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clients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived inHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
CALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
THE GAME AWARDS: APEX LEGENDS The Respawn team wanted their beloved Apex Legends character Mirage to crash The Game Awards 2019, along with his larger than life personality and to do so on stage and in real-time! It was essential to the team that Mirage’s interaction with The Game Awards’ host Geoff Keighley was live, in order to showcase and leverage the actorRoger
SHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner. CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer vision CAREERS - CUBIC MOTION About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived inHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
CALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
THE GAME AWARDS: APEX LEGENDS The Respawn team wanted their beloved Apex Legends character Mirage to crash The Game Awards 2019, along with his larger than life personality and to do so on stage and in real-time! It was essential to the team that Mirage’s interaction with The Game Awards’ host Geoff Keighley was live, in order to showcase and leverage the actorRoger
SHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner.ANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CONTACT US - CUBIC MOTION Contact the Cubic Motion team today to learn more about our services and technologies, and how you can benefit from working with us. PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchKISS ME FIRST
Delivering the facial animation for the highly anticipated sci-fi series from Channel 4 . Cubic Motion delivered all of the facial animation for the highly anticipated sci-fi series from Channel 4, Kiss Me First. The series has an hour of CG content expertly delivered by Axis Animation, set in a virtual reality world inhabited by the digital avatars representing the real-life characters in theWESTWORLD AWAKENING
Westworld Awakening. Step into the park and bring yourself online. Cubic Motion is proud to have worked on HBO and Survios' new virtual reality experience, Westworld Awakening. HBO’s hit science fiction series Westworld takes place in a theme park in which guests can live out their every fantasy with convincingly lifelike AI characters.BLOOD AND TRUTH
Blood and Truth ’s interrogation scene benefits from eye contact, building a sense of intimidation and intensity. Cubic Motion tracked human eyes with strict accuracy in the original performance, ensuring that characters maintain the same eye lines, focus and emotion in Blood and Truth ’s PSVR world to engage directly with the player.HIDDEN AGENDA
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller. Supermassive Games continued their collaboration with Cubic Motion on their 2017 thriller, Hidden Agenda. Starring Katie Cassidy as Becky Marney, Supermassive took their experience from the development of Until Dawn and created another narrative THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager.SHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner. FACES OF CUBIC: SID REDDY For the next ‘face’ in our series, we talk to Sid, Producer, about her perspective on working at Cubic Motion. When and why did you join Cubic Motion? I first worked at Cubic Motion five years ago when I was working as a sous chef & desperately needed a career change. I studied Digital Film & Post Production at university & really wanted to do something in a similar field so I appl CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer visionANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CAREERS - CUBIC MOTION About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe. MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionCALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer visionANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CAREERS - CUBIC MOTION About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe. MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionCALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
CONTACT US - CUBIC MOTION Contact the Cubic Motion team today to learn more about our services and technologies, and how you can benefit from working with us. ANTHEM - CUBIC MOTION Cubic Motion generated facial animation for all major characters from BioWare’s performance capture data. These animations helped BioWare artists heighten realism and immersion in a new world, where gamers put on a powerful exosuit to defend humanity from threats beyond their cities’ walls. YouTube. Anthem Game. 225K subscribers.BLOOD AND TRUTH
Blood and Truth ’s interrogation scene benefits from eye contact, building a sense of intimidation and intensity. Cubic Motion tracked human eyes with strict accuracy in the original performance, ensuring that characters maintain the same eye lines, focus and emotion in Blood and Truth ’s PSVR world to engage directly with the player.CALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
HIDDEN AGENDA
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller. Supermassive Games continued their collaboration with Cubic Motion on their 2017 thriller, Hidden Agenda. Starring Katie Cassidy as Becky Marney, Supermassive took their experience from the development of Until Dawn and created another narrativeKISS ME FIRST
Delivering the facial animation for the highly anticipated sci-fi series from Channel 4 . Cubic Motion delivered all of the facial animation for the highly anticipated sci-fi series from Channel 4, Kiss Me First. The series has an hour of CG content expertly delivered by Axis Animation, set in a virtual reality world inhabited by the digital avatars representing the real-life characters in theWESTWORLD AWAKENING
Westworld Awakening. Step into the park and bring yourself online. Cubic Motion is proud to have worked on HBO and Survios' new virtual reality experience, Westworld Awakening. HBO’s hit science fiction series Westworld takes place in a theme park in which guests can live out their every fantasy with convincingly lifelike AI characters. THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager. FACES OF CUBIC: SID REDDY For the next ‘face’ in our series, we talk to Sid, Producer, about her perspective on working at Cubic Motion. When and why did you join Cubic Motion? I first worked at Cubic Motion five years ago when I was working as a sous chef & desperately needed a career change. I studied Digital Film & Post Production at university & really wanted to do something in a similar field so I applSHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner. CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer visionCASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in CAREERS - CUBIC MOTION About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
HORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.BLOOD AND TRUTH
CALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer vision GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager. CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer visionCASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in CAREERS - CUBIC MOTION About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
HORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.BLOOD AND TRUTH
CALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer vision GOD OF WAR - CUBIC MOTION For Cubic Motion, one of the most entertaining characters to help bring to life was Sindri, one of a pair of Dwarven brothers that Kratos and Atreus encounter throughout their voyage. Sindri is a one-of-a-kind character with a big personality: the weapon-maker is a germaphobe with some wild emotions in tow—much larger than thoseseen from Kratos.
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer visionANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CONTACT US - CUBIC MOTION Contact the Cubic Motion team today to learn more about our services and technologies, and how you can benefit from working with us. PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines such SIREN - CUBIC MOTION In collaboration with fellow industry leaders Epic Games, Tencent, 3Lateral, and Vicon, Cubic Motion has helped develop Siren, the highest-fidelity digital human created to date. Driven in real-time by a live actress, Siren looks, sounds, and acts just like the real thing, and the potential applications are seemingly endless—fromlive
ANTHEM - CUBIC MOTION Cubic Motion generated facial animation for all major characters from BioWare’s performance capture data. These animations helped BioWare artists heighten realism and immersion in a new world, where gamers put on a powerful exosuit to defend humanity from threats beyond their cities’ walls. YouTube. Anthem Game. 225K subscribers.BLOOD AND TRUTH
Blood and Truth ’s interrogation scene benefits from eye contact, building a sense of intimidation and intensity. Cubic Motion tracked human eyes with strict accuracy in the original performance, ensuring that characters maintain the same eye lines, focus and emotion in Blood and Truth ’s PSVR world to engage directly with the player.HIDDEN AGENDA
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller. Supermassive Games continued their collaboration with Cubic Motion on their 2017 thriller, Hidden Agenda. Starring Katie Cassidy as Becky Marney, Supermassive took their experience from the development of Until Dawn and created another narrative FACES OF CUBIC: SID REDDY For the next ‘face’ in our series, we talk to Sid, Producer, about her perspective on working at Cubic Motion. When and why did you join Cubic Motion? I first worked at Cubic Motion five years ago when I was working as a sous chef & desperately needed a career change. I studied Digital Film & Post Production at university & really wanted to do something in a similar field so I appl DIGITAL HUMANS ARRIVE AT TEDX The world’s first high-fidelity digital human, Siren, took center stage in a TEDx Talk at Manhattan Beach – an intricately-built avatar brought to life by the latest in computer vision technology, developed by Cubic Motion. Joining 16 other digital visionaries invited to present at the event, our president Andy Wood demonstrated how digital humans like Siren are being used to influence audien CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer vision CAREERS - CUBIC MOTIONGARETH EDWARDS CUBIC MOTIONGARETH EDWARDS CUBICMOTION
About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionBLOOD AND TRUTH
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager. CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer vision CAREERS - CUBIC MOTIONGARETH EDWARDS CUBIC MOTIONGARETH EDWARDS CUBICMOTION
About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionBLOOD AND TRUTH
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager.ANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CONTACT US - CUBIC MOTION Contact the Cubic Motion team today to learn more about our services and technologies, and how you can benefit from working with us. PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines such SIREN - CUBIC MOTION In collaboration with fellow industry leaders Epic Games, Tencent, 3Lateral, and Vicon, Cubic Motion has helped develop Siren, the highest-fidelity digital human created to date. Driven in real-time by a live actress, Siren looks, sounds, and acts just like the real thing, and the potential applications are seemingly endless—fromlive
ANTHEM - CUBIC MOTION Cubic Motion generated facial animation for all major characters from BioWare’s performance capture data. These animations helped BioWare artists heighten realism and immersion in a new world, where gamers put on a powerful exosuit to defend humanity from threats beyond their cities’ walls. YouTube. Anthem Game. 225K subscribers.HIDDEN AGENDA
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller. Supermassive Games continued their collaboration with Cubic Motion on their 2017 thriller, Hidden Agenda. Starring Katie Cassidy as Becky Marney, Supermassive took their experience from the development of Until Dawn and created another narrativeCALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
SHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner. THE FUTURE GROUP TEAMS UP WITH CUBIC MOTION FOR LPL Real-time facial animation and ray-tracing broadcasted live for the first time The League of Legends Pro League (LPL) Regional Finals took place on Sunday, 8th Sept in Shanghai – the event determines the 3rd LPL team to qualify for the 2019 Season World Championship. Using Cubic Motion’s real-time facial animation alongside Pixotape, Animatrik and Stype technology, Riot Games’ charac DIGITAL HUMANS ARRIVE AT TEDX The world’s first high-fidelity digital human, Siren, took center stage in a TEDx Talk at Manhattan Beach – an intricately-built avatar brought to life by the latest in computer vision technology, developed by Cubic Motion. Joining 16 other digital visionaries invited to present at the event, our president Andy Wood demonstrated how digital humans like Siren are being used to influence audien CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer vision CAREERS - CUBIC MOTIONGARETH EDWARDS CUBIC MOTIONGARETH EDWARDS CUBICMOTION
About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionBLOOD AND TRUTH
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager. CUBIC MOTION: THE WORLD'S DEFINITIVE SOLUTION FOR FACIALPERSONAANIMATION SERVICESCASE STUDIESNEWSCAREERSABOUT Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. ABOUT - CUBIC MOTION About Us. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-A clients. Cubic Motion’s team of international award-winning PhD computer vision CAREERS - CUBIC MOTIONGARETH EDWARDS CUBIC MOTIONGARETH EDWARDS CUBICMOTION
About Cubic Motion. Cubic Motion was founded in 2009 and has grown to become the leading provider of automated performance-driven facial animation to the global video games market. The company has a reputation for ultra-high quality, and an extensive list of triple-Aclients.
CASE STUDIES
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines suchHORIZON ZERO DAWN
The title gained wide credit for the overall scope and visual quality, and Guerrilla Games received many awards and nominations, several of these for the performance of the lead character, Aloy. Cubic Motion provided several hours of high-quality facial performance data for the game’s cinematics. YouTube. PlayStation. 13M subscribers. Subscribe.METRO EXODUS
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus . 4A Games’ critically-acclaimed Metro 2033 and Metro: Last Light are modern cult classics—which means they were beloved by many who played them, but they weren’t big mainstream hits like some of the more established first-person shooter series on the market.. For Metro Exodus, the first entry on current MARVEL’S SPIDER-MAN From face to game. Cubic Motion is well known as the game industry’s leading provider of advanced facial animation technology and services. With that in mind, Insomniac tasked most of the facial animation in Marvel’s Spider-Man’s to the Cubic Motion team, from cinematics to in-game interactions. The company builds bespoke computer visionBLOOD AND TRUTH
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN The Game Awards: Apex Legends Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager.ANIMATION SERVICES
Our services. Cubic Motion is led by a team of award-winning PhD scientists, animation specialists and producers. We license our products and services for real-time visual tracking and animation in video games, films, broadcast media, virtual and augmented reality.Enquire now.
CONTACT US - CUBIC MOTION Contact the Cubic Motion team today to learn more about our services and technologies, and how you can benefit from working with us. PERSONA - CUBIC MOTION Persona paves the way for a new era in live digital facial performance, one where human actors, digital characters and audiences can co-exist and interact. This is because Persona captures and translates an actor’s performance onto their digital counterpart, in real-time. Designed from the ground up for live performance, Persona enables immediate character animation in real-time engines such SIREN - CUBIC MOTION In collaboration with fellow industry leaders Epic Games, Tencent, 3Lateral, and Vicon, Cubic Motion has helped develop Siren, the highest-fidelity digital human created to date. Driven in real-time by a live actress, Siren looks, sounds, and acts just like the real thing, and the potential applications are seemingly endless—fromlive
ANTHEM - CUBIC MOTION Cubic Motion generated facial animation for all major characters from BioWare’s performance capture data. These animations helped BioWare artists heighten realism and immersion in a new world, where gamers put on a powerful exosuit to defend humanity from threats beyond their cities’ walls. YouTube. Anthem Game. 225K subscribers.HIDDEN AGENDA
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller. Supermassive Games continued their collaboration with Cubic Motion on their 2017 thriller, Hidden Agenda. Starring Katie Cassidy as Becky Marney, Supermassive took their experience from the development of Until Dawn and created another narrativeCALL OF DUTY: WWII
For Cubic Motion’s second collaboration with Sledgehammer Games we provided facial animation for Call of Duty: WWII. Call of Duty is undoubtedly one of the world’s biggest game franchises and for this project Sledgehammer Games went back to Call of Duty roots with a historical narrative set during World War 2. The game tackledstorylines
SHEIK ZAYED
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner. THE FUTURE GROUP TEAMS UP WITH CUBIC MOTION FOR LPL Real-time facial animation and ray-tracing broadcasted live for the first time The League of Legends Pro League (LPL) Regional Finals took place on Sunday, 8th Sept in Shanghai – the event determines the 3rd LPL team to qualify for the 2019 Season World Championship. Using Cubic Motion’s real-time facial animation alongside Pixotape, Animatrik and Stype technology, Riot Games’ charac DIGITAL HUMANS ARRIVE AT TEDX The world’s first high-fidelity digital human, Siren, took center stage in a TEDx Talk at Manhattan Beach – an intricately-built avatar brought to life by the latest in computer vision technology, developed by Cubic Motion. Joining 16 other digital visionaries invited to present at the event, our president Andy Wood demonstrated how digital humans like Siren are being used to influence audienCubic Motion
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info@cubicmotion.com Cubic Motion joins the Unreal Engine Team TOGETHER, WE'LL PUSH THE BOUNDARIES OF DIGITAL HUMAN TECHNOLOGY Cubic Motion’s management team is delighted to announce the company’s acquisition by Epic Games. The combination unites the world’s most powerful game engine and the world-leading character creation technology of 3Lateral, with Cubic’s state-of-the-art vision and animation technology. Together, we’ll push the boundaries of digital human technology, bringing ever more realism and immersive content to all forms of visual entertainment. Our commitment to servicing the needs of the video game industry remains unchanged – we intend to remain the partner of choice for developers who need the most compelling digital characters. Cubic Motion is particularly excited to bring Epic Games to Manchester, the birthplace of modern computing and once home to Alan Turing. The wealth of talent in the city and its many universities will be invaluable to Epic’s story as we continue to make breakthroughs in computing. As we look forward with excitement to this new chapter in our story, and the story of digital entertainment, we’d like to thank all the staff who’ve worked so hard to get here, all our customer and partners, and our supportive investors NorthEdge Capital.CLIENTS
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PERSONA
Paving the way for a new era in digital facial performance, where digital characters, human actors and audiences all co-exist andinteract
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ANIMATION SERVICES
Lead by a team of award-winning PhD scientists, animation specialists and producers. We provide all services for real time tracking andanimation
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FACES OF CUBIC: SID REDDY15 January 2020
FACES OF CUBIC: HUGO SWIFT27 November 2019
THE FUTURE GROUP TEAMS UP WITH CUBIC MOTION FOR LPL REGIONAL FINALS17 September 2019
FACES OF CUBIC: ADAM WALTON5 September 2019
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