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MY VISUAL NOVEL LIST Here I'll make a list of all the Visual novels I've played so far(In order of playing). If I've made a review for that VN I'll link it with the name :) Green: Freeware, originally English/Translated to English Red: In Japanese, no patch available Blue: Originally in Japanese/Chinese/Korean, English patch available/Officially translatedto English No
TUTORIAL ON EXTRACTING TEXT FROM PSP VISUAL NOVELS ON Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. Until a few years back ,a lot of people including myself used VNR for this purpose, but after SOURCES/INSTRUCTIONS FOR OTOME GAMING Edit 27 June 2020: This page has been rather outdated for a while, so I put it through a major revamp. Please mention in the comment section if you notice any lingering old info! Edit 9 September 2020: Added information on hooking text from PSP visual novels. Since the opportunities to get otome games are REVIEW+SUMMARY: AI WA, NIKUSHIMI NI YOKU NITEIRU After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. AINIKU | OTOME HEAVEN Posts about Ainiku written by vocaotome. After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
BL GAME REVIEW/SUMMARY: PARADISE: MITSUGI ROUTE PART 4 The previous post, part 3 is here! This part is going to a little shorter than the other ones because I wanted to keep all the bonding and thirsting in one post and the upcoming NSFW stuff in another. _____ I found it cute how once Mitsugi and Azuma were back in theloghouse, Azuma
ABOUT | OTOME HEAVEN 20+, Female, loves otome games, manga and anime. I am kinda multi-fandom (40% of them otome games, 40% BL and 20% everything else). For the longest time I had been obsessed with Alice series by Quinrose, and was the admin for Anniversary no Kuni no Alice translation project. Currently I'm mostly active on my discord, but Ican
MY VISUAL NOVEL LIST Here I'll make a list of all the Visual novels I've played so far(In order of playing). If I've made a review for that VN I'll link it with the name :) Green: Freeware, originally English/Translated to English Red: In Japanese, no patch available Blue: Originally in Japanese/Chinese/Korean, English patch available/Officially translatedto English No
TUTORIAL ON EXTRACTING TEXT FROM PSP VISUAL NOVELS ON Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. Until a few years back ,a lot of people including myself used VNR for this purpose, but after SOURCES/INSTRUCTIONS FOR OTOME GAMING Edit 27 June 2020: This page has been rather outdated for a while, so I put it through a major revamp. Please mention in the comment section if you notice any lingering old info! Edit 9 September 2020: Added information on hooking text from PSP visual novels. Since the opportunities to get otome games are REVIEW+SUMMARY: AI WA, NIKUSHIMI NI YOKU NITEIRU After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. AINIKU | OTOME HEAVEN Posts about Ainiku written by vocaotome. After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
BL GAME REVIEW/SUMMARY: PARADISE: MITSUGI ROUTE PART 4 The previous post, part 3 is here! This part is going to a little shorter than the other ones because I wanted to keep all the bonding and thirsting in one post and the upcoming NSFW stuff in another. _____ I found it cute how once Mitsugi and Azuma were back in theloghouse, Azuma
FEBRUARY | 2020 | OTOME HEAVEN 1 post published by vocaotome during February 2020. A couple months ago I was invited to try out Moonrise, a text based urban fantasy interactive novel by Natalie Cannon.Although I usually stick to visual novels, since I had played and enjoyed other choice of games before, I decided to give Moonrise a try and write a review for it. REVIEWS/LET’S PLAYS/SUMMARIES Otome games: Review: Otometeki Koi Kakumei Love Revo!!!!! Let's Play: Kuchihatenu Sakura no Review/Summary: Ai wa, Nikushimi ni Yoku Niteiru. Nikushimi wa, Ai ni Yoku Niteiru Common route part 1 BL Games: Review/Summary: Ego to Koukai no Dilemma Review/Summary: Paradise Common route part 1, part 2, part 3 Mitsugi route part 1, part 2a (NSFW), part TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. HASHIHIME Q&A INFORMATION COLLECTION Information pulled from the supplementary materials book, the homepage Q/A, and also Twitter Q/As. General: On the game cover/main menu, Tamamori is reading Minakami's notebook and trying to hold back tears of bitterness and jealousy over Kyuusaku. At first the kanji for "saving" Minakami was normal「救う」, then it changed to 「掬う」 that supposedly comes from BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. VOCAOTOME | OTOME HEAVEN | PAGE 2 Read all of the posts by vocaotome on Otome Heaven. After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembleslove).
JUNE | 2020 | OTOME HEAVEN 1 post published by vocaotome during June 2020. The previous post, part 4 is here!. This part is going to a lot shorter than the other ones because it’s basically just going to be the whole hscene. MY ALICE SERIES OBSESSION Ah, it's been so long since I posted here! During this interval I've been very active on tumblr, mostly obsessing over the Alice series by Quinrose. I guessed it was high time I started bringing them over too, since I've been writing some review posts recently and workpress has a OCTOBER | 2013 | OTOME HEAVEN 1 post published by vocaotome during October 2013. Well, I finished Hijikata’s and Saito’s route way back, but never got around to reposting in this blog and I’m too lazy to make new posts for all the 15 parts >.> So here you go, links to all the parts, posted intumblr.
ABOUT | OTOME HEAVEN 20+, Female, loves otome games, manga and anime. I am kinda multi-fandom (40% of them otome games, 40% BL and 20% everything else). For the longest time I had been obsessed with Alice series by Quinrose, and was the admin for Anniversary no Kuni no Alice translation project. Currently I'm mostly active on my discord, but Ican
MY VISUAL NOVEL LIST Here I'll make a list of all the Visual novels I've played so far(In order of playing). If I've made a review for that VN I'll link it with the name :) Green: Freeware, originally English/Translated to English Red: In Japanese, no patch available Blue: Originally in Japanese/Chinese/Korean, English patch available/Officially translatedto English No
TUTORIAL ON EXTRACTING TEXT FROM PSP VISUAL NOVELS ON Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. Until a few years back ,a lot of people including myself used VNR for this purpose, but after SOURCES/INSTRUCTIONS FOR OTOME GAMING Edit 27 June 2020: This page has been rather outdated for a while, so I put it through a major revamp. Please mention in the comment section if you notice any lingering old info! Edit 9 September 2020: Added information on hooking text from PSP visual novels. Since the opportunities to get otome games are REVIEW+SUMMARY: AI WA, NIKUSHIMI NI YOKU NITEIRU After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. AINIKU | OTOME HEAVEN Posts about Ainiku written by vocaotome. After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed BL GAME REVIEW/SUMMARY: PARADISE: MITSUGI ROUTE PART 4 The previous post, part 3 is here! This part is going to a little shorter than the other ones because I wanted to keep all the bonding and thirsting in one post and the upcoming NSFW stuff in another. _____ I found it cute how once Mitsugi and Azuma were back in theloghouse, Azuma
BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
ABOUT | OTOME HEAVEN 20+, Female, loves otome games, manga and anime. I am kinda multi-fandom (40% of them otome games, 40% BL and 20% everything else). For the longest time I had been obsessed with Alice series by Quinrose, and was the admin for Anniversary no Kuni no Alice translation project. Currently I'm mostly active on my discord, but Ican
MY VISUAL NOVEL LIST Here I'll make a list of all the Visual novels I've played so far(In order of playing). If I've made a review for that VN I'll link it with the name :) Green: Freeware, originally English/Translated to English Red: In Japanese, no patch available Blue: Originally in Japanese/Chinese/Korean, English patch available/Officially translatedto English No
TUTORIAL ON EXTRACTING TEXT FROM PSP VISUAL NOVELS ON Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. Until a few years back ,a lot of people including myself used VNR for this purpose, but after SOURCES/INSTRUCTIONS FOR OTOME GAMING Edit 27 June 2020: This page has been rather outdated for a while, so I put it through a major revamp. Please mention in the comment section if you notice any lingering old info! Edit 9 September 2020: Added information on hooking text from PSP visual novels. Since the opportunities to get otome games are REVIEW+SUMMARY: AI WA, NIKUSHIMI NI YOKU NITEIRU After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. AINIKU | OTOME HEAVEN Posts about Ainiku written by vocaotome. After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed BL GAME REVIEW/SUMMARY: PARADISE: MITSUGI ROUTE PART 4 The previous post, part 3 is here! This part is going to a little shorter than the other ones because I wanted to keep all the bonding and thirsting in one post and the upcoming NSFW stuff in another. _____ I found it cute how once Mitsugi and Azuma were back in theloghouse, Azuma
BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
FEBRUARY | 2020 | OTOME HEAVEN 1 post published by vocaotome during February 2020. A couple months ago I was invited to try out Moonrise, a text based urban fantasy interactive novel by Natalie Cannon.Although I usually stick to visual novels, since I had played and enjoyed other choice of games before, I decided to give Moonrise a try and write a review for it. REVIEWS/LET’S PLAYS/SUMMARIES Otome games: Review: Otometeki Koi Kakumei Love Revo!!!!! Let's Play: Kuchihatenu Sakura no Review/Summary: Ai wa, Nikushimi ni Yoku Niteiru. Nikushimi wa, Ai ni Yoku Niteiru Common route part 1 BL Games: Review/Summary: Ego to Koukai no Dilemma Review/Summary: Paradise Common route part 1, part 2, part 3 Mitsugi route part 1, part 2a (NSFW), part TUTORIAL | OTOME HEAVEN Posts about Tutorial written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. MARCH | 2020 | OTOME HEAVEN 1 post published by vocaotome during March 2020. The previous post, part 3 is here!. This part is going to a little shorter than the other ones because I wanted to keep all the bonding and thirsting in one post and the upcoming NSFW stuff in another. HASHIHIME Q&A INFORMATION COLLECTION Information pulled from the supplementary materials book, the homepage Q/A, and also Twitter Q/As. General: On the game cover/main menu, Tamamori is reading Minakami's notebook and trying to hold back tears of bitterness and jealousy over Kyuusaku. At first the kanji for "saving" Minakami was normal「救う」, then it changed to 「掬う」 that supposedly comes from TRANSLATION: KAWASE/TAMAMORI SHORT STORY (HASHIHIME OF THE Hello everyone, today I bring you a translation of the Kawase/Tamamori short story (R18) from the BL visual novel Hashihime of the Old Book Town, developed by ADELTA and localized to English by Mangagamer. The story was published on ADELTA's official website, so there shouldn't be any problem to share it with the English fandom. JUNE | 2020 | OTOME HEAVEN 1 post published by vocaotome during June 2020. The previous post, part 4 is here!. This part is going to a lot shorter than the other ones because it’s basically just going to be the whole hscene. BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for thereview of
ITHVNR | OTOME HEAVEN Posts about ITHVNR written by vocaotome. Extracting JP text from PSP games running on PPSSPP emulator was considered to be only a pipedream until the amazing Jiichi added PPSSPP support to his text hooker program Visual Novel Reader (VNR) back in July 2014. OCTOBER | 2013 | OTOME HEAVEN 1 post published by vocaotome during October 2013. Well, I finished Hijikata’s and Saito’s route way back, but never got around to reposting in this blog and I’m too lazy to make new posts for all the 15 parts >.> So here you go, links to all the parts, posted intumblr.
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October 10, 2019
BL GAME REVIEW/SUMMARY: PARADISE: MITSUGI ROUTE PART 1 Common route last part here!
Now we have finally started Mitsugi route! This is the first part outof 3 or 4.
_____________________________________ Azuma forgets that Mitsugi is also in the shipbuilding group, plus he also has an interest in building things (like plastic model cars and the like) so he simply wants to try building a ship. He volunteersan y to join the shipbuilding group and Matauda, their de-facto-leader, is accepting of his decision. Mitsugi disapproves with a tut, making Azuma belatedly realize what he just signed up for (;´Д`). He wants to backpedal but loses his chance as everyone keeps talking about their own preferences. Shimada is in shipbuilding group because he likes delicate work (Mitsugi is pleased and thanks him for helping out, wow niceness?), Takara wants to search for food (sasuga foodie boi (*°∀°)=3), Kido thinks that the food collection group needs more people so he also wants to join, Hongou plans to help out the shipbuilding group when he is not attempting to communicate with the mainland. During this whole time Azuma just keeps staring awkwardly and trying to get a word in and fails. In the end Matsuda answers him only when it is too late and everyone has chosen their groups, but Azuma still tries and asks Matsuda whether it is OK for him to be in the shipbuilding group. He wanted Matsuda to take a hint and put him in the food collection group by switching him out with someone else, but Matsuda just turns to Mitsugi and enquires if he has any problems with Azuma joining them. Continue reading →* Posted in Review
* Tagged BL game ,
Let's Play , Mitsugi, Paradise
, Pil/Slash
, Review
, summary
, Visual Novel
* Leave a comment
September 15, 2019
BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE LAST PART (PART 3)Part 2 here
!
This concludes the common route, we’ll move on to Mitsugi route inthe next part.
_____________________________________DAY 6
The island residents spend most of the day doing the same things as day 5 but don’t obtain much success. There is still no signs of the ship, and tension is high in the air. The musclehead with a short temper and the seaweed head from the canon fodder quartet start arguing, blaming each other for their lack of success and musclehead even takes out his frustration on the glasses dude trying to mediate. In the end Matsuda steps in to calm them down. During this whole time Azuma keeps looking on like an observer, apathy skill level over 9000. _“I can see why they would get frustrated and lose their cool.”_ Continue reading →* Posted in Review
* Tagged BL game ,
Let's Play , Paradise, Review
, summary
, Visual Novel
* 1 Comment
August 6, 2019
BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 2Part 1 here
,
please go read it first if you haven’t yet! Part 3 should conclude the common route, then we’ll move on to Mitsugi route. I’ll go for Mitsugi first because I hate him the most _(EDIT: I made this statement during my first playthrough, I’ll talk about my current feelings about him at the end of his route post)_, and I’m sad that Shimada isn’t apparently capture character because he’s cute despite the goatee. I will, however, edit the post to include how certain scenes during the common route vary slightly depending on the route choices. _____________________________________ Continue reading →* Posted in Review
* Tagged BL game ,
Let's Play , LP
, Paradise
, Pil/Slash
, Review
, summary
, Visual Novel
* 2 Comments
July 27, 2019
BL GAME REVIEW/SUMMARY: PARADISE: COMMON ROUTE PART 1 Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for the review of Ai wa, Nikushimi ni Yoku Niteiru first ( ̄▽ ̄*)ゞ. Paradise is a dark survival thriller Boys Love Game that is a collaboration project between Pil/Slash and LOVE&DESTROY. Both companies are infamous for the dark and mindscrew-y storylines in their games (many of you might be familiar with LOVE&DESTROY’s -CAGE OPEN- and Pil/Slash’s Shingakkou -Noli me tangere-), and Paradise is also not an exception to that norm despite the brightly colored pretty art and a seemingly happy-go-lucky protagonist. I remember seeing the summary on vndb before, but by the time I started the game I had forgotten most of it. I didn’t look it up again because I wanted to go in as blind as possible, and I will try to write this review in a way that you don’t get spoiled for future routes. The order I followed was Mitsugi -> Matsuda -> Takara, and it was a wise choice, though not for the reasons I expected XD (I will explain this after I’m finished with reviewing everything). The original game came out on November 30th 2017, and a sequel fandisc ”Paradise -MUSUBI-” was released on October 12th 2018. The fandisc contains the after stories that follow the happy ends of the original game, as well as retellings of some scenes from the original game from the point of view of other characters. A second fandisc came out just yesterday, July 26th 2019. I haven’t played it yet, but it seems darker compared to the previous FD and it seems that instead of following the original game endings, this will change up the story from the very start and be more informative about the overall mystery (like a true route). I think I’ve spent enough time introducing the game, so I’m jumping right into my let’s play/summary combination. No introduction about the characters because some of them are spoilery + I am feeling a bit under the weather. I might update this post later to turn it into a more proper review. Continue reading →* Posted in Review
* Tagged BL game ,
Let's Play ,
LOVE&DESTROY ,
Pil/Slash , Review
, summary
, Visual Novel
* 1 Comment
January 15, 2019
BL GAME REVIEW/SUMMARY: EGO TO KOUKAI NO DILEMMA I finished playing Ego to Koukai no Dilemma over the weekend, and it was surprisingly a great ride! It’s pretty short too since there is only one LI, so I decided to choose it for my first ever BL game review. You can download a trial version of the game here (click any the こちらから and look for a button the 体験版 word in the pagethat opens).
For any shounen-ai lovers, I must warn you that this game is R18 and rather messed up with yandere elements, but I should also warn hardcore people looking forward to a psychopath love interest murdering people left and right that none of the bad ends have any crazy murder stuff despite how creepy the title screen looks (even the worst scenario just has some heartbreak and questionable sex acts). The happy end that seems to be canon is actually sweet enough to defeat many classic shoujo manga (´。• ω •。`) ♡ BECAUSE I DON’T WANT MY READERS TO GET INTO AWKWARD SITUATIONS, I’LL SOMETIMES CROP OR CENSOR THE NSFW IMAGES IN THIS POST. CLICK ON THE CENSORED IMAGES TO SEE THE ACTUAL UNCENSORED IMAGES. Continue reading →* Posted in Review
* Tagged BL game ,
Ego to Koukai no Dilemma,
JINCLIP , Review
, summary
* 1 Comment
December 21, 2018
REVIEW+SUMMARY: AI WA, NIKUSHIMI NI YOKU NITEIRU. NIKUSHIMI WA, AI NI YOKU NITEIRU: COMMON ROUTE PART 1 After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called _AI WA, NIKUSHIMI NI YOKU NITEIRU NIKUSHIMI WA, AI NI YOKU NITEIRU_ (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, so despite a little issues here and there I really enjoyed this game and decided to come out of hibernation, lol. (I also wrote a vndb summary of it which you can check out here .) Let me explain the format of this review first. In this post I plan to talk about the characters and the general setting first, then describe the plot until the point where routes diverge. Later I’m going to make separate posts about different routes instead of one longass post. The game encourages us to follow a certain order but I’m going to review them in a certain slightly different order for maximum emotional satisfaction.CHARACTERS:
Continue reading →* Posted in Review
* Tagged ai wa nikushimi ni yoku niteiru,
Ainiku , otome game
, Review
, summary
, Visual Novel
* 2 Comments
July 8, 2018
ANNIVERSARY NO KUNI NO ALICE COMPLETE ENGLISH PATCH RELEASED! (Cross posted on blogspot)
I have been neglecting this blog for years now and been hanging around in tumblr and twitter, but I figured that I’ve been making enough lengthy posts there to archive some of them in this blog as well. So the first news I return with is the announcement of the COMPLETE PATCH FOR THE OTOME GAME ANNIVERSARY NO KUNI NO ALICE. I have been working as the admin and a translator for this project and I’m super excited about the release! Maybe it’s time to replay the game now that everything is in English You can find download links for the patch and the game on the projectblog here
.
A few pics from the translated game: * Posted in Uncategorized * Tagged anniversary no kuni no alice,
english otome game
, english
patch , Heart no
Kuni no Alice
, otome
game , translation
, Visual Novel
* Leave a comment
September 28, 2016
ANNIVERSARY NO KUNI NO ALICE PARTIAL PATCH RELEASED! Wow, I’ve been neglecting this blog for so long…But today I returnwith good news!
I and my team at marchen translations are proud to announce that the first partial patch of Anniversary no Kuni no Alice is finally out! Find the patch at the project blog here.
The patch contains routes for 4 characters out of 11. P.S. Please read the instructions text file in the download folder~! A couple preview pics: * Posted in Uncategorized * Tagged anniversary no kuni no alice,
english patch ,
Heart no Kuni no Alice, otome
game , otome games
, quinrose
, translation
* 3 Comments
August 20, 2014
ALICE IN THE HEART OTOME GAME APP WALTHROUGH: BLOOD ROUTE (Cross posted on blogspot)
Follow the choices in first column to get Blood’s best end! Save appropriately as you go, then load from those saves and start from the next column to get another ending. I marked the responsibility avoiding choices with *** and love point raising choices with . * You can get the Hatter family end by either loading Save1 and following the long way, or loading Save4 and just changing the final 3 choices of his best end. But for the 2nd case you wouldn’t get some CGs and a couple of subevents, so I recommend the long way. * Picking both of the “Take a bath to refresh” and “Go to Blood’s room without checking” choices leads to DEAD END. * For getting all events load Save2, choose “It’s fun to hang out with Boris” and “Amusement park” and while picking anything you like for the rest of the choices. Stop playing once you get the event and continue from Save3 again.Hatter Mansion
I see***
But I’ll let them do it***Accuse Blood
I’ve gotten used to this life *** It is useful for daily life here *** Listen to /Skip explanation (doesn’t matter)Amusement Park
Blood
Is it that amazing? *** Because we hit it off?Save1*
(Long way) Load Save1*Load Save1*
Elliot
Blood
Blood
Go shopping
Go shopping
Go shopping
Amusement Park
Amusement Park
Castle
Ok, I get it
Ok, I get it
Ok, I get it
He is just being shyHe didn’t like it
He is just being shyMaybe
I was fascinated by himThis is different.
I was fascinated by himClock Tower
I was fascinated by himAmusement park
I’m just having fun at the moment. ***Heart Castle
Accept
Clock Tower
I’m just having fun at the moment. *** I’m just having fun at the moment. *** Go to Blood’s room without checkingHeart Castle
Amusement Park
Actually lemon tea lover Go to Blood’s room without checkingCheck right now
Haunted house with scary ghostsStraight tea lover
I will explain the situationThat’s weird
Usual merry-go-round Roller coaster which goes off the rails often Don’t hang out with themThat’s weird
Hmm, ok…
He’s helpless, and makes me worry Ask him for a tour ofthe residence
Go outside
Maybe
Hang out with them
Hang out with them
Is it carrot food as usual…? He’s helpless, and makes me worry He’s helpless, and makes me worryClock Tower
Maybe
Get angry at Blood
Go get some sleep by yourself.I’d love to
Maybe
It’s scary to hang out with BorisHeart Castle
I’d love to
It feels like we’re a couple Go out with just two of usAmusement Park
I still love him
Answer that I love there so much Go out with lively companions Take his eyepatch off I’ll give you a slap. ….What do you mean?Shake off his hand
I’d rather hang out with GowlandSave2*
I started liking people here *** It feels like we’re a couple I’d rather hang out with Gowland Scold in a small voiceI still love him
It feels like we’re a couple It’s because I’m interested in Nightmare Take his eyepatch offI’m ignoring you
I don’t say anything.Hold on
I still love him
I blame Nightmare
I started liking people here *** Take his eyepatch offClock Tower
Step on Blood’s footHold on
Thanks
Really?
I started liking people here *** I like Elliot, but not in that waySave5*
Load Save5*
Step on Blood’s foot I have nothing to apologize for *** Can’t choose one. I like both.I like Blood.
It’s because I’m interested in NightmareSigh
It’s because Nightmare is good looking. It’s because I’m interested in NightmareI blame Nightmare
But it’s fun anyway *** I don’t say anything.I blame Nightmare
Amusement park
How did this happen…Heart Castle
Heart Castle
That’s not true.
END
Thanks
Thanks
I didn’t mean it
-
I like Elliot, but not in that wayI didn’t mean it
Save3* _Load Save2, follow advice above to get Blood and Boris event 2, then load Save3 to continue._-
I have nothing to apologize for *** I have nothing to apologize for *** I have nothing to apologize for ***-
Pretend to cry
Pretend to cry
Save4*
(Short way) Load Save4* Open the door to perversion. Please forgive me, Your Majesty.Pretend to cry
Sigh
I accept him.
I refuse Peter.
But it’s fun anyway *** But it’s fun anyway *** But it’s fun anyway *** But it’s fun anyway ***Quit dancing.
How did this happen……It sucks.
Keep dancing.
…It sucks.
-
-
…It sucks.
-
-
-
Answer that I like him.BLOOD BEST END
HATTER FAMILY END
ROSE GARDEN END 1 (3P) ROSE GARDEN END 2 (BLOOD) * Posted in Uncategorized * Tagged alice in the country of hearts,
alice in the heart
, Blood
Dupre , capture
guide , guide
, Heart no Kuni no Alice, otome
game , Visual Novel
, Walkthrough
* Leave a comment
December 10, 2013
DIAMOND NO KUNI NO ALICE- JOKER ROUTE TRANSLATION/REVIEW _“BELIEVE ME, Alice. If imprisoning you was my only goal, I wouldn’t have this much devotion towards you.” -Joker_ Joker has a short route of his own in Diamond no Kuni no Alice ~Wonderful Wonder World~, and in this post I reviewed his scenes (two of them) in a lot of detail while opting for word-to-word translation for the end. I went for the good end, “the Stage for Two”. Note: To completely understand the happenings of Joker’s route one needs to have some ideas about the dream train scenes that are a part of the common route, which I’ll cover someday. Far away into the future, but someday. XD I’ll probably cover the common scenes during my review of Blood’s route, which is crazy long and still work inprogress.
~1ST TICKET~
Alice is in town when she bangs into some guy, but he’s nice enough to apologize even though Alice was the one who ran into him. Alice feels happy about how people are so much calmer during the Survey meetings, but she gets a little tired from all the crowds and decides to go somewhere quiet. Which somehow equals her straying off into the Forest of Arrows (even Alice is confused at her own actions XD). Continue reading → * Posted in Uncategorized * Tagged Alice Liddell, Daiya no Kuni
no Alice
,
Diamond no Kuni no Alice,
Heart no Kuni no Alice, Joker
, otome game
, Review
, translation
, Visual Novel
* 2 Comments
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