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POKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better. RANT: SIGNS OF POKÉMON OBSESSION Humour generally arises from the unexpected, but these obsession lists like to simply hammer in, over and over, that this hypothetical person believes Pokémon are real, and add the most straightforward possible consequences: they think Pokémon are real, so they think real-world thing X is Pokémon thing Y and try to use it like Pokémon thing MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remaining GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page.POKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better. RANT: SIGNS OF POKÉMON OBSESSION Humour generally arises from the unexpected, but these obsession lists like to simply hammer in, over and over, that this hypothetical person believes Pokémon are real, and add the most straightforward possible consequences: they think Pokémon are real, so they think real-world thing X is Pokémon thing Y and try to use it like Pokémon thing HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like.POKÉMON HANGMAN
In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of apicture is drawn.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingSTAT STAGES
Stat Stages. While the stat mechanics page on this site explains how the values you see when you look up your Pokémon's stats on its summary screen are calculated, this isn't the whole story for the non-HP stats. The values actually used for calculations in battle can be modified in various ways from their out-of-battle values, and out of these ways, the most familiar and common type of GALAR | THE CAVE OF DRAGONFLIES Galar. Content about Pokémon Sword and Shield. Sword and Shield Weather Encounter Tool. A tool for finding what Pokémon appear in your Wild Area given today's weather.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
FAKE CHEATS
NOTE: Everything said on this section is FAKE! Don't try ANYTHING in this section! OK I know fake cheats sound like a pretty stupid subject, but after I started making these, I suddenly found it much easier to see wether a code on the Internet was fake.IS POKÉMON DEAD?
Is Pokémon Dead? Many teenagers today can "remember" Pokémon, as in when they used to play it when they were younger. Meanwhile, their parents will most likely remember Pokémon as those nonsensical, expensive cards that managed to get lost all over the house, and the generation before them might remember it as the bleeping of the Gameboy as they were promptly ignored by their grandchildren.CLUE GAME HINTS
ISO. #1. I know there's other posts like this but there's way to many pages to browse through for me. Here are some hints (maybe too obvious) #1 - basically the mascot of the pokemon franchise. #2 - a normal type. #3 - fill in blanks (not really pokemon related): h_ _ r_ _us_. #4 - something to do with the stat of a certain pokemon. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remaining R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
STAT STAGES
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remaining R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
STAT STAGES
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.POKÉMON HANGMAN
In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of apicture is drawn.
STAT STAGES
Stat Stages. While the stat mechanics page on this site explains how the values you see when you look up your Pokémon's stats on its summary screen are calculated, this isn't the whole story for the non-HP stats. The values actually used for calculations in battle can be modified in various ways from their out-of-battle values, and out of these ways, the most familiar and common type of FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remaining INTERACTIVE TYPE CHART The Interactive Type Chart. Changing this setting will reset any modifications to existing type relations. Enable editing of existing types When this box is checked, you can edit or delete existing Pokémon types. Unchecking this box will revert any edits to existing types, ensuring that any relations between existing types match upwith the games.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system.SPRITING GUIDE
Spriting guide. Learn to sprite here with this guide! All examples in it, aside from the official sprites, are mine and are not to be taken off this page without appropriate credit - well, except I'm not going to do anything if you steal the finished recolor examples because recoloring is the simplest thing in the world and you could as well have made it yourself.IS POKÉMON DEAD?
Serebii.net, currently the largest Pokémon news-based site on the net, is reportedly getting more hits now than the biggest sites were getting during the height of the Pokémon fad, which says quite a bit. In conclusion, no, Pokémon is not dead - the fans are just more undercover and online than they used to. Who knows, one of your best LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away.PURIFICATION GUIDE
Purifying. As said in the Shadow Pokémon section, there are five methods of purifying your Pokémon without a Time Flute or the Purification Chamber in XD: Walking around with the Pokémon, sending it out into battle, calling it back from Hyper Mode, leaving it in the Day-Care (in Colosseum), and massaging it with the Cologne Case.The main fun of the game is to train all those differentHONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingSTAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingSTAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold. GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.POKÉMON HANGMAN
In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of apicture is drawn.
STAT STAGES
Stat Stages. While the stat mechanics page on this site explains how the values you see when you look up your Pokémon's stats on its summary screen are calculated, this isn't the whole story for the non-HP stats. The values actually used for calculations in battle can be modified in various ways from their out-of-battle values, and out of these ways, the most familiar and common type of FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remaining INTERACTIVE TYPE CHART The Interactive Type Chart. Changing this setting will reset any modifications to existing type relations. Enable editing of existing types When this box is checked, you can edit or delete existing Pokémon types. Unchecking this box will revert any edits to existing types, ensuring that any relations between existing types match upwith the games.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system.SPRITING GUIDE
Spriting guide. Learn to sprite here with this guide! All examples in it, aside from the official sprites, are mine and are not to be taken off this page without appropriate credit - well, except I'm not going to do anything if you steal the finished recolor examples because recoloring is the simplest thing in the world and you could as well have made it yourself.IS POKÉMON DEAD?
Serebii.net, currently the largest Pokémon news-based site on the net, is reportedly getting more hits now than the biggest sites were getting during the height of the Pokémon fad, which says quite a bit. In conclusion, no, Pokémon is not dead - the fans are just more undercover and online than they used to. Who knows, one of your best LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away.PURIFICATION GUIDE
Purifying. As said in the Shadow Pokémon section, there are five methods of purifying your Pokémon without a Time Flute or the Purification Chamber in XD: Walking around with the Pokémon, sending it out into battle, calling it back from Hyper Mode, leaving it in the Day-Care (in Colosseum), and massaging it with the Cologne Case.The main fun of the game is to train all those differentHONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like. R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. GEN III/IV CAPTURE MECHANICS Gen III/IV Capture Mechanics. This section explains how the game determines whether an attempted Pokémon capture will be successful in the third- and fourth-generation games. For the R/B/Y algorithm (which is completely different), look here. For the G/S/C version (which is slightly less completely different, but makes up for it by being HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
THE STYLE SWITCHER
Old Scyther Slash style (ID: old-scyther) A medium green style with black text. Slogan is changed to "where the bugs don't slash up the dragons" - basically, while the slogan is normally kind of being nice to the weaker bugs, this one implies that it is being nice to the poor dragons. Starring Scyther. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.VOLTORB FLIP GUIDE
Voltorb Flip Guide. In the non-Japanese versions of HeartGold and SoulSilver, there is a new minigame replacing the old slot machines,Voltorb Flip.
LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like. R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. GEN III/IV CAPTURE MECHANICS Gen III/IV Capture Mechanics. This section explains how the game determines whether an attempted Pokémon capture will be successful in the third- and fourth-generation games. For the R/B/Y algorithm (which is completely different), look here. For the G/S/C version (which is slightly less completely different, but makes up for it by being HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
THE STYLE SWITCHER
Old Scyther Slash style (ID: old-scyther) A medium green style with black text. Slogan is changed to "where the bugs don't slash up the dragons" - basically, while the slogan is normally kind of being nice to the weaker bugs, this one implies that it is being nice to the poor dragons. Starring Scyther. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.VOLTORB FLIP GUIDE
Voltorb Flip Guide. In the non-Japanese versions of HeartGold and SoulSilver, there is a new minigame replacing the old slot machines,Voltorb Flip.
LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like. R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. GEN III/IV CAPTURE MECHANICS Gen III/IV Capture Mechanics. This section explains how the game determines whether an attempted Pokémon capture will be successful in the third- and fourth-generation games. For the R/B/Y algorithm (which is completely different), look here. For the G/S/C version (which is slightly less completely different, but makes up for it by being HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
THE STYLE SWITCHER
Old Scyther Slash style (ID: old-scyther) A medium green style with black text. Slogan is changed to "where the bugs don't slash up the dragons" - basically, while the slogan is normally kind of being nice to the weaker bugs, this one implies that it is being nice to the poor dragons. Starring Scyther. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.VOLTORB FLIP GUIDE
Voltorb Flip Guide. In the non-Japanese versions of HeartGold and SoulSilver, there is a new minigame replacing the old slot machines,Voltorb Flip.
LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like. R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. GEN III/IV CAPTURE MECHANICS Gen III/IV Capture Mechanics. This section explains how the game determines whether an attempted Pokémon capture will be successful in the third- and fourth-generation games. For the R/B/Y algorithm (which is completely different), look here. For the G/S/C version (which is slightly less completely different, but makes up for it by being HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
THE STYLE SWITCHER
Old Scyther Slash style (ID: old-scyther) A medium green style with black text. Slogan is changed to "where the bugs don't slash up the dragons" - basically, while the slogan is normally kind of being nice to the weaker bugs, this one implies that it is being nice to the poor dragons. Starring Scyther. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.VOLTORB FLIP GUIDE
Voltorb Flip Guide. In the non-Japanese versions of HeartGold and SoulSilver, there is a new minigame replacing the old slot machines,Voltorb Flip.
LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away. MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
MAIN | THE CAVE OF DRAGONFLIESSITEPOKÉMONTHE GAMESFUNGUIDESWEBMASTERS This means that Level Balls are actually one of the best balls in the game even if your Pokémon isn't higher-leveled than the opponent - effectively they always act as if you've lowered the Pokémon down to zero HP. While all other balls cap out at a 1/3 chance of catching a Pokémon at full health, Level Balls are guaranteed to catch a 255 FAVORITE POKÉMON PICKER How It Works. The idea for the favorite Pokémon picker is not original to me; it is inspired by an old, now-defunct original that has been recreated with upgrades here.Basically, it would present you with a random pair of Pokémon, you'd pick the one you liked better, and that would eliminate the other Pokémon from the running and then give you another pair randomly chosen from the remainingPOKÉMON HANGMAN
Hangman. In Hangman, the computer chooses a random word (here, a Pokémon name) and reveals one dash for each letter in the name. The player guesses letters one after another; if the letter is somewhere in the name, it will be revealed everywhere it occurs, while if it's not, part of a picture is drawn. The player wins if they successfully GEN III/IV CATCH RATE CALCULATOR Gen III/IV Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen V, Gen VI/VII, Gen VIII. To approximate your chances of catching any Pokémon in the third- and fourth-generation Pokémon games, enter the appropriate information below. To learn more about how this works, see the Gen III/IV Capture Mechanics page. GEN V CATCH RATE CALCULATOR Gen V Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen VI/VII, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the fifth-generation games. If you're curious as to how it works or what a critical capture is,STAT STAGES
GEN VIII CATCH RATE CALCULATOR Gen VIII Catch Rate Calculator. This tool will attempt to calculate your chances of capturing a Pokémon in the eighth-generation games. Please note that this calculator is currently tentative and may not give 100% accurate results; it is based on Gen VII mechanics extrapolated to Gen VIII Pokémon plus some guessing based on in-gameresearch.
GEN I CATCH RATE CALCULATOR Gen I Catch Rate Calculator. Other catch rate calculators: Gen II, Gen III/IV, Gen V, Gen VI/VII, Gen VIII. Calculate your chances of capturing a Pokémon in R/B/Y at a given status and health with a given ball using this tool. If you're curious about how this works, see the Gen I Capture Mechanics page. GEN VI/VII CATCH RATE CALCULATOR Gen VI/VII Catch Rate Calculator. Other catch rate calculators: Gen I, Gen II, Gen III/IV, Gen V, Gen VIII. This tool will calculate your chances of capturing a Pokémon in the sixth- and seventh-generation games. If you want to know how it works or more about what the results mean, you want the Gen VI/VII capture mechanics page.HONEY TREES
HTML GUIDE | THE CAVE OF DRAGONFLIES HTML Guide. The Cave of Dragonflies HTML guide, teaching aspiring Pokémon webmasters valid HTML and CSS since 2008. The guide is written on the assumption that you read through the parts in order, but if you think you already know everything in some sections, you can skip ahead if you like. R/B/Y SAFARI ZONE MECHANICS R/B/Y Safari Zone Mechanics. A staple of the Pokémon series since the originals is the Safari Zone: a special place with Pokémon that aren't found anywhere else (and some that are) where instead of getting to use your own Pokémon to weaken and capture them, you must employ more old-fashioned methods while the Pokémon may run at anymoment.
BATTLE MECHANICS
Battle Mechanics. The heart and soul of the Pokémon franchise is in many ways the battle system, and though the details have changed back and forth, the fundamentals of it have been faithfully retained since the the first Game Boy games. Here I will explain the most significant parts of the Pokémon battle system. GEN III/IV CAPTURE MECHANICS Gen III/IV Capture Mechanics. This section explains how the game determines whether an attempted Pokémon capture will be successful in the third- and fourth-generation games. For the R/B/Y algorithm (which is completely different), look here. For the G/S/C version (which is slightly less completely different, but makes up for it by being HG/SS PLACES TO TRAIN Level 21-22. In HeartGold, Route 47 (inside cave) is the best thing around this level by far. The moment you can go here, do it. In SoulSilver, however, Ice Path 1F and B1F (or even B2F and B3F if you can take the higher levels and poor accessibility) is actually better, and it's still a fair second choice in HeartGold.HONEY TREES
The Trees. There are 21 honey trees in the game, located on Routes 205-215 (with one on each side of Routes 205, 210 and 212), 218, 221 and 222, as well as in Floaroma Meadow, Valley Windworks, Fuego Ironworks and Eterna Forest. They are a peculiar golden color, and if you check them with the A button, you will be told that "There is asweet
THE STYLE SWITCHER
Old Scyther Slash style (ID: old-scyther) A medium green style with black text. Slogan is changed to "where the bugs don't slash up the dragons" - basically, while the slogan is normally kind of being nice to the weaker bugs, this one implies that it is being nice to the poor dragons. Starring Scyther. D/P/PT PLACES TO TRAIN Level 44-48. In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokémon better.VOLTORB FLIP GUIDE
Voltorb Flip Guide. In the non-Japanese versions of HeartGold and SoulSilver, there is a new minigame replacing the old slot machines,Voltorb Flip.
LEGENDARY DOG/CAT/WHATEVER GUIDE How to unlock them. Unlocking them is the first step. Go to the Burned Tower in Ecruteak and get to the basement. (It's really easy.) Then go up to the three statues, which are (surprise, surprise) the legendary dogs/cats/beasts/whatever you want to call them. They will run away.8684534
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THE CAVE OF DRAGONFLIES Where the smallest bugs live alongside the strongest dragons The Day of Swanna in the Reign of Thundurus, Season of the Air Style Switcher: Pick style... Butterfree Celebi Modern Dewgong Axe-Murderer Dialga Scyther Shiny Ninetales Nidoking Mew Hellfire Spectrum Articuno TorkoalNEWEST UPDATES
11/02/20: EIGHTEEN YEARS _Happy birthday to you, you're all grown up, it's true. On to legal adulthood! Happy birthday to you._ The Cave of Dragonflies is eighteen years old today! They grow up so fast. Unfortunately I don't think websites can actually vote, even when they're legal adults. (But if you are, I hope you do.) For the occasion, I _wanted_ to finish writing about the R/B/Y RNG, but unfortunately that's just taking ages. Instead, I've now updated most everything in accordance with the Crown Tundra DLC, including the Pokémon List Generator , Favorite Pokémon Picker , Hangman and NumberGame .
Furthermore, I've added a PROVISIONAL Gen VIII Catch Rate Calculator . Please note that at the moment _this is based on Gen VII mechanics_ - to my knowledge, the capture routine/ball bonuses have not been extracted, and the Switch hacking community is never anywhere near as interested in capture mechanics as I am, so who knows if/when that might happen. However, in-game observation _suggests_ the mechanics are probably similar, except that _during the story, before the Wild Area levels up to level 60, the catch rate is lowered massively if your Pokémon is a lower level than the opponent_. I've made a wild guess at this modifier (a 0.15 multiplier to the X value) and how it might be applied, but for the moment it really is a wild guess based on really not enough data. I hope to do more in-game observations for this, but until then, I hope having a calculator with the Gen VIII Pokémon in it helps at least abit.
Finally, there is also since yesterday a Twitter share link and a textbox with a copy-pastable summary on the results page for the Pokémon Fan Test . It's already seen more use than I expected, but in case you wanted to share your results but there was just a little too much friction, now's your chance. I'd like to spruce up my other personality test results a bit soon and probably add something similar there, for modern convenience. Here's to TCoD's young adulthood! Comment on this - View comments 10/17/20: POKÉMON FAN TEST UPDATE As usual I go impulsively do something entirely different from what I'm trying to work on on a sudden whim. This time, it's an overhaul of the Pokémon Fan Test , which has been grossly out of date for a long time and I've been meaning to update it for years. Thanks to 15 pointing out a bug that spurred me to actually go ahead and do it, and the lovely Cupcakedex for a bunch of help coming up with new questions/categories! Comment on this - View comments 09/06/20: BELATED FAVORITE LIST UPGRADE Thanks to the couple people who reported it, the sharable link to your favorite list in the Favorite Pokémon Picker will now properly show the Isle of Armor DLC Pokémon like it should. Apologies for the error! I've also updated the Interactive Type Chart with the new existent type combinations in Gen VIII and accordingly updated a couple of things in the Fun Factsas well.
I've been working on some delicious R/B/Y mechanics, but it's taking a while because I'm trying to put it all in an understandable form.Soon!
Comment on this - View comments(Older updates )
View guestbook | Sign guestbook THE ALMIGHTY RANDOM POLL Pokémon Go, the augmented-reality mobile game where you look for Pokémon in the real world, has taken the world by storm - but are youplaying it?
ARE YOU PLAYING POKÉMON GO?Yes, I'm obsessed.
Yes, but only casually. I tried it, but I didn't like it. No, I don't have a compatible phone. No, it's not my kind of game. No, it's an insult to the Pokémon series and I hate it.You suck.
View results
Almighty Random Poll archiveTHE SITE POLL
Let's do this again . Given these are things I want to do, which of them should I do first? WHAT SHOULD I PRIORITIZE? Later-game Safari Zone mechanics. Weather/field effects section.More movie reviews.
Redo the HTML guide. Redo the writing guide. Redo the quiz scripts. New personality test.You suck.
View results
Page last modified November 2 2020 at 20:58 GMT* Site
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------------------------- I care about the truth, and I strive to keep the information on this website accurate and up-to-date. For instance, where possible, I have taken pains to personally test claims about the video games before making them. However, doing so is not always feasible, occasionally I manage to be wrong even when I think I've confirmed something, and with a website of this size, it's difficult to keep track of every single piece of information anywhere on it that might need to be changed or updated. Thus, if you spot any errors, mistakes or out-of-date tidbits - or even just typos - I'd be thrilled if you would report them via this form . Pokémon, Pikachu and all other Pokémon characters © 1995-2020 Nintendo, GAME FREAK and Creatures, Inc. This is a fan-made website. No infringement is intended. All layouts, non-official graphics and content © 2002-2020 Butterfree/Dragonfree/antialiasis unless otherwise stated.Details
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