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WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menuSUPER MARIO REMIX
Super Mario Remix. by Gabe_8_bit. Cart #smr_title-8 | 2021-03-07 | Code | Embed | License: CC4-BY-NC-SA. 13. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be includedinstead.
FOREVERRED - LEXALOFFLE Foreverred is a mod of Celeste Classic that's been in the works for over a year. Starting as a update to my first mod, Everred, it grew into a full sequel, and eventually into the biggest Celeste Classic mod ever released (and potentially one of the largest single-cartpico-8 projects).
16X16 ANIMATIONS
-- 16x16 animation test -- by zlg -- licensed under wtfpl -- -- the player class player = { x = 56, -- x pos y = 64, -- y pos bspr = 2, -- base sprite w = 2, -- # of sprites wide h = 2, -- # of sprites high dx = 0 CELESTE - LEXALOFFLE A hardcore platformer by Matt Thorson and Noel Berry (me), that we made in 4 days. We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds. Let us know what you think! :) P#11722 2015-07-21 06:06 ( Edited 2018-11-20 15:32) Elven. :: Elven.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menuSUPER MARIO REMIX
Super Mario Remix. by Gabe_8_bit. Cart #smr_title-8 | 2021-03-07 | Code | Embed | License: CC4-BY-NC-SA. 13. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be includedinstead.
FOREVERRED - LEXALOFFLE Foreverred is a mod of Celeste Classic that's been in the works for over a year. Starting as a update to my first mod, Everred, it grew into a full sequel, and eventually into the biggest Celeste Classic mod ever released (and potentially one of the largest single-cartpico-8 projects).
16X16 ANIMATIONS
-- 16x16 animation test -- by zlg -- licensed under wtfpl -- -- the player class player = { x = 56, -- x pos y = 64, -- y pos bspr = 2, -- base sprite w = 2, -- # of sprites wide h = 2, -- # of sprites high dx = 0 CELESTE - LEXALOFFLE A hardcore platformer by Matt Thorson and Noel Berry (me), that we made in 4 days. We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds. Let us know what you think! :) P#11722 2015-07-21 06:06 ( Edited 2018-11-20 15:32) Elven. :: Elven.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarilyLEXALOFFLE GAMES
Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 WALL COLLISION EXAMPLE A link will be included instead. To see "reactiveness" of player collision, try ramming player in zep's example into a wall. You'll see that it goes in for a bit, then bounces off - collision is reactive. If you can't see it, try ramming into wall from different direction, eventually you'll see it. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
VOXATRON 0.3.5: FANTASY CONSOLE UPDATE Hey look, it's a Voxatron update! Builds are live on lexaloffle and Humble. If you have trouble accessing your account, see this page. If you own only PICO-8, you can now update to the Voxatron + PICO-8 bundle for the difference of $5 here.. This update folds in a lot of fantasy console work, and is the first time you can see Voxatron in something similar to its final form.PICOGUESSR
FAQ. Resources. Schools SORT TABLE - LEXALOFFLE In this particular comparator sort, the comparator is expected to return true if its first argument ( a) is greater than the second ( b). So to sort based on x (ascending), you could say: sort (actors, function (a, b) return a.x > b.x end) You can change the > to a < tosort descending.
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 moreNINJA DEMO 1
FAQ. Resources. SchoolsJUKEBOX_VOL2
FAQ. Resources. Schools SIERPINSKI ATTRACTOR It does this, 18000 times per second.. Move the mouse to restart LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menuPICO TETRIS V1.1
Added Secret Grade mode. Changed Combo mode so walls are rebuilt as you clear lines. Combo mode ends if you drop the combo. Small changes to how hold works. 0.9.3. Different mode descriptions. Automatic saving and loading of options and highscores. Highscore menu, withoption to
ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made. WALL COLLISION EXAMPLE A link will be included instead. To see "reactiveness" of player collision, try ramming player in zep's example into a wall. You'll see that it goes in for a bit, then bounces off - collision is reactive. If you can't see it, try ramming into wall from different direction, eventually you'll see it.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO) poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menuPICO TETRIS V1.1
Added Secret Grade mode. Changed Combo mode so walls are rebuilt as you clear lines. Combo mode ends if you drop the combo. Small changes to how hold works. 0.9.3. Different mode descriptions. Automatic saving and loading of options and highscores. Highscore menu, withoption to
ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made. WALL COLLISION EXAMPLE A link will be included instead. To see "reactiveness" of player collision, try ramming player in zep's example into a wall. You'll see that it goes in for a bit, then bounces off - collision is reactive. If you can't see it, try ramming into wall from different direction, eventually you'll see it.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO) poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarilySUPER MARIO REMIX
Super Mario Remix. by Gabe_8_bit. Cart #smr_title-8 | 2021-03-07 | Code | Embed | License: CC4-BY-NC-SA. 13. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be includedinstead.
MY_FIRST_GAME
FAQ. Resources. Schools LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarilyCELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. SORT TABLE - LEXALOFFLE In this particular comparator sort, the comparator is expected to return true if its first argument ( a) is greater than the second ( b). So to sort based on x (ascending), you could say: sort (actors, function (a, b) return a.x > b.x end) You can change the > to a < tosort descending.
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 morePICO NIGHT PUNKIN'
@CarsonK My bad, everything is updated and should be hooked up now. I considered making my own BBS post when I made the mod hub, but I decided that I would once I PICOPI WORKING ON RETROFLAG GPI CASE Follow the PICOPi directions for setting up your SD card. Here is where things get a tiny bit tricky. Extract the contents of the GPI case patch somewhere on your computer, then navigate to GPi_Case_patch\GPi_Case_patch\patch_files. You should see two items here, config.txt and a directory named "overlays".CURSED SWORD
FAQ. Resources. Schools CJGIB - LEXALOFFLE.COM Cursed Sword. @cjgib. BBS LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO) poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO) poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a programSHELLED SHINOBI
7/1/2020. Fixed final room missing boundary. Fixed a displaced pixel (and added another pixel :P) in the title graphics. Replaced the 30 FPS build with the 60 FPS one in itch.io. Updated some details in this post (in "Controls", "Versions") 7/8/2020. Added copy protection. CELESTE - LEXALOFFLE A hardcore platformer by Matt Thorson and Noel Berry (me), that we made in 4 days. We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds. Let us know what you think! :) P#11722 2015-07-21 06:06 ( Edited 2018-11-20 15:32) Elven. :: Elven.PUYO TRAINER!
Puyo Trainer! 0.5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. So I recently rediscovered the magic that is Puyo Puyo! However, I'm absolutelyterrible at it.
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more WATER BOILING SIMULATOR V2.0 My god, I haven't played a FNAF game in a while, or anything with mechanics like it. Good job, I'll try to complete the game! PEDROBOX - LEXALOFFLE.COM A toolbox of sorts with some simple algorythms i aways try to replicate when learning a new language. Since i was only used to command line type programming, having to learn how to program with a new paradigm such as it is with pico-8, it was very interesting andfun.
'RONA RUN - LEXALOFFLE.COM Project for High School Comp Sci Class. | |LEXALOFFLE BBS
Follow Lexaloffle: Generated 2021-06-08 13:29:53 | 0.008s | Q:1MY_FIRST_GAME
FAQ. Resources. Schools VAMITIKU - LEXALOFFLE.COM It was a Thursday night and I was standing outside a new friends door excited to watch the last episode of Game of Thrones. Dave and I hadmet at tech school
LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO)HOW TO MASTER WASDHOW TO PLAY WITH WASDHOW TO USE WASD GAMINGHOW TO USE WASD KEYSHOW TO USE WASD OSRSHOW TO USE WASD RUNESCAPE poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO)HOW TO MASTER WASDHOW TO PLAY WITH WASDHOW TO USE WASD GAMINGHOW TO USE WASD KEYSHOW TO USE WASD OSRSHOW TO USE WASD RUNESCAPE poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program VOXATRON - LEXALOFFLE Voxatron. Voxatron. Alpha v0.3.6. Voxatron is a fantasy console and collection of games made entirely out of voxels (little colourful cubes, kind of). The Alpha version comes with an arena shooter and action-adventure cartridges as well as powerful design tools to make your own voxelly games.SHELLED SHINOBI
7/1/2020. Fixed final room missing boundary. Fixed a displaced pixel (and added another pixel :P) in the title graphics. Replaced the 30 FPS build with the 60 FPS one in itch.io. Updated some details in this post (in "Controls", "Versions") 7/8/2020. Added copy protection. ANXIETY - LEXALOFFLE.COM COVID Related game from a high school computer science class. See allour games here:
https://sites.google.com/osd.wednet.edu/cs-pandemicgames/homeSUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more WATER BOILING SIMULATOR V2.0 WARNING: This game contains flashing lights and loud noises! After a long day of work, you find yourself dying for some noodles. What best way to start other than to boil some water?PUYO TRAINER!
Puyo Trainer! 0.5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. So I recently rediscovered the magic that is Puyo Puyo! However, I'm absolutelyterrible at it.
'RONA RUN - LEXALOFFLE.COM Project for High School Comp Sci Class. | | CORONA RUN - LEXALOFFLE.COM I reached the end! Used a strategy of always jumping if I can and avoid people. If you’re looking for feedback: I think moving the camera per-pixel instead of per-tile would give a better result. PEDROBOX - LEXALOFFLE.COM A toolbox of sorts with some simple algorythms i aways try to replicate when learning a new language. Since i was only used to command line type programming, having to learn how to program with a new paradigm such as it is with pico-8, it was very interesting andfun.
VAMITIKU - LEXALOFFLE.COM It was a Thursday night and I was standing outside a new friends door excited to watch the last episode of Game of Thrones. Dave and I hadmet at tech school
LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO)HOW TO MASTER WASDHOW TO PLAY WITH WASDHOW TO USE WASD GAMINGHOW TO USE WASD KEYSHOW TO USE WASD OSRSHOW TO USE WASD RUNESCAPE poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program LEXALOFFLE GAMESFAQRESOURCESFORUMCARTSDEVMAPPICO-8 Follow Lexaloffle: Generated 2021-06-04 22:28:03 | 0.002s | Q:0 PICO-8 FANTASY CONSOLE PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE . Get PICO-8.WOBBLEPAINT
Wobblepaint started as a secret cartridge in my 2019 Advent Calendar entry, but I think it's time for a proper release!This version has some extra controls and nicer, less crinkly wobble. Instructions. Your brush has a size, colour, pattern and shape that can be adjusted separately. There are 4 presets you can select and modify using keyboard shortcuts, or by clicking and dragging the top menu ENNUIGI - LEXALOFFLE A link will be included instead. Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.CELESTE 1.5
celeste_1_5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. A mod of Celeste Classic I made to add new movement tech to the game. Standalones on itch here. PICO-MAN - LEXALOFFLE Fixed bug where fruit would remain during the gameover sequence. Added simulated AI bug. Fixed death animation speed introduced from a runtime update. It's not perfect though since I have yet to figure out why it's even happening. Wow what a nice port/remake/clone. It remindsme a
SLACKER - (A 'STACKER' DEMAKE) - LEXALOFFLE Hi all, This is my first PICO-8 submission and, probably, my first ever (completed) game!. SLACKER is a tribute to classic "stacking" game that many of us wasted lots of time (and money) playing down the arcade. However, unlike the real one, this game is NOT rigged (but itIS hard!)
SUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more LOW KNIGHT - LEXALOFFLE @pjft Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to @krajzeg.For now, here's what I did (thanks krajzeg for making the code so clean and readable): Download the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily HOW TO RETRIEVE MOUSE COORDINATES (WITH DEMO)HOW TO MASTER WASDHOW TO PLAY WITH WASDHOW TO USE WASD GAMINGHOW TO USE WASD KEYSHOW TO USE WASD OSRSHOW TO USE WASD RUNESCAPE poke (0x5F2D, 1) stat (32) -> X coord. stat (33) -> Y coord. stat (34) -> button bitmask (1=primary, 2=secondary, 4=middle) You should probably limit yourself to using the primary button, not everyone has a middle mouse button and dunno how secondary button would work on a touch device. You should also be using the mouse to enhance a program VOXATRON - LEXALOFFLE Voxatron. Voxatron. Alpha v0.3.6. Voxatron is a fantasy console and collection of games made entirely out of voxels (little colourful cubes, kind of). The Alpha version comes with an arena shooter and action-adventure cartridges as well as powerful design tools to make your own voxelly games.SHELLED SHINOBI
7/1/2020. Fixed final room missing boundary. Fixed a displaced pixel (and added another pixel :P) in the title graphics. Replaced the 30 FPS build with the 60 FPS one in itch.io. Updated some details in this post (in "Controls", "Versions") 7/8/2020. Added copy protection. ANXIETY - LEXALOFFLE.COM COVID Related game from a high school computer science class. See allour games here:
https://sites.google.com/osd.wednet.edu/cs-pandemicgames/homeSUPER MARIO BROS.
5 Levels. all powerups. 7 different enemy types. moving platforms. pipes. simplified physics, due to token limit. removed 'running across narrow pits', due to token limit. Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished. Compressed code size is ~12kb, so I will probably add 4 more WATER BOILING SIMULATOR V2.0 WARNING: This game contains flashing lights and loud noises! After a long day of work, you find yourself dying for some noodles. What best way to start other than to boil some water?PUYO TRAINER!
Puyo Trainer! 0.5. Copy and paste the snippet below into your HTML. Note: This cartridge's settings do not allow embedded playback. A link will be included instead. So I recently rediscovered the magic that is Puyo Puyo! However, I'm absolutelyterrible at it.
'RONA RUN - LEXALOFFLE.COM Project for High School Comp Sci Class. | | CORONA RUN - LEXALOFFLE.COM I reached the end! Used a strategy of always jumping if I can and avoid people. If you’re looking for feedback: I think moving the camera per-pixel instead of per-tile would give a better result. PEDROBOX - LEXALOFFLE.COM A toolbox of sorts with some simple algorythms i aways try to replicate when learning a new language. Since i was only used to command line type programming, having to learn how to program with a new paradigm such as it is with pico-8, it was very interesting andfun.
VAMITIKU - LEXALOFFLE.COM It was a Thursday night and I was standing outside a new friends door excited to watch the last episode of Game of Thrones. Dave and I hadmet at tech school
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