Are you over 18 and want to see adult content?
More Annotations
A complete backup of https://ilga.org
Are you over 18 and want to see adult content?
A complete backup of https://twino.eu
Are you over 18 and want to see adult content?
A complete backup of https://usgenweb.org
Are you over 18 and want to see adult content?
A complete backup of https://ikea-kitchen.ru
Are you over 18 and want to see adult content?
A complete backup of https://casinopilot.ca
Are you over 18 and want to see adult content?
A complete backup of https://stonegroup.co.uk
Are you over 18 and want to see adult content?
A complete backup of https://answercult.com
Are you over 18 and want to see adult content?
A complete backup of https://hitfm.ua
Are you over 18 and want to see adult content?
A complete backup of https://egistec.com
Are you over 18 and want to see adult content?
A complete backup of https://urbanintellectuals.com
Are you over 18 and want to see adult content?
A complete backup of https://bigopenhearts.org
Are you over 18 and want to see adult content?
A complete backup of https://healthcare4ppl.com
Are you over 18 and want to see adult content?
Favourite Annotations
A complete backup of https://pdisoftware.com
Are you over 18 and want to see adult content?
A complete backup of https://exhibitcitynews.com
Are you over 18 and want to see adult content?
A complete backup of https://mthandyland.de
Are you over 18 and want to see adult content?
A complete backup of https://samenhuizen.be
Are you over 18 and want to see adult content?
A complete backup of https://hitcon.org
Are you over 18 and want to see adult content?
A complete backup of https://onvia.com
Are you over 18 and want to see adult content?
A complete backup of https://open-systems.com
Are you over 18 and want to see adult content?
A complete backup of https://codat.io
Are you over 18 and want to see adult content?
A complete backup of https://blackbox.co.uk
Are you over 18 and want to see adult content?
A complete backup of https://gatewaytomaine.org
Are you over 18 and want to see adult content?
A complete backup of https://asipp.org
Are you over 18 and want to see adult content?
Text
CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.VEHICLE CREWMAN
SOROKYNESTRATA
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.VEHICLE CREWMAN
SOROKYNESTRATA
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International LicenseGUIDE TO MEDICINE
Potassium Purge. Add Water to an injector ( syringe, hypo, etc) 1 (you can use a sink) Add Potassium to an injector ( syringe, hypo, etc) 1. Inject your patient first with the Water, and then with the Potassium; inject at least 5 units of each, otherwise it will not work.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)VEHICLE CREWMAN
A modified and refashioned suit of M3 Pattern armour designed to be worn by the loader of a USCM vehicle crew. While the suit is a bit more encumbering to wear with the crewman uniform, it offers the loader a degree of protection that would otherwise not be enjoyed. This armour is worn by Vehicle Crewman . Stats:CHEMISTRY - CM WIKI
Chemistry Lab. ChemMaster: This machine is used for precise control over the amount of chemicals in a beaker, creating bottles and pills. Once a beaker is placed in, you can move desired amounts of it's contents to "buffer" by clicking on buttons present next to the name of the chemical. Clicking again while they're in "buffer" will flushthem
SURGERY - CM WIKI
Internal Organs Surgery (Groin, Chest.) Mending broken internal organs such as the heart or appendix. Note that this surgery excludes the eyes and brain as they have their own surgeries respectively. Peridaxon does not heal organ damage. This is the only way to healorgans in
STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theSQUAD ENGINEER
Squad Engineer. You'll have two different playstyles you can experiment with. One, as a FOB building and Utility Engineer, who sets up defences and makes sure power is running.The second way to play Engineer is to be a Combat Engineer, breaching walls, hacking open doors, welding vents and repairing broken APC and lights as marines advance.Both are as good as the other, but too much ofORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and the SQUAD RADIO TELEPHONE OPERATOR The Squad Radio Telephone Operator is a role dedicated to people who are willing to communicate with command and the squad, making the perfect bridge of information and communication from command the ground-side personal and vice versa. Currently, every squad has two RTO, the assistant RTO, and the RTO. The aRTO is a Corporal (CPL) whois to
SOROKYNESTRATA
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.CORPORATE LIAISON
Another resource that the Liaison has is the command of the Corporate PMCs. The PMCs can come randomly as one of the Responders called in emergency. They must ensure the Liaison's safety before doing anything else and have the primary mission of saving you. As such, they should obey all of your commands. CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.CORPORATE LIAISON
Another resource that the Liaison has is the command of the Corporate PMCs. The PMCs can come randomly as one of the Responders called in emergency. They must ensure the Liaison's safety before doing anything else and have the primary mission of saving you. As such, they should obey all of your commands.GUIDE TO MEDICINE
Potassium Purge. Add Water to an injector ( syringe, hypo, etc) 1 (you can use a sink) Add Potassium to an injector ( syringe, hypo, etc) 1. Inject your patient first with the Water, and then with the Potassium; inject at least 5 units of each, otherwise it will not work.SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
CHEMISTRY - CM WIKI
Chemistry Lab. ChemMaster: This machine is used for precise control over the amount of chemicals in a beaker, creating bottles and pills. Once a beaker is placed in, you can move desired amounts of it's contents to "buffer" by clicking on buttons present next to the name of the chemical. Clicking again while they're in "buffer" will flushthem
SURGERY - CM WIKI
Internal Organs Surgery (Groin, Chest.) Mending broken internal organs such as the heart or appendix. Note that this surgery excludes the eyes and brain as they have their own surgeries respectively. Peridaxon does not heal organ damage. This is the only way to healorgans in
STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and theDEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areRAVAGER - CM WIKI
The Ravager is, the slowest of the tier threes, perhaps only slower than a 100% healthy and fed Marine with heavy armor or a walking Crusher. The Ravager is a very offensive Alien that excels at dealing damage to enemies. Her claws are extremely sharp. GLADIATORS - CM WIKI Overview. The gladiators are a fearsome fighting force, despite their main purpouse being to entertain. They are equipped with powerful combat swords, riot shields, a lamp for light, specific equipment for each fighting role as well as varying degrees of armour, ranging from almost nonexsistent to increadibly powerful.SOROKYNESTRATA
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor.THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.SQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.VEHICLE CREWMAN
CORPORATE LIAISON
Role. As the Corporate Liaison, it is your job to represent the Weston-Yamada's interests in the mission that has been given to the United States Colonial Marine Corp.You have ZERO direct authority over the Marine Corp, you merely have influence, stretching this influence too far is likely to result in detainment or possibly abandonment onthe planet.
CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor.THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.SQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.VEHICLE CREWMAN
CORPORATE LIAISON
Role. As the Corporate Liaison, it is your job to represent the Weston-Yamada's interests in the mission that has been given to the United States Colonial Marine Corp.You have ZERO direct authority over the Marine Corp, you merely have influence, stretching this influence too far is likely to result in detainment or possibly abandonment onthe planet.
SQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.GUIDE TO MEDICINE
Medicine Autoinjectors. Most auto injectors have 3 uses in each of them. Each injection will induce half of the overdose threshold oftheir chemical, so
SURGERY - CM WIKI
Trauma Surgeries. Brute Damage Treatment: Treats and removes brute damage from the patient. Burn Damage Treatment: Treats and removes burn damage from the patient. Orthopedic Surgeries. Broken Bone Surgery: Repairs any broken bones the patient has. Internal Bleeding Surgery: Repairs any internal bleeding the patient has. Shrapnel Removal Surgery: Removes all instances ofCHEMISTRY - CM WIKI
Tools of the Trade. Chem Dispenser: If you were a marine, this would be your rifle.It dispenses the basic chemicals if a beaker is placed inside. Runs off battery charge which replenishes over time. Has several settings for dispensing chems (5 to 40 units).STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and theWARRIOR - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areRAVAGER - CM WIKI
Abilities: Description: Rest Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are GLADIATORS - CM WIKI "Are you not entertained?!" - Maximus Decimus Meridius, "Gladiator" (2000) Overview. The gladiators are a fearsome fighting force, despite their main purpouse being to entertain. They are equipped with powerful combat swords, riot shields, a lamp for light, specific equipment for each fighting role as well as varying degrees of armour, ranging from almost nonexsistent to increadibly powerful.SOROKYNESTRATA
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
GUIDE TO MEDICINE
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
GUIDE TO MEDICINE
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM GUIDE TO CONSTRUCTION Click on the Metal sheets. Select the Handrail under the construction list (Do not move during this or you won't build it, also make sure to face the direction you want the handrail to block movement from.) (Optional) Add a metal sheet to the handrail to reinforce it. Weld the handrail to secure this reinforcement.GUIDE TO MEDICINE
Potassium Purge. Add Water to an injector ( syringe, hypo, etc) 1 (you can use a sink) Add Potassium to an injector ( syringe, hypo, etc) 1. Inject your patient first with the Water, and then with the Potassium; inject at least 5 units of each, otherwise it will not work.SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theSURGERY - CM WIKI
Internal Organs Surgery (Groin, Chest.) Mending broken internal organs such as the heart or appendix. Note that this surgery excludes the eyes and brain as they have their own surgeries respectively. Peridaxon does not heal organ damage. This is the only way to healorgans in
DEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areSQUAD ENGINEER
Squad Engineer. You'll have two different playstyles you can experiment with. One, as a FOB building and Utility Engineer, who sets up defences and makes sure power is running.The second way to play Engineer is to be a Combat Engineer, breaching walls, hacking open doors, welding vents and repairing broken APC and lights as marines advance.Both are as good as the other, but too much ofWARRIOR - CM WIKI
The warrior is a highly mobile caste that serves as a mid ground between being a hit and run harrasser and a frontline combatant with abilities to quickly and easily disable or capture lone marines. For example it's unique ability Lunge makes the warrior lunge at the targetted marine and grabs them (note that marines can resist out ofthe grab
ORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and thePILOT OFFICER
The Pilot Officer, as the name indicates, pilots the ships of USS Almayer. They transport marines between the Almayer and the Landing Zones (LZ), protect and maintain their dropships, and provide Close Air Support (CAS) for those marines who want a fireworks show earlier than the 4th of July. CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
GUIDE TO MEDICINE
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.VEHICLE CREWMAN
GUIDE TO CONSTRUCTION Click on the Metal sheets. Select the Handrail under the construction list (Do not move during this or you won't build it, also make sure to face the direction you want the handrail to block movement from.) (Optional) Add a metal sheet to the handrail to reinforce it. Weld the handrail to secure this reinforcement.GUIDE TO MEDICINE
Potassium Purge. Add Water to an injector ( syringe, hypo, etc) 1 (you can use a sink) Add Potassium to an injector ( syringe, hypo, etc) 1. Inject your patient first with the Water, and then with the Potassium; inject at least 5 units of each, otherwise it will not work.SQUAD SPECIALIST
Squad Specialists are generally promoted during boot camp from marines who show an aptitude for leadership and tactical skills. Like all marines, the specialist's weapon is treated like an extension of themselves and as such, specialists know their chosen firearm, insideand out.
STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theSURGERY - CM WIKI
Internal Organs Surgery (Groin, Chest.) Mending broken internal organs such as the heart or appendix. Note that this surgery excludes the eyes and brain as they have their own surgeries respectively. Peridaxon does not heal organ damage. This is the only way to healorgans in
DEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areSQUAD ENGINEER
Squad Engineer. You'll have two different playstyles you can experiment with. One, as a FOB building and Utility Engineer, who sets up defences and makes sure power is running.The second way to play Engineer is to be a Combat Engineer, breaching walls, hacking open doors, welding vents and repairing broken APC and lights as marines advance.Both are as good as the other, but too much ofWARRIOR - CM WIKI
The warrior is a highly mobile caste that serves as a mid ground between being a hit and run harrasser and a frontline combatant with abilities to quickly and easily disable or capture lone marines. For example it's unique ability Lunge makes the warrior lunge at the targetted marine and grabs them (note that marines can resist out ofthe grab
ORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and thePILOT OFFICER
The Pilot Officer, as the name indicates, pilots the ships of USS Almayer. They transport marines between the Almayer and the Landing Zones (LZ), protect and maintain their dropships, and provide Close Air Support (CAS) for those marines who want a fireworks show earlier than the 4th of July. CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
VEHICLE CREWMAN
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12. If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP. This is an entirely fan-made project.MACROS - CM WIKI
Macros can be accessed and edited in two ways, from the in-game client by Right-click the top in-game title bar -> Client -> Macros. The other way is editing "macros.dmf" file with a text editor. The macros.dmf is in C:\Users\ \Documents\BYOND\cfg, open macros.dmf in a text editor ( Notepad++ recommended, but Notepad works fine, too)MARINES - CM WIKI
The Military Police is one of the main supports of the command staff, they ensue that the Marine Law is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny. Job. Role.Difficulty.
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
VEHICLE CREWMAN
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM GUIDE TO CONSTRUCTION Normal Windows/Reinforced Windows. Left click any empty window frame with 2 normal or reinforced glass sheets in your active hand to install a new window where aGUIDE TO MEDICINE
Medicine Autoinjectors. Most auto injectors have 3 uses in each of them. Each injection will induce half of the overdose threshold oftheir chemical, so
SURGERY - CM WIKI
Trauma Surgeries. Brute Damage Treatment: Treats and removes brute damage from the patient. Burn Damage Treatment: Treats and removes burn damage from the patient. Orthopedic Surgeries. Broken Bone Surgery: Repairs any broken bones the patient has. Internal Bleeding Surgery: Repairs any internal bleeding the patient has. Shrapnel Removal Surgery: Removes all instances ofSQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theWARRIOR - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areDEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and theSQUAD ENGINEER
Squad Engineer. You'll have two different playstyles you can experiment with. One, as a FOB building and Utility Engineer, who sets up defences and makes sure power is running.The second way to play Engineer is to be a Combat Engineer, breaching walls, hacking open doors, welding vents and repairing broken APC and lights as marines advance.Both are as good as the other, but too much ofPILOT OFFICER
"We're in the pipe, five by five." ― Cpl. Ferro, Aliens The Pilot Officer, as the name indicates, pilots the ships of USS Almayer.They transport marines between the Almayer and the Landing Zones (LZ), protect and maintain their dropships, and provide Close Air Support (CAS) for those marines who want a fireworks show earlier than the 4thof July.
CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MACROS - CM WIKI
Macros. Macros are custom built keys that align with commands/verbs that are already in the game. They are a very robust feature of SS13,allowing the
MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.VEHICLE CREWMAN
MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MACROS - CM WIKI
Macros. Macros are custom built keys that align with commands/verbs that are already in the game. They are a very robust feature of SS13,allowing the
MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members.VEHICLE CREWMAN
MARINE LAW - CM WIKISEE MORE ON CM-SS13.COM GUIDE TO CONSTRUCTION Normal Windows/Reinforced Windows. Left click any empty window frame with 2 normal or reinforced glass sheets in your active hand to install a new window where aGUIDE TO MEDICINE
Medicine Autoinjectors. Most auto injectors have 3 uses in each of them. Each injection will induce half of the overdose threshold oftheir chemical, so
SURGERY - CM WIKI
Trauma Surgeries. Brute Damage Treatment: Treats and removes brute damage from the patient. Burn Damage Treatment: Treats and removes burn damage from the patient. Orthopedic Surgeries. Broken Bone Surgery: Repairs any broken bones the patient has. Internal Bleeding Surgery: Repairs any internal bleeding the patient has. Shrapnel Removal Surgery: Removes all instances ofSQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theWARRIOR - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areDEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and theSQUAD ENGINEER
Squad Engineer. You'll have two different playstyles you can experiment with. One, as a FOB building and Utility Engineer, who sets up defences and makes sure power is running.The second way to play Engineer is to be a Combat Engineer, breaching walls, hacking open doors, welding vents and repairing broken APC and lights as marines advance.Both are as good as the other, but too much ofPILOT OFFICER
"We're in the pipe, five by five." ― Cpl. Ferro, Aliens The Pilot Officer, as the name indicates, pilots the ships of USS Almayer.They transport marines between the Almayer and the Landing Zones (LZ), protect and maintain their dropships, and provide Close Air Support (CAS) for those marines who want a fireworks show earlier than the 4thof July.
CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MACROS - CM WIKI
Macros. Macros are custom built keys that align with commands/verbs that are already in the game. They are a very robust feature of SS13,allowing the
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
MARINE LAW - CM WIKISEE MORE ON CM-SS13.COMVEHICLE CREWMAN
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. CM-SS13 - FORUMWIKIMARINE QUICKSTART GUIDERANKSPACE STATION 13 GUIDEALIENSVEHICLE CREWMAN If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.CM WIKIMARINESRANK
CM-SS13 is a heavily modified SS13 server inspired by the Aliens film and built from Baystation 12.If you're new to Space Station 13, check out our Space Station 13 Guide. We are not in any way affiliated with Fox/Disney, or the Aliens IP.MACROS - CM WIKI
Macros. Macros are custom built keys that align with commands/verbs that are already in the game. They are a very robust feature of SS13,allowing the
THE SKILL SYSTEM
Skill System. This is a general overview and introduction to the skill system in place on the server. The skill system works by defining your job with a set of skill categories, these categories each have their own tier of skill, for example the Master tier is the highest a skill can be and the Novice tier is the lowest a skill can be.MARINES - CM WIKI
Marine. The Ground Troops of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Tychon's Rift Sector.GUIDE TO PAPERWORK
Lists: By using and tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use to bullet point it.GUIDE TO MEDICINE
MARINE LAW - CM WIKISEE MORE ON CM-SS13.COMVEHICLE CREWMAN
SQUAD SMARTGUNNER
Squad Smartgunner. Like the Squad Specialist, you'll have access to a heavy weapon -- in your case, it's the M56 Smart Gun. Squad Smartgunners are expected to not only employ their special gear but also their greater understanding of tactics. Squad Smartgunners hold the rank of Corporal, putting them a cut above the typical Squad Marine and other of his support members. GUIDE TO CONSTRUCTION Normal Windows/Reinforced Windows. Left click any empty window frame with 2 normal or reinforced glass sheets in your active hand to install a new window where aGUIDE TO MEDICINE
Medicine Autoinjectors. Most auto injectors have 3 uses in each of them. Each injection will induce half of the overdose threshold oftheir chemical, so
SURGERY - CM WIKI
Trauma Surgeries. Brute Damage Treatment: Treats and removes brute damage from the patient. Burn Damage Treatment: Treats and removes burn damage from the patient. Orthopedic Surgeries. Broken Bone Surgery: Repairs any broken bones the patient has. Internal Bleeding Surgery: Repairs any internal bleeding the patient has. Shrapnel Removal Surgery: Removes all instances ofSQUAD SPECIALIST
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist; it will not work without proper access.STAFF OFFICER
Overview. Staff Officers (SO) are sixth in command after the Chief Engineer (CE), Requisitions Officer (RO) and Chief MP (CMP).Despite being the 6th in line for Command, generally when there is no CO or XO, the role of Acting Commanding Officer will pass down to you since other department heads are too busy in their own department.A SO's primary objective is to support theWARRIOR - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you arePILOT OFFICER
"We're in the pipe, five by five." ― Cpl. Ferro, Aliens The Pilot Officer, as the name indicates, pilots the ships of USS Almayer.They transport marines between the Almayer and the Landing Zones (LZ), protect and maintain their dropships, and provide Close Air Support (CAS) for those marines who want a fireworks show earlier than the 4thof July.
DEFENDER - CM WIKI
Abilities: Description: Rest. Used to rest and get up. Xenos heal faster when resting on weeds. Regurgitate. To devour, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, standstill.To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you areORDNANCE TECHNICIAN
The Ordnance Technician (OT) is an enlisted USCM crewmember of the USS Almayer's engineering department. Trained in all types of engineering work and directly supervised by the commissioned Chief Engineer.They are primarily responsible for maintaining the integrity of the USCM ordnance such as tinkering with armaments and using powerloaders to reload the dropships and theLV624 - CM WIKI
This page was last modified on 5 July 2020, at 18:25. Content is available under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License* Register
* Help
*
Remember Me?
-------------------------* What's New?
* Forum
* New Posts
* FAQ
* Calendar
* Community
* Member List
* User Tagging Statistics* Forum Actions
* Mark Forums Read
* Quick Links
* Today's Posts
* View Site Leaders
* User Tagging Statistics* Forms
* Wiki
* Rules
* Gitlab
* Discord
* Play Now!
* Advanced Search
*
* Forum
-------------------------Not mChat
* Archive
* Enable Desktop Notifications*
Shoutbox
Active Users: 0
User Tags
*
*
Ausrine has reached 50 posts!* 08:54 PM*
ladwhy has reached 50 posts!* 10:05 PM Hunk1 : Remember, the wiki is mostly maintained by Comunity. If you want to keep it updated, Talk with SergeantMuffinman to see what you can contribute with it and have a coolio Wiki contributor tag :8 Just L : The issue with maintaining the wiki is that the changelogs don't always contain the info necessary to update the wiki, and the lack of solid, factual information on mechanics makes it impossible to give accurate representations of what weapons/armor do Minimike : muffin has in game permissions to test things in tdome FortyPercent : Oh, so that's what that weird arena is for.*
Nyvrem has reached 50 posts!* 05:01 PM Hunk1 : you could always ask him or ask us to reproduce what you needon the thunderdome.
bobatnight : The devs released the values for weapons bobatnight : And we're going open source soon anywho*
Me_Bigsnail has reached 50 posts!* 07:31 PM BurningMetal : arf its that laggy shity ass update again. im skipping that round. no KD anyway.. BurningMetal : i really hope they will scrap those ridiculous change that no one asked for... BurningMetal : Boba, where can i see those weapon value? Fox Tail USN : FROST! TheDexFiles : I'M BACK 50RemAndCounting : ew Just L : based fox tail CABAL : Shit, many currencies are losing their worth, time to invest in Beno Plasma Fart Gas boys. h0nksworth : where are water dispenserse help pleadseNOTICE: N/A
ERROR: N/A
STICKY: N/A
*
Active Users
*
There are currently no users chatting.*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Ausrine
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @ladwhy
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Hunk1
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Just L
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Minimike
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @FortyPercent
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Nyvrem
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Hunk1
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @bobatnight
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @bobatnight
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Me_Bigsnail
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @BurningMetal
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @BurningMetal
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @BurningMetal
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Fox Tail USN
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @TheDexFiles
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @50RemAndCounting
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @Just L
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @CABAL
* Close
*
* View Profile
* Send Private Message* Report Shout
* Ignore / Unignore
* @h0nksworth
* Close
* If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to REGISTERbefore you can
post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selectionbelow.
CM-SS13 - FORUM
Welcome to the CM-SS13 - Forum.*
GENERAL
THREADS / POSTS LAST POST*
ANNOUNCEMENTS & INFO Announcements about staff, updates, and the like can be found here.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 9
* Posts: 44
LAST POST:
Predator Honor Code
by
FOREST2001
* View Profile
* View Forum Posts
* Private Message
03-17-2020, 03:55 PM*
GENERAL DISCUSSION
(2 Viewing)
Generic, on-topic discussion about CM-SS13.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 443
* Posts: 10,693
LAST POST:
bye
by
CASADA_RADIO
* View Profile
* View Forum Posts
* Private Message
Today, 12:56 AM
*
THE USCM
(2 Viewing)
Ultimate badasses.
FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 362
* Posts: 6,816
LAST POST:
Request a Nickname
by
COMET BLAZE
* View Profile
* View Forum Posts
* Private Message
Yesterday, 11:57 AM
*
THE HIVE
(2 Viewing)
Our lives for the Queen!FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 102
* Posts: 2,770
LAST POST:
xeno rework testing discussionby
TROIKA
* View Profile
* View Forum Posts
* Private Message
Yesterday, 05:18 PM
*
ACID GOOP
(1 Viewing)
Off-topic discussionFORUM ACTIONS:
FORUM STATISTICS:
* Threads: 319
* Posts: 3,580
LAST POST:
The old boomer is gone, long...by
THESOLDIERLLJK
* View Profile
* View Forum Posts
* Private Message
Today, 02:13 AM
*
ART & STORIES
(2 Viewing)
Show off your artwork and literacy.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 78
* Posts: 911
LAST POST:
Bald Marine's Quest
by
UNWAVERINGGREY
* View Profile
* View Forum Posts
* Private Message
Yesterday, 07:15 PM
*
OTHER GAMES
(3 Viewing)
News, discussions, and opinions about all other games.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 46
* Posts: 494
LAST POST:
Which game triggers nostalgia...by
VICTOR KLEINER
* View Profile
* View Forum Posts
* Private Message
03-22-2020, 10:23 PM*
CM-SS13
THREADS / POSTS LAST POST*
DEVELOPMENT
Discussion for ongoing CM development. Now open to everyone.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 19
* Posts: 224
LAST POST:
CM 2020 - A Retroactive Lookby
ORBIS
* View Profile
* View Forum Posts
* Private Message
03-10-2020, 08:39 PM*
BUGS & ISSUES
Our Issues are now hosted on Gitlab.*
GUIDES
(1 Viewing)
Player-made guides on how stuff works.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 54
* Posts: 600
LAST POST:
Novacti's guide to squad...by
NOVACTI
* View Profile
* View Forum Posts
* Private Message
03-27-2020, 02:43 AM*
WIKI
Discussions and suggestions regarding the Wiki.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 3
* Posts: 16
LAST POST:
knock knock its time to...by
JUST L
* View Profile
* View Forum Posts
* Private Message
02-22-2020, 03:16 AM*
APPLICATIONS
THREADS / POSTS LAST POST*
APPEALS & REPORTS
*
STAFF APPLICATIONS
*
WHITELIST APPLICATIONS*
ADMINISTRATIVE REQUESTS User requests for due permission changes (in-game or on the forum), forum name changes, and the like will go here once submitted.FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 162
* Posts: 348
LAST POST:
Private
*
LEGACY
THREADS / POSTS LAST POST*
ARCHIVE
FORUM ACTIONS:
FORUM STATISTICS:
* Threads: 0
* Posts: 0
LAST POST:
Never
Mark Forums Read
| View Forum LeadersWHAT'S GOING ON?
CURRENTLY ACTIVE USERS There are currently 46 users online. 14 members and 32
guests
Most users ever online was 2,512, 12-17-2019 at 05:01 PM.* Dorkkeli
,
* forest2001
,
* Fox Tail USN
,
* Just L
,
* Medi ,
* MrHorizons
,
* Nwd72 ,
* Rocco Ward
,
* scsnv ,
* Sleepy Retard
,
* Snooper44
,
* Tharinoma
,
* Victor Kleiner
TODAY'S BIRTHDAYS
* Jaketeaking
,
* Asada
(23)
CM-SS13 - FORUM STATISTICS* Threads 4,849
* Posts 47,373
* Members 3,135
* Active Members 728 Welcome to our newest member, cclyne78ICON LEGEND
* Contains unread forum posts * Contains no unread forum posts * Forum is a category* Forum is a Link
-- Black-Orange ---- Legacy -- Avenger-Fixed -- Avenger-Fluid -- Default Mobile Style* Contact Us
* CM-SS13
* Archive
* Top
All times are GMT. The time now is 03:14 AM. Powered by vBulletin® Version 4.2.5 Copyright © 2020 vBulletin Solutions Inc. All rights reserved. Shoutbox provided by vBShout (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd. vBulletin Security provided by DragonByte Security (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd. User Alert System provided by Advanced User Tagging v3.3.0 (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.Details
Copyright © 2024 ArchiveBay.com. All rights reserved. Terms of Use | Privacy Policy | DMCA | 2021 | Feedback | Advertising | RSS 2.0