Are you over 18 and want to see adult content?
More Annotations
A complete backup of https://controller-stellen.de
Are you over 18 and want to see adult content?
A complete backup of https://smartmobilephonesolutions.com
Are you over 18 and want to see adult content?
A complete backup of https://cipro750.com
Are you over 18 and want to see adult content?
A complete backup of https://ncsoft.jp
Are you over 18 and want to see adult content?
A complete backup of https://ngohq.com
Are you over 18 and want to see adult content?
A complete backup of https://literaturuebersetzer.de
Are you over 18 and want to see adult content?
A complete backup of https://starpond.com
Are you over 18 and want to see adult content?
A complete backup of https://colleentoland.biz
Are you over 18 and want to see adult content?
A complete backup of https://warspot.ru
Are you over 18 and want to see adult content?
A complete backup of https://alimentosconvenientes.com.mx
Are you over 18 and want to see adult content?
A complete backup of https://nafdac.gov.ng
Are you over 18 and want to see adult content?
A complete backup of https://rakeworld.com
Are you over 18 and want to see adult content?
Favourite Annotations
A complete backup of electriccyclery.com
Are you over 18 and want to see adult content?
A complete backup of pricerunner.co.uk
Are you over 18 and want to see adult content?
A complete backup of branchen-info.net
Are you over 18 and want to see adult content?
A complete backup of systema-swiss.ch
Are you over 18 and want to see adult content?
Text
MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest.MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: ALIEN MOON BASE Alien Moon Base. Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and larger details. A cloud texture adds the smaller details and a semi simple mesh is used for the base with simpleprocedural
MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners. MILLIONTHVECTOR: GRAPHICS FOR MY NEW GAME -- WEAPONS I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. MILLIONTHVECTOR: KRITA TOP DOWN SPACESHIP TUTORIAL Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may be possible to follow along using other software. Step 1: First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automaticallyhelps
MILLIONTHVECTOR: JUNE 2018 Venomous, a robotic steampunk styled spider done in Blender 2.79. Post processing done in Gimp. MILLIONTHVECTOR: NEW FREE PLANET SPRITES New Free Planet Sprites. Created a couple planet images for use in a small game I'm working on, thought I'd post them here for people to use, they are on the free sprites page: Posted by MillionthVector at 12:03 PM. Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. Labels: free , graphics , planet , sprite , sprites. MILLIONTHVECTOR: NEW FREE SPACESHIP SPRITES These are the very best of the most recent types you've made in my opinion. They don't entirely fit the style of the very first two groups of 2d spaceship sprites, but they're still really good. MILLIONTHVECTOR: INDUSTRIAL SPACESHIP LOW POLY SET FOR SALE Thank you for this informative post. We offer an extensive 3D model library that includes thousands of products spread across several categories (e.g. vehicles, architecture, characters, electronics, etc)and growing.
MILLIONTHVECTOR: FREE ALIEN TOP-DOWN SPACESHIP SPRITES ADDED Free Alien Top-Down Spaceship Sprites Added. Added some more sprites to the free sprites section, this time, a few alien sprites: Posted by MillionthVector at 1:29 PM. Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest.MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest.MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: ALIEN MOON BASE Alien Moon Base. Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and larger details. A cloud texture adds the smaller details and a semi simple mesh is used for the base with simpleprocedural
MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners. MILLIONTHVECTOR: GRAPHICS FOR MY NEW GAME -- WEAPONS I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. MILLIONTHVECTOR: NEW FREE PLANET SPRITES New Free Planet Sprites. Created a couple planet images for use in a small game I'm working on, thought I'd post them here for people to use, they are on the free sprites page: Posted by MillionthVector at 12:03 PM. Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. Labels: free , graphics , planet , sprite , sprites. MILLIONTHVECTOR: KRITA TOP DOWN SPACESHIP TUTORIAL Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may be possible to follow along using other software. Step 1: First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automaticallyhelps
MILLIONTHVECTOR: JUNE 2018 Venomous, a robotic steampunk styled spider done in Blender 2.79. Post processing done in Gimp. MILLIONTHVECTOR: NEW FREE SPACESHIP SPRITES These are the very best of the most recent types you've made in my opinion. They don't entirely fit the style of the very first two groups of 2d spaceship sprites, but they're still really good. MILLIONTHVECTOR: INDUSTRIAL SPACESHIP LOW POLY SET FOR SALE Thank you for this informative post. We offer an extensive 3D model library that includes thousands of products spread across several categories (e.g. vehicles, architecture, characters, electronics, etc)and growing.
MILLIONTHVECTOR: FREE ALIEN TOP-DOWN SPACESHIP SPRITES ADDED Free Alien Top-Down Spaceship Sprites Added. Added some more sprites to the free sprites section, this time, a few alien sprites: Posted by MillionthVector at 1:29 PM. Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest.MILLIONTHVECTOR
A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 Today I finished another space fighter model and have released a top-down sprite of it, including the normal map, available on page 2 of the free sprites. MILLIONTHVECTOR: 2016 Well, it's been far too long since I've last posted anything, but that's probably because I've been making a lot of garbage recently. I'm trying to gain some 2D skill, but as with learning anything new, you start out making a lot of awful stuff.MILLIONTHVECTOR
A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ICKY SPIDER I started messing around with Blenders sculpting tools and eventually came up with this, an alien spider. It's about 1,000 polys, and quite gross, but honestly I wanted it to be a little more gross. MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 Today I finished another space fighter model and have released a top-down sprite of it, including the normal map, available on page 2 of the free sprites. MILLIONTHVECTOR: 2016 Well, it's been far too long since I've last posted anything, but that's probably because I've been making a lot of garbage recently. I'm trying to gain some 2D skill, but as with learning anything new, you start out making a lot of awful stuff. MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: ALIEN MOON BASE Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and largerdetails.
MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners. MILLIONTHVECTOR: GRAPHICS FOR MY NEW GAME -- WEAPONS I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. MILLIONTHVECTOR: 2015 I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: JUNE 2018 Venomous, a robotic steampunk styled spider done in Blender 2.79. Post processing done in Gimp. MILLIONTHVECTOR: NEW FREE SPACESHIP SPRITES These are the very best of the most recent types you've made in my opinion. They don't entirely fit the style of the very first two groups of 2d spaceship sprites, but they're still really good. MILLIONTHVECTOR: NEW FREE PLANET SPRITES Created a couple planet images for use in a small game I'm working on, thought I'd post them here for people to use, they are on the free sp MILLIONTHVECTOR: SCI-FI SPACESHIP ON ICE WORLD I discovered a site loaded with amazing CC0 images today, there were tons of them! So I decided to have a little fun with the wide selection of images, I made this winter scene on an alien planet with a red sky, and I inserted a spaceship I have been working on MILLIONTHVECTOR: FREE ALIEN TOP-DOWN SPACESHIP SPRITES ADDED Added some more sprites to the free sprites section, this time, a fewalien sprites:
MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners.MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: ALIEN MOON BASE Alien Moon Base. Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and larger details. A cloud texture adds the smaller details and a semi simple mesh is used for the base with simpleprocedural
MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: GRAPHICS FOR MY NEW GAME -- WEAPONS I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. MILLIONTHVECTOR: KRITA TOP DOWN SPACESHIP TUTORIAL Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may be possible to follow along using other software. Step 1: First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automaticallyhelps
MILLIONTHVECTOR: SCI-FI SPACESHIP ON ICE WORLD I discovered a site loaded with amazing CC0 images today, there were tons of them! So I decided to have a little fun with the wide selection of images, I made this winter scene on an alien planet with a red sky, and I inserted a spaceship I have been working on MILLIONTHVECTOR: MAY 2013 Spaceship Scene. Here's a scene I made up to show off my latest model, a manta-ray styled spacecraft. Gimp was used to put the scene together, Blender was used for rendering out certain elements. Here's the model by itself: And also here's a link to it for sale, with more angles, wireframe and UV test grid textured views: Manta StyledSpaceship.
MILLIONTHVECTOR: 2014 Wednesday, November 26, 2014. Walker MechMILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners.MILLIONTHVECTOR
Suit of Armor. A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: FREE SPRITES Here is my new section dedicated to all the free sprites I make for you to use for your games and stuff. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in MILLIONTHVECTOR: FREE SPRITES PAGE 2 Decided to put more sprites on a second page as the first page was getting a bit full. Feel free to use these sprites for your game or any other project, commercial or noncommercial, with no charge to you, just be sure to give credit to me (MillionthVector) in the credits or somewhere in your game, thanks! MILLIONTHVECTOR: NEW FREE SPRITES! I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: 2016 Alien Spaceship Rendered Scene. Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons. Posted by MillionthVector at 11:08 AM 15 comments: MILLIONTHVECTOR: 2013 So over the past few days I've done a quite common fighter jet, the f-16. I have a rather odd feeling about this one. I can't say I'm 100% please with it, there are some rather glaring issues. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: MORE TOP-DOWN SPACESHIP CONCEPTS We will be able to sell the game not just only in digital download able format but also in physical format if some one fancy that too. when the fully developed game will be sold then We can share the profit on 50/50 base as joint online gaming company partners. MILLIONTHVECTOR: 2018 A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVector at 10:19 PM 2 comments: MILLIONTHVECTOR: ALIEN MOON BASE Alien Moon Base. Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and larger details. A cloud texture adds the smaller details and a semi simple mesh is used for the base with simpleprocedural
MILLIONTHVECTOR: 2015 Alien Starship. Another contest entry has been completed and entered, as usual, with the space theme again. The model has been posted for sale -here-. This ship runs over 300K polys and vertices. Posted by MillionthVector at 3:25 PM 5 comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: JUNE 2014 New Free Sprite: Red Spaceship. I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping. Posted by MillionthVector at 8:00 PM No comments: Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest. MILLIONTHVECTOR: 2017 The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector". MILLIONTHVECTOR: GRAPHICS FOR MY NEW GAME -- WEAPONS I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. MILLIONTHVECTOR: KRITA TOP DOWN SPACESHIP TUTORIAL Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may be possible to follow along using other software. Step 1: First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automaticallyhelps
MILLIONTHVECTOR: SCI-FI SPACESHIP ON ICE WORLD I discovered a site loaded with amazing CC0 images today, there were tons of them! So I decided to have a little fun with the wide selection of images, I made this winter scene on an alien planet with a red sky, and I inserted a spaceship I have been working on MILLIONTHVECTOR: MAY 2013 Spaceship Scene. Here's a scene I made up to show off my latest model, a manta-ray styled spacecraft. Gimp was used to put the scene together, Blender was used for rendering out certain elements. Here's the model by itself: And also here's a link to it for sale, with more angles, wireframe and UV test grid textured views: Manta StyledSpaceship.
MILLIONTHVECTOR: 2014 Wednesday, November 26, 2014. Walker MechMILLIONTHVECTOR
PAGES
* My Blog Posts
* Free Sprites
* Free Sprites Page 2 TUESDAY, JUNE 12, 2018MEDIACRUISER
This project was done for the CGTrader digital art competition. It's designed after stage lighting rigs Posted by MillionthVectorat 10:17 AM
6
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
TUESDAY, JUNE 5, 2018VENOMOUS
Venomous, a robotic steampunk styled spider done in Blender 2.79. Post processing done in Gimp. Posted by MillionthVectorat 11:42 AM
1
comment:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
robot , sci
fi ,
venomous
MONDAY, MAY 28, 2018SCI FI HELMET
Helmet made with Blender sculpt mode and then retopogized with the default retopology tools. Rendered in Cycles, Blender2.79. Posted by MillionthVectorat 4:41 PM
3
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
art , blender
, cg
, cgi
, fi
, head
, helmet
, sci
WEDNESDAY, MAY 23, 2018 INDUSTRIAL SPACESHIP LOW POLY SET FOR SALE I've created this new very low poly set of realtime spaceships. Created using Blender 2.79 and textured in Substance Painter. More high-res renders and wireframe renders can be viewed here: https://www.cgtrader.com/3d-models/space/spaceship/low-poly-spaceship-collection Posted by MillionthVectorat 10:27 PM
4 comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
blender ,
graphics ,
realtime ,
set , spaceship
,
starship
NEW LOW POLY FLEET SET FOR SALE I've created this new low poly spaceship set. This set is very low poly, could probably be used in mobile games or as background material. Created using Blender and Substance painter. More images and geometry visible here: https://www.cgtrader.com/3d-models/space/spaceship/alien-spaceship-set Posted by MillionthVectorat 10:24 PM
1 comment:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
alien , fi
, low
, low poly
, models
, poly
, sci
, set
, spaceship
,
starship
SKULL
Here's a bit of quick sculpting practice done in Blender 2.79. Rendered in cycles with some very quick post processing done in Gimp. Posted by MillionthVectorat 10:21 PM
1 comment:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
blender ,
sculpting
, skull
SUIT OF ARMOR
A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images. Posted by MillionthVectorat 10:19 PM
2
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: angel
, armor
, smoke
, suit
WEDNESDAY, NOVEMBER 15, 2017 CGTRADER CONTEST ENTRY Here's a project done for the sci-fi category of CGTraders Digital Awards 2017 contest: Participant of CGTrader Awards Posted by MillionthVectorat 12:22 PM
6 comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
WEDNESDAY, AUGUST 9, 2017GADGETS
Here's a couple quick gadget/gizmo projects done over the weekend, each done in a few hours, but a ton of Ngons. Posted by MillionthVectorat 12:56 PM
5
comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Labels: 3d ,
fake , fi
, gizmo
, render
, robot
, sci
, tech
TUESDAY, MAY 30, 2017STARFIGHTER
A test render of the current progress on the starfighter model, not much has been done to the craft itself, but I've been working ongiving it a hangar.
Posted by MillionthVectorat 6:16 AM
4 comments:
Email This
BlogThis!
Share
to Twitter
Share
to Facebook
Share
to Pinterest
Older Posts
Home
Subscribe to: Posts (Atom)BLOG ARCHIVE
* ▼ 2018 (7)
* ▼ June (2)
* MediaCruiser
* Venomous
* ► May (5)
* ► 2017 (6)
* ► November (1)* ► August (1)
* ► May (2)
* ► January (2)* ► 2016 (8)
* ► August (2)
* ► July (1)
* ► June (1)
* ► April (3)
* ► January (1)* ► 2015 (10)
* ► November (2)* ► September
(4)
* ► May (1)
* ► April (1)
* ► January (2)* ► 2014 (49)
* ► November (3) * ► October (3)* ► September
(2)
* ► August (5)
* ► July (3)
* ► June (5)
* ► May (5)
* ► April (5)
* ► March (4)
* ► February (7) * ► January (7)* ► 2013 (110)
* ► December (3) * ► November (4) * ► October (10)* ► September
(7)
* ► August (8)
* ► July (10)
* ► June (11)
* ► May (13)
* ► April (13)
* ► March (10)
* ► February (8) * ► January (13)* ► 2012 (44)
* ► December
(16)
* ► November (9) * ► October (19)POPULAR POSTS
*
More Top-Down Spaceship Concepts Decided to try making some more concept spaceships with Krita, hope you enjoy, thanks for looking! This work by MillionthVector is li...*
Spaceship Fighter Concepts Still having fun with Krita, it would be nice if Gimp had some of Kritas functions, I especially like Kritas color and brush selectoryou ge...
*
Free Alien Top-Down Spaceship Sprites Added Added some more sprites to the free sprites section, this time, a fewalien sprites:
*
Krita Top Down Spaceship Tutorial Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may...
*
More Top-Down Spaceship Sprites Here's a few more sprites made for the game mentioned below:*
SciFi Space Station
This one took awhile, my computer started getting really laggy as it's 227K polys, so I decided to call it finished, maybe someday I'...*
New Free Top-Down Spaceship Sprites Here's the latest additions to the free sprites collection! Possibly the first of some kind of faction.*
Graphics For My New Game -- Weapons I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern gr...*
Spaceship Sprites
Here's some sprites I made for the game, one space station and a bunch of spaceships, they're a mixture of 3D and 2D editing, they ...*
New Free Sprites!
I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available...
ABOUT ME
* MillionthVector
View my complete profile Simple theme. Powered by Blogger .Details
Copyright © 2024 ArchiveBay.com. All rights reserved. Terms of Use | Privacy Policy | DMCA | 2021 | Feedback | Advertising | RSS 2.0