for every class then click the banner below.19 Comments
SMALL WORLD OF WARCRAFT - NEW BOARD GAME, MSI NY'ALOTHA SHOWDOWN:METHOD VS. AVERSION
by
LUMY
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* View Started Threads Published on 2020-05-13 05:17 PM SMALL WORLD OF WARCRAFT - NEW BOARD GAME Blizzard has teamed up with DAYS OF WONDERto
create a new board game themed after World of Warcraft! SMALL WORLD OFWARCRAFT is
a stand-alone board game set in Azeroth, can be played in 2-5 players, and will be available for purchase in Summer 2020. MSI NY'ALOTHA SHOWDOWN: METHOD VS. AVERSIONMETHOD and MSI
are teaming up to bring you theNY'ALOTHA SHOWDOWN
,
a race to Mythic N'Zoth between METHODand AVERSION
.
The event starts today on METHOD'S TWITCH CHANNEL and will also feature a dungeon race on Shadowlands Alpha and a PvP dueling tournament, with a total prizepool of $4,000.
48 Comments
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