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2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to SUPER STREET FIGHTER 2 || CONTROLS THROW When close, or + Strong/Fierce or Forward/Roundhouse Use this technique near an opponent to throw him. Each character throws his opponent based on their fighting style. Certain characters can even throw the opponent while airborne. MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
SHADOW OVER MYSTARA || ITEMS Dungeons & Dragons Shadow Over Mystara character profiles, images,sprites, and more!
MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to SUPER STREET FIGHTER 2 || CONTROLS THROW When close, or + Strong/Fierce or Forward/Roundhouse Use this technique near an opponent to throw him. Each character throws his opponent based on their fighting style. Certain characters can even throw the opponent while airborne. MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
SHADOW OVER MYSTARA || ITEMS Dungeons & Dragons Shadow Over Mystara character profiles, images,sprites, and more!
MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to STREET FIGHTER ALPHA 2 || CONTROLS Contains character profiles, images, sprites, and more! THROW When close, or + Strong / Fierce or Forward / Roundhouse Use this techniquenear an opponent to
MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
RED EARTH || STAGES & BOSSES Contains character profiles, images, sprites, and more! BONUS GAME 1 : DESTROY THE STATUE! After fighting Ravange in Stage 3 is the first bonus game: take down Scion's statue within 30 seconds with any attack except Mystic Force or Mystic Combos. RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Contains character profiles, images, sprites, and more! Japanese Name : Gi Gi Elemental Weakness : Lightning The Crypt is a geographic reference to Central and South America and the location marker pertains to the Mayan pyramids. BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. STREET FIGHTER ALPHA 3 CHARACTERS Contains character profiles, images, sprites, and more! Meet the mighty cast of international warriors! Click on a portrait to view his profile and movelist! STREET FIGHTER 3 SECOND IMPACT || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || SPELLS Contains character profiles, images, sprites, and more! FINAL STRIKE "They say there's an ultimate magic, a power that can destroy anyopponent instantly.
ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || ITEMS Normal arrows with a fiery tip. Knocks down and burns target. BURNING OIL. Erupts into flame, torching enemies. Juggle a boss by tossing oil on its body and striking to keep him down, rinse and repeat. LARGE BURNING OIL. Erupts into a huge wave of fire, mowing through enemies. Bombard a boss with 9 LBOs and Rod of Fire to finish it quickly. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || ITEMS Normal arrows with a fiery tip. Knocks down and burns target. BURNING OIL. Erupts into flame, torching enemies. Juggle a boss by tossing oil on its body and striking to keep him down, rinse and repeat. LARGE BURNING OIL. Erupts into a huge wave of fire, mowing through enemies. Bombard a boss with 9 LBOs and Rod of Fire to finish it quickly. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. ARCADE QUARTERMASTER Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Hold against crouching attacks Hold against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. CAPCOM VS SNK 2 || STAGES & BOSSES ULTIMATE RUGAL SHIN AKUMA The international kingpin and black market dealer is the formidable final boss of C-A-P Groove users. After he defeats Akuma in a battle atop a tower in Osaka, Rugal's inner Orochi Power is awakened and absorbs Akuma's Satsui no Hadou! STREET FIGHTER ALPHA 2 || CONTROLS Each time you execute normal and special moves, your Super Combo Gauge will build up. Your level will increase when the gauge reaches certain points, then you will be able to perform Super Combos, Custom Combos,and Alpha Counters.
RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
SHADOW OVER MYSTARA || SPELLS Contains character profiles, images, sprites, and more! FINAL STRIKE "They say there's an ultimate magic, a power that can destroy anyopponent instantly.
THE KING OF FIGHTERS 2003 || HOW TO PLAY When knocked down, press AB at the same time. If struck with a staggering blow, use this maneuver to roll safely on the ground and land back on your feet quickly. GUARD CANCEL. Guard, then AB at the same time. At the cost of a stock, timing is crucial to quickly reposition yourself after blocking an attack. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || ITEMS Normal arrows with a fiery tip. Knocks down and burns target. BURNING OIL. Erupts into flame, torching enemies. Juggle a boss by tossing oil on its body and striking to keep him down, rinse and repeat. LARGE BURNING OIL. Erupts into a huge wave of fire, mowing through enemies. Bombard a boss with 9 LBOs and Rod of Fire to finish it quickly. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || ITEMS Normal arrows with a fiery tip. Knocks down and burns target. BURNING OIL. Erupts into flame, torching enemies. Juggle a boss by tossing oil on its body and striking to keep him down, rinse and repeat. LARGE BURNING OIL. Erupts into a huge wave of fire, mowing through enemies. Bombard a boss with 9 LBOs and Rod of Fire to finish it quickly. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. ARCADE QUARTERMASTER Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Hold against crouching attacks Hold against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. CAPCOM VS SNK 2 || STAGES & BOSSES ULTIMATE RUGAL SHIN AKUMA The international kingpin and black market dealer is the formidable final boss of C-A-P Groove users. After he defeats Akuma in a battle atop a tower in Osaka, Rugal's inner Orochi Power is awakened and absorbs Akuma's Satsui no Hadou! STREET FIGHTER ALPHA 2 || CONTROLS Each time you execute normal and special moves, your Super Combo Gauge will build up. Your level will increase when the gauge reaches certain points, then you will be able to perform Super Combos, Custom Combos,and Alpha Counters.
RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
SHADOW OVER MYSTARA || SPELLS Contains character profiles, images, sprites, and more! FINAL STRIKE "They say there's an ultimate magic, a power that can destroy anyopponent instantly.
THE KING OF FIGHTERS 2003 || HOW TO PLAY When knocked down, press AB at the same time. If struck with a staggering blow, use this maneuver to roll safely on the ground and land back on your feet quickly. GUARD CANCEL. Guard, then AB at the same time. At the cost of a stock, timing is crucial to quickly reposition yourself after blocking an attack. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. CAPCOM VS SNK 2 || STAGES & BOSSES ULTIMATE RUGAL SHIN AKUMA The international kingpin and black market dealer is the formidable final boss of C-A-P Groove users. After he defeats Akuma in a battle atop a tower in Osaka, Rugal's inner Orochi Power is awakened and absorbs Akuma's Satsui no Hadou! STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. CAPTAIN COMMANDO || ENEMIES Contains character profiles, images, sprites, and more! DOPPEL MUMMY DOPPEL CAPTAIN DOPPEL NINJA DOPPEL BABY SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. GAROU MARK OF THE WOLVES || CHARACTERS Contains character profiles, images, sprites, and more! Introducing the new generation of Fatal Fury! Click on a player's portrait to view his profile and methods of mayhem! ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
MARVEL VS CAPCOM 2 || CONTROLS DELAYED HYPER COMBO Perform a Hyper Combo motion (up to 2x) during a current Hyper Combo. NOTE : This Special Battle Technique consumes up to 3 Hyper Combo blocks, depending on the number of attackers. Call your team members one by one, each stepping in with his own signatureHyper Combo!
CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. CAPCOM VS SNK 2 || STAGES & BOSSES ULTIMATE RUGAL SHIN AKUMA The international kingpin and black market dealer is the formidable final boss of C-A-P Groove users. After he defeats Akuma in a battle atop a tower in Osaka, Rugal's inner Orochi Power is awakened and absorbs Akuma's Satsui no Hadou! STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. CAPTAIN COMMANDO || ENEMIES Contains character profiles, images, sprites, and more! DOPPEL MUMMY DOPPEL CAPTAIN DOPPEL NINJA DOPPEL BABY SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. GAROU MARK OF THE WOLVES || CHARACTERS Contains character profiles, images, sprites, and more! Introducing the new generation of Fatal Fury! Click on a player's portrait to view his profile and methods of mayhem! ARCADE QUARTERMASTER Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! CAPCOM VS SNK 2 || CONTROLS Contains character profiles, images, sprites, and more! THE GROOVES. In Capcom VS. SNK, there are 2 fighting styles that players can choose from, called Grooves.These Grooves are actually the manner on how players have control over their power gauges in order to MARVEL VS CAPCOM || CHARACTERS PLAYER CHARACTERS. Meet the heroes of Marvel and Capcom! Click on a portrait to view his profile and movelist! NOTE : Moves in gold are Hyper Combos used in Cross-Over Combinations. MARVEL SUPER HEROES || CONTROLS Automatic type of blocking, normal gameplay speed In Auto Mode, your character automatically blocks any attack directed on him. However, all attacks will cause block damage, whether normal or special moves,when Autoblocked.
BATTLE CIRCUIT || STAGES & BOSSES The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. SHADOW OVER MYSTARA || ITEMS Dungeons & Dragons Shadow Over Mystara character profiles, images,sprites, and more!
FINAL FIGHT || STAGES & BOSSES SODOM 20000 points Down the underpass is the subway, debuting the arrival of the scantily-clad females and the gigantic Andores. Most of the destructibles here contain weapons, so STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Hold against crouching attacks Hold against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. ART OF FIGHTING || HOW TO PLAY DEATH BLOWS, PROVOCATION AND SPIRIT SYSTEM. Art of Fighting incorporates the Spirit System wherein spirit decreases due to special techniques but can be recovered by keeping your distance from your enemy. You can also tempt opponents to come to your area by provoking them, significantly depleting their spirit. THE KING OF FIGHTERS '98 || CHARACTERS || FATAL FURY TEAM IMPROVISED STEEL MALLEATOR Near opponent, or + C BODY-HUGGING THROW Near opponent, or + D UPPER JAW + B FACE BLOW + A SHORYU DAN + A or C HISHO KEN + A or C KUHA DAN + B or D DAM BREAKER PALM ASSAULT ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while RED EARTH || STAGES & BOSSES Contains character profiles, images, sprites, and more! BONUS GAME 1 : DESTROY THE STATUE! After fighting Ravange in Stage 3 is the first bonus game: take down Scion's statue within 30 seconds with any attack except Mystic Force or Mystic Combos. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. SUPER STREET FIGHTER 2 || CONTROLS THROW When close, or + Strong/Fierce or Forward/Roundhouse Use this technique near an opponent to throw him. Each character throws his opponent based on their fighting style. Certain characters can even throw the opponent while airborne. BATTLE CIRCUIT || STAGES & BOSSESBATTLE CIRCUIT ARCADEBATTLE CIRCUIT WIKIBATTLE CIRCUIT GAME ONLINEBATTLE CIRCUIT ROMBATTLE CIRCUIT CAPCOMBATTLE CIRCUIT FAQ The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || SPELLS Contains character profiles, images, sprites, and more! FINAL STRIKE "They say there's an ultimate magic, a power that can destroy anyopponent instantly.
RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
THE KING OF FIGHTERS '98 || CHARACTERS || FATAL FURY TEAM IMPROVISED STEEL MALLEATOR Near opponent, or + C BODY-HUGGING THROW Near opponent, or + D UPPER JAW + B FACE BLOW + A SHORYU DAN + A or C HISHO KEN + A or C KUHA DAN + B or D DAM BREAKER PALM ASSAULT ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while RED EARTH || STAGES & BOSSES Contains character profiles, images, sprites, and more! BONUS GAME 1 : DESTROY THE STATUE! After fighting Ravange in Stage 3 is the first bonus game: take down Scion's statue within 30 seconds with any attack except Mystic Force or Mystic Combos. STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. SUPER STREET FIGHTER 2 || CONTROLS THROW When close, or + Strong/Fierce or Forward/Roundhouse Use this technique near an opponent to throw him. Each character throws his opponent based on their fighting style. Certain characters can even throw the opponent while airborne. BATTLE CIRCUIT || STAGES & BOSSESBATTLE CIRCUIT ARCADEBATTLE CIRCUIT WIKIBATTLE CIRCUIT GAME ONLINEBATTLE CIRCUIT ROMBATTLE CIRCUIT CAPCOMBATTLE CIRCUIT FAQ The stage begins in a prison after being captured by Zipang. Destroy the glass panel before the time expires and be crushed by the grinder. Once you get out into Delete's prison camp and destroy the defenses, BE SURE TO FREE SATURN from his prison cabin, for he drops behind the second Vital Gain unit to bump your life to the max. MARVEL VS CAPCOM || CONTROLS Push the Directional Control twice in a direction to dash in that direction. THROW. When close, or + Strong or Fierce. Use this technique near an opponent to slam them to the ground with significant damage. Each character have their own throwing styles, and all can throw opponents on the ground or on the air. SHADOW OVER MYSTARA || SPELLS Contains character profiles, images, sprites, and more! FINAL STRIKE "They say there's an ultimate magic, a power that can destroy anyopponent instantly.
RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
THE KING OF FIGHTERS '98 || CHARACTERS || FATAL FURY TEAM IMPROVISED STEEL MALLEATOR Near opponent, or + C BODY-HUGGING THROW Near opponent, or + D UPPER JAW + B FACE BLOW + A SHORYU DAN + A or C HISHO KEN + A or C KUHA DAN + B or D DAM BREAKER PALM ASSAULT ARCADE QUARTERMASTER Noun. 1. a military officer responsible for providing quarters, rations, clothing, and other supplies. 2. a naval petty officer with particular responsibility for steering and signals. 3. a mini-portal (calling it portalet is gross) of webshrines made by Shadi for an array of classic arcade games that munched on hapless quarters andtokens
ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. RED EARTH || STAGES & BOSSES Contains character profiles, images, sprites, and more! BONUS GAME 1 : DESTROY THE STATUE! After fighting Ravange in Stage 3 is the first bonus game: take down Scion's statue within 30 seconds with any attack except Mystic Force or Mystic Combos. SHADOW OVER MYSTARA || ITEMS Normal arrows with a fiery tip. Knocks down and burns target. BURNING OIL. Erupts into flame, torching enemies. Juggle a boss by tossing oil on its body and striking to keep him down, rinse and repeat. LARGE BURNING OIL. Erupts into a huge wave of fire, mowing through enemies. Bombard a boss with 9 LBOs and Rod of Fire to finish it quickly. GOLDEN AXE || ENEMIES A blue thief holds up to 3 magic pots. Collect more pots for stronger magic! A green thief holds 1 meat each. A slab of meat restores 1health block.
MARVEL VS CAPCOM || HIDDEN CHARACTERS || INCREDIBLE HULK HIDDEN ABILITY : Reinforced Armor Mega War Machine has Hyper Armor. He cannot be tripped, thrown, or launched. He also cannot block. His jumps are lower than normal, gets a slightly altered moveset and inflicts heavier damage! ART OF FIGHTING || HOW TO PLAY DEATH BLOWS, PROVOCATION AND SPIRIT SYSTEM. Art of Fighting incorporates the Spirit System wherein spirit decreases due to special techniques but can be recovered by keeping your distance from your enemy. You can also tempt opponents to come to your area by provoking them, significantly depleting their spirit. CAPTAIN COMMANDO || ENEMIES Contains character profiles, images, sprites, and more! DOPPEL MUMMY DOPPEL CAPTAIN DOPPEL NINJA DOPPEL BABY GAROU MARK OF THE WOLVES || CHARACTERS Contains character profiles, images, sprites, and more! Introducing the new generation of Fatal Fury! Click on a player's portrait to view his profile and methods of mayhem! THE KING OF FIGHTERS '99 || CHARACTERS || HERO TEAM SPOT PILE Near opponent, or + C KNEE STRIKE Near opponent, or + D AN INCH + A KNEE ASSAULT + B THE TRIGGER + A or C SECOND SHOOT + B SECOND SHELL + D CROW BITE + A or C CROW BITE PLUS ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
STREET FIGHTER ALPHA 3 CHARACTERS Contains character profiles, images, sprites, and more! Meet the mighty cast of international warriors! Click on a portrait to view his profile and movelist! RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
GAROU MARK OF THE WOLVES || CHARACTERS Contains character profiles, images, sprites, and more! Introducing the new generation of Fatal Fury! Click on a player's portrait to view his profile and methods of mayhem! THE KING OF FIGHTERS '98 || CHARACTERS || FATAL FURY TEAM IMPROVISED STEEL MALLEATOR Near opponent, or + C BODY-HUGGING THROW Near opponent, or + D UPPER JAW + B FACE BLOW + A SHORYU DAN + A or C HISHO KEN + A or C KUHA DAN + B or D DAM BREAKER PALM ASSAULT THE KING OF FIGHTERS 2003 || HOW TO PLAY The tournament's new rule is the Tactical Leader System. When selecting your characters, your first choice will be designated as the Team Leader, while the subsequent two are the Team Members. ARCADE QUARTERMASTERBEAT-'EM-UPSNAVIGATORSVC CHAOSSUPER STREET FIGHTER2FIGHTING GAMES
Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! ARCADE QUARTERMASTER || LIST || BEAT-'EM-UPS ALIEN vs. PREDATOR Capcom; Released 1994 Technically an early draft of a cross-over film about the battle of intergalactic races on Earth (which was not completed or shown until 10 years later), Alien vs. Predator was one of Capcom's innovative beat-'em-ups. SUNSET RIDERS || STAGES & BOSSES THE SMITH BROTHERS "We're gonna blow you away!" Bounty: $40,000 This unique stage pits you directly in a boss fight against the Smith Brothers. Each brother is perched on a balcony: the green Smith (left) throws lanterns that spread fire upon ground contact, while STREET FIGHTER ALPHA 3 || CONTROLS LOW GUARD HIGH GUARD AIR GUARD Charge against crouching attacks Charge against standing and jumping attacks In air, hold , , or against any attack (Not available in X-ISM) ; When you defend from an opponent's attack, damage is done to the mimimum. Blocked physical blows give no damage but blocked special attacks inflict tick damage. Certain attacks like special throws are unblockable, however. MARVEL VS CAPCOM || CONTROLS CROSS-OVER COMBINATION + Fierce + Roundhouse (with both characters alive) NOTE : This Special Battle Technique requires 2 Hyper Combo blocks. NOTE : Attacks in gold letters are the Hyper Combos used for Cross-Over Combinations. This move calls forth your partner and unleash a massive assault of your own Hyper Combos on your opponentfor heavy damage!
STREET FIGHTER ALPHA 3 CHARACTERS Contains character profiles, images, sprites, and more! Meet the mighty cast of international warriors! Click on a portrait to view his profile and movelist! RED EARTH || STAGES & BOSSES || RAVANGE & GI GI Japanese Name : Secmeto Elemental Weakness : Wind Sangypt is a play on the country Egypt and the location marker pertains to the Sphinx. Clara herself resembles Cleopatra and the background has statues ofpharaohs.
GAROU MARK OF THE WOLVES || CHARACTERS Contains character profiles, images, sprites, and more! Introducing the new generation of Fatal Fury! Click on a player's portrait to view his profile and methods of mayhem! THE KING OF FIGHTERS '98 || CHARACTERS || FATAL FURY TEAM IMPROVISED STEEL MALLEATOR Near opponent, or + C BODY-HUGGING THROW Near opponent, or + D UPPER JAW + B FACE BLOW + A SHORYU DAN + A or C HISHO KEN + A or C KUHA DAN + B or D DAM BREAKER PALM ASSAULT THE KING OF FIGHTERS 2003 || HOW TO PLAY The tournament's new rule is the Tactical Leader System. When selecting your characters, your first choice will be designated as the Team Leader, while the subsequent two are the Team Members. ARCADE QUARTERMASTER Compendium of all classical arcade games, from character profiles, enemy bestiaries, items, bosses, move lists and strategy guides! SHADOW OVER MYSTARA || ITEMS Dungeons & Dragons Shadow Over Mystara character profiles, images,sprites, and more!
MARVEL VS CAPCOM || HIDDEN CHARACTERS || INCREDIBLE HULK HIDDEN ABILITY : Reinforced Armor Mega War Machine has Hyper Armor. He cannot be tripped, thrown, or launched. He also cannot block. His jumps are lower than normal, gets a slightly altered moveset and inflicts heavier damage! FINAL FIGHT || STAGES & BOSSES SODOM 20000 points Down the underpass is the subway, debuting the arrival of the scantily-clad females and the gigantic Andores. Most of the destructibles here contain weapons, so GOLDEN AXE || ENEMIES A blue thief holds up to 3 magic pots. Collect more pots for stronger magic! A green thief holds 1 meat each. A slab of meat restores 1health block.
STREET FIGHTER 3 THIRD STRIKE || CONTROLS Contains character profiles, images, sprites, and more! LOW PARRY HIGH PARRY AIR PARRY Push against crouching attacks Push against standing and jumping attacks In air, push (fall back) or (fall forward) against air attacks ; A new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. ART OF FIGHTING || HOW TO PLAY DEATH BLOWS, PROVOCATION AND SPIRIT SYSTEM. Art of Fighting incorporates the Spirit System wherein spirit decreases due to special techniques but can be recovered by keeping your distance from your enemy. You can also tempt opponents to come to your area by provoking them, significantly depleting their spirit. THE KING OF FIGHTERS 2003 || CHARACTERS The King of Fighters 2003 character profiles, images, sprites, andmore!
SHADOW OVER MYSTARA || STAGES & BOSSES Once the stage begins, walk down near the bridge to find 500 SP. On the right are a group of kobolds guarding a chest. As the battle ensues, more kobolds and gnolls appear. THE KING OF FIGHTERS '99 || CHARACTERS || HERO TEAM SPOT PILE Near opponent, or + C KNEE STRIKE Near opponent, or + D AN INCH + A KNEE ASSAULT + B THE TRIGGER + A or C SECOND SHOOT + B SECOND SHELL + D CROW BITE + A or C CROW BITE PLUSDetails
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