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THE COMPLETE GUIDE TO PHANTASY STAR III Weather & Satellite Control - Floor 1. Weather & Satellite Control - Floor 2. Western Cave (with treasure chests) Weather & Satellite Control - Floor 1 (with treasure chests) Weather & Satellite Control - Floor 2 (with treasure chests) Whirlpool (Laya's Palace) Passage toLanden. Passage to
EISFREI - HERZOG ZWEI ROM EDITOR - HUGUESJOHNSON.COM Eisfrei is a ROM editor for Herzog Zwei. It has a mostly-friendly interface that makes editing incredibly easy. No messing with hex editors, decoding values, or any of that. If you can click and type then you can hack away to your heart's contentment. This first release of Eisfrei allows editing of text, unit attributes, order attributes,and
HAPSBY, UNIVERSAL SAVE GAME EDITOR Hapsby is a save state/save game editor for Java compatible platforms. It currently supports over 30 games, adding support for new games is relatively uncomplicated. I wrote the first version of Hapsby back in spring/summer 2000 as a way to learn Java and cheat at NES/SMS/Genesis RPGs. Yeah, I cheated at a few games. THE COMPLETE GUIDE TO PHANTASY STAR III The elders tell the party to assemble the legendary weapons: Orakio's Sword, Miun's Claw, Siren's Shot, Lune's Slicer, and Laya's Bow. After that travel to Sage Isle to learn the word of power before finally returning here. Luckily, Lune's Slicer and Laya's Bow are already in the party's inventory. Inside the Skyhaven dungeon are Aqua Parts for THE COMPLETE GUIDE TO PHANTASY STAR III Users Cost: 2 technique points Foi: Attacks a single enemy. Gra: Attacks all enemies. Tsu: Attacks one group (side) of enemies. Zan: Attacks one row (front or back) of enemies. Advice: I never use melee techniques, most of the regular attacks are just as good or better.Zan is the most useful though because many of the bosses have a row of "guards" in front of them and a powerful Zan can help STREET FIGHTER THE MOVIE MADE MY AFTERNOON His younger brother Rob has been a close friend since 1993 and was the best man at my wedding. It's through this relationship that I ended-up being a background character in Street Fighter: The Movie. Back in 1994 Rob and I were both barely attending junior college. The few hours spent on campus were largely wasted in the smoky basementarcade.
MORTAL KOMBAT II HOME VERSION RANKINGS Mortal Kombat II (MK2) was released right at the start of my loser phase.For those that don't know me (which is basically everyone reading this) this was a period from 1992 to 1996 when I was a certified junior college dropout working at an Electronics Boutique. TEXT FROM THE ENGLISH VERSION OF YS II IN DRAGON SLAYER System.out.println ("0x"+Integer.toHexString (i)+delimiter+ ( (new String (sub)).toString ())); Using the output of this we can find some text from later on in Ys II: This block is from Ys I, it's the only Ys I text I found: Then there's a large block that's a mix of text and what I assume is other game data. MD.EMU SEGA CD COMPATIBILITY MD.emu Sega CD Compatibility. The first emulator I tried on the Ouya was PCE.emu. Its CD compatibility so far has been perfect. Every game in my TG16/PC Engine CD colllection works and losing the early 90s CD drive load times has been very welcome. The Sega equivalent, MD.emu, has been a bit more spotty. THE COMPLETE GUIDE TO PHANTASY STAR III Thank you for visiting The Complete Guide to Phantasy Star III, the site dedicated to providing a comprehensive reference to the classic Sega Genesis RPG. Whether you're playing Phantasy Star III for the first time, or a long time fan, this site has something to offer you. Phantasy Star III release history. Bugs, glitches, and other odditiesin
THE COMPLETE GUIDE TO PHANTASY STAR III Weather & Satellite Control - Floor 1. Weather & Satellite Control - Floor 2. Western Cave (with treasure chests) Weather & Satellite Control - Floor 1 (with treasure chests) Weather & Satellite Control - Floor 2 (with treasure chests) Whirlpool (Laya's Palace) Passage toLanden. Passage to
EISFREI - HERZOG ZWEI ROM EDITOR - HUGUESJOHNSON.COM Eisfrei is a ROM editor for Herzog Zwei. It has a mostly-friendly interface that makes editing incredibly easy. No messing with hex editors, decoding values, or any of that. If you can click and type then you can hack away to your heart's contentment. This first release of Eisfrei allows editing of text, unit attributes, order attributes,and
HAPSBY, UNIVERSAL SAVE GAME EDITOR Hapsby is a save state/save game editor for Java compatible platforms. It currently supports over 30 games, adding support for new games is relatively uncomplicated. I wrote the first version of Hapsby back in spring/summer 2000 as a way to learn Java and cheat at NES/SMS/Genesis RPGs. Yeah, I cheated at a few games. THE COMPLETE GUIDE TO PHANTASY STAR III The elders tell the party to assemble the legendary weapons: Orakio's Sword, Miun's Claw, Siren's Shot, Lune's Slicer, and Laya's Bow. After that travel to Sage Isle to learn the word of power before finally returning here. Luckily, Lune's Slicer and Laya's Bow are already in the party's inventory. Inside the Skyhaven dungeon are Aqua Parts for THE COMPLETE GUIDE TO PHANTASY STAR III Users Cost: 2 technique points Foi: Attacks a single enemy. Gra: Attacks all enemies. Tsu: Attacks one group (side) of enemies. Zan: Attacks one row (front or back) of enemies. Advice: I never use melee techniques, most of the regular attacks are just as good or better.Zan is the most useful though because many of the bosses have a row of "guards" in front of them and a powerful Zan can help STREET FIGHTER THE MOVIE MADE MY AFTERNOON His younger brother Rob has been a close friend since 1993 and was the best man at my wedding. It's through this relationship that I ended-up being a background character in Street Fighter: The Movie. Back in 1994 Rob and I were both barely attending junior college. The few hours spent on campus were largely wasted in the smoky basementarcade.
MORTAL KOMBAT II HOME VERSION RANKINGS Mortal Kombat II (MK2) was released right at the start of my loser phase.For those that don't know me (which is basically everyone reading this) this was a period from 1992 to 1996 when I was a certified junior college dropout working at an Electronics Boutique. TEXT FROM THE ENGLISH VERSION OF YS II IN DRAGON SLAYER System.out.println ("0x"+Integer.toHexString (i)+delimiter+ ( (new String (sub)).toString ())); Using the output of this we can find some text from later on in Ys II: This block is from Ys I, it's the only Ys I text I found: Then there's a large block that's a mix of text and what I assume is other game data. MD.EMU SEGA CD COMPATIBILITY MD.emu Sega CD Compatibility. The first emulator I tried on the Ouya was PCE.emu. Its CD compatibility so far has been perfect. Every game in my TG16/PC Engine CD colllection works and losing the early 90s CD drive load times has been very welcome. The Sega equivalent, MD.emu, has been a bit more spotty. THE COMPLETE GUIDE TO PHANTASY STAR III Thank you for visiting The Complete Guide to Phantasy Star III, the site dedicated to providing a comprehensive reference to the classic Sega Genesis RPG. Whether you're playing Phantasy Star III for the first time, or a long time fan, this site has something to offer you. Phantasy Star III release history. Bugs, glitches, and other odditiesin
PROGRAMMING ARTICLES Sega Genesis. Sega Genesis Programming Part 1: Palettes. After thinking about it for something like 25 years I decided to take a stab at learning how to program for the Sega Genesis. My first attempt at learning involves creating and loading palettes. Sega Genesis Programming Part 2: Tiles and Sprites. HAPSBY, UNIVERSAL SAVE GAME EDITOR Hapsby is a save state/save game editor for Java compatible platforms. It currently supports over 30 games, adding support for new games is relatively uncomplicated. I wrote the first version of Hapsby back in spring/summer 2000 as a way to learn Java and cheat at NES/SMS/Genesis RPGs. Yeah, I cheated at a few games. EISFREI - HERZOG ZWEI ROM EDITOR - HUGUESJOHNSON.COM Eisfrei is a ROM editor for Herzog Zwei. It has a mostly-friendly interface that makes editing incredibly easy. No messing with hex editors, decoding values, or any of that. If you can click and type then you can hack away to your heart's contentment. This first release of Eisfrei allows editing of text, unit attributes, order attributes,and
CONSOLE TIMELINE
See for yourself: At almost 14 years the Neo Geo is the winner. It's a little hard to hand it the trophy since it served a niche market and was not sold in the vast majority of retail stores. For all practical purposes, the DS family earns bragging rights for longevity. From the launch of the original DS to the final 3DS game nearly 15 years SEGA GENESIS PROGRAMMING PART 1: PALETTES Build a Sega Genesis development environment. Just get a ROM to compile and boot. Load up a few palettes. Load up some scenery. Add a sprite that can be controlled with the d-pad. Play some music. Figure out some minimal game demo. Most of the this article is ARIDIA - PHANTASY STAR III ROM EDITOR - HUGUESJOHNSON.COM Aridia is a rom editor for Phantasy Star III. It has a mostly-friendly interface that makes editing incredibly easy. No messing with hex editors, decoding values, or any of that. If you can click and type then you can hack away to your heart's contentment. MORTAL KOMBAT HOME VERSION RANKINGS The Sega Genesis version of Mortal Kombat outsold the Super Nintendo equivalent roughly 4:1 based on my non-scientific observations. Play control: Very accurate control, some combos don't work but overall a good translation. Graphics: Pretty good job with graphics, at the timeit
THE COMPLETE GUIDE TO PHANTASY STAR III Main character. Adan - initial inventory. Aron - initial inventory. Crys - initial inventory. Sean - initial inventory. Techna weapon shop. Aerone weapon shop. Royal Sword. 31000. GRUDGE MATCH: ATARI 7800 VS NES The NES version retains a similar graphic style to the arcade version and is a more accurate conversion all around. Winner: Let's go with another upset and put the Atari 7800 up 2-0. This again is a case where the NES version looks better but the 7800 version is more fun.HuguesJohnson.com
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RETAIL CLERK '89
Retail Clerk '89 started as a personal exercise to learn Sega Genesis programming. It's now a complete, albeit short, game demo.MY LOSER PHASE
Reflections on Video Game Retail from 1992-1997 A look back at 16 and 32 bit wars from the perspective of a lowly retail clerk. Relive all the highs and lows of the era - from the Sega CD launch to the rise of the Sony PlayStation and everythingin-between.
ARIDIA
Aridia is a ROM editor for Phantasy Star III.Previous Next
HYPER CATALOG 5&6 REVIEWMarch 28, 2020
If you're stuck indoors this weekend here's something that will help you stave off insanity for a couple minutes. It's a look at the last two Hyper Catalog CDs (well three actually). Released in 1994 they are a preview of the PC Engine's twilight era. -------------------------CAMPING OF THE WILD
March 21, 2020
I only recently figured out you can take screenshots on the Nintendo Switch. It's my fault for not reading manuals. I assumed the capture button worked like the PlayStation 4 share button. Go ahead and mock me for this. Anyway, I now plan to use it until it wears out. Let's start with an unorganized half-article/half-gallery thing for Breath of the Wild. In this piece we try to find interesting places to camp. -------------------------SONY DATA DISCMAN
February 23, 2020
In the early 1990s Sony attempted to launch a new media format and dominate the blossoming ebook industry. The result was the Data Discman. A few months later I bought it on clearance for a couple dollars. Let's take a peek at the reader and some of the software forit.
------------------------- SEGA GENESIS PROGRAMMING PART 20: PALETTE AND TILE GENERATIONFebruary 1, 2020
This isn't really about Genesis programming all that much. It's about some tools I'm working on to make Genesis programming easier. In this installment we'll be writing code to extract palettes, tiles, and patterns from an existing image and re-drawing them on the Genesis. ------------------------- THE DECADE IN VIDEO GAMES II: THE 2010S (AND EVENTUALLY THE TOP 10 GAMES OF THE DECADE ACCORDING TO AN OUT OF TOUCH GAMER)December 23, 2019
If you're interested in a very long one-way conversation about video gaming in the 2010s then this is your lucky day. In this article I cover my reaction to all the games I played over the past decade and the trends I paid attention to. With my interests growing more eccentric over time I doubt this will resemble many other decaderecaps.
------------------------- ELECTRONICS BOUTIQUE 1988 CHRISTMAS CATALOGNovember 29, 2019
The term "PC master race" didn't exist in 1988, yet another reason it was a great year. If it did, this catalog would be labeled as something for them. While the NES was the hottest gift of the year Electronics Boutique was still squarely a software store. Even without the Nintendo nostalgia this is a fun catalog to look over. ------------------------- HYPER CATALOG 4 REVIEWNovember 29, 2019
Let's kick-off the 2019 holiday season with two new features. I know when I think about Christmas the first thing that comes to mind is PC Engine samplers. Here's the very seasonal Hyper Catalog 4 which I hope some of you find under your tree this year. ------------------------- TEXT FROM THE ENGLISH VERSION OF YS II IN DRAGON SLAYER: THE LEGEND OFHEROES II
October 6, 2019
Remember when I said that from now on I'd only post oddball things that interest me? Well, here you go. This is a brief exploration of random text from Ys II that, for reasons unknown, is buried in the ISO data for Dragon Slayer: The Legend of Heroes II. ------------------------- SEGA GENESIS PROGRAMMING PART 19: 6 BUTTON CONTROLLERSSeptember 8, 2019
I think I'm done working on Retail Clerk '89 so it's time to explore other Genesis demo ideas. First up is deciphering how to add 6 button controller support and detect whether a 3 or 6 button controller is connected. This article also includes a demo ROM that's handy for testing controllers on real hardware and controller configuration onemulators.
------------------------- RETAIL CLERK '89 - VERSION 1.0August 18, 2019
Here's the "final" version of Retail Clerk '89. At this point I'm not planning any changes unless a catastrophic error is found. This is a very anti-climatic moment for me. There's a sense of achievement in finishing this demo but I also never want to look at it again. So on to the next thing, whatever that is... ------------------------- RETAIL CLERK '89: AUGUST 2019 STABLE DEMOAugust 3, 2019
The complete story is now playable with three possible endings. It has also been fairly thoroughly debugged. I won't claim this is fun. This is pretty close to the final version. An entire playthrough should take about an hour. I expect the final release later this month or September after another round of testing, no promises though. ------------------------- RETAIL CLERK '89: JUNE 2019 UNSTABLE DEMOJune 30, 2019
The story is now playable up through the "bad" ending. There are a huge number of changes in this version including saving & loading. It would not surprise me if there is a game-breaking bug somewhere in it. ------------------------- All source code and software on this site is distributed under The MIT License (copyright 2000-2020 Hugues Johnson) unless otherwise noted. All other content on this site is licensed under a Creative Commons Attribution-ShareAlike 4.0 International Licenseunless otherwise
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