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IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
[Editor's note: this is a mirroring of the wonderful blog post "Write Games, Not Engines" originally posted on 2007-08-30 here.This post has been instrumental in the indie game dev community, but unfortunately the website has gone down.IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
[Editor's note: this is a mirroring of the wonderful blog post "Write Games, Not Engines" originally posted on 2007-08-30 here.This post has been instrumental in the indie game dev community, but unfortunately the website has gone down.IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Ian Mallett , Cem Yuksel. Technical Report, School of Computing, University of Utah, UUCS-18-001, 2018 ( bibtex) @techreport {Shkurko2018, author = {Konstantin Shkurko and Tim Grant and Erik Brunvand and Daniel Kopta and Josef Spjut and Elena Vasiou and Ian Mallett and Cem Yuksel}, title = { {SimTRaX}: Simulation Infrastructure for ExploringIAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
M 11:00-14:00 FEC 309. W 11:30-14:00 FEC 309. Spring 2015. CS 6620 Section 001. ( Utah) (by appointment) Any questions, please contactme. COMMENTS.
IAN MALLETT
by Ian Mallett. Radiometry and Colorimetry are huge, poorly explained topics that are at the same time staggeringly important to understand when doing graphics. This is a brief summary of the key points intended as a guide for beginners looking at more detailed sources. It's intended for people who know nothing about formalized rendering.IAN MALLETT
Ian Mallett · May 15, 2014. I'm not sure what such a thing would look like, as such a criterion is fuzzy. Keep in mind that, currently, all the OpenGL-related code here basically uses GL 2. If you're looking for stuff to learn from, the bold-face projects are reasonable (at least more so) candidates.IAN MALLETT
About. The goto Statement is Good. by Ian Mallett. ====INTRODUCTION====. The following argument attempts to demonstrate that the "goto" statement in languages like C and C++ is actually a Good Thing. Programmers' compulsive dislike of it is objectionable since the goto statement has legitimate application to good programdesign.
IAN MALLETT
About. Java is Bad for You. by Ian Mallett. ====INTRODUCTION====. A distressing trend in Computer Science pedagogy is to increasingly concentrate on Java to the exclusion of (almost) all other languages. This reflects an underlying move and self-reinforcing cycle in the software industry: software engineering is switching over, slowly, toJava
A DETAILED STUDY OF RAY TRACING PERFORMANCE: RENDER TIME Noname manuscript No. (will be inserted by the editor) A Detailed Study of Ray Tracing Performance: Render Time and Energy Cost Elena Vasiou Konstantin Shkurko Ian Mallett Erik BrunvandNANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
An “engine” is a collection of robust, reusable software subsystems (possibly including both code libraries and tools) designed to facilitate the development of actual games by addressing specific requirements. The requirements tend to be broadly defined: rendering, audio, physics, et cetera. Particularly ambitious engines that addressIAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
An “engine” is a collection of robust, reusable software subsystems (possibly including both code libraries and tools) designed to facilitate the development of actual games by addressing specific requirements. The requirements tend to be broadly defined: rendering, audio, physics, et cetera. Particularly ambitious engines that addressIAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Ian Mallett , Cem Yuksel. Technical Report, School of Computing, University of Utah, UUCS-18-001, 2018 ( bibtex) @techreport {Shkurko2018, author = {Konstantin Shkurko and Tim Grant and Erik Brunvand and Daniel Kopta and Josef Spjut and Elena Vasiou and Ian Mallett and Cem Yuksel}, title = { {SimTRaX}: Simulation Infrastructure for ExploringIAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
M 11:00-14:00 FEC 309. W 11:30-14:00 FEC 309. Spring 2015. CS 6620 Section 001. ( Utah) (by appointment) Any questions, please contactme. COMMENTS.
IAN MALLETT
by Ian Mallett. Radiometry and Colorimetry are huge, poorly explained topics that are at the same time staggeringly important to understand when doing graphics. This is a brief summary of the key points intended as a guide for beginners looking at more detailed sources. It's intended for people who know nothing about formalized rendering.IAN MALLETT
Ian Mallett · May 15, 2014. I'm not sure what such a thing would look like, as such a criterion is fuzzy. Keep in mind that, currently, all the OpenGL-related code here basically uses GL 2. If you're looking for stuff to learn from, the bold-face projects are reasonable (at least more so) candidates.IAN MALLETT
About. The goto Statement is Good. by Ian Mallett. ====INTRODUCTION====. The following argument attempts to demonstrate that the "goto" statement in languages like C and C++ is actually a Good Thing. Programmers' compulsive dislike of it is objectionable since the goto statement has legitimate application to good programdesign.
IAN MALLETT
About. Java is Bad for You. by Ian Mallett. ====INTRODUCTION====. A distressing trend in Computer Science pedagogy is to increasingly concentrate on Java to the exclusion of (almost) all other languages. This reflects an underlying move and self-reinforcing cycle in the software industry: software engineering is switching over, slowly, toJava
A DETAILED STUDY OF RAY TRACING PERFORMANCE: RENDER TIME Noname manuscript No. (will be inserted by the editor) A Detailed Study of Ray Tracing Performance: Render Time and Energy Cost Elena Vasiou Konstantin Shkurko Ian Mallett Erik BrunvandNANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
An “engine” is a collection of robust, reusable software subsystems (possibly including both code libraries and tools) designed to facilitate the development of actual games by addressing specific requirements. The requirements tend to be broadly defined: rendering, audio, physics, et cetera. Particularly ambitious engines that addressIAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Disclaimer: I wrote this at stupid-'o-clock in the morning, so I might do something stupid like calculate . This is an introduction to the basics of Calculus taught using my personal perspective on how to teach Calculus. Prerequisite is Algebra (as in algebraic manipulation). If you can solve a small linear system and plot easyfunctions by
IAN MALLETT
Ian Mallett - Home Page. This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah. My adviser is Cem Yuksel, and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico, I worked as a research assistant, tutor, and TA.IAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
An “engine” is a collection of robust, reusable software subsystems (possibly including both code libraries and tools) designed to facilitate the development of actual games by addressing specific requirements. The requirements tend to be broadly defined: rendering, audio, physics, et cetera. Particularly ambitious engines that addressIAN MALLETT
8. 10. From the unpipelined results, we are able to conclude that method 5 is the best. Even if we considered the iterated results more representative, method 5 is still a good choice: it is worse only on old Intel architectures and (by one cycle) on AMD (that is, method 1IAN MALLETT
Simply put, the rendering equation defines how much light leaves from any point in a 3D scene. Most surfaces simply reflect light, but others (also) emit it. Putting this into more mathematical language: The light exiting any point in a particular direction is the sum of the amount of light it emits in that direction and the amount of lightit
IAN MALLETT
A Note on Triangular Geometries. Triangular geometries seem to be for color cathode ray tube (CRT) displays. Monochromatic CRT displays work by modulating an electron beam over a panel of phosphors, so the "pixels" are really spots of light in a rectangular-ish pattern created by the modulation.SPECTRAL PRIMARIES
Spectral Primaries High-Level Motivation and Context. 3D models have reflectances, typically stored as sRGB textures. For example, consider a sRGB diffuse albedo: when illuminated under a white environment light, the sRGB color rendered onto the screen must be exactly thesRGB albedo.
NANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness.IAN MALLETT
Ian Mallett , Cem Yuksel. Technical Report, School of Computing, University of Utah, UUCS-18-001, 2018 ( bibtex) @techreport {Shkurko2018, author = {Konstantin Shkurko and Tim Grant and Erik Brunvand and Daniel Kopta and Josef Spjut and Elena Vasiou and Ian Mallett and Cem Yuksel}, title = { {SimTRaX}: Simulation Infrastructure for ExploringIAN MALLETT
If you're completely new to programming, my recommendation is to start with the Python 101 tutorial, which assumes no prior knowledge of programming. A tutorial's being "in-development" usually means that it has been essentially completed, but is not yet stable.IAN MALLETT
I have also used x86 Assembly, Scheme, and Haskell. I also know GLSL (most versions), OpenCL Kernel, and have some knowledge of HLSL, Cg, and ARB Assembly. Web design-wise, I'm learning HTML, CSS, and PHP, plus a smidgen of JavaScript. I also have some knowledge of UML and VHDL. Various programming projects, including games, libraries, andtools.
IAN MALLETT
M 11:00-14:00 FEC 309. W 11:30-14:00 FEC 309. Spring 2015. CS 6620 Section 001. ( Utah) (by appointment) Any questions, please contactme. COMMENTS.
IAN MALLETT
by Ian Mallett. Radiometry and Colorimetry are huge, poorly explained topics that are at the same time staggeringly important to understand when doing graphics. This is a brief summary of the key points intended as a guide for beginners looking at more detailed sources. It's intended for people who know nothing about formalized rendering.IAN MALLETT
Ian Mallett · May 15, 2014. I'm not sure what such a thing would look like, as such a criterion is fuzzy. Keep in mind that, currently, all the OpenGL-related code here basically uses GL 2. If you're looking for stuff to learn from, the bold-face projects are reasonable (at least more so) candidates.IAN MALLETT
About. The goto Statement is Good. by Ian Mallett. ====INTRODUCTION====. The following argument attempts to demonstrate that the "goto" statement in languages like C and C++ is actually a Good Thing. Programmers' compulsive dislike of it is objectionable since the goto statement has legitimate application to good programdesign.
IAN MALLETT
About. Java is Bad for You. by Ian Mallett. ====INTRODUCTION====. A distressing trend in Computer Science pedagogy is to increasingly concentrate on Java to the exclusion of (almost) all other languages. This reflects an underlying move and self-reinforcing cycle in the software industry: software engineering is switching over, slowly, toJava
A DETAILED STUDY OF RAY TRACING PERFORMANCE: RENDER TIME Noname manuscript No. (will be inserted by the editor) A Detailed Study of Ray Tracing Performance: Render Time and Energy Cost Elena Vasiou Konstantin Shkurko Ian Mallett Erik BrunvandNANOFIC~SCI~FI
Truly marvelous is the mind of a child. Witness the legion of Aegis 241 combat robots: a deluge of metal legs biting into surprised pavement, the kzat kzat of a pulse disintegrator, the screams of the dying, the receding ruin, the silence.. Inside, into the alleyway, shatter the window, leap into the basement, slam the door, bolt the locks, cringe into the darkness. ~/imallett (Ian Mallett)Home
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This is the webpage of me, Ian Mallett! I am a Ph.D student studying Computer Science at the University of Utah . My adviser is Cem Yuksel , and my area of research is, broadly, rendering. At my undergraduate university, the University of New Mexico , I worked as a research assistant, tutor, and TA. Use the links at left or below to click around. The sections are divided as follows:Home
This page!
Programming
All my projects and tutorials and various other things (exceptResearch)!
Arts
Despite being a mostly scientific and technical person, I do have an artistic streak. See this page for poorly drawn science jokes, music, comics, and rants!Research
All my research in all areas, including mathematics and graphicsprogramming.
Coursework
Selected coursework from some of my classes. This section is experimental and may go away if no one cares about it.Teaching
Resources and office hours for classes I have taught.Contact
Contact me!
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Various information about me, the site, and other topics ofinterest.
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